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DerpyJish

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TimestampSince previousGameDerpyJish's comment
Aug 17 17:35:35 Torch Boy ♥ 1 Wow! Pretty though but well made and enjoyable! That's pretty *awesome* πŸ˜‰
Aug 17 17:46:02 10m 27s Electric Castle ♥ 1 Hey! I didn't realise this was your first LD as well! Congrats, you too should be very proud of your first Jam! πŸ˜‰It's got a nice bit of everything, from music to graphics to gameplay. I could almost certainly see myself playing it on Newgrounds or Miniclip from back a few years ago. I'm sure overall it could do with some polish, but hey, practice makes perfect! 😁
Aug 17 17:57:58 11m 56s RUN! Before the power runs out! ♥ 1 For a game made in 12 hours, it is remarkably enjoyable! I think the fact the the game is lacking in polish (except when creating your atmosphere) and graphics or even a vast amount of gameplay but is still so fun to play shows you've got a good understanding of how to make a game enjoyable! Good show! 😁 I'd love to see what kind of game you can make in 48 or even 72 hours!
Aug 17 18:33:00 35m 02s Oh.S. ♥ 0 I enjoyed doing the little puzzle panels, it's like doing half a dozen sudoku panels at once and a lot of fun. However I did feel the recharge system was a bit frustrating as opposed to challenging, I thought it did more to distract from the fun bits (the puzzle panels) then it added to the game. It was definitely a well put together game though, both on the visual/audio side and from the technical side. Definitely a solid game. 😁 Keep up the good work!
Aug 17 18:44:36 11m 36s The Visible City ♥ 0 Definitely a unique take on the theme! Well done! 😁 things felt a little tedious what with there only being one police officer and one tech squad, but with a little extra work you've definitely got yourself an interesting RTS/Puzzle game. That, and you've already got a very nice feel to the game going as well! *Bien jouΓ©*
Aug 17 19:09:53 25m 17s He Who Runs the US of A ♥ 1 Hey! Well done for finishing three games! 😁 I know that might not seem like a lot but the game I made this LD Jam was the only one I've ever finished! Obviously I don't know what else you wanted to do with the game, but there is a fair amount there considering (though I would say for next time find a different core mechanic than rapidly pressing space, my arm is tired now! 😴 ). The premise you've got going here is brilliant and hilarious, I'm sure it would be great fun in it's completed form. I don't know if you already do something like this, but as a tip for your next Jam, write down all the features you want to put in your game in a list, and then rank them from 'this is really important for the game to work' to 'I really want this in the game but the game won't technically be incomplete without it', and then start from the top. E.G. Is there something else you could have put in the game if you hadn't of spent time on multiple locations? By sacrificing some features in favour of others, sometimes you can focus on making your game better, rather than 'more', if that makes sense. But again, really well done! If nothing else remember, practice makes perfect. (And also remember to make this game again someday when you're a super cool game developer, it'd be great fun! 😁)
Aug 17 20:00:36 50m 43s Power Defense ♥ 0 Rather quite a well crafted game! Good show! 😁 Really good use of game design, and a good bit of fun! You made a good use of individual levels, and while it took me a moment to realise everything I could click on, the game is so easy to pick up I barely even noticed it! Well done! I'd watch out about leaving the mood and humour categories open though, I didn't think that either of those really fit your game.
Aug 18 01:08:19 5h 07m Long Distance Runner ♥ 1 It's a fun game with a nice visual style, and a game that was nice and easy to pick up and understand. It took me a few tries to realise that the very top lane was there, but after that I certainly became a lot better at the game! Bonus points for using Love2D, lua has got a special little place in my heart it has! Maybe not an innovative game, but again, definitely fun to play, and while that might some times seem easy it can be easier then some people realise to botch up these sorts of games. Good show! 😁
Aug 18 01:27:24 19m 05s Mashing Power ♥ 0 I struggled to get going with the game, my arm is now very tired, but you've definitely got the beginnings of a fun game here, and a great game for your first Jam! If you had a few more factors that the player had to consider, and some kind of end goal, I reckon I could find myself playing this long into the night. Well done! 😁
Aug 18 01:35:41 8m 17s CheikEyes ♥ 0 From what there is to play the game looks really interesting, but surely a RPG is one of the toughest types of game to make in 72 hours? Regardless, it was nice to see that the combat system wasn't purely menus, but a bit more verity would have been nice as well. The graphics, audio and mood really came trough though, and I really liked it. It's a shame we don't get to see more, but what's there certainly is promising! 😁
Aug 18 01:59:59 24m 18s Station Zeta ♥ 1 Quite an impressive game. 😁 I spent a lot of time not really knowing quite what I was doing wrong or how to get past an obstacle, but there weren't any I couldn't overcome, which shows a solid piece of game design! The atmosphere was also well crafted. You definitely need to get some more ratings on this! (Remember to play other peoples games so that yours appears higher in search results) A post jam version of this game I think would be really cool, and there are definitely ways you can expand it not just in terms of content, but more importantly also in terms of mechanics. Very well done!
