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JonathanG

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TimestampSince previousGameJonathanG's comment
Sep 2 21:03:00 Ancient Invaders Great artwork and very good gameplay. Really liked collecting all the runes. And pretty good 2 player mode too. <br/> <br/>The rhythm of the sword jabs almost matches the music, it would be great if it did! <br/> <br/>Also, fantastic name choice ;)
Sep 2 21:11:00 8m 00s Beyond Ages The parallax scrolling was good and the idea of travelling through time was pretty nice. I was expecting to see some dinosaurs in the last stage... oh well.
Sep 2 21:58:00 47m 00s The Switch - Worker Great idea and the game was well done, although it feels a bit repetitive after some time. Definitely ancient tech!
Sep 2 22:22:00 24m 00s The Cave of Wonders Fantastic artwork! And a really enjoyable puzzle game, I didn't want to stop until I reached the end.
Sep 2 22:42:00 20m 00s Crazy Catapult Simple game but it works very well. Well done!
Sep 2 23:58:00 1h 16m Supercontinent Ltd Fantastic game! Really good story, leaves you asking for more. Graphics and music are top notch. Good job!
Sep 3 10:09:00 10h 11m Project Leonardo Interesting puzzle game. Would have loved to have a bit more story after discovering each tech maybe... That's the best part about text-based games: you can add as much to the story as you want without needing to create more assets. Liked the idea though. :)
Sep 3 10:15:00 6m 00s Cryptoglyphics Would be nice with more music/sound/theming to add some mood. <br/>As for the puzzles, it can be almost impossible to start solving without a few clues. I suppose you could trial and error the letters and see if legible words come out. The glyph making is nice and fast which is really cool.
Sep 3 10:15:00 0s Biomass Good effort. Could use more polish like music/sound effects and lots of bug fixing. :)
Sep 3 10:30:00 15m 00s Miky the Inuit Hey! Nice game. <br/>Love the art and animation. <br/>As stated before, the game-play dose get boring after a while and it feels a bit lonely with no other characters/moving objects in the scene. <br/>Also stated before, could do with some resource counter in the house so I know how much I've gathered.
Sep 3 10:38:00 8m 00s Psychic Squid Wow this was really cool! I didn't know what to expect, but the telekinesis powers were fun and challenging to use, and there was good variety to the puzzles. The ending was just hilarious! Think I might replay it to try and get all the fire :)
Sep 3 10:40:00 2m 00s Mammoth for Speed Loved the choppy graphics. The game is hilarious and well polished enough for a Ludum Dare game. <br/>I also live the menu transitions at the start of the game. <br/>Could do with a background music (most racing games keep you speeding by adding some upbeat music in the background)
Sep 3 10:43:00 3m 00s Pyramid Defense Fun little game. I liked how getting shot melted the ice caps!
Sep 3 10:55:00 12m 00s Bricks for Anubis Interesting ides. As some might have stated before, the numbers need fixing up a bit (for the purpose of demoing the game). Could do with some sound. <br/>Love how hilarious the Anubis and the little people praying to him look!
Sep 3 11:03:00 8m 00s The Ancient Tower Wow this game is super difficult, I was getting used to the controls but resetting to the very bottom every time was just too frustrating and I stopped. The jump sound effect is a bit loud/repetitive. Cool idea though.
Sep 3 11:34:00 31m 00s Lanterns Light Impressive to do a turn based game in the jam! The mood is cool and the gameplay is satisfying for a while. Cleaning up the last few zombies is a bit of a chore though - at least you have the dying villagers to give you some information, that's a cool feature. It can be really hard to know exactly how far the zombies can move, or whether you can shoot them (because you can shoot fireballs further than you can click, which I depended on). I like the music and atmosphere a lot though, and nice use of lighting.
Sep 3 11:41:00 7m 00s Aliens Didn't Build Them Simple game with easy to pick up gameplay. Graphics are inconsistent, music is a bit repetitive but the game is fast paced and held my attention for the 5 minutes or so. The rapid-fire bow was the most fun to play, and it got very hectic very fast which I like :)
Sep 3 16:01:00 4h 20m An Ancient Mistery I followed your hints about using the Vigenere Cipher and the password doesn't work. I used this site: <br/>https://sharkysoft.com/vigenere/ <br/>Not sure what went wrong, maybe I'm just missing something...
Sep 10 16:52:00 168h 51m Classic Connect Very slick presentation! Cool music. Tries a couple of times and got the hang of it, but resetting on missing a single target is pretty harsh. I died the first time I met a number boss because I didn't realise you would have to hit it multiple times. &gt;_&lt; Cool to have it on newgrounds! Maybe I should do that with our game...
Sep 10 17:11:00 19m 00s NEONAUT I got to 46,870 credits before I stopped. I love the pixel art graphics and fighting the pirates is quite fun once you figure out what's going on. The walking around fixing stuff is a bit too busy-work-y - it's more fun in FTL to just order other people to do it :) More stuff to explore/do and possibly multiplayer could be extremely fun - good job :)
Sep 19 16:33:00 215h 22m Leonardo's Painting Machine This is a lot of fun, and well-made too!
Sep 19 16:50:00 17m 00s Ancient Ruins It's not always easy to get physics interacting properly in Unity, but this seems to manage and has the comedy of the ragdoll player model. I couldn't manage to get out of the door at the end of the game without falling into the lava pit though!
Sep 19 16:56:00 6m 00s Stonehenge unleashed This is fun, I like the upgrades as the score progresses. One complaint though is that the scenery which scrolls down in the background can get a bit confusing, it looks like something I should be trying to avoid. That might just be because it is sparse, so it looks like bullets.