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Feedback comments for LD41
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| Timestamp | Since previous | Game | Apace's comment | |
|---|---|---|---|---|
| Apr 23 08:00:30 | Succulent Drive USA | ♥ 3 | I saw your blog post and was intrigued by driving a succulent, therefore I tried your game first! The idea of driving around an environment and growing yourself to then plant yourself somewhere is kinda nice, however I feel like the game lacked a little bit. It simply got kind of repetitive, even though I would have liked to know what happens when you pot all succulents. :D You did a great job on the graphics, I really liked the appearance of the rocks, the pillars and the succulent. Keep it up! | |
| Apr 23 08:13:29 | 12m 59s | Ten1Z1 | ♥ 1 | Nice looking game and quite fun to play! However I didn't know what I'm gaining from hitting zombies - sure, I get zombie points on the scoreboard, but how does that help me win? Or rather - why would it be more difficult if I don't kill the zombies? Had quite fun playing though, and the "surprise" for winning a set is also quite nice. :D Good job overall! |
| Apr 23 08:36:56 | 23m 27s | Skirmixer | ♥ 1 | Really liked the game, especially the concept! It's a lot of fun to play, I played for much longer than I wanted to at first. :D Plays a little bit choppy though, but that's because of the platform used here, I assume. Overall an innovative and fun entry :) |
| Apr 23 08:51:10 | 14m 14s | A journey of the block | ♥ 0 | Really loved the graphics and the sounds and the overall atmosphere! I also really enjoyed figuring out the gameplay, however, I could not get past those conveyor belts. Solid entry, really enjoyed playing it. :) |
| Apr 23 09:01:16 | 10m 06s | Dancemazing | ♥ 2 | I threw away my laptop the first time I encountered the monster. Too scary for me. :D Anyway, next time I was prepared and faced my fears and started dancing. :D I found a switch but I have no clue what it did. I suppose it opened up some way in the maze, but I just couldn't find anything. You did a great job on the graphics and the sounds, it created a nice atmosphere of a mix between a cheerful dancing game and a scary horror game with a lot of tension. :) Very well done! |
| Apr 23 09:08:20 | 7m 04s | WARtermelon | ♥ 1 | Cute graphics, fits the theme of the game really well. :) Had fun playing, however those dirty ratberries were just too fast for me. :( I did not do very well, my best was something like a minute and a half. :D I feel like the controls could use a little more polishing, often enough I wasn't able to plant a melon or create a tower (probably started pressing shift too early or something?). Overall a really nice entry, some sound would have been great to round off the experience, but it's still a fun game. :) |
| Apr 23 09:49:08 | 40m 48s | Roguespector | ♥ 1 | I really liked the game! It was a lot of fun thinking about what to do each turn and then seeing your plans work out! I sadly hit a few bugs during the game, because of which I needed to reload the page (i.e. hitting restart just caused me to lose the game with 0 score). A really nice experience though, I liked the graphics and the sound seemed to fit the graphics quite nice. :) Great work! |
| Apr 23 09:59:01 | 9m 53s | The Lake Of Horrors | ♥ 1 | Hey there! Really nice game you created! I dig the pixel art style and the rod physics were truly satisfying and fun to control. I agree that the piranhas could be more of a challenge, but it was not that easy to catch fish either. My best score was 195 by the way (in 3 tries)! :D |
| Apr 23 10:10:20 | 11m 19s | Monster Stew | ♥ 1 | Nice game! The billboarded enemy sprites in the 3d environment looked really nice. I also enjoyed the sound effects. The gameplay was great, each enemy was different and required a different strategy to beat. With some more polish, this has the potential to be really great! Good job, i liked it a lot. :) |
| Apr 23 10:18:00 | 7m 40s | mechROMANCER : a top down shooter dating sim about relationships | ♥ 1 | Nice humor! Made the whole game really enjoyable. The only thing frustrating was really the character freezing while the question came up. It was impossible to read the questions and the answer choices fast enough to survive, even though I read the monologue the whole time. :P Anyway, solid entry, lots of fun! |
| Apr 23 10:27:40 | 9m 40s | Blitzingo | ♥ 1 | Nice mash-up of genres. :D I really liked playing it, but it was incredibly hard, even on medium. Maybe I just have gotten unlucky. I agree with @theLudovyc that the game should only pick up speed according to the number of correct numbers you only have, or at the least how many correct numbers it showed you. That way you can rule out someone only having bad luck. :) Nice entry, good job on using such a low amount of resources (assets) to create a playable and fun game. |
| Apr 23 10:34:16 | 6m 36s | Soccer Battle Royale | ♥ 1 | I had a few problems running it on my machine, as it was really laggy, especially as soon as the AI players reached the middle of the field. It ran at about 3 FPS. But you are not to blame, as my laptop is quite old already and there's not a lot of time for optimization during LD. :D However, I really liked the idea and concept, as well as the graphics. :) |
