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Feedback comments for LD42
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| Timestamp | Since previous | Game | Donitz's comment | |
|---|---|---|---|---|
| Aug 13 11:57:26 | Engulfed | ♥ 1 | Good game. Simple and to the point. This game is a great example why adding a screen-shake effect really adds to the impact. For future games, I would suggest allowing the player to use an alternative key to the space bar for firing. Rapid-fire spacebar is pretty loud :) | |
| Aug 13 12:57:30 | 1h 00m | Running out of space | ♥ 1 | The game has a really nice consistent graphical style. It could easily be mistaken for a game you'd find on a platform like Steam. Really great job on that! The concept is cool but unless you checked the instructions you may miss some of the features, such as the inspection table. I just started the game immediately and was pleasently surprised to find a bomb exploding my nice box heap. Someone really has it out for this place! I have a few suggestions for improvements: - Make the game about 50 or so percent faster. It may just be my craptop, but the game seems to run in semi-slow motion. I wish the game was just a bit faster in general. - Allow the player to walk around the center of the camera without being tracked 1 to 1. It feels a bit constraining. Good game! |
| Aug 13 13:30:09 | 32m 39s | Slay The Slimes | ♥ 1 | The artstyle is very nice. Love the black outlines and the slimes are adorable. The background loop is nice for being only a few seconds long. Thank you for allowing the player to use the mouse button to attack. Good foresight! One complaint I have is that the camera is too high, so you can't always see if a pit has spikes in it or not. I noticed that you won't die from spikes while in grace time, so ofc I got hit on purpose by a slime and ran trough the spikes and jumped off the world :D |
| Aug 13 13:41:23 | 11m 14s | Dusk Spirits | ♥ 1 | Esc was probably not a good key to close the dialogue with, since it's used in firefox to take back control over the cursor and disable fullscreen. I had to maximize the screen, then press esc and it worked. This game reminds me of the old classic Die by the sword in the way you swing your weapon. Less like an action game and more like a fighting simulator. That's a plus in my book. The music is really quite good too. |
| Aug 13 13:51:28 | 10m 05s | Oh no! This is monsters! | ♥ 1 | A small game about killing demons. What more could you want except Grenade launcher! Grenade launcher! Yeah! The artstyle is good. It's a bit odd that the player is outlined but the demons aren't, but that's just a nitpick. I like the shrinking and growing controls in the menu, bringing it to the attention of the player. I'm stealing that! |
| Aug 13 14:15:30 | 24m 02s | OVERLOADED | ♥ 0 | Sneaky buggers, trying to avoid paying for tickets \*shakes fist\* There's a nice attention to detail on the people in the game. Their animations and different clothing styles. I like it! |
| Aug 13 14:33:16 | 17m 46s | Manspreader | ♥ 1 | This game is REALLY good! It taps into the same type of addictive gameplay as One Finger Death Punch. The way you spawn people is quite clever, forcing the player to synchronize its tapping, or multitask with one side getting a constant barrage of enemy combatants and the other side gets only a few. The graphics are simple and effective. The way the trees move, the screen flashes and the highscores pop up when you take down those evil parkgoers makes the game feel alive. And yes, the theme. I think we can all identify with the protagonist in this game. If anything his spread is a bit below average tbh but who am I to judge? Great job! Addictive game! |
| Aug 13 14:49:05 | 15m 49s | Trial by Fire | ♥ 2 | And I thought I was clever for surrounding myself with fire like some type of Ninja. Do'h. It's a nice concept for a game. It adds a tactical element rather than just having the player attack everything in sight. The graphics are quite nice, especially the fires. |
| Aug 13 14:59:17 | 10m 12s | Closing In | ♥ 1 | 3740 meters. It's a cool game. The music and colorscheme makes the experience seem kind of alien, but in a good way. My one complaint is that it's a bit hard to tell the distance between the ship and walls. |
| Aug 13 15:10:34 | 11m 17s | A New Kingdom | ♥ 1 | I feel the message of this game is: "Don't help people". Joking aside, it's a fun game! It's actually quite a challenge to safe 25 persons. The graphics are good, the camera feels smooth and the music is quite pleasing. |
