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joqlepecheur

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TimestampSince previousGamejoqlepecheur's comment
Apr 23 07:45:18 Cartenstein ♥ 1 I really digged the art, and with the small noises etc, there is a nice ambiant feel. Context interface was lingering a bit too much, and I feel the character could have walked faster. I think to associate the genres a bit more, it would have been awesome to have a small card fight every time you grab a new card ! Unfortunately my adventure skills are a bit poor, but that's not the game's fault, the few enigmas I did solve were satisfying. Overall quality is good, a solid entry :)
Apr 23 12:21:26 4h 36m Beat Quest ♥ 1 My high score is 19204 after 3 tries :) It is always challenging to make rythm games, all the more in 2 days! Overall, the game succeeds in delivering a nice experience. The songs are quite repetitive but the ability to unlock new ones makes up for it. At some points, when it gets really fast, it would be nice to have a dezoom to be able to anticipate more then rely on reflex. Graphics are nice, and there has been some work on the interface. Well done.
Apr 23 12:42:25 20m 59s Gun Hero ♥ 1 Graphics (weapon, colors) are nice, and there are quite a lot of songs. In my opinion it would have been better to toggle on/off the aim with right mouse button, as I didn't see an advantage of not aiming. Additionnal feedback would have been great on the shots and success/fail, and perhaps grenades as bonus to clear when it gets difficult and put more emphasis on the mashup of genres ;) 2 days is such a short time ! Game is good, and idea is quite interesting, I am curious what this could become. The songs, in addition to being numerous, are actually very nice, which is a strong positive point. Well done !
Apr 23 14:28:26 1h 46m The Cards You're Dealt ♥ 1 Excellent entry ! I wish there was a way to play a little faster (numpad or other ideas?) and feedback sounds. The graphics, mechanics etc feels very polished. Definitely keep the one hit KO, I don't mind games with a bit of a punition. It's unfortunate you don't want to keep at it (I guess you are working on other interesting projects ;) ) but this concept with deck management after having a preview of the level etc would make a solid complete game. I recommand people to play it, good work.
Apr 23 15:03:50 35m 24s Turn-Based Invaders from Space! ♥ 1 It's spot on, those genre should definitely not be mixed ! :) The polish is great, add a small upgrade/bonus system and it would make for a super game. Different weapon that shoots twice, or in a different fashion would improve the content a ton. I tried different strategies without success, would you be willing to share one ;) ? Graphics are excellent and game is very easy to read which is always a plus. I hope you take some time post-jam to build on it, I am sure it can be excellent with one week worth of efforts. Well done.
Apr 23 16:25:28 1h 21m Rythmic Shooter LD41 ♥ 1 It would have been great with a bit more emphasis on the shooter part with additionnal interactions. However the polish is at a good level, I understood quite easily what needed to be done and didn't have trouble finishing. Visuals are very nice, there are lots of little details and stuff on the ground, and the choice of colours is tasteful. scored 11070 points, not sure if it is good or bad ;)
Apr 23 17:40:09 1h 14m Physics Fighter ♥ 1 well, windows worked fine too, except terminal, maybe an option to deactivate on godot? In my opinion it would have been a little better to have a more progressive difficulty. It's an interesting take on the theme!
Apr 23 20:02:46 2h 22m Combo Maker ♥ 1 Very nice game, fits the theme very well. The "dring dring" was a bit stressful but that's really nitpicking. Visual are nice, controls are good (the double jump is a nice touch).
Apr 23 20:24:51 22m 05s Quest for Gold ♥ 1 Hi there, your windows build is also pointing to MacOs ?
Apr 23 20:51:20 26m 29s Consoletris ♥ 1 Didn't make more than 2 lines ^^ Perhaps you could make an "easy" version with only 8 rows ? You are a devil but the concept is quite nice!
Apr 23 21:08:58 17m 38s Card Royale ♥ 1 I won! Movements could be frustrating sometimes but when I understood a few thing I was able to be consistent. Volume is a bit loud also. The idea is nice and the mix is daring, the fact that it is not really turn-based what surprising.
Apr 24 17:43:57 20h 34m Dear Clicker ♥ 0 my finger hurts a little but that was quite fun! It fits the theme so well, and poems were a nice touch to soften the slow walk. Please allow buying reduced head bobbing :) I played Dear Esther(didn't finish though as I got frustrated not knowing where to go at some point) and although I didn't play cookie clicker I played 1 or 2 clickers. Oh, I know why there are cookies and paperclips now ^^ Cool entry
Apr 24 18:01:43 17m 46s The Cavern of Bad Ideas ♥ 0 That was definitely worth playing (and replay :) ) Fits the theme very well, the visuals are nice with a well chosen palette. It's a shame there is no sound, but the game was made in C that's an impressive performance that quite makes up for it in my opinion. Difficulty is high, I wouldn't mind slower and smaller ennemies and more time given. It was interesting however to see that time limitation encourages taking risks in a metroidvania where we usually take time to analyze surroundings. I hope you give it one or two days work after the jam to add audio feedback and an easy mode and I will gladly tell my friends about the game and try to finish it for good.
