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arche-san

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TimestampSince previousGamearche-san's comment
Apr 24 23:52:58 SPORTS ♥ 1 Oh! I've got a lot of fun with these football warriors(???). Love the atmosphere. It's a bit hard to know where to hit your opponent but I think it's a part of the pleasure. I've missed the switch button at first (my bad the instructions was just below) but perhaps you can remind them before starting the game. Good job!
Apr 25 09:25:51 9h 32m Mr Mushroom ♥ 1 Concept is really nice! Hope to see more.
Apr 25 23:51:33 14h 25m ClickerDefense ♥ 1 Nice game! The first gold resources is little bit hard to get. Love the mix up between tower defense and clicker game (it works well). It could be useful to know buildings roles, but I love the minimalist UI too. Great job anyway!
Apr 26 00:08:03 16m 30s Battleship CRUSHER ♥ 1 Nice concept! It's a bit hard to have 2 brains on the same time but I love the idea and as you said you can call a team mate to help to manage the two screens together. Really good job for a compo entry! :D
Apr 26 01:01:10 53m 07s Flying By Yourself ♥ 1 Ok! It was... weird but in a positive way! :) It was a cool experience. Love the art style and the "glitchy mode?" Good job!
Apr 26 09:53:21 8h 52m Froggy Froschy ♥ 1 Finished! Actually you mixed up a platformer with a golf game! So... you respected the theme. :D The concept is pretty cool, reminds me Dandara recently. Final levels are very challenging. Perhaps you can plug the restart button before dying (I know sometimes i messed up my leap and wanted to restart directly instead of waiting to die). This is technically solid especially for compo entry. Good job!
Apr 26 10:24:03 30m 42s LookYourFuel ♥ 1 A little bit hard for me but concept is pretty nice. Good job!
Apr 26 19:03:55 8h 39m First Person Shooter ♥ 0 This is so addictive. I can play this all day without problem. Love the aesthetic. Same like the others, it could be really interesting to play this in VR. Good job!
Apr 27 20:44:39 25h 40m Do You Even Build, Bro? ♥ 2 Hey! This is pretty cool. Could be really fun in a mix of arena minigames.
Apr 27 21:22:28 37m 49s Sneak To The Rhythm ♥ 1 Excellent mix between stealth game and rhythm game. I understood late characters bounce head when moving/can move: it is so useful. Great job!
Apr 27 21:48:10 25m 42s Shoot 'em Up & Slap 'em Down ♥ 1 Interesting Concept! Could be cool if the used cards go back to the deck directly (instead of being vanished forever) good job!
Apr 27 22:13:03 24m 53s FAST CRASH ♥ 2 Pretty nice concept. The atmosphere is really good! Perhaps a little countdown before question ends (3...2...1) + big feedback when you win/lose could add more immersion. Good job! :D
Apr 27 22:55:13 42m 10s Golfing Dead ♥ 1 Great idea and great atmosphere but OMG this is so much stressful. XD Good job everyone!
Apr 27 23:15:17 20m 04s Hellfest Simulator ♥ 2 Ha ha! Love the pogo pattern! XD It was awesome! Great job!
Apr 28 10:47:30 11h 32m Hit the Green! ♥ 4 Ha ha! I laughed so hard when I hit the ball first time (did'nt expect this). It's really funny while a bit hard to control the ball direction. Great job everyone! :)
Apr 28 11:14:05 26m 35s International Survival Soccer ♥ 1 Nice idea! Could be fun to integrate this gameplay into minigame sequences (like WarioWare). Good job!
Apr 28 12:38:29 1h 24m Dinner Hunter - Cook Or Die ♥ 1 Love the mix between cooking and dungeon crawler. Great music atmosphere. Good job! :)
Apr 28 12:57:32 19m 03s Puzzle Jumper ♥ 0 Like the idea and the concept. Simple but very effective. Perhaps you can stop blocks moving while player is on it. It can improve the control feelings. Good job anyway! :)
Apr 28 13:31:46 34m 14s Puzzle Gun ♥ 2 Wow! This is a really good mix. I love the atmosphere and the music matches perfectly. Perhaps I'd reduced the match puzzle UI (or set a little alpha) to see the action behind, it can become more stressful to see the monster reached the player directly. Great job everyone! :D
Apr 28 14:04:11 32m 25s Just bullet: A turn-based hell ♥ 1 Really good combination. I love how you need to anticipate enemies moves/bullets. I would like to control the ship bullet direction especially for the boss which goes on the bottom and I cannot shoot him until it finishes to move completely on left side. But hey! this is something boss does in classic shoot'em up, it is just longer because of tactical aspect. ^^ And with more content, it could definitively be a commercial game. Great job!
