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| Timestamp | Since previous | Game | gamesplusjames's comment | |
|---|---|---|---|---|
| Apr 25 01:55:05 | Tharkarys Invasion - Last Line of Defense | ♥ 1 | I like the idea you had here, being able to maneuver around while setting up the towers is fun. Control of the ship felt very floaty so it was hard to position to setup the towers, and there didnt seem to be much of a goal beyond staying alive, which became very easy once all the towers were set up. A very good entry though and I look forward to seeing what you make next time! | |
| Apr 25 02:04:33 | 9m 28s | A Knight of Music | ♥ 1 | That was a really cool combo of genres. the attack mechanic was really interesting and I love how you implemented it. My only problem was forgetting which key mapped to which colour. It'd be nice if the notes travelling along the bar said the key that needed to be pressed. Otherwise a really great entry! Nice work! |
| Apr 25 02:13:01 | 8m 28s | PlatSCII | ♥ 3 | That was a really interesting combo of styles. As stevenjmiller said, it would be nice if the text box was automatically highlighted as I sat on the main menu for a while thinking something wasnt working before i realised i had to click into it. I like the ASCII art style you used too. Nice work! :) |
| Apr 25 02:22:41 | 9m 40s | Flatformer | ♥ 1 | That was really interesting and fun to play. I like the random levels, the ones I got at least flowed very nicely. using the cards to move was really cool. Waiting in between turns for the cards to be clickable again felt like it took a little too long but otherwise that was really cool. Nice work! |
| Apr 25 02:29:59 | 7m 18s | Core Dunk | ♥ 1 | Really interesting combo. It was really hard at first, but it started to make sense then :) Another great jam entry, keep up the good work :) |
| Apr 25 02:55:41 | 25m 42s | Misty Night | ♥ 1 | I like the art style going on. The rhythm mechanic was fairly straightforward, but the difficulty shot up out of nowhere on the boss. A bit more feedback on button presses would be nice. It was a little jarring how the music cut from one scene to the next, especially with still being able to see notes coming your way. I'm not sure what the other genre apart from rhythm was though, it didn't seem to affect gameplay. Overall a really cool entry though, nice work! |
| Apr 25 03:06:34 | 10m 53s | SneakBeat | ♥ 0 | I liked the rhythm element to the game but it was a little hard to work out what my goal was as nothing seemed to be changing much. This may be down to the web build though, I tried the game in Firefox and Chrome and it looked different in both. Here's what it looked like in Chrome SneakBeats.png At least in Firefox I could see the scrolling arrows :) I'd love to check out a downloadable build |
| Apr 25 03:10:50 | 4m 16s | DiscoSpy | ♥ 2 | I loved the look of the game & the music! I was a little confused by the funky dancing mechanic as the timing on the button presses felt a little off. Really cool entry though! :) |
| Apr 25 03:17:21 | 6m 31s | Sneak To The Rhythm | ♥ 1 | That was a really cool take on the genres. It's fun to see how other people took the stealth rhythm idea :) I really like the music, and moving to the beat felt great. Picking up the boombox was pretty sweet too. This is one I would like to see more of for sure. Nice work! |
| Apr 25 03:23:25 | 6m 04s | Barcelona Secret Party | ♥ 1 | I liked how the flashing lights looked on the houses. It was fun moving with the beat but it was hard to get away from the other characters once they started coming after you. Nice work! |
| Apr 25 03:26:31 | 3m 06s | Dancing Bandit | ♥ 1 | This is a great idea. I like how it played and trying to keep track of the arrows at the top of the screen and shooting badguys and dancing with the ladies was a fun dynamic to balance. Nice work! |
| Apr 25 03:32:39 | 6m 08s | Cauliflower Power | ♥ 1 | That was really cool. I like the artstyle, and combining stealth with box-pushing is a real cool idea for a game. You executed it really well too. Nice work! |
| Apr 25 03:38:38 | 5m 59s | Road Rules | ♥ 1 | That was fun to play! I like how the game looked and driving felt pretty responsive. I kept thinking I wouldnt make it around corners at full speed but I did :D I was confused about finding home, though I see you mentioned it in the comments. It might be nice to have the camera start out at home and then fly to the position behind the car. Overall a really nice job though! :) |
| Apr 25 03:44:05 | 5m 27s | Haka the Robber | ♥ 0 | I really like the artstyle in the game. The gameplay was challenging but fun too. A couple of runs I started out in a situation where there were two corridors with enemys walking straight at me so couldn't make any progress but dying and restarting is quick so it felt good. Nice work! :) |
| Apr 25 03:52:34 | 8m 29s | Karaoke Ninja | ♥ 1 | That was a really cool concept! It felt good controlling the character, and the animation was really nice. Creating the platforms with sounds was such an interesting idea and you did an awesome job with it! Really nice work! |
