Foon → Ludum Dare Explorer → LD35 → Feedback comment stats → JonathanG

JonathanG

Feedback comments for LD35

← LD33   LD36 →

JonathanG's games and stats for all events →

TimestampSince previousGameJonathanG's comment
Apr 25 12:34:00 Siofra A great "mood piece", probably a little lost on me without a VR headset? Quality art and creepy atmosphere, but no gameplay to enjoy it with.
Apr 25 12:35:00 1m 00s Special Delivery This is absolutely bananas. I don't know what I expected, but it wasn't this. Hilarious, bizzare, and the strangest thing I've ever seen come out of LD. Great job :D
Apr 25 12:36:00 1m 00s Kitsune A great sense of style and atmosphere. Hard to understand at first - I think the tutorial needs to introduce a little more about energy, as at first you can't use shrines and that isn't clear. Doesn't use the shapeshifting theme well - feels like colour changing.
Apr 25 12:37:00 1m 00s The Incredible Tweene Fun, silly, and enjoyable! The levels weren't hard, but showed a clear sense of level design and thought, well made. Enjoyed the particle effects on transformations. Would like to see a few more levels!
Apr 25 12:38:00 1m 00s Mech-a-Plane I enjoyed the explosive transformation between shapes. It might be more fun if there was a clear goal or measurement of progress - maybe an objective to reach, a set number of enemies to kill, or a timer and leaderboard to compare how long you could live.
Apr 25 13:26:00 48m 00s Panzerantix A fun little puzzle game, and it looks very pretty too!
Apr 30 16:44:00 123h 18m BlowRider: Legends Very playable and quite funny! The controls were fun and the (human?) squishing was very satisfying :) <br/>Some visual glitching with the tyre tracks, and the screams get a bit annoying after a while (as in real life). <br/>Overall a nice little arcade game. Could do with some music and variation to improve longevity.
Apr 30 16:45:00 1m 00s Jelly and Chrome Nice concept of a shifting car, though I found it incredibly difficult to control. <br/>I think I spun and lost my bearings at some point and didn't know if I was going the right direction, and quit after a couple of minutes. <br/>Maybe with a more clear objective (such as an arrow pointing the way, or AI cars to race against) it would be more exciting.
Apr 30 16:46:00 1m 00s Fair & Square Woo music :) - would be nice if it didn't restart when you reset the match. <br/>This game was fun to play with 2 people - the art is styled nicely and the physics work smoothly. <br/>Nice job!
Apr 30 16:47:00 1m 00s Dubba - The Dubious Battle Arena Had a couple of 2 player games - was initially confused as to what was going on, but picked it up quickly. <br/>Hot-seat multiplayer concept was interesting, and was fun when we figured out what the shortened ability names all meant. <br/>Music is a good touch and the game in general has some nice character.
Apr 30 16:48:00 1m 00s DDD1440 This is a cool looking, abstract, fast paced and responsive game. The random shapeshifting was a bit confusing (is there a relation between the colours and the shapes?), <br/>but I managed to be successful by just timing my jumps to land near the opponent. The music adds well to the rest of the game. Good fun for a few minutes (until my opponent got fed up of losing :P)
Apr 30 16:49:00 1m 00s Skywind Temple Very well produced game in only 72 hours! Flew around in singleplayer (with a 360 pad) and could see the work put into it. Love the artwork. <br/>The music is awesome, but I'm not counting that since it's from outside the compo. Lots of multiplayer modes and game mechanics (combat, flight, rotating map, shapeshifting, shields, pickups), <br/>so a lot of depth for such a short amount of development time. Nice job!
Apr 30 16:59:00 10m 00s The Incredibly Silly Adventures of Jake the Gerbil I liked the fact that it was easy to learn how to play and really humorous. Graphics are not too bad either. Music is a bit repetitive. Plus points for making it web-playable.
Apr 30 17:01:00 2m 00s ShipShift The controls were smooth enough. But the game lack atmosphere. Would have been interesting if you needed to actually change into that shape in order to a certain shape to destroy enemies of that shape. Circle and square seem a bit useless.
Apr 30 17:03:00 2m 00s Evo & Lee Interesting concept and really cute graphics too. Would have been nicely complemented by a soundtrack. I appreciate you actually put in effort to make a tutorial for it as well.
Apr 30 17:04:00 1m 00s Shwift : The Maratron Although the graphics are quite simple, the game's fun and humor come from the wacky versus mechanic and interactions between the competitors, which I found really nice.
Apr 30 17:06:00 2m 00s Triangle Head's Adventure Loved the ending and the humor. Interesting how you used the shape-shifting theme for an adventure game!
Apr 30 17:32:00 26m 00s Zuran This is a neat puzzle game! It does make me feel smart when I figure out what to do, especially when my solution doesn't seem like what the designers were intending :P <br/> <br/>It is a bit annoying to go back to the beginning of the game every time, and it seems like you ran out of time to add puzzles for the yellow guard. Also the smooth mouse controls felt too floaty.
May 8 20:17:00 194h 45m Figment Brilliant art and music (as ever), and fun and interesting puzzles! It did a good job of ramping up the difficulty. Pressing Shift to pick up the objects was a little tricky though, it didn't always seem to work. But the exertion animation gave enough feedback to know when it was working. <br/> <br/>Great job guys!
May 9 12:30:00 16h 13m Monster Village It took me a while to figure out the right-click controls, but I had some fun with it. It would be good if the building actions had a cost associated with them, to provide a bit more direction and motivation.
May 9 14:10:00 1h 40m ShapeShiftSpaceShipSyncopation Nice graphics and music, but I can't tell what is supposed to be happening besides clicking in time to the music?
May 9 14:28:00 18m 00s Continental Trade Route Association Well done! It is simple but entertaining, and as you say, a good starting point :)