Foon → Ludum Dare Explorer → LD39 → Feedback comment stats → Zirrrus
Feedback comments for LD39
Zirrrus's games and stats for all events →
| Timestamp | Since previous | Game | Zirrrus's comment | |
|---|---|---|---|---|
| Aug 1 08:36:21 | Lantern | ♥ 4 | The visuals and audio work together very well to create a great, creepy atmosphere, well done! I especially love the art style, it's perfect for the game. The gameplay is very simple but I enjoyed it. To me the controls felt a bit unresponsive sometimes but that could also have been by browser struggling. | |
| Aug 1 09:01:25 | 25m 04s | Trials of the Vapor Lattice | ♥ 3 | Nice job pulling off the old-school graphics style! The combat was okay, I mostly just mashed the shoot button as quickly as possible while moving around. You could try adding enemies that force you to switch the target, like an enemy that shields other ones from damage, something that requires you to use some strategy. A problem I ran into was with the first head enemy. I tried hiding behind the tree at first because it seemed to block the beams(at least visually) but kept dying. Seems you can pass trough the beams without getting hurt, you just have to avoid their place of impact? That felt a bit weird. That easter egg..."Whoa!" indeed. |
| Aug 1 09:20:21 | 18m 56s | Wayside : A world awaits you | ♥ 0 | Good looking game and pretty fun too! It feels like the little robot has a parachute or something though - once you reach the apex of the jump it seems to lose a lot of its inertia and glides down slowly. I also think that waiting for the robot to land after running out of power might be a good idea, in case you reach the goal after falling. At one point the robot just floated on the "fountain" for a few seconds because I had run out of energy just before hitting it, so I had to play the level again. The music was neat at first...but it got kinda annoying fairly quickly. |
| Aug 1 11:34:23 | 2h 14m | Theresa Dreams of Wheat | ♥ 1 | Cool idea to go with a political power theme. I remember that wheat comment...if it went down like this it certainly was very naughty! Ended up committing 30 assaults. |
| Aug 1 13:30:32 | 1h 56m | Rats will kiss the gunner's daughter | ♥ 2 | This is really cool! Great concept and executed very well with fitting art, music and writing. Apparently I'm a bad judge of character though, taking a saltwater nap now. |
| Aug 1 14:09:41 | 39m 09s | Power Crisis | ♥ 2 | Neat little platformer! |
| Aug 1 15:16:04 | 1h 06m | Oh.S. | ♥ 0 | Cool concept! I think it could start out a little easier, I never survived for very long. But really cool style and I love that weird computer guy :D |
| Aug 1 15:32:00 | 15m 56s | Five swords to Hell | ♥ 0 | At first I was trying to also "collect" all the red swords, that was a mistake. Pretty frantic and neat game! |
| Aug 1 15:48:24 | 16m 24s | System.reLight | ♥ 2 | Well done with the atmosphere! The lighting is really good and makes it really creepy. The monsters only making sounds when they attack made it very startling whenever one managed to sneak up to you in the darkness too! I found the music to be a little bit to cheerful, it didn't really fit super well in my opinion. |
| Aug 1 18:01:16 | 2h 12m | The power of blood | ♥ 1 | *cronch* "Delicious!" :D This is really fun and also very nice to look at, well done! |
| Aug 2 09:28:13 | 15h 26m | SolarPower | ♥ 1 | I really like the presentation, simple but good-looking. It being on a 2D plane but shown at an angle is a cool touch. I never got very far but had some fun with it, well done! A representation of how close to a star you have to be to get energy from it might be helpful. |
| Aug 2 09:44:16 | 16m 03s | Politics - Rome | ♥ 0 | It seems pretty cool but I was never sure what to do and kept dying after a fairly short time. The number of stats you have right off the bat is a little overwhelming, I think. It would be cool if they could be introduced gradually with little tutorials. |
| Aug 2 10:27:13 | 42m 57s | Mayor on a Roll | ♥ 2 | Zooming around the map being chased by lots of people is really fun, well done! |
