Foon → Ludum Dare Explorer → LD36 → Feedback comment stats → tmpxyz
Feedback comments for LD36
tmpxyz's games and stats for all events →
| Timestamp | Since previous | Game | tmpxyz's comment |
|---|---|---|---|
| Aug 30 08:39:00 | War party | The battle core is quite good, you could tweak it a little to make it more challenging and fun | |
| Aug 30 09:19:00 | 40m 00s | Archaeologist | Kind of confused of what I'm doing... |
| Aug 30 10:31:00 | 1h 12m | Push Of The Ancients | Interesting idea :) |
| Aug 30 14:09:00 | 3h 38m | Neon of Ancient | A nicely done space fighter game. |
| Aug 31 03:38:00 | 13h 29m | Legend of ZOL - Lightbringer | Ha, it's an interesting little adventure. |
| Aug 31 03:59:00 | 21m 00s | Madness of the Golden Relic | This is a cool party game :D |
| Aug 31 04:23:00 | 24m 00s | Random Access Aliens | It would be more fun if there're guns and more kinds of aliens |
| Aug 31 07:17:00 | 2h 54m | When Aliens Are in the Desert | A nice simple game, what're those enemies, ancient human? |
| Aug 31 14:54:00 | 7h 37m | The great catapult war | A lovely board game, hope there're more mechanics and content |
| Aug 31 17:17:00 | 2h 23m | Write Only | Great shooter game, the AI is well designed, and the background story is quite interesting too. |
| Sep 1 03:33:00 | 10h 16m | SkeleMeat! | Nice try, the camshake effect is good. |
| Sep 1 03:34:00 | 1m 00s | Guidance | Good graphics & sfx, but there're too few levels. |
| Sep 1 03:50:00 | 16m 00s | Kill me now | It's a very interesting setup, never seen a point-n-click game to touch this subject. |
| Sep 1 04:51:00 | 1h 01m | STONECONF 12,016 BC | Quite fun to play with, the bears are deadly but once you get the pattern they're no danger any more. <br/>It could be better to use RNG to decide results, and allow players to throw water/food to increase chance to lure bears away. |
| Sep 1 04:59:00 | 8m 00s | Record Store Simulator | I've not rewind a cassette for a long time... Ancient tech. |
| Sep 1 05:14:00 | 15m 00s | Evacuate | Hmm, it seems I don't have too much control on what happens. And why does the title screen says LudumDare35? :D |
| Sep 1 05:36:00 | 22m 00s | Cave of the Ancient | The flyingJet is cool. <br/> <br/>By the way, you should set the moving platform's update timing to FixedUpdate, so the player won't jitter when the platform is moving downward. |
| Sep 1 05:43:00 | 7m 00s | Brainfuck: The Game | After 72 hours coding, I would skip a low-level programming language. <br/> <br/>Just kidding, this's a nice programming game. |
| Sep 1 06:08:00 | 25m 00s | Tori Tori Panic! | Lovely tori, the physics of the arrow bouncing on wall is good. it would be better to let it bounce on the ground one time than directly stop |
| Sep 1 06:18:00 | 10m 00s | Battle Cards | An unique art-style, nice job |
| Sep 1 06:28:00 | 10m 00s | Time Climb | The jump control is really unique, is it a bug or a feature? |
| Sep 1 06:43:00 | 15m 00s | Corsairs and Cannons | The sea graphics effect looks nice. |
| Sep 1 07:22:00 | 39m 00s | The Coterie | The story seems interesting, but I cannot tell the results of my decisions. <br/> <br/>And the font are too small, I have to gaze on the screen. |
| Sep 1 08:32:00 | 1h 10m | Blacksmith Simulator 1412 | Fantastic graphics, <br/> <br/>Is it how blacksmith work? I've never seen that before. <br/> <br/>Seriously, ElderScroll should include this to let players to craft their own weapons. <br/> <br/>Also need to set materials and carving some details on the blade. |
| Sep 1 08:55:00 | 23m 00s | Rolling Time | Cool design, hard game, only get to the third level. <br/> <br/>Would it be better if player can control horizontal movement? |
| Sep 1 09:17:00 | 22m 00s | The Polaroid | really beautiful game, <br/> <br/>Maybe I really suck at puzzle game, but I really have no idea how to match the photo with the scene at the first photo. |
| Sep 1 10:19:00 | 1h 02m | Ancient Hunt | A nice simple game, but why are those wolves falling from the sky :D |
| Sep 1 10:30:00 | 11m 00s | Light Caller | The BGM and sfx is very soothing, but the level is just too short. |
