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Feedback comments for LD39
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| Timestamp | Since previous | Game | silkworm_sweatshop's comment | |
|---|---|---|---|---|
| Aug 5 13:38:57 | Static Man | ♥ 1 | Played it a few times but didn't get very far. Maybe having the light switches be a bit more visible (glowing?) would make it less trial and error in the beginning. There is definitely a sense of urgency and creepyness but maybe a tad too difficult (only played on normal). | |
| Aug 5 14:21:26 | 42m 29s | daemon | ♥ 1 | I like the art and the music is pretty nice too (even if it's a short loop)! Didn't find the actual platforming challenges to be THAT hard personally but I'm pretty used to platformers. Instead, the difficulty came mostly from the unfair camera where you often can't tell what's above/below you. Some feedback when you get hit and invincibility frames would've helped too. |
| Aug 5 14:51:16 | 29m 50s | Running Low | ♥ 0 | There is some potential here and a neat little engine. As a game though it lacks a bit of direction. You're pretty much just randomly walking through a nondescript maze with nothing telling you if you're getting closer to your goal. I can see this be pretty interesting with more time because yeah, it's hard to do everything you want in just 48h :). |
| Aug 5 15:08:55 | 17m 39s | Pain That Binds Us | ♥ 2 | Woah.. didn't expect this. Interesting take on the theme and very polished all-around. Great entry! |
| Aug 5 15:23:19 | 14m 24s | SPACEJAMMED | ♥ 1 | Neat little puzzle game! The 3D perspective can be a bit confusing at times though for this kind of game. |
| Aug 5 15:48:47 | 25m 28s | Oil Patrol | ♥ 1 | Nice entry! The spear throwing is pretty satisfying and I like the footprints and how they're used to navigate the otherwise empty snowfield. Art and sound work well and the game was just long enough that I never got bored. |
| Aug 5 17:03:39 | 1h 14m | Turtle's Quest | ♥ 1 | Art is really cute! Control and collision issues made it pretty frustrating to play though, especially with the one-hit game over. |
| Aug 5 17:16:33 | 12m 54s | Plugzzz | ♥ 1 | Really cool idea! Looks and sounds great. I only wish the puzzles were a bit harder later on. Can definitely see this expanded. |
| Aug 5 18:18:24 | 1h 01m | LD39:Running out of energy | ♥ 1 | Feels very arcade-y and is fun for a while even if it's very simple. I like that you and the energy stealer have different strengths and weaknesses and they balance pretty well. |
| Aug 5 18:56:35 | 38m 11s | Artax | ♥ 2 | Lovely! Robot buddy is adorable. Sadly I left him behind and had to face the consequences in the end. One of my favorites so far! |
| Aug 5 19:52:47 | 56m 12s | Hoover Simulator | ♥ 1 | Haha, never knew I wanted a game where I play a hover. Nice and funny take on the theme. I loved the sound effects :P. |
| Aug 5 20:39:16 | 46m 29s | Lead | ♥ 1 | Not much of a game here yet but you did a thing so cheers for that! Art and sounds are pleasant. |
| Aug 5 20:57:56 | 18m 40s | Aphelion | ♥ 2 | I like the addition of the little story. You usually don't see that sort of things in a space shooter and it gave me something to do in between the enemy waves. Music track was pretty cool but the fire sound overtook it a bit and was kinda grating. Also the music didn't loop for me so half the game was silent. |
| Aug 5 21:58:24 | 1h 00m | A Dwindling Hero | ♥ 0 | I like the concept of loosing power as you progress in contrast to gaining power and it's a nice use of the theme. Levels were pretty short and kinda bland in terms of design and challenge though. I never felt much of an impact from the downgrade in power. Since the game is short, instead of losing a single point between levels perhaps loosing all points in an area would've been more interesting. Anyway, congrats on finishing your first LD. The first one is usually the hardest but it's never easy to make a game in 48h. I hope you'll partake in more! |
| Aug 5 22:25:12 | 26m 48s | Self Preservation | ♥ 1 | Aw why did you opt out of graphics? I think they really fit this game (or did you use pre-made assets?). Anyway I enjoyed it! |
| Aug 5 23:01:33 | 36m 21s | Dash Guy | ♥ 1 | That was fun! Dashing is really satisfying and art felt polished. Took me a while to figure out I could dash down as well as up more than once. The randomized levels confused me a bit but I understand your reasoning behind it. |
| Aug 5 23:44:33 | 43m 00s | Running out of robots | ♥ 1 | Great, a bunch of entitled millennial robots :P. This was a really cool little management game I must say. The addition of the reprogramming minigame was a nice touch too. |
| Aug 6 00:25:41 | 41m 08s | Dear Leader's Love Powered Peace Bomb | ♥ 1 | I played this for the title, I stayed for the end card. Congrats on your first LD! |