| Apr 23 10:47:33 | 13m 17s | Rythm is Lava | ♥ 1 | Nice game, well done! I feel like there was a lot going on at once which made the game extremely hard to follow and that subtracted a bit from the fun. Most of the time I was just running and jumping around, hoping I wouldn't hit one of those lava cubes. The concept of several characters made it definitely more interesting, but it is at the same time what made the game very difficult. The graphics and audio design was really nice though and it was a complete and nice experience overall. :) |
| Apr 23 10:57:36 | 10m 03s | Karaoke Ninja | ♥ 1 | Microphone input to control the game. Not bad! Neat idea and concept. A polished version is something I would definitely love to check out! |
| Apr 23 11:11:11 | 13m 35s | Alchemist Adventure | ♥ 1 | Sweet game. :) I like the concept and the graphics. The music is really nice as well. Sadly I did not get very far, and after several times of starting from the beginning, I became a bit too frustrated to continue playing. But I guess that's the nature of roguelikes, haha. :D Very solid and well polished entry. Great job! |
| Apr 23 11:20:08 | 8m 57s | Super Billiard Chalk | ♥ 0 | Hey there. :) Link to Windows executable leads to a 404, so I played the web version. Took me a while to figure out what to do and how to play, but at some point I understood how to progress to the next level. In level 4 however, I was completely stuck and had no clue what I needed to do. :( The graphics are nice, so is the gameplay. Combining platformer with a pool game is also a nice idea which fits the theme really well. Overall, good entry, even though I wish I could have gotten past level 4. :P |
| Apr 23 11:44:52 | 24m 44s | Flappy Blocks | ♥ 1 | This. Is. AWESOME! Easily the best LD entry I played so far! Nice story elements, with really funny dialogue. The concept is easy to pick up and huge fun to play. The addictive gameplay is rounded off by nice graphics and music. Really nice entry. Huge amounts of fun. :) |
| Apr 24 15:56:32 | 28h 11m | Card Cave Adventures | ♥ 1 | Nice concept! I really liked the idea of your game. The biggest flaw, in my opinion, was the card RNG (as others have pointed out). Too many times I was stuck at the top area of level 5, not getting any cards to move right but instead having lots of left movements in my hand. Shuffling is possible, of course, but even that gets frustrating when you keep shuffling until you get one right movement, and then have to shuffle again... I feel like this could be improved without messing with the RNG by introducing some kind of discard mechanic, for example being able to discard 1 card per stamina point. That way I could use a right 2 card while discarding one of those useless left movements. Graphics-wise, the game was enjoyable. The simple graphics were enough to get the mind going and interpret the enemies and the surroundings. The screen transition when dying was a blast as well. I also liked the music and the sound effects, they complemented the game's art style really well. |
| Apr 24 16:38:09 | 41m 37s | Candy crush your own adventure | ♥ 3 | Hey @Hanra! Your game was interesting to say the least. I feel like combining CYOA with any other genre in a good way is generally quite hard. You however managed to do it quite well, because you did it in a way where what I do in the other genre actually has an effect on the adventure. I wish you would have played with the concept a bit more, like for example using different items for the match-3 game. For example a speech bubble which would stand for conversation actions, a fist for violence, etc. Something like that. Anyway, I feel like you did a good job. The graphics and sound effect were cool, but I really thought some ambient music or relevant sound effects (like a knock on the door) would have spiced up the experience. Maybe that's something you could consider adding in your next game or maybe even a post-LD version! I wasn't quite in the mood for a story, so I let my girlfriend play it in order to get some feel for it. I had to stop her after her second playthrough so I would be able to write this comment. :P I am for sure gonna send her the link, because she really wants to have another go. She said the story was quite good, and really liked the possibility for different endings. (She really wants to get a satisfying, "good", ending). However, she felt there were some passages with too much text and too little options, for example the diary of the professor. Overall, a really nice game which is quite enjoyable for those who love a good story. :) |
| Apr 24 16:46:46 | 8m 37s | Deadication | ♥ 0 | Interesting concept with a nice twist. Great idea to make you play as a zombie and farm humans, like humans do with animals. Definitely very political and food for thought. :D I agree with the others that a tutorial would have been nice, however it was okay as it was quite easy to work out how everything works. :) |
