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Feedback comments for LD32
tummyache's games and stats for all events →
| Timestamp | Since previous | Game | tummyache's comment |
|---|---|---|---|
| Apr 23 03:10:00 | Hotdog-pocalypse | I wish the people were different in a way other than their sprite, but I liked the game. | |
| Apr 23 03:17:00 | 7m 00s | LevGun | I liked it. It took a while before I got into the groove of baiting the zombies. Could have used a bit of variation. <br/> <br/>Also I had to put it in fullscreen to get it to run, so if anyone else is having trouble, they may want to try the same thing. |
| Apr 23 03:26:00 | 9m 00s | BOOMerang! | I didn't have a second person to play with but the training was cool enough. Couldn't quite figure out how the throwing worked, just seemed to go in a random direction the whole time. But then I figured out that staying in the center just made it rotate around until something else walked into it. <br/> <br/>I also got the boomerang stuck on a pillar a few times and had to restart. <br/> <br/>Amazing artwork though, no complaints there. |
| Apr 23 03:31:00 | 5m 00s | Cleaning the Attic | Taking on a puzzle game is pretty ballsy. They always leave me wishing there were more levels. Especially since this one starts to get interesting around the same time it ends. Was really good though, just wish you had more time to put some more into it. |
| Apr 23 03:54:00 | 23m 00s | Hot Kitty! | Didn't really get it. I think the art is fantastic, but it was a little too simple and there wasn't really a challenge. <br/> <br/>Also the audio was a bit grating. |
| Apr 23 03:58:00 | 4m 00s | Dubstep Gun: The Game | I think it was awesome. Not a fan of dubstep myself, but I did wish I could hear the music more. Maybe if the song played continuously, but ramped up in volume or if shooting the gun trigger the "Drop". |
| Apr 23 04:11:00 | 13m 00s | LightStars | Damn near perfect. I think it glitched out or something for me on the third level, I hit every crystal but there was a gap that never closed up. Still astonishingly impressive. <br/> <br/>There's an unbelievable amount of character in this game with such simple graphics. |
| Apr 23 04:19:00 | 8m 00s | I Made Decisions | Same as the other guys, tried everything and can't get past those two blue guys. |
| Apr 23 04:23:00 | 4m 00s | The Halfburn Incident | Pretty good, the movement was a little off. Maybe that's just my computer though. Wish there was more to it than just spamming the button at people. |
| Apr 23 04:49:00 | 26m 00s | Antalis | I thought it was good, I had a lot of trouble getting through it because the enemies would hit me nearly every time. There's not much of a window to get in and hit them. I could sneak up on them sometimes, which was really cool, but I ended up getting stuck of the terrain mostly and messing it up. |
| Apr 23 05:00:00 | 11m 00s | The Best Policy | Took me a while to get it, and I wish there was some narrative to go along with it. In the end though I really liked it. It's really simple and really effective. <br/> <br/>One of my first thoughts was "I wish this was longer so these decisions had more of an impact". But I don't know that I would have actually finished it if it went on for more than 5 rounds. Probably a good decision on your part. <br/> <br/>Nice job overall. Enjoyed it. |
| Apr 23 05:05:00 | 5m 00s | AETerno: Warrior of Light | I enjoyed this WAY more than I initially thought. It feels really good flinging enemies into the spikes. I didn't like that the player just kind of flailed around at first, but then I realized it was kind of great. |
| Apr 23 05:12:00 | 7m 00s | Dead Pixel | Oh man, I loved this. The music and the graphics were amazing. <br/> <br/>Only downsides are that the collision with the broken walls messes you up a lot and it's WAYYYY too short. I really wanted more. <br/> <br/>It's still phenomenal though. |
| Apr 23 05:33:00 | 21m 00s | The Collection | I loved it, it was just basic enough to grab my interest. I did have some technical problem and it glitched out and killed me towards the end. Maybe it was a game jolt ad in the back bogging it down or something. |
| Apr 23 05:42:00 | 9m 00s | Fish SLAP: Quest for the Princess Fish | Loved it. A little bit too hard though, the chickens were extremely difficult to dodge. |
| Apr 23 05:51:00 | 9m 00s | Pandarmageddon | Holy hell this is great. I almost passed this up because it's late and it didn't have a web player, but man am I glad I didn't. This music is amazing. |
| Apr 23 05:59:00 | 8m 00s | Beacon | This is really charming. I got lost quite a bit though, it's very difficult to keep track of where you're going with such a steep camera and high movement speed. <br/> <br/>Artwork and music were fantastic though. Really good game. |
| Apr 23 06:04:00 | 5m 00s | Q.T. Feline Disruptor | I would go with option A. I like the idea, but yea there should be more there. Looking forward to the finished thing if you continue to work on it. |
| Apr 23 06:09:00 | 5m 00s | WHISTLE! WHISTLE! | This is amazing. I absolutely can't get enough of it, it's so fun to play. Great scores down the board. |
