FoonLudum Dare ExplorerLD39 → The Tertielemental Wizard

The Tertielemental Wizard

By ectucker1, Jbomb57 and Bencrorules

View on ldjam.com

CategoryRankScoreCount
Overall6812.9628
Fun4953.0328
Innovation6102.7328
Theme6833.0328
Graphics4433.4628
Audio3323.1928
Humor4642.2625
Mood5682.9228

Comments

michaelgrand 2017-08-02 02:51

Almost made it through the ice caves! It would be nice to progress to the next stage by pressing a key rather than needing the mouse.

logiraffe-shawn 2017-08-02 02:51

Beautiful graphics! I enjoyed it a ton, even though I'm not convinced either fire or earth is worth using, as far as I can tell careful usage of the ice cones were the optimal strategy at all times. Would have loved some elemental weaknesses like the plants to fire (That may exist and just wasn't clearly telegraphed to me)

Super good entry all in all though! I felt bad killing the little lava foxes

softsound 2017-08-02 02:55

I liked the sound effect of those mole things. Watching that mana takes work.

mateusmp 2017-08-02 02:57

Wow! These graphics look sooooo good! There is a lot of enemy, stage and sound variations, for the short period we had to make these games you did a great job! The skills are very important for the game so that you can use your mana more effectively, only mastering the skills will get you to the end of the game! Besides the user interface, the game is very good!

delalandii 2017-08-02 03:04

I had a great time finishing this game. The pixelart graphics are really cool and the gameplay has the base to be great. It would be nice to be able to recover mana between levels. Good work!

cnoble 2017-08-02 03:15

I enjoyed the music and the graphics quite a bit! They worked well paired together. The gameplay was a little rough, while everything is occurring on the screen it was a little difficult to see the mana and health bar tucked away in the corner. I really like the premise, just a couple tweaks to the UI and I think you would have a really solid project :) Keep up the good work!! :)

deanard 2017-08-02 04:57

Takes some adjustment to understand the reasons for the mechanics and its confusing that the element opposite of the enemy is not always its bane but is a fun game regardless.

nokusu 2017-08-02 17:32

Fun little entry ^^

**Positives :** - The graphics while simple have got some charm to them, they really reminded me of the older computer games of the time - The music was nice and catchy - The gameplay was solid

**Negatives :** - Maybe you should add a lose condition when you run out of mana if ennemies still remain, cause when that happens there's not much you can do since there's no restart

Otherwise it was a nice experience, well done ! :)

pixel-game-wizard 2017-08-02 23:56

Interesting game. I liked the graphics. I liked the music too. And I definitely liked the main character, hehe (see my handle).

Although I'm not normally a big fan of fighting games, the gameplay here was fun. It played a bit like a puzzle. Different spells for different situations, and you need to think carefully about how you use what little magic you have.

This game was fun as a demo concept, but if you wanted to take this idea farther, I think you'd need to have more mechanics... a bit more variety... or just something different. By the time I got to level 4, I started to think it was getting repetitive. It really wasn't too bad though.

Good game! Good job!

blksocks 2017-08-02 23:58

love it, feels like something I would've made too! Love the attitude of the game.

herniewise 2017-08-03 00:02

I want a achievement for being the best mana waster on earth. <3

iovorobiev 2017-08-03 13:36

Nice gameplay, but I didn't get what to do when mana is over. I just cannot do anything except avoid enemy attacks infinitely, until I decide to suicide. Maybe it is better just finish the game when mana is over?

peachtreeoath 2017-08-05 07:07

The music was an interesting choice, completely flipped what I thought the game would be like based on the screenshots. Like another poster above I tended to just use the ice spell for most situations. I liked the variety of enemies on the other hand and I could see there was good effort spent on their attacks.

estebe 2017-08-07 18:36

The theme was well implemented in this game! It was hard to use the limited mana supply optimally, but not impossible. You had to figure out the most effective way to dispatch the different enemies. I liked playing it to the end, though a proper end would've been nice.

Good team effort!

bombjack 2017-08-11 20:51

The gameplay is deeper than it look at first. You have to select carefully your spells if you want to go far in the game. Good job !

derpyjish 2017-08-19 00:03

Very tough but well designed! I really liked the mood created by the game, it's strangely tranquil and calm, which not only makes you wonder about any possible narrative of the game, but also stops you getting frustrated too easily. It also would have been nice to see some animations, especially on the players cape, but overall a really nice game! :grin: Good show!

yuigoto 2017-08-19 05:37

Nice work on the game! Pretty challenging, but also simple and accessible! :D The graphics are really nice and blend really well with the sounds and soundtrack. I believe, though, that some balancing is needed, since it's kinda hard to escape from some enemies' attacks. More animations would add a lot too, but it's really nice the way it is! :)

Good job there, Good Luck! :)