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Erkberg

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TimestampSince previousGameErkberg's comment
Apr 29 10:46:36 Bullets of Insight ♥ 0 Really well executed combination of two seemingly incompatible genres! The mechanics work pretty well. At first I thought "hey, this is easy, I just have to adjust the trajectory so that it is all green", but no, some planning ahead is also necessary, which is great. The visuals are obviously quite simple, but they do their job. Overall, I enjoyed this, good job!
Apr 29 11:03:39 17m 03s Rhybot, Escape! ♥ 0 Interesting combination of genres, however the game desperately needs sound! It would make it just so much better. Otherwise it works pretty well, but I would suggest trying to only (but always) move enemies when you miss a beat (or let it slip), this could maybe add some more excitement to the game. I think the tempo of the game is alright if you extend on the aspect of planning ahead, because otherwise it could be overwhelming. Enjoyed this overall, good job!
Apr 29 11:17:29 13m 50s Hedge-Hop ♥ 1 Great combination of genres! Had a lot of fun playing this, it works really well and the changed perspective is a true eye-opener. The visuals and sounds are nice, some music would've been great. Unfortunately I got a little frustrated in the level where you have to climb up ladders while avoiding shots, it was kinda hard for me to get the timing right and especially to predict the height of the bullets, so I died over and over and gave up... Nevertheless I enjoyed this a lot, great job!
Apr 29 11:44:22 26m 53s Twin Stick Runner ♥ 1 The gameplay feels quite nice and fast, but there is not much apart from that. It is a solid foundation though that you could build upon, by adding more enemy types and upgrades etc. I had fun playing it, good job! PS: I think you should consider opting out of the Graphics rating, if you didn't make most of the assets yourself.
Apr 29 12:29:39 45m 17s Gradioid ♥ 1 Really awesome game! The mechanics are very well combined and really fun. The visuals are minimalistic but beautiful for that particular style. Like others said, getting to the first checkpoint is really hard and might scare off a lot of people. I managed to do it after 6 or 7 tries and the game opens up beautifully afterwards. I played it for quite some time (around 20 mins), but did not finish it for two reasons: 1. My shooting finger got quite exhausted, it would|ve been awesome to just be able to hold down the button and continuously shoot (and map the charge shot to some other button). Speaking of this, please support different keyboard layouts, having Y be the main interaction button is really hard for people with qwertz or azerty keyboards. 2. I got lost and didn't know where to go next. A map would've been incredibly helpful. Nevertheless I enjoyed this game a great deal and it's just extremely impressive for a compo entry. Amazing!
Apr 29 13:42:15 1h 12m Townsman (City-Builder/Action-Adventure) ♥ 1 It's a neat idea and a solid foundation for a very interesting game, but there are some bugs and problems ruining the fun a little bit: (I played the bugfixed version) - I did not know how I took damage. The zombies always followed me, but as far as I could tell didn't touch me, still I took damage. Maybe it was damage to the buildings, but there was no feedback for this and overall I had no idea how to prevent damage. - The game does not reset correctly after death, the number of used spaces stays the same as in the previous run and I could not build anything. - It would be nice to be able to buy ammo multiple times without leaving and re-entering the town hall. Overall though, I enjoyed the game and played through it (won on day 33/10, so there's another small bug ^^), good job!
Apr 29 14:05:21 23m 06s Carnage ♥ 1 Very neat game! The controls feel really good and the visuals are nice. The two genres are not really that present though. Racing would need something more of a feeling of acceleration, braking and steering, at the moment it just feels like dodging (but it feels good in that regard). Maybe you could also add in some indestructable objects that just pass by. Also the tower defense part is really simple, without being able to build towers yourself and place them. On the other hand though, all this would've probably made the game too complicated. It is fun and nice as it is and I enjoyed playing it, good job overall!
Apr 29 15:00:29 55m 08s The Bonding of Isaac ♥ 0 Really like this game, the friendly combat is definitely a big plus and works quite well. The visual style is also really cute. As others mentioned, it's kinda hard to determine the hit zone of the texts, maybe you could add a slight indicator like a semi-transparent sprite to visualize it. I could imagine this game being even more amusing and charming with some voice acting. Overall, I enjoyed it quite a bit, good job!
Apr 29 17:14:52 2h 14m GHOST JOB ♥ 1 Neat little game! The visuals are very cute, the music is quite nice, but some sounds are a little annoying. I think it's a good thing that there is no lose condition, because the randomness of the peoples movement could've made it pretty frustrating. This randomness also lessens the puzzle aspect of the game. Most levels I'd just spam traps near the spawn point. To make it more puzzly the player would probably have to know more about the movement of the people. I had a great and relaxing time with the game anyway, good job overall!
Apr 29 17:37:49 22m 57s Date Night ♥ 1 This is freakin' fantastic! The art style is so awesome and well executed, the music is great and the humor is hilarious. I laughed more than a few times and I love it when games surprise me, which you certainly did. Nothing to complain about, just an all around awesome game!
Apr 29 17:53:46 15m 57s Shelter ♥ 1 This game is just so relaxing! Just watching the little dudes jump around is already fun. The best parts, and the ones that could be doubled down on if you plan to develop this further, are the terraforming and the "I-just-do-whatever-the-f***-I-want"-AI. In the current state, some audio and ingame-story/-tutorial would've been nice to have. Overall, I like this quite a bit, great work!