Apr 24 18:18:17 16m 34s Mojojo ♥ 1 That was quite funny and nice to play. Graphics are very well made and the music is epic, never wanting to stop! The succession of events is very smooth, from a gameplay point of view I really enjoyed the professor and the shop the most, but bowling still succeeds in making fun of the genre. I find the volume a bit too loud overall, I am curious if other people feel the same. Humor was really present, polish is there, and the game answered the theme very well. Good job :)
Apr 24 20:38:44 2h 20m Crane Quandary ♥ 2 One of the best so far ! The art is very good, music doesn't hinder the experience, and the sound feedback is there. I had a hard time figuring I was destroying the plush in first level, before grabbing a block ^^ The controls feel very good. An option to go from hold/release for initial movement to just tap/tap tap tap would be a good addition: you respawn a lot, the jump are short and plenty, to sum it up everything is very quick paced, and holding a key go against that flow. Well, of course breaking the flow can also be good too ;) Another idea would be to wait an additionnal tap once an item is grabbed to go back, it would give more time to ponder the actions (of course on the other hand it would slow down for skilled player) People, don't let the graphics fool you, the person who made the game is MEAN! The game made me feel dumb. Puzzles are hard, execution is hard, and it ramps up real quick! I can definitely see the game get good success with youtubers etc ;) I like how with puzzle you learn things as you go, just to be tricked by a new thing in the next level. Overall, the quality and level of polish is amazing, it really is a must try of the jam: players will enjoy, and developpers will have their imagination stimulated ! This is excellent work, I will recommend.
Apr 24 22:27:51 1h 49m Crux Swarm ♥ 1 Visual homogeneity is great, there is a personality to it. I like the facts that shots sounds are soft, and the dancing things is a nice touch. The level was a bit too "vertical" to my taste. It was cool to go up, less cool to go down (also I don't have a qwerty keyboard so I appreciate when there are also arrow keys in addition) I didn't find a way to erase a turret other than to spam, but that would erase other well placed turrets. The more you can strategize the better ! I feel this respects the theme well, and the idea could be built upon. Good job :)
Apr 25 06:37:10 8h 09m BlowScape ♥ 3 The difficulty starts quite strong! maybe add a weaker varation of the first ennemy for a while ;) Otherwise, it's good to be right away in the action. The Zepplin is well made. Respects the theme well, interesting.
Apr 25 21:53:07 15h 15m Gender Circles ♥ 1 Here it is, someone made the pun I didn't dare to make ^^ 3 attempts. ld41gender.png I will be honest, the score does not reset to 0, so definitely write attempts somewhere or reset the score ;) Definitely fits the theme, and game is fun as a bonus.
Apr 26 06:29:23 8h 36m Hellfest Simulator ♥ 3 Good idea and good game :) The score was slowly going up. I would maybe prefer very slowly going down and lot more points for the beer to give an incentive to taking risks. The crowd movements were particularily nice moments.
Apr 26 19:32:18 13h 02m Shuffle Knight ♥ 2 I had some trouble with floaty controls and spikes hitbox (and you can abuse respawn). However, the puzzles were good and the concept great. Graphics were of nice quality, and the fact the the cards have different backgrounds etc gives a really good overall feel. It would be nice if you could work just a little on it after the jam to polish and reach more people! Interesting entry.
Apr 26 20:09:57 37m 39s Jeff From Accounting ♥ 1 You really took the theme to the next level! At first I was hating you but then I discovered I could run and it became fairly easy ;) Well done !
Apr 26 20:40:11 30m 14s g3ms ♥ 0 a little more better controls and it would be very nice. The theme is well respected, that mix is most unusual :) Original entry.
Apr 26 20:54:48 14m 37s The Heat Of Battle ♥ 1 very nice :) You can wall jump and soft lock the game by falling out of bounds. Well I know I shouldn't do it but I did it anyway ^^ The art is superb, I really like the style and effect. It is good that you included pad support, and the music fits the game.
Apr 26 21:28:01 33m 13s Elite Beat Zombygons ♥ 2 it would be great to have arrow keys as well, because it is problematic when you don't have qwerty keyboard. The game is of very good quality, enjoyable and with neat visuals and fitting music. Also, always nice to be able to control volume etc. Theme is respected, good job :)
Apr 26 21:41:46 13m 45s Toodee and Topdee ♥ 1 good concept and good execution on all levels. The characters give a teletubies vibe ^^ Game is a bit cruel, but you will definitely find a public for that :) well done!