Apr 28 14:18:36 14m 25s Skate'n'Snipe ♥ 1 Concept and mechanics are good! The stop button helps me to focus on my target, but on the other side it could be fun to always move and focus on target while jumping. Good job!
Apr 28 15:10:39 52m 03s Interaural Differences ♥ 1 Hey! There is a DLL missing in WindowsBuild (UnityPlayer.dll) I just reached the level 3 and I don't know how I can reach the two elements with my bullets (I am too far). Am i missing something ? :) Love the sounds mechanics. ^^
Apr 28 15:38:21 27m 42s Me da miedito la oscuridad (I get goosebumps in the dark) ♥ 1 Reached level 4 alone! XD Excellent entry here! Love the animation. The keyboard controls help to play with another buddy. Great job!
Apr 28 17:03:55 1h 25m Planet Escape ♥ 1 Spend a little time to learn mechanics but once understood it's a great entry! You learn to plug cables faster at each new run. Great job! :)
Apr 28 17:21:00 17m 05s A Tale of Comedy and Tragedy ♥ 1 Finished! Good vibes between the two characters. Good job! :)
Apr 28 17:50:53 29m 53s Dating Fish ♥ 1 Ha ha! "Hello my name is Wanda" Good combination. Good job guys!
Apr 28 19:01:45 1h 10m Harvest Rune ♥ 1 Wow! This is pretty solid, more especially if we considered game made with sdl/glfw only. Good job!
Apr 28 19:21:57 20m 12s Monday simulator ♥ 2 Same here! I don't find the link with theme but the aesthetic and the atmosphere is great! Objects to find are neither too easy nor too much hard to find. It's a good experience. You should add some screenshots on LD page and itchio page. It can really helps player to know which kind of game it is. Good job anyway! :)
Apr 28 19:38:11 16m 14s Beat Bug Defense ♥ 0 The concept is nice and the mix between tower defense and unit shooting on rhythm is pretty good. Perhaps you can remove the gold punishment when you miss a note (snails miss their shot, it's already a big loss) and like @elemel said you can make a grade system to make the shoot stronger/weaker. It's a good entry! Good job! :)
Apr 28 20:50:49 1h 12m Pix Eliz Great Curse of the Cards ♥ 1 A very good idea with good execution! In the end it's hard to have classic card to do some essential moves. Love the concept. Good job! :)
Apr 28 21:28:19 37m 30s Space Trader ♥ 1 Yeah! Another concept mixing puzzle match and shoot'em up. Great entry here. Love the idea to match the loot to upgrade your ship and get some credits at the end of the sector. The global atmosphere is really impressive especially for a compo entry! Great job! :D
Apr 28 22:13:21 45m 02s Overwhelming ♥ 1 Nice entry! But can we talk about that video with tap-dancing men please? XD Good job! :)
Apr 28 22:58:19 44m 58s Rose-Coloured Dungeon Life ♥ 3 The combat system is bit hard to understand. I use only the paw, the others move are too slow to beat the human. Apart from that the rest of the game is very cool and I love the universe. Good job! :)
Apr 28 23:47:48 49m 29s Tomodachi no Race ♥ 0 A very small great entry! The aesthetic is gorgeous and I love the little story behind. Great job guys!
Apr 30 21:32:17 45h 44m IN-HUMAN Creations ♥ 0 Pretty solid entry here! Progression feeling is great and there is a good learning curve. The enemies waves are a little bit hard. Love the level design too. Great job! :)
Apr 30 21:45:08 12m 51s Survive the Date ♥ 1 Nice and cute entry. The mix between dating and chasing your enemies works pretty well. Like some others said, it could be nice to have a score in the end. Good job! :)
Apr 30 22:04:54 19m 46s Ballermann III: The Expendabuilds ♥ 1 The concept works pretty well. Like the others, i would like to rotate blocks (with right click for example). Love the aesthetic. Good job!