| Apr 24 17:36:39 | 49m 53s | Tales from Avanor | ♥ 1 | It was a shame that I wasn't able to get an overview of how many workers I have. Some music and sounds would have also spiced up the experience, as others already pointed out. Other than that, really enjoyed the game. Great job! |
| Apr 24 17:46:42 | 10m 03s | Zombie shooter FPS Top view | ♥ 1 | Hey there. Quite interesting idea, well executed how the controls smoothly animate from top-down to first-person perspective. Adds a nice new level of strategy to the game (walking to the side, to get to first-person view and see farther). As for what to improve, I think the graphics would work better if they were more consistent. You used 3D models with high detail on the weapon and the zombies, but the tent and the trees outside the camp were more in a low-poly style. Having all those be done in the same style would surely improve the overall look for your next project! |
| Apr 24 18:05:07 | 18m 25s | Tale of Visions | ♥ 1 | As others have already pointed out, it did not feel quite as polished. The walk animation, for example, was very jumpy, and other minor things, like the gun shot sounding before the gun was held up at the target, etc. But the good thing is, that all those things are relatively easy to improve upon! You have produced a solid visual novel, with a nice story line full of tension, which was intensified through the music you created. I really wanted to finish the story and get to know the end, and overall liked the experience a lot! |
| Apr 24 18:11:57 | 6m 50s | Fighter Flight Sim | ♥ 2 | Definitely a very interesting idea, however a bit strange. :P I felt like it lacked a bit of gameplay, as I didn't see a real "point" in playing. It didn't feel challenging enough. Good job on the visual and audio though, however the "robot arm" felt a bit out of place in the otherwise quite realistic setting. |
| Apr 24 18:21:27 | 9m 30s | Card 'Em Up | ♥ 0 | Really good looking game you got there! Thoroughly enjoyed the visuals and also the sound effects. :) Gameplay wise, I think the turn timer kind of defeated the purpose of it being a turn-based game. It still felt a lot like a bullet hell action game. This is not necessarily bad though, as it's just one version of combining the two themes! Other than that, I think the UI could use some improvement, because having to look down at the rather small display of cards and then up again at the ship to direct the movement cost quite a lot of time and effort which could have been solved better. It really was fun to play though, so good job on creating such a fun and nice looking experience. :) |
| Apr 24 18:27:15 | 5m 48s | Gobbie's bad day | ♥ 2 | Hey there. So, while there isn't a lot of gameplay going on here, I still like the direction the game was going. The visuals are really nice and fun to look at, so really god job on those. For a first game jam it's easy to overscope, especially when it's also your first time working on a team. So I'd say you still did a great job in just getting as far as you could and then posting what you managed to do! I'm sure you'll just improve from hereon out. :) Best of luck! |
| Apr 24 18:34:52 | 7m 37s | Gender Circles | ♥ 2 | Nice! Really dig the hand-drawn art style. Also, nice unusual interpretation of the theme. Made me chuckle a bit, thinking you simply misread "genre" as "gender"! :D The music and sound effects were fitting as well and the gameplay was simple and fun. :) Great job and solid entry! |
| Apr 24 18:49:20 | 14m 28s | Dungeon of High School romance | ♥ 1 | Easy art lover win \o/ Really nice game, thoroughly enjoyed both the gameplay and the graphics. :) +1 for Humor! |
| Apr 24 19:01:15 | 11m 55s | It's Always Your Turn | ♥ 0 | While I also reaaaally like the idea here, I still feel (like the others), that something gameplay-wise is missing. However it's fair to say that this is probably due to lack of time. The game you made showcases the basic idea really well, and with stuff like synergies between the creatures, or spells to buff up your creatures, this could really become an awesome awesome game. Apart from the gameplay, I really liked the design of the game. The graphics looked good and consistent and the animations were smooth. Great job! Really nice entry with an awesome idea, well done! :) |
| Apr 29 18:04:54 | 119h 03m | Flappy Soccer | ♥ 2 | Nice work! I enjoyed the game quite a bit, found myself playing longer than I had planned to try and get a better score (managed to get 7 only...) I agree with others that the startup screen is a bit weird, however I think the sounds were nice. The graphics were okay, not awesomely pretty, but not the worst I've seen either. Your game is quite a nice entry, with some enjoyable and addictive gameplay. :) Good work! |
| Apr 29 18:19:07 | 14m 13s | SKYWOOOD PIER | ♥ 2 | Hey there. Your game has such an amazing mood and feel, that I really enjoyed playing it despite the lack of actual gameplay. For that to work, you had to put in a lot of time into the graphics and the music and all of that, and I think you did great! I wish you would have tried to work on something that is more a game than simply a pleasant experience, because it would no doubt stand out from the masses. But the time was probably the most constraining factor there, I guess. :D Especially nice was the "interactive" (for lack of a better word) menu screen and transition to the credits section, really liked that! Anyway, overall a nice entry and I enjoyed playing through the whole thing. Good work. :) |
