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Feedback comments for LD40
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| Timestamp | Since previous | Game | trabitboy's comment | |
|---|---|---|---|---|
| Dec 6 08:44:42 | Bo Jackson in The Temple of Ming | ♥ 1 | I really like it ! I was grinning to myself the whole time :P worth polishing ! | |
| Dec 6 10:34:45 | 1h 50m | Passenger Peril | ♥ 1 | Well it looks good, the scale is good , it is quite cool to throw people out of the plane !! Counld become a crazy arcade game like "outfoxies"; I think that the time pressure is not enough, it was fun to kick people out, but they should fight back and resist ? |
| Dec 6 10:43:21 | 8m 36s | Boiler Room Defense | ♥ 0 | That is good ! Looks good, has music, the flakes and ice setting is a nice idea. More variety / bosses in the waves would be good though . I liked the bees !!!! |
| Dec 6 15:10:16 | 4h 26m | The Burger Joint | ♥ 1 | I LOVE IT ! put a grin on my face the whole time I was playing; first time ever I want to learn box2D And yes you can actually serve burgers :) |
| Dec 6 15:25:59 | 15m 43s | Chaparrito's Adventure | ♥ 0 | It looks very very good and the basic feeling of the movement and the shooting mecanic feel good ! It needs more "meat", more levels :) |
| Dec 6 19:42:37 | 4h 16m | Space War Never Ends | ♥ 1 | I love it, I will probably play it again :) the tongue in cheek way in which the game is described puts me even more in the mood. shmup rogue like works really well, because even if you die fast , you want to spend your money so you do not stop playing ! Minor advice: from a usability standpoint, going from mouse to keyboard is a bit painful, I would allow keyboard navigation of the menu screen not to break the flow. |
| Dec 6 19:52:22 | 9m 45s | Grooblins! | ♥ 2 | Short and sweet like an ldjam game should be, I tend to be over ambitious :) Well the format really works and the graphic sound treatment also, real progression in the short story. Different story paths would be cool but hey this was already enjoyable ! |
| Dec 6 19:57:23 | 5m 01s | ParanoWeed | ♥ 0 | Performance drops drastically after picking up something on my pretty decent machine: a shame I really wanted to play more !!!!!! The mix of detailed characters and pixel city works surprisingly well, I would put a small black outline on the foreground elements to improve readability. |
| Dec 6 20:24:54 | 27m 31s | Jingle Bells Defense | ♥ 1 | I would play an action exploration with this style, it is pretty . The control of the player is ok, but I feel that the feedback to shoot the snowmen should be more satisfying; they should explode with a gushing sound and throw snow everywhere of something :) Killing them could /should be more satisfying ! Also it would be natural to hide bonuses in their body bodies :) |
| Dec 7 09:23:24 | 12h 58m | Yellow Beans | ♥ 1 | short but pretty cool, very nice overall feel |
| Dec 7 12:07:19 | 2h 43m | Bum Bag Bangin' | ♥ 2 | The quasi rythm game aspect is really cool, but there is not much you can do in the gameplay ; it gets monotonous. I love it nonetheless for the experience ! The setting is superb; just a bit more of a game in there would be AWESOME . ( the use of sound is wonderful ) EDIT : if the "text" display was flying towards you like a bullet you could dodge, it would make the game complete as a so very pretty shmup !!!! |
| Dec 7 13:12:44 | 1h 05m | Infested | ♥ 1 | Well it is good ! Everything is in the right place , you nailed it graphically, I like the hero's animations. Is it finishable ? Really succeeds in suggesting a larger world around, a bit too much text in the help though :) |
| Dec 7 15:40:20 | 2h 27m | Flirt the(m)all | ♥ 1 | The mall and characters are very pretty ! The character could be made less floaty and maybe the navigation handled with a map (the big arrow is a bit disruptive and has a ... ahem ... distinctive shape ? :) ) Impressive overall, potential !!!!! |
| Dec 7 15:47:51 | 7m 31s | Blood Clot | ♥ 1 | It is really interesting: the mechanic is interesting, and in movement it looks cool. The physics become very interesting when the canal becomes very clogged. But there is a sense you can't win ! That is a downside, meaning even in a very hard japanese space shooter, you eventually can win or progress. Still , I like it, I just wish I felt more at a chance as a player :p |
| Dec 7 16:01:23 | 13m 32s | Quantum's Rick | ♥ 3 | Looks terrific and the game over is quite satisfying, but I didn't get the goal of the game from the tutorial? |
| Dec 7 19:54:44 | 3h 53m | Npigs | ♥ 0 | You really nailed the graphics sfx music and atmosphere ! However, the more pigs you free, the more annoying it gets, they do not really add anything and it is hard to keep everyone on the same level. maybe make all the freed pigs follow you , unless you drop one for a puzzle ? |