May 2 20:45:56 46h 41m Escape The Future! ♥ 1 Cool concept. Music atmosphere is nice. The shield mechanic works pretty well. Perhaps you can improve it with some visual feedbacks (for example a little halo to know where the player is protected with the shield). Also it could be interesting to have some enemies who hit you when you have your shield in position. Anyway, great job for your second jam. Hope to see more. :)
May 2 21:03:50 17m 54s Action TCG ♥ 1 Really cool concept! Love the aesthetic and the mix between a fighting game and card game. The concept seems to have good potential and it could be better with more decks/cards. It's a bit hard to understand what's going on on the screen at first but once you pass this first wall, it's really fun. Good job! :)
May 2 21:46:56 43m 06s Zombie Soccer ♥ 1 Ok! I tried to finish the Level Steph... I mean Level 5 but it was too hard for me. XD Solid entry here! I love the fact I move faster when I don't have the ball and took the risk to not possess the ball to improve my dodging skills. Great job! :D
May 2 22:09:46 22m 50s Monster Stew ♥ 1 Hey! Actually it was a pretty cool experience. The mechanics works well. Love the monsters design (more especially the bouillon cube). I didn't notice there was a recipe to follow at first (and i miserably died XD). Perhaps some little icons instead of text can help for that. Good job! :)
May 4 20:54:57 46h 45m Schankboi ♥ 2 Ha ha ! Love this little game and its atmosphere. I would like some explanations at the beginning to understand the mechanics. Once understood, it's very addictive. Good job! :)
May 4 21:07:28 12m 31s The Legend of Block ♥ 1 Wow! The combination between the two genres is really good. I'll play a full version of this game without hesitation. Love the fact you can pickup block from the neighbors room. Great entry here who needs more visibility. Great job! :D
May 4 21:42:48 35m 20s Ping Bang Pong ♥ 1 Very good entry here! Enemies are little bit aggressive at first and I understand quickly it's more effective to play sneaky style to kill them. Good job! :)
May 4 22:06:56 24m 08s Puzzling Bullets ♥ 1 Ha ha! I'm glad there is another team who have practically the same idea. The concept is good and you can push it further. And if you're curious you can see what we've done on our side. Good job! :)
May 5 11:01:36 12h 54m Run for Love ♥ 1 This was a pretty cool experience. I like the fact you have to run and optimize your route to get all the items. Good job (more especially if it's your first 3D experience)! :)
May 5 13:26:10 2h 24m Numbness ♥ 1 Pretty nice concept! The combination between fps and platformer works well here. Perhaps I'll add recharge + more aggressive enemies for gun to increase the difficulty and focus on princess gameplay. But it's already fun like this. Good job! :)
May 5 14:00:57 34m 47s Eldritch Cuisine ♥ 0 Pretty solid entry here with a great atmosphere. It's very oppressive to cook for these monsters. Music add more stressful feeling. It could be fun to add some intermediate ingredient but it's already good very like that. Great job! :)
May 6 21:02:19 31h 01m Witch's Escape ♥ 1 Nice concept! Great pixel art. The beginning is a little bit easy but when it comes to 2 buttons, it becomes really fun. Good job. :)
May 7 18:39:53 21h 37m Run N' Cook ♥ 1 Nice concept! Is there a way to know the number of actual resources? (didn't find it) It could be great with more visual/sounds effects (ex: when resources are collected or when percentage completion is complete). Good job! Especially for a compo game. :)
May 13 09:55:03 135h 15m Town Warfare (RTS Shooting!) ♥ 0 Nice concept and the execution is cool. I have some ideas to improve it: - Specific weapons for each policeman (sniper, sub-machine etc...) - An ability to switch directly between policemen in FPS mode (with a camera zoomin/out to preserve the RTS atmosphere) - It could useful to know where are the others policemen (with little arrows on the screen sides) + a state when a policeman is hit by a zombie or in danger. - More advantages to use the RTS mode: today you can move simultaneously multiple units. What if you can move them faster in RTS mode? Or perhaps you can heal one of them (with a cooldown for example?) Anyway good job! :)
May 14 09:53:03 23h 58m Goodnight Meowmie ♥ 2 Wow! There is an authentic emotional rollercoaster in this game. The atmosphere (art, music, Meownie miaowing) is so gorgeous and I love the post effect when meeting creepy creatures. You gave a scary, cute and sad (in the end) ambiance at the same time and with only 72h? Really impressive. Super great job! :D
May 14 22:51:51 12h 58m CardRush ♥ 1 Nice idea! It's a bit hard at first to combine the racing and the card game together but I've finally reached the victory screen. I think the best combination (for a right-handed person) is the arrow keys to move and the number keys to use cards. I've noticed later that the power bar on the top left is linked to the cost of the wizard spells. Perhaps you can disable cards which doesn't have enough power to be used? :) Anyway good job! Hope you'll have enough votes to be ranked! :D
May 15 08:50:24 9h 58m Ace Golf: Blade Brawlers ♥ 1 This is a really good entry here! Very dynamic and it's a pleasure to kick some golfers when I don't have the time to reach the ball. Controls are pretty cool and game is polished as well. I didn't notice there's a indicator to show the ball direction at first so I've tried to follow AI and sometimes they seem to be a bit lost XD. Music atmosphere fits the concept entirely. Great job!
May 15 18:50:39 10h 00m 2048 Survival ♥ 0 Interesting concept! The mix between shooter and 2048 game works pretty well. I didn't get it at first I need to destroy the lower numbers to have bullets for the next series but once understood it's very cool. Good job! :)