| Apr 25 03:58:53 | 6m 19s | Sneaky Bot | ♥ 2 | That was really cool implementation of stealth. The puzzles were a good level of difficulty too which is sometimes hard to get across in such a short development time. I really liked how the models looked in the game too, the main character managed to remind of some of the robots in Wall-e for some reason. Great work on this! :) |
| Apr 26 00:39:54 | 20h 41m | Escape_ | ♥ 1 | Great work on this Steel! You're games just keep getting better and better! I loved the work you put into the variety of minigames, and hopefully I'll get to that endboss next time ;) |
| Apr 26 00:49:06 | 9m 12s | Captain Bauldy's Fun House | ♥ 0 | This was a really great game. Love how the childishness of the quizzes contrasted with the spooky house and how they slowly got more sinister as you went. The ending was great too :D Absolutely great work you have done with this one :) |
| Apr 26 00:51:14 | 2m 08s | Type Fighter: Turbo | ♥ 0 | I loved the artstyle in this and typing felt nice and pressured during the fight. I'd love to see what else you could do with this one if you had a little more time but what you have here was really cool! Great work! :) |
| Apr 26 00:57:27 | 6m 13s | Bumper Buddies | ♥ 1 | Such a fun combo of genres! I wasn't very good at keeping my little creature alive but that just reminded me even more of the tamagotchi days of my youth! :D I'd love to see where else you would have taken this with a little more time :) |
| Apr 26 01:00:59 | 3m 32s | Match Shooter | ♥ 0 | This was such a cool concept. I love how it played and pushing around the enemies to line them up was great. I loved the palette switching options too. Nice work! |
| Apr 26 01:03:01 | 2m 02s | Hell's Kitchen | ♥ 1 | Nice work! I enjoyed playing this one and I'd love to see more from it. I could definitely see how it would get very stressful the more servings you had to do :) Nice work! |
| Apr 26 01:13:09 | 10m 08s | Spiky | ♥ 1 | I really loved the artstyle of this game, it worked really well with the style of gameplay. And I really enjoyed the platforming mechanics with the cards and having to carefully plan ahead for your moves. Great work! |
| Apr 26 01:15:04 | 1m 55s | TIMBER | ♥ 3 | This was a whole bunch of fun. It started to get more stressful the further you got but trying to see how far you could go was really fun :) The artsyle was really nice and I loved the main character :D Nice work! |
| Apr 26 01:27:20 | 12m 16s | Honest Dan's Trout | ♥ 1 | Two genres that seem like they shouldn't work but fit together really nicely. It was a real challenge trying to keep both game types in mind when playing but it was fun keeping track of it all. Another Dan classic! |
| Apr 26 13:13:54 | 11h 46m | Typer Boost | ♥ 2 | That was fun! It was hard to time completing words with jumps at first but then i realised you could save typing the last letter until you got near a jump :) I liked the music and the whole style of the game in general was pretty rad :) Nice work! :D |
| Apr 26 13:21:39 | 7m 45s | Solid Chef | ♥ 0 | This was really fun! The mechanic of having to bring the different kinds of food to the chopping area and then cooking it was really a good one as it forced you to have to keep walking around the level and put yourself in danger with the enemies. I'd love to see what you would have done with a few more levels :) Great work on your first entry! :) |
| Apr 26 13:31:51 | 10m 12s | Patrick's Shoot Towers Pew Pew! | ♥ 1 | That was fun! I loved the pew pew sounds of your gun :D I like the style of the game too :) It seemed a little easy though, one tower was enough to handle all the enemies it seemed, and the waves should probably get harder over time. Great work! :) |
| Apr 26 14:02:39 | 30m 48s | Clickdate | ♥ 1 | That was so much fun! The balance of moving around between the different areas flowed really nicely. I didn't quite make it into eggplant relationship heaven but I had a bunch of fun :) The music was absolutely fantastic too :) Great work all round! :) |
| Apr 26 14:14:36 | 11m 57s | Cat Kingdom Defence | ♥ 1 | That was a really fun game! It took me a little while to work out what was going on with the platforms but once I did it was fun battling against the hordes of green cats :) Controlling the cat seemed a bit awkward when moving as it sped up a lot as you held sideways, almost seemed like there should be a maximum velocity , especially while accelerating in the air (I was using controller). I loved the artstyle and the music and overall it was a really cool entry! Nice work! :) |
| Apr 26 14:29:04 | 14m 28s | Stirfry's Rhythm Rave | ♥ 1 | I really loved the artstyle of this! It was a little hard to time the jumps for some reason, but when you did hit them it felt really good :) The music was really cool too :) Nice work, man! |
| Apr 29 21:14:08 | 78h 45m | Guerrilla Gardening | ♥ 1 | This was a real fun combo! I really loved the artstyle of the game, and the controls felt really nice. There was a little too much controller vibration for me but that may be more of a personal preference. My only real problem with the game was that I wanted it to go on a bit longer :D Fantastic work! |
| May 9 23:40:27 | 242h 26m | Crux Swarm | ♥ 1 | This game was really cool, I loved the artstyle and the music and sound design was really great. It was fun navigating around the level and the bounciness of the player character felt really nice. The was a fantastic entry, nice work! :) |