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Mike Cullingham

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TimestampSince previousGameMike Cullingham's comment
Aug 3 01:59:20 Climb ♥ 0 Tried 3 or 4 runs, and managed to get pretty far... is it possible to win or just delay the inevitable horrible death? Cool imagery.
Aug 3 02:43:12 43m 52s Demon's Katana ♥ 0 Awesome graphics, fx, and sounds. Interaction was good, but really easy for me to run past the demons. Very satisfying to dismember them. Tried the gamepad, but could only seem to slash and move (not look around or sprint)... for melee I think I would prefer gamepad. Super impressive work, guys.
Aug 3 16:03:09 13h 19m Street Beat Saviour ♥ 2 Cool music and excellent graphics. Funny interpretation of the theme. Very nice job.
Aug 3 18:56:57 2h 53m Battery Low ♥ 1 Had a really tough time figuring out & remembering which phones matched which charges. An easier introduction to the different phones and plugs would make it even better. That said, excellent use of the theme. Nice job.
Aug 3 19:09:08 12m 11s Greenhouse Dystopia ♥ 1 Cool art and love the music. I think the basic premise almost requires multiple playthroughs because you need to know where the kites and enemies are to choose when to jump and when to discharge. Nice job for a ludum dare game.
Aug 3 19:21:26 12m 18s Shekateka ♥ 2 Really loved this game. Very good idea for the theme. Nicely executed. Would love a twin stick gamepad experience (assuming you haven't done that yet). Excellent job.
Aug 5 21:26:02 50h 04m QRTTNBPBYTROAYALID! ♥ 1 Nice job on the theme. "(Endless) Running" and "Running out of Power" is spot on. I played for a while before I ran into a pit that I didn't see (because the torch only looks forward). Would be neat to see some powerups or something that really changed the gameplay or increased the depth of gameplay. Nice job for a LD entry.
Aug 5 21:51:12 25m 10s Ministry of Synthesis ♥ 1 Really cool idea. I sometimes found it a little hard to determine where my input signal and the target output signal were going wrong. Stumbled on some of the solutions through educated guessing rather than being sure of myself. But I can easily see how it could be extended further and could see myself playing this more. Very nice job!
Aug 5 21:58:32 7m 20s Extraction ♥ 1 Really liked this. I found dying via explosion was what usually got me. I could manage the other stuff but I always seemed to be standing in the wrong place. Very good idea for the theme. Great ui & fun graphics. Ideally would like an intro level with less time and fewer turrets to man, but this is excellent for LD.
Aug 5 22:32:56 34m 24s HackOS ♥ 1 Definitely my favourite so far. Very original and challenging puzzler. Love how you got so much mileage out of a small moveset. Only minor critique would be to make the player stand out a little bit more from the target nodes (which might be a real challenge given the aesthetic). It's not an issue later in the game once you're really familiar, but for the first level it could help I think. Excellent job. I'd buy this for mobile with more levels.
Aug 7 02:31:39 27h 58m Lantern ♥ 1 Gorgeous art and feel. Gameplay needs more variety, but that's LD after all. Nice job.
Aug 7 02:44:07 12m 28s Pipe Trek ♥ 0 Great game. Graphics were bang on in making me remember TNG. Really like the way the tiles get jumbled when a torpedo comes in. One of the top games I've played this LD. Excellent work!
Aug 7 02:49:14 5m 07s Lola's Barkade ♥ 1 Really funny idea. Put a smile on my face for sure. Could use some more communication from the... dogs. But I guess they're dogs, after all. And maybe an intro level where you only have a few machines to mind. Love the graphics and detail. Awesome work.
Aug 7 03:01:54 12m 40s Sparkman Adventures ♥ 1 Nice job, and even more so that it's your first game. Basic platformer, but with your health tied to the enemies you kill... I like that. Good idea, and well done.
Aug 7 04:45:00 1h 43m Ludum Dare 39 - Untitled Fishing Game ♥ 0 Cool graphics. Not sure how it ties to the theme, but mechanically a good start. Nice job.
Aug 7 04:49:27 4m 27s Tracked Bot ♥ 2 Like that you have a recharge mechanic that distracts from the platforming. Could be better if you had to choose your moments where you recharge because of dangers or something. I'd also suggest a restart button... I had to refresh the browser to try again when I got stuck upside down. Nice job.
Aug 7 05:29:51 40m 24s Thermal Power Plant K-13 ♥ 1 Wow, I played this for quite a while. Definitely has balance issues with randomness. But it sucked me in to play several times before I got on a roll (at least for a while before I got stuck without gas... can't I go out on foot? :-)). Very nice job.
Aug 7 05:31:48 1m 57s On The Line [multiplayer] ♥ 0 Didn't find anyone in the lobby, but I jumped around for a bit. Think I saw in a gif that the trees can fling you, but I couldn't get that to work... I tended to just get caught on the trees. Love the art.
Aug 7 05:47:30 15m 42s Visioff ♥ 0 Very cool graphic effect. Found it a little frustrating at times when I got lost and really wasn't sure if I was progressing or not. But it was pretty fun all the same so maybe that's alright. Nice job.
Aug 7 22:23:57 16h 36m Herkuel the Strong Arm ♥ 0 Really like the humour you got in there. I didn't get all the endings but managed 4 of them and laughed trying different things.
Aug 8 02:43:53 4h 19m Fade ♥ 0 Like the mood and atmosphere. Nice fit with the theme. Not sure if there is an end or if it is endless. Nice job.
Aug 8 04:04:07 1h 20m Supernode ♥ 0 Love the exceptionally clean UI. Also like that it escalates fast... it's hard, and you get to the challenging bit sooner. Excellent work.
Aug 8 04:11:15 7m 08s CREEP ♥ 0 Interesting game. Took several turns to understand the basics. My critique would be there's too much back and forth reading to check the items... having sub-icons on the discoveries themselves might make it play faster. Definitely an above average LD game... nice job.
Aug 8 04:23:19 12m 04s The Light City of Karola ♥ 1 Solid challenging platformer. Nice controls. Good use of the theme.
Aug 9 03:17:19 22h 54m air mail ♥ 0 Interesting little game. Had a lot of trouble figuring out which letter went to which person... colour-blindness issue? But neat idea, and it was very calming. Fantastic art and sounds. Very nice job.
Aug 9 03:33:20 16m 01s Icebroken ♥ 1 I really like this one. I didn't get to the end, but the art really drew me in and I liked the hectic management of it. Found the reactor degradation killed me usually. Do they ever go back to their bunks? My guys seemed to hang around the kitchen and boiler (and occasionally the med bay). Very nice. Would definitely try it again.
Aug 9 17:19:44 13h 46m Signal Lost ♥ 0 Interesting little game. Cool to see some GMS 3D stuff. I forgot it could do any of that. I found the up/down controls got stuck frequently which made me crash or go too high.
Aug 14 23:12:51 125h 53m Modular Destruction Labs ♥ 2 Love physics games. They're super tough to make accessible though. Found the number of options overwhelming. But I really like the basic idea. Nice job.
Aug 14 23:33:31 20m 40s Embers ♥ 0 Didn't really understand what my goal was the first time. Figured I'd have to definitely balance the fire + food + making the raft, but turns out that focusing on raft only was surefire way to survive. Probably needs a bit of risk/reward, or more actions/day + more punishment/night. Cute art and nice atmospheric music.