| Apr 29 18:40:28 | 21m 21s | Bubblin' Cauldron | ♥ 3 | I really enjoyed the gameplay here! The mechanics are nice and well thought-out: scavenging in-between waves (or sometimes even in waves when needed!) and then defending the cauldron was fun and entertaining. It even led to a very clutch moment where I was able to just barely mix a potion to save my cauldron. While generally fun, I too felt the frustration others have mentioned. The game gets hard a bit too quick, this is mostly due to the speed at which I am able to look for and find ingredients. Also, while I'm not quite sure, I was mainly looking for the ingredient that freezes (I think it's the herb?) and the ones that do damage (chili, sting). The others seemed kind of useless to me, quite possibly because I did not figure out what they did. So walking around seeing all those other ingredients while not finding the one you're looking for was a bit frustrating as well. The graphics were really sweet and the music was nice and worked together to create a nice feel for the game. :) I definitely liked the game a lot and a nice post-LD version with some more balanced gameplay is for sure something I would enjoy playing more! |
| May 1 10:41:35 | 40h 01m | The Bugbear Tavern | ♥ 0 | The concept here is great. I really like the idea of having to figure out which potion the customers need and then figuring out the required ingredients. However, I feel the execution fell a little bit short. The game was, simply put, too easy. There were three very general potions, so figuring out which one is needed wasn't hard. You could have improved this by either creating more potions with more specific effects (like improving accuracy, helping memory, and providing courage for the examples provided) or by making the needs of the customers more obscure. Also, I felt like giving the whole thing a time-limit (like an evening at the tavern), and then scoring the player on how many customers they were able to provide with the right potion, would be really nice. Anyhow, this is a really nice concept with nice and generally fun gameplay which has a lot of potential. If you feel even a bit like working on this idea again, I certainly recommend to do so! It will turn into something great with a bit of work. :) |
| May 1 10:56:07 | 14m 32s | 5ive 4 me, thr3e 2 u !1 - a turn-based platformer! | ♥ 0 | I had a lot of fun playing through ALL the levels! I am awesome! :) This game is a great mix of a platformer and a turn-based game. This mash-up makes it not only a game about dexterity, but also a bit of a puzzle game, where I have to figure out where to move and when! It was so much fun! The music was nice and underlined the concept really well, changing whenever it's the enemies turn. :) Graphics-wise, the game is simple and easy to understand. :D Well done, good job, great game, nice submission! Super fun! |
| May 2 08:30:39 | 21h 34m | Last Man Driving | ♥ 1 | Took several tries for me to win, but eventually I did! Really nice work on the game. :) The car driving worked better than I expected and the game was really fun to play. I liked the simple graphics and the sound effects a lot! |
| May 8 17:06:07 | 152h 35m | BBall | ♥ 1 | Hey there. :) Though minimalistic in style and execution, I think the game plays very well! The gameplay is a nice mix of two genres, and is very easy to pick up, but hard to master! The little subtleties like using the recoil of the gunshot to save the character really make it fun to try and get better at it. :D I enjoyed playing it a lot, especially after I figured out what the different colors on the boxes mean and how the character responds to the gun and the paddle. A small thing that bothered me was the hitbox of the character. Had it been more accurate, it would have been easier to predict the movement. The character very often hit one of those moving obstacles when I wasn't expecting it. I liked playing it though, I think a polished version could be **insanely** fun. |
| May 8 17:23:51 | 17m 44s | M3 DEFENSE | ♥ 1 | Woo, I made it! Just barely though, two of the bowling balls got through in the last wave! Score of 127, not sure if that's good or not. Anyway, this is a really nice idea. The match-3 mechanics add a whole new layer of tactical depth to the tower defense genre which is surprisingly fun. Good job! :) |
| May 8 17:36:32 | 12m 41s | Type n' Jump | ♥ 2 | Awesome game. :) I really enjoyed the nice combo. Honestly, there's nothing I can add to the positive feedback that's been left here already, and even less to add to the negative. Great job! |
| May 10 15:29:58 | 45h 53m | Pair's Lair | ♥ 1 | Really nice, short game. :D I liked the difficulty of the player character having some inertia, as that is what made the game most interesting! Trying to get the timing right to hit those enemies was enough of a challenge for me to play a second and even a third time. :) Great job! |