| Apr 23 06:23:00 | 14m 00s | Can You Reach the Sun? | Probably my favorite so far. It's extremely whimsical, all the pickups feel meaningful and are easily understandable. The music was great, this was all around amazing. |
| Apr 23 06:34:00 | 11m 00s | Jammie Dodger | Didn't click at first and thought that the best strategy was to just sit in a corner, but once I got it I found it really intriguing. I think it's a really cool concept. |
| Apr 23 06:43:00 | 9m 00s | Llamaism | I'm deeply confused by this and totally into it. This was spectacularly insane. |
| Apr 23 16:25:00 | 9h 42m | Genemon | Really really hard, I tried 3 or 4 times to get past the second level and just couldn't do it. Can't really blame someone for balancing issue in a LD game though, just a shame that I can't get to the later evolutions. <br/> <br/>Really cool god damned game though. If it were a little easier it would definitely play the hell out of this thing on Kongregate or something if you continue working on it. |
| Apr 23 16:40:00 | 15m 00s | The enemy | It's ok, the cursor locking thing REALLY killed it for me. I didn't really understand the upgrades either. Even though the graphics are low quality, it still does look nice though. |
| Apr 23 20:29:00 | 3h 49m | Pizza Panic | Can't play the web version and I'm on a mac right now so the windows version is out too. |
| Apr 23 20:45:00 | 16m 00s | Wheel Run | Very good, the physics are wonk as hell but I still beat it a few times before calling it quits. It takes a lot of getting used to and the enemies are downright unavoidable at times, but it's a lot of fun. |
| Apr 23 20:51:00 | 6m 00s | Ally VS Wild ! | The music was really good, but I don't really get what you're supposed to do. I got through all the levels, but can you ever get a higher score? |
| Apr 23 21:02:00 | 11m 00s | Lagman | This is the most frustrating thing I have ever played. Nice idea, but I wish it was easier to digest. |
| Apr 23 21:08:00 | 6m 00s | RUN -> JUMP ^ DELIVER | Pretty good, I liked the way it played and the sound fit particularly well. <br/> <br/>Only gripe is that the level was difficult to negotiate. I wish the platforms on either side were level so I could fire burritos long range. As it is now, I basically ran up to them and handed the burritos to them because there was so little space on the platform to see it flying. |
| Apr 23 21:10:00 | 2m 00s | Infinity Bullets | Likewise, it's also not even loading on Kongregate. |
| Apr 23 21:15:00 | 5m 00s | I Died In My Office | I get a fatal error as soon as the ball collides with the man. |
| Apr 23 21:20:00 | 5m 00s | The War Dog | Good music, game was a little simple, but I did like the story. Could've used some something bigger for the tank ending than just some text. |
| Apr 23 21:34:00 | 14m 00s | Mouton | This is really amazing, I've always wanted to do a networked game in LD but the thought of it is TERRIFYING. Good job for pulling it off and pulling it off EXTREMELY well. |
| Apr 23 22:09:00 | 35m 00s | Tony's Adventure | You should try packaging it up, running a shell script to play a game is a lot of hassle. |
| Apr 23 22:25:00 | 16m 00s | Two Scoops | Liked it, had to read the controls because it was hard to tell what was happening at first, but they were explanatory enough that I got it right afterwards. <br/> <br/>A little simple for my tastes but what is there is really solid. Overall great job and great music choice. |
| Apr 23 22:27:00 | 2m 00s | Floppy Man | Can't get it to work on my macbook. The entire page freezes and errors out on chrome. Which is a shame because this looks awesome. |
| Apr 23 22:36:00 | 9m 00s | Sugar Lake Chronicles | This player movement is extraordinarily slow. I took forever to find Johnny and I almost gave up. I only fought the one monster on the way which was kind of a bummer, so for me it was just a really slow walk over to find sleeping Johnny. |
| Apr 23 22:44:00 | 8m 00s | The Hand That Feeds | Really cool concept, would love to see it delved into a little deeper. I couldn't get a score higher than 9, so it's a little difficult, but it's still really cool. Wish it was zoomed in more so I could actually see the artwork, because it looks really good but I have to squint my eyes to make it out. |
| Apr 23 22:53:00 | 9m 00s | Color Blind | This is exactly what I needed after the last game I reviewed made me install like 5 python packages and downgrade my java runtime, very serene. Really tough to play on a trackpad, made me wish there were buttons to change color as well. Really nice though, thoroughly enjoyed it. |
| Apr 23 23:14:00 | 21m 00s | Beep Boop | Really fun, a couple of the puzzles I found frustrating, but maybe I was just solving them wrong? The one that is just a huge drop off with spikes down the side was really difficult to pull of even though I knew how to do it the entire time. Flawless in every other respect though. |
| Apr 24 00:06:00 | 52m 00s | HOW TO DESTROY AN ISLAND | Could have been better. It would have been nice if the choices actually impacted how quickly or slowly you destroyed the island, which I think is what you were going for, which would have been cool. It's a great idea, it just need probably more love than 48 hours. |