Apr 29 18:06:39 12m 53s Splendid Adventures on a Sunday Afternoon ♥ 3 What a wonderful journey! It really is a unique and very enjoyable blend of genres. The art style is magnificent and the music is really great. Thank you for this magical and inspiring game!
Apr 29 19:59:57 1h 53m KartVania ♥ 1 Pretty interesting mix of genres and it actually works quite well! I didn't mind the low speed at the beginning too much, because it soon built up. What bothered me more was the slow acceleration and deceleration / driving backwards, if you turned up that value I think the game could be a lot more fun. Speaking of which, it was really fun to unlock the different upgrades and the bosses are a welcome change of pace. Unfortunately I was not able to beat the witch boss (tried three times) and gave up on it, but the rest of the game was really fun. Somehow the absence of audio was more noticeable in this game than in others, maybe because you just expect to hear some kind of motor sound. Anyway, it is a really neat game as it is and I think if you improve and polish it a little more it could become something very special. Good job overall!
Apr 29 20:07:39 7m 42s Rhythm Jumper ♥ 0 Really nice game with well working mechanics. It was just fun to jump to the beat and chain those jumps together. The artstyle is quite nice and the music is great. Not much to complain about, good job overall!
Apr 29 20:27:19 19m 40s Arbour ♥ 1 Such an atmospheric game, wow. Although there is not much to do, the dark story and mood kept my interest high until the end. Really liked the use of the growing dithering at the edge of the screen. Great job overall! (PS: I had a little bug where the fishing line got stuck in the bottom left corner of the screen and I could not move it anymore and had to restart the game)
Apr 30 20:02:11 23h 34m Click Race ♥ 0 Really creative combination of genres! Obviously all the elements are only implemented on a very basic level, but they already work together quite well and could easily be extended upon with more platform/threat types, multiple ways to reach the goal and some more idle game mechanics like upgrades. I already have a picture in my head of a game that I'd love to play and that could possibly be the first ever competitive clicker game :) Also, the visuals are really pleasant. Great job overall!
Apr 30 20:22:23 20m 12s She Against The World ♥ 2 Really interesting game! I liked the mechanics, most of the visuals and the mood created. And I laughed pretty hard when I heard that line where you coughed :) Unfortunately the game is a little buggy, the platforming could use some polish and most of the enemy moves don't really matter too much. But this all stuff that can be fixed and improved upon. Overall, I enjoyed this quite a bit and managed to finish it on the second try. Good job overall!
Apr 30 20:34:24 12m 01s OPTIC ♥ 1 Very nice music and visualization, quite hypnotizing actually. Obviously not much of a game, but really good in its own right. I sat in front of it for quite some time :) One minor thing: When there was more going on it was hard to see the melody lines. PS: May I ask which plugins you used for the music?
Apr 30 21:01:01 26m 37s FootBulls ♥ 0 Really nice idea and execution! I also didn't have another player around and played against myself, but that already shows that this game could be a lot of fun. Nice music and visuals also, just needs some lootboxes with better players inside :) Good job overall!
Apr 30 21:14:47 13m 46s Typographythm ♥ 1 Looks, feels and sounds awesome! Also the humor is quite nice. Although I'm neither good at rhythm nor typing games, I enjoyed this a lot. Good job overall!
Apr 30 21:30:45 15m 58s Beat TD ♥ 2 Very well excuted combination of genres! As others have mentioned, it is a little hard to keep the beat, but it felt awesome when it worked out. Also, I really, really like that art style. Good job overall!
May 1 10:19:45 12h 49m Between Dimensions ♥ 1 A really fun, creative and good looking game! It's kinda over to the top in many regards and I like that a lot :)
May 1 10:43:39 23m 54s Bully squares ♥ 1 Pretty unique combination of genres and it works really well and is also quite polished. Really liked the visual style and the game was overall very fun to play, good job!
May 3 19:50:41 57h 07m Offbeat Soccer ♥ 2 This is an awesome combination of genres, it's really, really fun! The AI is a little too strong for me, but I could imagine this being an amazing (local) multiplayer game. I laughed to much when the ball hit a mine, there's just so much potential in this idea. Great job overall!
May 3 19:57:15 6m 34s Golf War ♥ 1 Really great entry, a creative combination of genres. I really like the art style, the voice acting and the game just generally feels quite polished and is a blast to play. Very impressive for a compo entry, great job overall!
May 6 17:14:10 69h 16m Totempo ♥ 4 How does this game not have enough ratings yet? This is just totally awesome! Love the concept, the visuals and the audio. You should really develop this further and put it on the market, I think. High marks all around!
May 15 18:57:29 217h 43m Solitary ♥ 1 Hey there! This is a solid foundation for what could become a very interesting game, but it needs a lot more fleshing out to become playable. First of all it would be necessary for the catapults to have any effect at all, this could already change the game a lot for the better (some aiming mechanic would maybe be nice too). Secondly it felt a little tedious to pick and use the parts one by one. I see a lot of potential here for a neat combination of tower defense, survival and possibly more stuff like crafting or city management. At the moment though, the game is in a very rough state, but still impressive for having only began to learn the engine used. I'm curious to see if and how you develop this game further. EDIT: What I meant with picking and using the parts one by one was not the bag size, but having to press space for every single one of them instead of being able to pick something like 10 parts at once :)