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Feedback comments for LD42
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| Timestamp | Since previous | Game | JCMonkey's comment | |
|---|---|---|---|---|
| Aug 12 23:57:27 | Reductor (LD42 Comp Entry) | ♥ 1 | the screen shake after staring at a screen for the past week end made my eyes water lol. the game was fun to play, and i love the fact that you can actually fall off the map. | |
| Aug 13 00:09:40 | 12m 13s | Eterneroids | ♥ 1 | so i managed to get to 4550 points and i then realized what the theme was supposed to be, those pink things pileing up. some ppl might not know about those if they dont get far enough. i would like to see power ups to help boost damage, or alternative shooting styles like split shot, missle shot, lazer or something. the ship was floaty, though it felt ok, but i didnt feel like i was actually in space. the game automatically seemed to give me back health after a while and i dont know from what. then when i died, i still had some health on the health bar. so maybe look into your death condition and check the health bar to make sure its empty. overall this game kept my attention for awhile so that was a good thing. nice job. |
| Aug 13 00:16:45 | 7m 05s | CRAMMM: Totally Accurate Studying Simulator | ♥ 1 | interesting game, i had to alt tab out to kill the game, i would implement a way to get out of the full screen. |
| Aug 13 00:26:33 | 9m 48s | As the world burns | ♥ 1 | the game was pretty interesting and fun. some things though, i felt the camera tug me after moving to the far left, not sure if thats a feature or a bug. when we move to another level please dont take away are power ups, let us continue to grow stronger. the fact that i was able to spam shooting for a bit, then had to go back to spamming my mouse button was a bummer. i really wish there was a shooting when the mouse button was held down. but over all the game was pretty good, nice job |
| Aug 13 00:31:44 | 5m 11s | Moxie | ♥ 1 | nice game you got there, the graphics in your game are always good. some of those pickup locations were nicely placed so that you would get hit by the ghost, or fall :D |
| Aug 13 00:35:19 | 3m 35s | Anatomically Drunk | ♥ 1 | if there was a drunken master for boxing, this guy would be it, nice job |
| Aug 13 01:10:36 | 35m 17s | Obliterating Eyeball! | ♥ 1 | so i figured out a pro strat, just run left, then keep jumping and building the bridge under you and you can pretty much last forever. i think if the balls were smaller and they did damage to the player too, this would be the start of a pretty neat game. |
| Aug 13 01:38:54 | 28m 18s | The Okinawan Samourai | ♥ 3 | this game could be alot better if you change the controls to something that wont interfere with the game running in the browser. i would say maybe use s, then move the mouse to slash |
| Aug 13 01:44:46 | 5m 52s | Gunning Out of Space | ♥ 2 | in a wierd quirky way the art worked for this game. i would like to have had seen better shooting mechanic used on the gun, it felt weird that the gun rotated like it did. with the gun thing fixed this could be a pretty neat game |
| Aug 13 01:57:25 | 12m 39s | One Man's Trash | ♥ 3 | not a bad little game, the one thing that bugged me was that i couldnt rotate the box with A or D, or arrow keys. i instinctively went to A and D to try and rotate. i would like to see an escape menu while in the game, i had to alt tab out in the middle of a game to close it. you can only retry so many times before you just cant no more :D. other then that really nice game. |
| Aug 13 02:06:45 | 9m 20s | The Screen Saver | ♥ 2 | very nice mechanic with the game window, the thing that i would like to see improved would be an arcade mode, where you move faster and shoot faster. was fun to play nice job |
| Aug 13 02:17:29 | 10m 44s | LD42 - Untitled Defense Game | ♥ 1 | if you dont have the mono runtime installed, go here https://www.mono-project.com/download/stable/, and once you install you can play the game, it takes a few min to install, no biggie. |
| Aug 13 02:28:43 | 11m 14s | Anxiety | ♥ 1 | this game was pretty fun, the feels when i left the park for the first time. though after a while all i heard was a buzzing sound while i was playing the "how many guys can i push into the park" game. and i did notice alot of your z indexes were buggy, like the building was higher then the dudes and stuff. but other then that i got the point of the game, was nicely presented in a understanding way. |
| Aug 13 02:39:30 | 10m 47s | Space Equations | ♥ 1 | with the rotating numbers the 6 and 9 screwed me up, even though the bars were there. was a fun game though i enjoyed it. |
| Aug 13 02:42:41 | 3m 11s | Chef Frank's Franks | ♥ 1 | not a bad little game, i was just making random food till i saw that the ppl wanted specific things. nice job |
| Aug 13 02:53:26 | 10m 45s | Green Cover | ♥ 1 | nice game i really like the concept of the puzzles. |
| Aug 13 03:27:18 | 33m 52s | Shrinking Room | ♥ 2 | interesting game. the movement felt a bit floaty to me, but that could just be your style. was a fun game. |
| Aug 13 19:09:33 | 15h 42m | OVERKILL | ♥ 0 | the art is ok for what the game is. i got a few things about this that i believe could be improved. the first thing is with the theme. the level is so big, and after awhile the level automatically empties itself. so i didnt feel that the theme was used effectively here 100%. the power up system was nice, but i would have liked angle shooting. as ppl have mentioned earlier, the controls felt alittle wierd, and could be made faster. with the limited player precision some of the enemy fights were alot harder then they needed to be. the best thing to do in a game like this is give us full control of the character, with speed, and all angle shooting, then figure out the difficulty from there. with some more polish, and adjusting the theme to be overly dramatic with more gore and bodys piling up this game could be pretty good. |
| Aug 13 19:16:16 | 6m 43s | Zlinx | ♥ 1 | this was a fun little game. some things to point out to make the game better. dont have the walls close in so fast. also this game would improve so much with wall jumping. you could even increase the difficulty aswell like in celest. |
| Aug 13 19:58:32 | 42m 16s | Echo | ♥ 1 | fun little game, i would have liked the guy to move faster then he did, but still a good game. nice job! |
| Aug 13 23:52:36 | 3h 54m | Balls Deep In Lava | ♥ 3 | the game plays pretty good, but for some reason the scoring system is messed up, it goes up and down, and i dont know why. but it was fun to play, even though i figured out you can stand in the corner and cheeze the game :D |
| Aug 14 02:07:46 | 2h 15m | MinerTemple | ♥ 2 | i would like to see auto shoot with mouse held down, but thats just my personal preference. nice job with the game. :D |
| Aug 14 02:10:00 | 2m 14s | Capacity System | ♥ 0 | yes your game gave me a headache. :D |
| Aug 14 21:03:35 | 18h 53m | Pipe Dream | ♥ 1 | i tried to play the game a few times and the procgen wouldnt let me finish, i always came up with end points and got killed. the controls are floaty, but not that bad, the only bad part of the controls is the wall jumping sometimes is buggy. the art work is really good, i wish the enemys had more intellegence with them, like moving back and forth, and the baseball bat guy was just a walk past, and i tried jumping behind him to kill it, but i couldnt, the only killable guy was the gun shooter. so with some fixes to the game this could be a pretty neat game. |
| Aug 15 00:07:32 | 3h 03m | Cluttered Mind | ♥ 1 | nice game, even though i was just clicking on random things it still felt fun to do it. and kind of creepy in a good way. nice job |
| Aug 15 04:22:44 | 4h 15m | Squirrel'n Away | ♥ 0 | this game is really cool, its feed the bears dig dug. |