| Apr 24 00:23:00 | 17m 00s | Hello Darkness: My Old Friend | Very slippery controls and precise jumping are a killer for this game. I would constantly knock my head on things and it would bring me to a dead stop, falling helplessly into aliens. <br/> <br/>The good parts of this game are great though, the artwork is impressive, the music (while it's playing) is intense, and the light/dark mechanic is cool. <br/> <br/>Would really like to see it in a later stage where the movement is more ironed out. |
| Apr 24 01:26:00 | 1h 03m | DATAWIN Lite | It's a really cool combat system, reminded me of Parasite Eve. It's a little unfinished maybe? It looks like some of the spells have no effect. Otherwise it's a pretty great game, the graphics are a bit standard but they have they've got character, which is better than them being high quality but boring. |
| Apr 24 01:35:00 | 9m 00s | TeleMage | Perfect scores down the board, this is so good. Really REALLY well executed. <br/> <br/>Btw, found your game on a list with mine, proud to be on that list even if I don't really understand what it says. https://www.indiemag.fr/forum/lactu-inde-reagissez/t4389-ludum-dare-32-unconventionnal-weapon-partagez-vos-jeux |
| Apr 24 03:34:00 | 1h 59m | Mighty Magnetic Force | Impressive soundtrack for 48 hours. The physics are a bit wonk, but I had a lot of fun playing it and beat the whole thing. Don't remember what my score is because I don't think I saw it on the credits. |
| Apr 24 03:49:00 | 15m 00s | Queen Bee | Almost gave up on it, glad I didn't. It works really well and is hard to grasp at first but it's really satisfying rubbing "her" face in the dirt after you steal all her friends. |
| Apr 24 03:59:00 | 10m 00s | God's Going to Cut Em Down | I went through every dialog option and wish there was more to it, there's only a few differing scenes and they all kind of end the same. It really did take me in though, it's an interesting story. |
| Apr 24 04:23:00 | 24m 00s | Get Off My Land | Worked for me, although the camera was very glitchy, it would lag behind at random rates and looked really choppy. Didn't really detract from the game, which was awesome. <br/> <br/>Great voxel art and fantastic gameplay. Wish it ramped up in difficulty a little faster. I actually didn't realize I could destroy the signs the first try and still thought it was a pretty easy game even then. <br/> <br/>Really great though. Loved it. |
| Apr 24 06:48:00 | 2h 25m | Ex-Sword-Stential Crisis | Moving around can be a little frustrating, but this game is gold. When I hit a goat and got the sad music, I stopped like "oh man, if you hit the animals your game is over?" then the happy music started playing again. That was a special moment I had and I'll never forget it. |
| May 10 23:43:00 | 400h 55m | Dare To Juice | Music and sound were pretty good, the visuals hurt my eyes a little bit. Overall it was fun though. I think if you get to the end without enough juice to kill the virus it just ends in a stalemate, which is kind of a bummer. I beat him though. |
| May 10 23:51:00 | 8m 00s | Star Driller Ultra | The graphics make it a little hard to tell what's happening, although they are absolutely gorgeous. The music and audio fit really nicely and I had a lot of fun with it. Overall it's really really good. |
| May 11 00:06:00 | 15m 00s | The Cleansing of Floaro's Tomb | Graphics are really good and it's a great idea, but the AI is wonky as hell. I actually had 3 guys that downright refused to turn around and continuously walked into a boulder for over a minute before a mummy finally put them out of their misery. It would be nice if the guys were a little less random with their movements. <br/> <br/>I also thought it was a little cheap that my guys would get caught by a mummy literally the instant they spawned, there should be some kind of notification of where they will spawn so I can move the mummies away. <br/> <br/>As someone stated in another comment though, all of this is pretty moot when you just put boulders in this formation. <br/> <br/>http://imgur.com/TOb0Hv4 <br/> <br/>This makes it so everything has to go through the plant room, so that you can let the game sit forever and no mummies will ever get through. |
| May 11 04:41:00 | 4h 35m | Shield Of Eternal Night | Oh man this is absolutely one of my favorites. It really felt like an old PS1 game, which really took me back. I loved the shield throwing mechanic, even if it was a little difficult to figure out where I was aiming and where the shield was at times. <br/> <br/>I kept hammering keys to try to find a shop, only to find that the gold was just a score. I felt like a lot of the enemies could have less health, it took a really long time to kill a rat because the shield would bounce straight up into the air after hitting him. <br/> <br/>Maybe it would have been nice to have a variable throwing strength that would do more damage but slow you down or something. |
| May 11 21:53:00 | 17h 12m | Game 404 | I clicked on this from your blog post and I actually love it. Hoping you get more time next LD. |