| Aug 2 16:06:57 | 5h 39m | Escape from Solar Sea Fortress | ♥ 1 | Beautiful, I love the design of the machines and the tower as well as the gameplay concept. BUT I got really, really frustrated with the handling of the batteries. Every time I moved above anything but a crawl or turned to quickly they would just go flying and bounce all over the place. Even trying to pick them up more often than not was an issue, with the battery suddenly dropping from the ceiling every time I clicked on it. I think I'll go back once I'm not quite as angry anymore and try to play it to the end. Still, everything except the physics is very nice. Well done for such a short amount of time! |
| Aug 2 19:07:02 | 3h 00m | Run'n Score | ♥ 0 | Nice little runner! I stopped after ~2 minutes, for a while it felt like it was speeding up, does the difficulty ramp up over time? |
| Aug 3 09:24:48 | 14h 17m | On The Line [multiplayer] | ♥ 0 | I had pretty much the same experience, tried it out with nobody else online and also encountered the bug where pressing space did nothing most of the time. I'm not sure that bug is because of lag or anything, all other movement was smooth and my connection should have been pretty good. The hand-drawn style is really nice! |
| Aug 3 10:40:09 | 1h 15m | Times New Robots | ♥ 1 | This is pretty cool. I like the looks of the robots and turrets. I didn't survive long though, those batteries run out quick! And the gun really seemed to do nothing... |
| Aug 4 16:13:26 | 29h 33m | The Color of Days To Come. | ♥ 2 | The story kind of lost me after a while, but this was pretty much perfectly executed. The graphics and sound, as well as the general presentation, were extremely well done! Good choice of style, and again, great execution! The only thing I encountered that seemed like a bug was that during the later(didn't test it at first) "morning routine" scenes you could click on things out of order. It didn't break anything but was a little jarring. |
| Aug 4 16:36:35 | 23m 09s | Li'l Icarus | ♥ 1 | Fun little game! It might be a little easy right now, I won on my first run and then crashed Icarus on purpose to see what would happen... |
| Aug 4 17:24:12 | 47m 37s | Metal Rescue | ♥ 1 | Hm, is this that new Blender realtime engine? This is the first game made with it that I played. It ran terribly until I chose to disabled the shaders, then it was okay but not very smooth. There were still a lot of issues with clipping through walls and such though. But I made it through and escaped! The platforming was pretty difficult because your jumps are very floaty and the movement is pretty jerky. Those humans and...giant saw blades...are really dangerous! I got a lot of use out of those checkpoints, they were needed as frequently as they appeared. It took me way too long to get the "trick" to the lockpicking game. Good job on the presentation of that btw! |
| Aug 4 17:53:02 | 28m 50s | Pura The Robot | ♥ 1 | Neat game, I like the beam-interrupting mechanic, especially that you can just drop you body parts to block them. The game going dark when you "lose your head" is a cool touch! I didn't get very far, that shooter bouncing up-and-down quickly foiled me MANY times. It would have been good to have a beam to shut it off. Good work! :) |
| Aug 4 18:00:43 | 7m 41s | Flipswitch | ♥ 1 | Cool game! The gameplay is fun, graphics and music fit together very well. But it's a little difficult right now. |
| Aug 4 18:29:56 | 29m 13s | Turtle's Quest | ♥ 1 | So cute! The art looks great, sadly the controls are a bit difficult to handle. |
| Aug 4 18:33:20 | 3m 24s | Gain Quest: The Art of Muscle | ♥ 1 | Wow, amazing sprite work! Loved the humor and overall style. The only problem that I have is that you are using X and Z for controls. I have a European keyboard, so Z and Y are switched, making the minigames much more difficult - and they felt quite hard to begin with. Still had a bunch of fun though! |
| Aug 4 18:41:49 | 8m 29s | Crownless | ♥ 0 | Very short but also very sweet! It has a great art style and the gameplay is very solid. Especially the later encounters actually ended up being a lot more about strategy than dexterity, thanks to the very frequent(and very much appreciated) checkpoints. When I started it up there were a bunch of error messages in the little console window, it ran without issues though. |
| Aug 4 19:46:03 | 1h 04m | CH05EN 1 | ♥ 2 | I enjoyed it. All the moving spikes seemed far too fast to glide(run) over them, always had to hover or suffer the hit. Hovering upwards was very slow and the limited energy made dealing with the spikes kinda tricky but I eventually made it to the end where I had the same experience as Steven: nothing special happened - but I enjoyed just hanging out there for a bit :) The voxel art was pretty good too, well done overall! |
