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trabitboy

Feedback comments for LD48

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TimestampSince previousGametrabitboy's comment
Apr 26 19:15:10 Dwarfer Moleman ♥ 4 Graphically superb touch, I quite like the beat them all action :) I think that the player's reach should be a bit longer, and some kind of belt brawler combo would be good ( 3 blows in a row or something like that )
Apr 26 19:21:46 6m 36s Labyrinth of the Undead ♥ 1 I like the palette and know the cutscene on level transition! I didn't think there were much choice in the paths of the maze, which makes it a bit samey after a while. An animation on the player move would be great, like rolling, or rocket blast ! You could implement a combo system ( if you time your presses in a certain way, you go faster and faster )
Apr 26 19:34:04 12m 18s The Deepest of them all ♥ 1 I like marble madness like anyday, but this is waaaaay too hard ;)
Apr 26 19:38:45 4m 41s Maze Of The Minotaur ♥ 2 The look and audio work well, a run button would be a must when searching and backtracking.
Apr 26 21:18:01 1h 39m Square Diver ♥ 3 Surprisingly fun ! It is strange being penalized when hitting objects, as the pinball like physics feel good :)
Apr 26 21:22:04 4m 03s sub hunt ♥ 2 The use of audio and spoken commentary is great !
Apr 26 21:26:53 4m 49s Wilford - Deep Underground ♥ 0 It is suprisingly fun to navigate, pickaxe feels great and has good feedback. I am very curious to see zhere you zhere getting at playability wise :)
Apr 26 21:32:27 5m 34s Krakonsequence ♥ 2 I really like the use of audio and the kraken look :) Twin stick controls would increase the playability. The tentacles reach should be longer?
Apr 27 10:35:56 13h 03m MechaRock ♥ 0 really looks and sounds good, nice physics :) It is a shame that you don't get an end of level ( you resist as long as you can but you can't really win ). As a player I need a reward, or a score :) Otherwise pooping blocks is fun ^^
Apr 27 18:54:37 8h 18m Badger Break-In ♥ 2 I quite like the whip and title and character design and animation are great! The tutorial begin of level is interesting. Very quickly however the gameplay with the honeycombs to climb becomes very difficult!! Also the trajectory of the "whip" is not very dynamic, could be a little more direct and straight like castlevania? It would feel better?
Apr 27 19:03:10 8m 33s Deeper In The Night ♥ 0 Kudos for the technology :) I like the early 3d look, it has some nice touch! The illumination mechanic is nice! It is pretty hard to see the ghosts coming when they are outside the field of vision, maybe having some visual cues on the border of the screen ( as if you hear something on your left ? )
Apr 27 19:09:09 5m 59s Logistics Boy ♥ 2 I love it, so so polished :) Even the game page is so tidy and inviting :) Hats off ! ^^ Extra kudos for the player breakdancing when moving :) Turning the non animated aspect into a strength to tell more story.
Apr 27 19:20:30 11m 21s Street Spark Racing ♥ 1 I love it, just the right length, funny story, funny to kick your car, visually surprisingly pleasing ( everything fits together )
Apr 27 19:32:15 11m 45s Deep down the asteroid ♥ 2 looks really great ! I love the laser animation. Needing to time it to avoid ennemies is a good mechanic. Ennemies well animated too, and soothing to collect the plants. Quite accomplished !
Apr 27 19:34:08 1m 53s Soapbox Racer ♥ 1 I think you should avoid using rar to distribute the game? Also it doesnt play if you install it with itch io app.
Apr 27 19:44:56 10m 48s Sheppard ♥ 1 It is really feeling like a world, I played to completion I think :) Constructive feedback : the default view is a little too zoomed in. It is good to put the lovely assets front and center, but you end up jumping on platforms at the edge of your field of vision very frequently ! Loved the boss and the dashing mechanic ( which could do damage? )
Apr 27 20:14:20 29m 24s Bad Faith ♥ 1 I loved it :) I wonder why interactive fiction is not more popular in this world of smartphones :) I think maybe some introductory text before first choice are a bit long ?
Apr 28 07:10:50 10h 56m 10,001 - A space exploration game ♥ 1 You nailed the atmosphere , visuals and music. How would you communicate where to go to the player if you were to do a longer version?
Apr 28 07:28:18 17m 28s Into the Deep Web ♥ 1 I had a great time, writing is fun, I like the graphics and battle system! Only comment: dragging action with a mouse is a bit annoying, clicking 2 times ( action then target ) would feel better on pc ?