| Aug 13 15:51:12 | 40m 38s | Fluffy Tile World | ♥ 1 | Nice game! I love how open it is, and that the tiles keep following you no matter where you go. Makes the world feel connected. Some of the puzzles are real brainteasers too. I got to the skull zone puzzle and no matter from which direction I attacked it I didn't find a solution. Still, the best puzzles makes you work for them. Cute graphics, good puzzles! |
| Aug 13 17:29:02 | 1h 37m | Upwards | ♥ 1 | Simple and somewhat hypnotic. Reminds me Atari games. |
| Aug 13 17:59:54 | 30m 52s | Pizza Defender | ♥ 1 | The artstyle is great and consistent and the animations look really good. The idea of the game works well. Though it feels a bit slow, like the game could just be sped up to x1.5. |
| Aug 13 18:19:11 | 19m 17s | Too Many Gems | ♥ 1 | There's a message in this story. Don't be a fool, bring a tool. I really enjoyed the style of this game. The enemies are imaginative (an ice cube?), and the entire game is surreal. |
| Aug 13 18:36:19 | 17m 08s | Rocket Girls | ♥ 0 | This game seemed pretty unassuming at first, until I realised each of the Rocket girls had a special ability (didn't read the description before playing the game). That blew my mind! I still haven't been able to get through the last zone, but I'll keep trying. This is a really neat concept. |
| Aug 13 18:48:01 | 11m 42s | Crash·Data | ♥ 2 | A cool shooter with fitting music. I like the idea of having to use the delete file boxes to clear some breathing room. |
| Aug 13 19:06:38 | 18m 37s | Getting Some Space | ♥ 1 | I feel ya. Living in the city makes you feel like an ant. |
| Aug 13 19:14:07 | 7m 29s | Leaving Room | ♥ 1 | Surprisingly deep story on top of fun gameplay. Nice! |
| Aug 13 20:21:42 | 1h 07m | Pianobots | ♥ 1 | Nice! It can be a bit hard to know which part of the song you're trying to play (if you're familiar with them), but the piano bots are still a cool mechanic. |
| Aug 13 20:40:53 | 19m 11s | Out of Graves | ♥ 1 | The game feels pretty polished for something done in a few days. The theme is deliciously morbid, and the graphics are nice and consistent. The gameplay is a little bit slow for my tastes, but that's just a nitpick. I didn't realize at first that you had to bury the bodies, so I just kept throwing them down the graves. Didn't really work out. |
| Aug 13 22:38:04 | 1h 57m | AQUATIC SUBGAL | ♥ 1 | The red growths are devious. The game isn't too difficult if you just go slowly and take your time... or you can just boost in a straight line firing your guns hoping for the best! |
| Aug 14 13:10:57 | 14h 32m | Lost in deep space | ♥ 0 | I really like the music. The artstyle is pretty good too, but the high-res background clashes a bit against the cartoony foreground. The gameplay is challenging but not impossible. Overall a nice little game. |
| Aug 14 13:22:19 | 11m 22s | Feed cats | ♥ 0 | Reminds me of Tamagotchi. Fun to open up on the side while you do something else, and watching the progress now and then. |
| Aug 14 13:42:29 | 20m 10s | Souls Panic | ♥ 2 | Very challenging game. The graphics are nice and the theme fits well. You really have to be quick to stand a chance. |
| Aug 14 13:53:30 | 11m 01s | Gunning Out Of Space | ♥ 0 | Ooh, that's a clever idea! And the gameplay is really fast and to the point too. Nice music, nice explosion/screen-shake effect, and the graphics does what it needs to do. |
| Aug 14 14:11:48 | 18m 18s | Space Invasion | ♥ 1 | I love the way the levels are created. It looks great! The humour is spot on, and the graphics have a nice limbo/twisted shadow planet vibe. PS: Not a cheater |
| Aug 14 14:21:25 | 9m 37s | Mindblocked | ♥ 2 | This game has some great mechanics. Each one of the special tiles seems well thought out and adds something new to the game. Nothing seems tacked on so to say. The game is pretty addictive and fun. |
| Aug 14 14:55:02 | 33m 37s | After the Future | ♥ 1 | Awesome game. I really like the theme, and the robot+lab looks super cool. The gameplay was ALMOST self-explanatory. The one aspect which confused me at first was that you had to use the mouse to activate the powerups. It might have worked better if they were numbered and activated by 1-3. |
| Aug 14 15:08:59 | 13m 57s | Running out of Space | ♥ 1 | Neat original concept! I liked the mutations: "aaaaaaaaaaaaaaa space". |