Aug 18 02:10:46 10m 47s Zo: Alien Invader ♥ 0 It's a good concept for the game, along with good graphics and the beginning of a overall theme for the game, but as @spliter said, it's a bit difficult to see what the exact goal is, or more specifically what challenge there is to overcome. I think if you had to complete the level by destroying a certain amount of the city (or all of it) without running out of power, and your movement was somewhat more restricted, then it would genuinely work really well. Please don't be disheartened though 😁, if you made a post Combo version, you'd have yourself a really good game (potentially one that might do really well on mobile). Or even if you don't, any entry into LD helps to improve your skills. Well done, no matter it's quality you should be happy to have completed a game!
Aug 18 02:16:55 6m 09s Nightwalk ♥ 0 What you've got looks really good. The walking stick is a bit wobbly because the bottom of the walking stick never properly plants itself onto one spot on the ground, but otherwise what you have is pretty cool. I especially love the graphics, it's good pixel art you've got there! Don't worry about not having made game, any time spent working on your skills is time well spent 😁. Are you considering making a game in a future jam? I'd be curious to see what you make!
Aug 18 02:31:13 14m 18s Indie Power-Up Supply Co. ♥ 0 Definitely a great interpretation of the theme and a fun game concept 😁. I found the controls a bit clunky and the power ups a bit difficult to figure out the shape of, but that didn't detract too much from the overall experience. Bonus points for using Love2D, I've got a special place in my heart for Lua! I bet if you were to polish it up a bit an add some more levels the game would be great for mobile! I know I'd play it! Good show!
Aug 18 02:38:08 6m 55s tropix 🌴 ♥ 1 Looks like a really great game, but unfortunately I get an error whenever I take a photo 😞, copied below. It might be because I'm playing it on Windows but running on a Mac, but what I can see of the game looks genuinely great! Well done! 😁 ___________________________________________ ############################################################################################ FATAL ERROR in Vertex Shader compilation ShaderName: shader D3DXCompile failed - result at gml_Object_oPhone_Draw_0 ############################################################################################
Aug 18 02:49:46 11m 38s Get Rich Efficiently ♥ 1 A very neat and polished little game! 😁 Everything is a little bit small but otherwise I like the graphical style. Some music would have been nice to keep you company while you monopolise the map, but definitely a good bit of fun! Good show! Are you going to try and push yourself in the next jam, this game seems shockingly complete. πŸ€” I'd love to see what else you can make!
Aug 18 03:17:18 27m 32s POWER ♥ 1 Genuinely an awesome game! The tutorial, the power ups, the level design, the shooting animation, EVERYTHING about this game is brilliantly made 😁, a true testament to game jams! Well done indeed! You should be very proud of your game! I very much enjoyed it!
Aug 18 03:23:59 6m 41s Need More Power! ♥ 0 I agree the controls is a bit difficult to get used to, but I do like graphics. Clearly a fair bit of time went into the models! Well done! 😁
Aug 18 03:34:56 10m 57s Corrupted ♥ 1 Genuinely a really good concept for a game. One of the few game's I've seen that have tried to create a good mood as well! The gameplay is also really interesting, I could certainly spend age optimising what arrangement I've got after every turn, but the game does a good job at keeping you power balanced (literally). Good show! 😁 I've book marked the post-jam version to play later, I think I'm gonna like it!
Aug 18 04:17:24 42m 28s DOHMIERE ♥ 1 In need of a bit of polish here and there, but a nice little game. I'm surprised however that you haven't closed the 'humour' category, that ending was devastating 😒! Well done on your first project alone, I mean, working as a team is always great, but It's though work going at it alone. Well done! 😁
Aug 18 05:03:50 46m 26s A SWELL BULLET-HELL ♥ 0 I love the visuals of the game, the sprites and the bullet effects create for a really nice feel. I think it would have helped to have sound and some more precise controls though. A bullet hell is chaotic, and so it helps to be able to turn directions quickly and be accurate with your firing (perhaps if bullets fired towards the mouse rather than straight forward?). For a first game though, you should be pretty chuffed with yourself! 😁 It's my first Ludum Dare as well, and someone suggested to me that I make a post jam version of my game, perhaps you could do the same with yours? It'd make quite a cool game I reckon! Either way, congrats on your first even Ludum Dare!