| Aug 6 11:16:50 | 39h 30m | Clone Colony | ♥ 0 | Wow, really complex! In my opinion there are almost too many options for a jam game. Because of the sheer number of games you just don't have enough time to explore the full depth offered here. This is very impressive though! |
| Aug 6 12:07:30 | 50m 40s | They Attack At Night | ♥ 1 | Gorgeous! The neon style is very nice. I kept falling into the pits though...those are pretty devious :) Having to scope out the area using your shots as the light source was a really cool idea. So was spending your health/power to repair generators. Overall really good job. |
| Aug 6 12:29:06 | 21m 36s | ANSWER ME! | ♥ 1 | Cool, novel concept! The graphics are pretty simple but fit very well. The writings pretty funny, although I have to say, I actually got tripped up by typos and weird smileys in the messages a few times. At first I had NO idea you actually had to type, I thought the red circle was just how long it takes to input the message so I was just waiting and then an empty red box appeared. Once I had figured that out I got a lot more done. But nearing the end the timer got far too quick for some of the responses. Well done overall, only improvement would be some music, maybe some light sound effects for new messages popping up etc. |
| Aug 6 19:01:24 | 6h 32m | Deep Raider | ♥ 2 | Really good atmosphere, creepy as hell. The sub was cool, I liked having all the controls there in the actual environment and having to turn to use them made things more tense. The sound design was great too. Well done! The story didn't really do anything for me though and was delivered in a really awkward way compared to the rest of the game. |
| Aug 6 19:03:33 | 2m 09s | Candy Wars | ♥ 1 | I like the weird art style. The writing is pretty funny in places, though overall I have to say that I would have preferred more interactivity :) |
| Aug 20 09:35:26 | 326h 31m | Escape Velocity | ♥ 1 | Neat little game, I also really enjoyed the art style. For the most part I stayed in the bottom part of the ship, charging the three batteries and using them on the lower engine, until one of the batteries clipped into a wall... I think there should be something to force you to actually use the different engines/chargers. Maybe the engines overheat when you use them over and over or the charger on the ceiling charges the batteries more/faster. Stuff like that. Being able to throw the batteries around would also be a neat addition, I think. With the reticle it felt that was something you'd be able to do but the batteries were always dropped at my feet. Overall very well done for a first LD entry though! :) |
| Aug 20 09:59:38 | 24m 12s | Once Upon a Spaceship | ♥ 1 | Wow, I love the way you present everything, the UI and interstitial screens are just gorgeous, well done! The gameplay is very simple though and I'm not sure if the balance is fair right now...I ran out of batteries because there were none to collect and I don't think I missed any on that stage. Sometimes they would spawn behind asteroids though, so that might have happened. |
| Aug 20 10:10:44 | 11m 06s | Power Ownage | ♥ 1 | Wow, that was disorienting! The perspective really messed with my brain. I had a bunch of fun though, really well done! |
| Aug 20 10:20:28 | 9m 44s | Lost Lantern | ♥ 1 | Wow, this freaked me way out! Well done on the atmosphere. |
| Aug 20 14:35:42 | 4h 15m | Lost in Translation at Space | ♥ 3 | The first time I've used voice commands and it worked surprisingly well! I love the art style too, a brilliant entry. |
| Aug 21 19:20:19 | 28h 44m | Power Necromancell | ♥ 0 | Really neat concept! I liked your minions having a constant cost, although I never really got into trouble with my power level. |
| Aug 21 19:29:45 | 9m 26s | Battery Box | ♥ 0 | Very simple but well-executed! At first I thought I was steering the vehicle with my mouse, turns out it's click-to-go-there. Maybe make the vehicle movement more involved, I think that would make it more interesting. :) |
| Aug 21 19:37:05 | 7m 20s | Hope Glider | ♥ 0 | Oh, the fluid simulation aspect makes it really cool, well done! In general a very fun and good-looking little game. Nice, upbeat music too. |