Apr 27 06:23:25 8h 41m Of tennis and moustaches. ♥ 1 I would have loved a replay where I can stun the policemen and that smug guy. Fun, short, and smart use of the theme.
Apr 27 06:27:58 4m 33s Nightclub Showdown ♥ 0 Feels like john wick ^^
Apr 27 06:40:20 12m 22s Cun & Gun ♥ 0 Would make a good worms-like ;) Could be really nice with a bit more polish and choice of weapons etc. interesting.
Apr 27 06:57:42 17m 22s Text Based Adventure ♥ 1 Did you really have to make penises ^^ ? I would have prefered perhaps different color for amo and bigger ennemies (well of course maybe you want the game to be hard which is fine) It's cool that you included gamepad support, even more for people like me without qwerty keyboard ! The controls are good, as is the idea.
Apr 27 17:00:22 10h 02m Dance Invader ♥ 1 Game was a bit too hard, but visuals and concept had personnality. Congrats on your first entry!
Apr 27 17:20:58 20m 36s Type to Win ♥ 1 nice idea. The wobbly levels are cool, but if you ever do more level, consider having a stopwobble line ;)
Apr 27 22:37:28 5h 16m bill ball ♥ 0 Hi there. If I could suggest 2 points, that would be replacing holes where you die by spikes (how do you differentiate them from regular holes ?), and giving max hp if you level up. Nice idea that respected the theme.
Apr 27 23:12:58 35m 30s The Matter at Hand ♥ 1 I liked the visuals, it is very readable and easy to understand. music is nice. Maybe you could have skipped the tutorial levels for new mechanis, don't know (it is always hard to know if you should include or not, it really depends on people tastes ;) ) That was nice
Apr 28 08:04:26 8h 51m Dancemazing ♥ 1 The vibe of the visuals, audio and gameplay together was great, and the mix of the genres is daring. I would have prefered a slightly easier maze, because the monster really mess with your mind ^^ Perhaps don't reset the lever on the right when you get caught ? Anyway, excellent entry, there is a before and an after you meet the monster :)
Apr 28 12:47:42 4h 43m Daxua ♥ 1 Graphics and the audio are good ! Could you perhaps post a walkthrough so that we can see the end ;) ?
Apr 28 16:46:31 3h 58m Space Bobble ♥ 3 score 870 ;) I would have perhaps liked less speedof the balls and 4 varieries. Interesting mix, and congrats for entry!
Apr 28 17:05:37 19m 06s Puzzle Invasion! ♥ 1 ld41_puzzle.png I don't have qwerty keyboard, so it was quite hard to reload as I was playing with arrows. Perhaps add right clic as a reload alternative ? On the other hand, when I no longer had to move (only one piece to protect) it became a bullet fest. The audio was good and the movement of the character were fluid. The simplicity of the concept is what makes it nice :)
Apr 28 18:30:53 1h 25m Maze in dark ♥ 0 Nice idea and implementation :)
Apr 28 22:51:48 4h 20m Oni Hunter ♥ 4 very nice game, polished with art and sound. Good job, team !
Apr 29 11:15:01 12h 23m Beet Boy ♥ 1 Excellent game! I liked the fruit mechanic that made me think of yoshi island. It was cool opening locks by throwing keys. The swap mechanic is great, perhaps a softer sound for this, because we swap very very often :) I liked that you included a "secret" in the boss room on the left. Visuals have their personnality, and you took care to put an audio for everything. Well done, great respect of the theme, and fun is definitely there :)
Apr 29 11:48:26 33m 25s Run Experiment Run! ♥ 1 That robot took some weird substance ;) There was an interesting industrial vibe, and once I understood I could jump and slow down I was able to go quite far. Congrats for submitting !
Apr 29 14:52:01 3h 03m Lacerti and the Puzzling Dungeon ♥ 0 nice game, it was a good idea to mix blocks with zelda. I like the art as well, very consistent.
Apr 29 20:23:28 5h 31m Dark Soil ♥ 1 that was very very fun. Congrats on the whole team, everything is of high quality and goes well together.
May 13 16:39:18 332h 15m Witch's Escape ♥ 1 I can kill plenty of stuff, why can't I kill the 2 guards behind me XD I liked the ambiance and overall feel of the game. Well done
May 13 18:24:40 1h 45m Gnome Man's Land ♥ 1 gnomes.png I add a good time, voice over is a nice touch. It was a cool idea to have the 2 incompatible genres clash against each other with tower defense has the obstacle.