| Aug 14 15:34:48 | 25m 49s | Colony | ♥ 1 | Ah, the atmosphere of this game is quite relaxing... but the game itself is rather difficult. |
| Aug 14 16:03:48 | 29m 00s | Falling Ecosystem | ♥ 1 | Love it! I'm a huge fan of minimalistic pixel-art (games like Environmental Station Alpha), and this game is simply gorgeous! On top of that the gameplay is compelling as well, forcing you to make some difficult choices whether to mine or just gather resources. And again, the attention to detail (screen-shake anyone?) brings it all home. Good job! If you made some type of larger sim city styled game in this theme I'd play it. quarry.png |
| Aug 14 17:37:50 | 1h 34m | Plant's Conquest | ♥ 2 | Lovely little short story. Even though there is just a few screens, they have some great looking art. |
| Aug 14 18:10:29 | 32m 39s | Smelly Corp. | ♥ 0 | Nice concept. The one thing this game really needed was tile highlighting under the mouse cursor to indicate actions. It was a bit hard to know whether you were going to build something or pick up toxic waste. |
| Aug 14 18:24:04 | 13m 35s | Sodaboi | ♥ 2 | Sodaboi's greatest enemy is multitasking. Hilarious game! And the gameplay is quite unique. |
| Aug 14 18:42:21 | 18m 17s | Flesh Packer | ♥ 1 | Cop seeing the scene: "... carry on" Dirty and morbid, nice. |
| Aug 14 19:24:41 | 42m 20s | DAMN! A Really Tiny, Insecure Ship | ♥ 1 | You are tearing me apart Lasers! And I came so far! Cool roguelite game with rocking music. |
| Aug 14 20:05:03 | 40m 22s | Snakescape | ♥ 2 | The second level took me an emberassing amount of time to complete. Wish there were more levels. The hole-traversal mechanic is great and would allow for a large number of additional puzzles. |
| Aug 14 21:23:53 | 1h 18m | Loneliness | ♥ 2 | Whelp! Well you got me right in the stomach. It's quite impressive that you managed to make such an atmospheric horror game in just a few days. Very good job indeed! I had some random extreme slow downs when looking in certain direcitons. Forward rendering + many light sources perhaps? |
| Aug 14 22:06:24 | 42m 31s | Pre Alpha Build | ♥ 1 | 6599 points. Game feels very polished for being pre-alpha. The buildings, menus and enemies all look great. It's a bit too easy for a stretch before the enemy hordes get really large. |
| Aug 15 08:50:12 | 10h 43m | Trash Mage | ♥ 1 | Neat little game. The boss design was funny and they had some cool attacks. You can defeat the bosses pretty quickly be really spamming the attack button. Instead it might have been better to maximize DPS after 2 or so clicks per second to make it easier to aim. |
| Aug 15 14:03:11 | 5h 12m | Evolucity - Build as high as you can! | ♥ 1 | Cool concept! The 3d models look fantastic due to the small details. The gameplay is rather difficult and once things go south there is not much you can do to save it, but that's part of the charm. The placement position is somewhat unreliable and I can't quite figure out what exactly is used to determine which tile is hovered. Some type subtle wireframe grid of the hover locations might have made it clearer. |
| Aug 15 14:53:16 | 50m 05s | Space Defender 2000 | ♥ 1 | I love the dithering effect you used. Looks good. The gameplay is quite difficult, but I don't mind that. It would be nice if the game automatically restarted though after you die so you didn't have to keep pressing restart. The aiming is unorthodox when played with a mouse. It's not that hard to aim, but it becomes part of the challenge. I imagine if you used a twin stick gamepad it would be much easier. |
| Aug 15 17:37:05 | 2h 43m | Mars Defender | ♥ 2 | Hooray for Mars! Git out Earthlings! Nice use of both the NASA photos and... whatever those sound effects were from. Hilarious! |
| Aug 15 18:19:18 | 42m 13s | Astro Spider | ♥ 1 | Great fun! Fast-paced, hectic and precise gameplay. The way you swing back and forth after stopping adds an extra element of skill. My one complaint is that the mouse isn't constrainted within the game, so I keep pressing outside the window. Other than that, really fun game! |
| Aug 15 21:25:51 | 3h 06m | Gravity Hook | ♥ 1 | Difficult but satisfying. Getting in a series of smooth curves and swinging right into the goal feels good. Instant restart on death is appreciated. |
| Aug 16 05:16:06 | 7h 50m | Shrinking Panes | ♥ 1 | LoL, the cube spawned outside the containment one time. Squish! Nice story told in a few lines of dialogue. Kinda like Deadpool's origins but more squared. |