| Sep 1 11:10:00 | 40m 00s | Roma Evolution [Zen Experience Type Game] | A peaceful game, I love watching those small people running around. <br/> <br/>It would be better to see them walk between the city hall and the workplace. |
| Sep 1 11:26:00 | 16m 00s | Ancient beast 64KB | Is the word-puzzle the end? Just to make sure. |
| Sep 1 11:40:00 | 14m 00s | Phreak36 | I've never tried anything like this, finally got a "FREE CALL" by whistling hard. :D <br/> <br/>Is there anything else after that? |
| Sep 2 01:44:00 | 14h 04m | OUTCAST | This is very well made game, it's kinda hard at start when you're not sure what to do though. |
| Sep 2 02:03:00 | 19m 00s | The Physician | interesting game, it would be better to have more interactive content. |
| Sep 2 02:12:00 | 9m 00s | ARTYS | You've made a good serious game trying to convey something not only entertaining people. |
| Sep 2 02:33:00 | 21m 00s | EverDown | The motion is quite smooth, though I think ending with enterning a portal is kind of abrupt. |
| Sep 2 03:25:00 | 52m 00s | Small Civilzation | This game has more depth than I thought. <br/> <br/>It has a big chance to confuse players at start, but after grasping the rules here, you could find some interesting challenges inside |
| Sep 2 03:58:00 | 33m 00s | Glutenburg | The art style is quite great, remind me of the good old GBA games. <br/> <br/>But the gameplay is a little long and repetitive. I didn't finish the first level as it takes too much time to wait and collect the ink bottles. Or maybe I misunderstood how to play the game? |
| Sep 2 04:18:00 | 20m 00s | Cryptoglyphics | It would be a lot better if the contributed glyphs have more connectinos and meanings with the core gameplay! |
| Sep 2 04:52:00 | 34m 00s | SETBACK | Interesting mini bullet-hell game. <br/> <br/>One shot death is a little harsh, maybe 3 lives? :) |
| Sep 2 08:13:00 | 3h 21m | Ancient Invaders | Amazingly high quality graphics! <br/> <br/>I expected to fight a boss on collecting all 4 runes. <br/> <br/>btw, it felt so evil to burn down all the natives and homes to crisp. |
| Sep 2 08:45:00 | 32m 00s | Complexity Beam | This game has a quite new mechanics. <br/> <br/>But I felt that the cooldown is kinda too long that it's basically impossible to hold enemies for long after a while. <br/>Or maybe I'm playing in a wrong way? |
| Sep 3 02:53:00 | 18h 08m | The Mystery of the Maniac AI | A very fun mix of story and puzzle |
| Sep 4 03:09:00 | 24h 16m | Warmth | Wow, this is new! <br/> <br/>A game could use Steam's matching services? I thought it was only accessible to published games. <br/>I need to check how this works. |
| Sep 4 11:01:00 | 7h 52m | Robotanists | Interesting game, but the control is too hard to grasp. |
| Sep 4 11:11:00 | 10m 00s | SPACE DRUNK | Great theme and humor here. <br/> <br/>I hardly came up with such fun combination. |
| Sep 5 05:54:00 | 18h 43m | Phone Inventor | Very interesting theme, I felt it might be more fun if changed to a 3D game. |
| Sep 5 07:13:00 | 1h 19m | Humble Beginnings | It's very simple to the core, hope to have some more stuff, like throw some drygrass on that? |
| Sep 5 10:58:00 | 3h 45m | TOS Legends | The 3D-retro style is really special, you can feel a mysterious interesting combination of ancient pixels and 3D smooth animation. <br/> <br/>The camera tilting felt a little too fast, I'm not sure, if you're using physics to drive the camera, maybe add some more drag? |
| Sep 5 11:08:00 | 10m 00s | I'm not saying it's aliens... | Love UFO, I hope it rotates in the mid-air. <br/> <br/>It could be more funny if you add some sound effect like big truck parking when moving a block; <br/> <br/>Also you could add some tension by adding a timer to make player work faster, and make them put block to specified place each time. |
| Sep 7 05:55:00 | 42h 47m | Dynasty | That's interesting game, the animation and dialogs are fun to watch. |
| Sep 9 14:33:00 | 56h 38m | No Mario's Sky | This idea is brilliant! <br/> <br/>A great entry for 72-hour jam. |