FoonLudum Dare ExplorerUsers → mateusmp

mateusmp

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
201739Running out of Power👥Catalangojam6832.952.872.601.873.043.082.952.50

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by mateusmp

LD39 — Running out of Power

Mr Mayor's Energy Crisis by HuvaaKoodia 2017-08-02T02:42:24Z

I got fired :( The game was very innovative tho! The first strategy game I played in this JAM. Graphics were simple but fit their purpose. Next time I'm going make an article on the newspaper about energy saving to see if it helps the population in reducing it's power consumption!!

A Thirst For Power by bobsleigh 2017-08-02T01:39:50Z

Great game! Its only boss based, but the mechanics applied for all bosses are different and that made the game enjoyable until the end! The last boss was kinda hard! I think that the player bounding box could be reduced a little so it's not exactly the same size of the player. The graphics are very clean and look good!

Gem Diver by Yirggzmb 2017-08-11T01:03:43Z

The game was cute. But I think it could be more engaging with some "rope physics". Nothing fancy, but maybe if it could swing and you have to "force" it to the correct side. Nice music!

Space Dog by Thygrrr 2017-08-02T02:06:32Z

Awesome game! Loved the voxel graphic style! There was a quest where it asked me to stop the cryo, wait and power it again. People died. Guess I misunderstood it? But it was a very good experience overall! After some time it gets a bit repetitive, but... gotta get those treats, right?

Plug Busters by MattDahEpic 2017-08-01T03:23:59Z

The background looks very good! Really liked the parallax effect. Overall the graphics and animations are very well polished. I think the game was kind of easy, after some time the batteries took a long time to lose their power. One time I had a Game Over screen, but I couldn't restart the game, it got stuck there.

The Tertielemental Wizard by ectucker1 2017-08-02T02:57:15Z

Wow! These graphics look sooooo good! There is a lot of enemy, stage and sound variations, for the short period we had to make these games you did a great job! The skills are very important for the game so that you can use your mana more effectively, only mastering the skills will get you to the end of the game! Besides the user interface, the game is very good!

Lightning Rush by eximarus 2017-08-02T02:16:37Z

The space ships come down too fast, if you miss one it's hard to kill the others without being hit. The energy item effect looks nice but it's very hard to see it, maybe make it a little bigger? I think that the explosion effect doesn't fit with the rest of the graphics, but with the face there, maybe it doesn't really matter, right? It's polished enough, but not so funny to play...

Cavernous by Takki 2017-08-01T03:11:53Z

You can go up ropes for ever! I fell in a place in which I couldn't get out. I think that the map is to big and have very little variation.

I liked the character design tho! It looks very good!

Think before you jump by Delalandii 2017-08-02T01:50:24Z

I was stuck in the second level until I remembered that I could run! After that all levels were very easy. The game was interesting and have cute graphics.

Catalango by Hikari Kyuubi 2017-08-02T02:48:19Z

I guess calangos don't know how to jump very well... Yeah, maybe we need to tweak the controls a little bit! Thanks everybody for the reviews!

Catalango by Hikari Kyuubi 2017-08-06T22:31:13Z

Hello everyone! We made a few changes to how the jump is working based on your suggestions! Hopefully it will feel better now!

*v1.1: Bug Fixes and Better jump*

Download: [web](https://www.dropbox.com/s/4s8h4c221abn3p7/CatalangoWeb-v1.1.zip?dl=0) | [windows 32](https://www.dropbox.com/s/q3jjmx1twh3i685/CatalangoWin32-v1.1.zip?dl=0) - Variable player jump height based on how long the jump key is held. - Infinite jump when holding enemy fixed. - Player is less likely to stick to walls. - Pickup/Drop should feel more responsible. - A few map collision improvements to make it easier to make some jumps. - Dropped enemy now falls to the ground as expected. - Picked enemy/firefly will now be properly placed behind the player. - Fixed a rare case which could make the character invisible.

A SWELL BULLET-HELL by algu 2017-08-02T03:15:36Z

Definitely a bullet hell game. Not sure what that hamster was doing in the middle of those battle robots/ships, but it was fun. Maybe you could describe the controls? The bullets flying around look very cool! No audio? :(