| Aug 6 00:57:50 | 32m 09s | Spaceship Clicker | ♥ 1 | I thought this was gonna be a clicker game :P. Sadly I didn't beat the boss, it's a pretty interesting challenge to manage charging the ship while moving around. Congrats on finishing your first LD! |
| Aug 6 10:45:59 | 9h 48m | The Political Juggle | ♥ 1 | Haha, nice job! You always want more minigames but for Ludum Dare the amount was perfectly fine and the progressive difficulty was well balanced. |
| Aug 6 11:12:06 | 26m 07s | Quest for Normalcy | ♥ 1 | I've seen a few games now about superheros losing their power, it's an interesting take and the intro was pretty funny. Sadly this game suffers from a common oversight in these types of games in that there is no punishment for just spamming all buttons repeatedly. That music track with just the bass drum in the beginning/end of the game also hurt my brain a bit. I don't own a dreamcast but I'm amused you made a port to it :P. |
| Aug 6 11:27:08 | 15m 02s | Overcharged | ♥ 1 | Awesome entry! Very polished in every aspect. I turned to the dark side on my first playthrough, there were just no turning back after a certain point >:D. |
| Aug 6 11:39:16 | 12m 08s | Dorgus Needs Power! | ♥ 1 | Nice entry! The recoil is pretty fun. Yeah batteries could probably stay a bit longer. Right now you kinda have to kill the enemies pretty close to you but maybe that's just part of the challenge. |
| Aug 6 12:39:45 | 1h 00m | LudumsWitch | ♥ 3 | Neat little hack and slash although the witch seemed a bit to happy to eat my soul :P. Is there a win condition? Beyond venturing out to get the powerups I didn't see much point to move anywhere. Music was great but the constant monster sounds even when no monster was near got a bit annoying. |
| Aug 6 12:52:51 | 13m 06s | Engines & Earl Grey | ♥ 1 | Such a simple idea but well executed and fun to play! Looks very polished and the music was great! |
| Aug 6 13:36:11 | 43m 20s | Hamster Habits | ♥ 2 | Haha, this was cute and polished. It did get a bit repetitive after 10 years or so :P. Difficulty should probably ramp up more and sooner. After 16 years and about 180 children I felt my hamster had had a good run and made him go out the best way I could imagine (you know what I mean :P). |
| Aug 6 14:32:50 | 56m 39s | You Discharge, You Lose | ♥ 0 | Great entry! If I have a minor nitpick it would be that I'd appreciate a more distinct crosshair as my mouse pointer was a bit hard to see sometimes against the background but otherwise it was fun and well executed. |
| Aug 6 14:53:04 | 20m 14s | Portals and Boxes | ♥ 0 | Cool puzzle game! It's a shame there were no more levels with some steadier progression but that's how LD goes sometimes. I did like the second level though and it took me a while to figure it out. |
| Aug 6 15:15:08 | 22m 04s | 3eV | ♥ 0 | This was great! A good amount of levels but I still wanted to keep playing by the end. It's kinda like particle miniature golf :D. |
| Aug 6 15:25:32 | 10m 24s | The Overseer | ♥ 1 | Really interesting and unique game! Took a while to understand the difference between red and blue but if you pay attention it's pretty clear. |
| Aug 6 16:36:32 | 1h 11m | Charge Infinitum | ♥ 2 | Love the art and the sound! Would be cool to see this as part of a larger game. The power draining mechanic is interesting but it kinda discourages experimentation as I for me at least, it seemed the most effective thing to do was to move the mouse as little as possible and just keep hitting zap over and over and recharging when I could in between fights. Maybe there is another strategy I'm not seeing but I didn't find the spells or stat increases too useful (the shield didn't seem worth it either). Anyway, nice entry! |
| Aug 6 18:48:54 | 2h 12m | m-Powerment | ♥ 0 | Nice and moody! I dig the music and how it changes when you pickup/put down the battery and the light effect is cool. Is it possible to unlock more levels after 6? |
| Aug 6 19:12:32 | 23m 38s | Snow Train | ♥ 0 | Great little management game with some great aesthetics! I feel like I understand how to drive a train now. I made it to the end although I died to the bandits a couple of times (Why do they have lazer guns???!!!) |
| Aug 6 19:32:28 | 19m 56s | Eclipse | ♥ 2 | Beautiful art and great mood! The zoom in on the little guy's smile made me chuckle. The gameplay itself isn't that fun or interesting but it's more about the atmosphere I guess. Quite relaxing. Is it just one maze that loops over and over or am I crazy? |
| Aug 6 20:32:29 | 1h 00m | Dashfister | ♥ 0 | Dashing might be my favorite mechanic, it's always so satisfying. Really fun arcade-y game! Didn't realize I could wall jump until the last level (although it was never needed before that). Graphics have a nice unique look to them. Good entry! |