| Dec 7 21:24:51 | 1h 30m | Mr. Capital! | ♥ 1 | Frankly impressive! Looks good, sounds good, is funny, the die and retry nature of the gameplay fits well with the short size of the levels.... small minor griefs: controls are a bit touchy maybe, and ... you should upload it to itch.io so that more people will get to discover it by using their app !!!!! |
| Dec 10 21:14:14 | 71h 49m | Reaper Boy LD40 Edition | ♥ 0 | Frankly solid . Gameplay is cool, fits the constraint of gb really well . I have a feeling the levels have a random element that served me a really hard level 2 on first go, I am not too keen on that, but overall one of the most polished I try so far ! Bravo |
| Dec 12 07:57:26 | 34h 43m | Golden Valkyrie | ♥ 1 | I LOVE IT. Pretty, intuitive, nice fxs !!!! The notion of rank with the enlargment of the angel is super good ! |
| Dec 12 12:48:42 | 4h 51m | BattleTennis DX Ultra Super | ♥ 1 | Looking good but very hard to control; I wish I could get more fun out of it given its great vibe :) |
| Dec 12 14:08:42 | 1h 20m | Secret of Poop | ♥ 1 | Hi shame it is not finishable, I could see a great parodic action rpg (nice title screen and music, funny physics ) |
| Dec 12 16:26:46 | 2h 18m | Shapes Are Mean | ♥ 1 | Really cool finish and mechanic; I can see myself playing more of this, but the increased difficulty on touch is a bit arbitrary; even if it fits the theme it is not very satisfying, and there is no way to decrease the number of beams ? Anyway, a strong basis for a game with a few gameplay tweaks ! |
| Dec 13 08:51:33 | 16h 24m | The Prison Maze of Ozxu | ♥ 1 | well I quite like it ! for a start it is hosted on itch.io so it's easy to download and play :p the field of view is really cool, it really pushes you to exploration . I think there is no description of the keys anywhere ? I just found 'e' as main spell key. The graphics look good to me, simple but distinctive, especially the baddies. One small improvement would be to fade in and out the walls more smoothly like the ennemies . Is it possible to finish the game? |
| Dec 13 09:02:07 | 10m 34s | Rebel Call | ♥ 2 | It looks awesome you really nailed the design and atmosphere ! On the other hand with such a strict time limit it is very annoying to have the player 'stick' to other objects . You are really good at making a compelling atmosphere , which pushes players into trying and trying again. |
| Dec 13 09:29:13 | 27m 06s | Doomsday Lovers! | ♥ 0 | Looks the part; interesting; feels unfinished ? like you spend a lot of time waiting, looking at progress bars, and it is unclear wether you actually have any interest in deleting a text. Could go somewhere as it has the looks ! |
| Dec 13 09:32:52 | 3m 39s | Bits | ♥ 0 | It looks really good, the UI is great !! But switching from mouse to keyboard all the time is not that fun. I can see a cool wario ware like game with this look. |
| Dec 13 13:24:37 | 3h 51m | Infernus: The Descent | ♥ 1 | Frankly good even without animation; you really put the resources where it counted ! :p |
| Dec 13 13:34:03 | 9m 26s | Jazzy Beats | ♥ 3 | Frankly superb graphics and atmosphere, a true inspiration! However the gameplay is a bit dry, the problem with anything like a scrolling beat them up is that capcom refined that to death :) The normal blows do not chain and the ennemies do not look stun so the fighting is not very satisfying. Also the bounce to emphasize animation is a good idea, but a tad too pronounced maybe? Still, you definitely nailed audiovisual quality. |
| Dec 13 15:00:57 | 1h 26m | Sweltura | ♥ 1 | It looks really really good , but the shader doesn't help readability of the action, I think it detracts from the experience. Maybe lighter shaders? |
| Dec 15 13:22:56 | 46h 21m | A Hero's Burden | ♥ 1 | A really superb package, ideally long for a compo game. |
| Dec 15 13:47:47 | 24m 51s | A simple man | ♥ 1 | Very pretty, very soothing, the engine is very interesting especially when climbing trees ! Very interesting experience for a compo game, I felt really compelled to go further. |
| Dec 18 17:20:43 | 75h 32m | Super childcare assistant | ♥ 1 | Well excellent theme :) As a parent the theme itself sells me the game :) I like the control and the experience but for such a time attack game you can not be super precise > definitely something can be done with this theme, maybe move your robot with charge/dash, or a slingshot , and relax the time limit a bit ? Glad I played this , a good ludum dare game (scope / size ). |
| Dec 19 08:32:04 | 15h 11m | Will | ♥ 1 | IT LOOKS AWESOME : you need to fix it and make it an arcade game with a good feedback loop ! Graphics are awesome, the sound is great, it is really inviting, event the main menu is awesome ! I didn't spot if cats made you slower ? The animations when you get knocked over or smashed on the road are hilarious! However the road takes a lot of space, and the spawn of the cars is really random and quick: you should moderate that by adding a flashing sign and a beeping noise before the car spawns. Keep working on it ! |