Aug 18 05:11:04 7m 14s Night shift ♥ 0 A very enjoyable little game! 😁 The play area was I little small I thought, but otherwise the visual appeal of the game was great, and running around fixing generators I don't think has ever been so much fun! A funny interpretation of the theme. Well done!
Aug 18 05:18:47 7m 43s Captain Pixel Vs The Round Invaders ♥ 1 I can't say that I was any good at this game, but what I did mange to play was pretty solid, and had some of the most humorous content I've come across in LD39. Great work! 😁
Aug 18 05:25:55 7m 08s Ludum Dare 39 - Untitled Fishing Game ♥ 0 Could do with some polish and some sound, as well as a few extra mechanics perhaps to stop things becoming too monotonous, but I actually quite enjoyed it. It's a fun little twist on the theme, and while the game could have done more to incorporate the theme, I though it was cool. And yes, the graphics are cool! 😁 You know, a post LD version of this could make for a really fun mobile game, I'd love to play it. Either way, good show!
Aug 18 05:37:37 11m 42s Temple of Illumination ♥ 1 The controls felt slightly wobbly at the start, particularly the wall jump, but the game was a very enjoyable experience. It vaguely reminds me of the days of Nitrome.com. The graphics were fun as was the gameplay, accompanied by some solid music and SFX. I think bits of the gameplay are open to a tad of polish, but it's an impressive entry to Ludum Dare, let alone your first! Good show! 😁
Aug 18 06:14:40 37m 03s Power Ring Facility ♥ 1 A solid game, and a really unique take on the theme! The graphic style is also quite pleasant, I've never seen a game successfully pull off a shade of pink like that! 😁 I felt at times though it was a bit though to be precise with the controls, though I think that might have had more to do with the set up of some of the obstacles rather than the controls themselves (or just as easily, my lack of skill). None the less, a great game. Good show!
Aug 18 22:55:24 16h 40m Self Preservation ♥ 1 Quite a fun concept, and a good visual style! 😁 I felt like the difficultly curve going into the last level was a bit steep, I hadn't actually properly learnt how the enemies behave before reaching that level as all of the previous ones had been so easy, but it certainly never felt impossible or unfair. Bonus points for using Love2D, I've always been fond of lua! Well done on your second Jam!
Aug 18 23:05:32 10m 08s Find Out Yourself! ♥ 0 It's a nice take on the theme, but it's a seems a bit of a shame that you can just try all of the buttons one after another until they all turn on, rather than there being some kind of puzzle that you have to solve. I must admit though, it's still a lot of fun to toy around with lots of buttons and switches and things. Well done! 😁
Aug 18 23:25:20 19m 48s Power Bunnies ♥ 1 How very bizarre! It's a solid concept tough, and strangely humours, just needed a fair bit of refining. You said in your description about wanting a capable game designer, but remember there are loads of great resources out there for learning game design. Two of my favourites are Extra Credits (youtube.com/channel/UCCODtTcd5M1JavPCOr_Uydg) and Game Makers Toolkit (youtube.com/channel/UCqJ-Xo29CKyLTjn6z2XwYAw). I doubt they have episodes about the game design of bunny reproduction, but they are definately a great place to learn stuff! Good luck, and well done on completing another Jam (that's an achievement in itself remember 😁)
Aug 18 23:33:50 8m 30s The Crown Prince ♥ 0 Like many I struggled to warp my head around the mechanics, even after reading the description, but it's definitely a fun take on quick time puzzle solving. Good job! 😁
Aug 18 23:48:16 14m 26s FireMan ♥ 0 I really like the concept and the interpretation of the theme. I particularly liked the graphics in the background and for the train, and noticed lots of small touches all around the game, and the music was nice as well. I thought though that the gameplay was a bit monotonous, there was a lot of doing the exact same thing over and over. Still, it was a fun game! Well done! 😁
Aug 19 00:03:22 15m 06s The Tertielemental Wizard ♥ 1 Very tough but well designed! I really liked the mood created by the game, it's strangely tranquil and calm, which not only makes you wonder about any possible narrative of the game, but also stops you getting frustrated too easily. It also would have been nice to see some animations, especially on the players cape, but overall a really nice game! 😁 Good show!
Aug 19 00:26:53 23m 31s Steve's Lab ♥ 1 Definitely the beginning of a really fun game! 😁 It's a shame it's so rough around the edges, I had to read the comments just to figure out how to get past the second door, but the graphics and animations were great and the puzzles are good fun. Well done on a solid first entry to Ludum Dare! (Just remember to brush up on your time management before the next one! πŸ˜‰)
Aug 19 01:23:45 56m 52s Don't let running out of power ♥ 0 I like the art style of the game, it's certainly a more unique style. The controls felt a unnatural but the premise of the game is fun, and it's nice to have a verity of enemies. Good work! 😁