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Feedback comments for LD31
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| Timestamp | Since previous | Game | Nega Drive's comment |
|---|---|---|---|
| Dec 9 03:58:00 | 100Souls | Putting a German installer in your game? That's a bit unfair for people who don't speak German. Also the button prompts are too small. <br/> <br/>I do like your graphics style and audio though. :) | |
| Dec 9 04:03:00 | 5m 00s | brawling game | There's definitely some potential here, despite some bugs and stuff the controls feel quite fluid, and I like some of your visual effects like kicking up dust and the screen shake. You could make this into a cool game. |
| Dec 9 04:10:00 | 7m 00s | Frank's New Job | I like it! Pretty funny dialogue, and nice graphics. I got sacked though, I'm not sure if I did something wrong or if thats just how the game goes. It'd be cool to see it extended into a full game. |
| Dec 9 04:19:00 | 9m 00s | Coming Soon | Nice. I really like your take on the theme. Played through it twice for the alternate path. Pretty funny stuff! |
| Dec 9 04:25:00 | 6m 00s | Maze of Doom | Cool game! Took me a sec to understand it, but the idea is pretty clever. I never did beat the boss though. :( |
| Dec 9 16:15:00 | 11h 50m | Space Inquisitor | Cool stuff! Nice art, and I liked the educational aspects of it, quite refreshing. |
| Dec 9 16:46:00 | 31m 00s | Terra Kata | Very simple game, but its fun enough. The fact its in Javascript is pretty cool. I didn't quite see the point in having a specific run button instead of just making the player that fast anyway, but otherwise good stuff. |
| Dec 9 16:51:00 | 5m 00s | SheeBall | Awesome stuff! Very polished and professional. I like the powerups, particularly the one that extends your play area is pretty well done. My collision glitched out at times and the ball flew backwards into my own goal, but otherwise a cool game. |
| Dec 9 16:56:00 | 5m 00s | BUSY DUNGEON | Cool idea, really nice graphics, love the lighting effects, its almost a shame I couldn't get a closer look at them. Still the crazy aspect ratio is an interesting choice. Good sense of atmosphere too, nice job. |
| Dec 9 17:02:00 | 6m 00s | Mini Screens | It's a neat idea, I like the fractal stylings going on. Its quite nice as just as visual plaything more than an actual game. |
| Dec 9 17:07:00 | 5m 00s | Force Feedback | I like it! Pretty funny idea. Nice take on the theme. Quite well polished for what it is, as well. |
| Dec 9 17:13:00 | 6m 00s | ROCKROCKET | Really awesome atmosphere in this game, the graphics and audio fit together really nicely to make a solid sense of mood. I had fun exploring the level, and I like how the specific interior areas get revealed as you enter them. Good stuff! |
| Dec 9 17:23:00 | 10m 00s | Pyramid of death | Great game. Simple concept but well executed and really fun. I died more times than I care to admit! Nice pixel aesthetic too. |
| Dec 9 17:34:00 | 11m 00s | A Carrot Game | Nice game! I thought it was a pretty basic if vaguely competent shooter at first, but then I found all the weapon upgrades and carrot farming stuff. Pretty neat! Gets quite intense as you get further. I like the constant ratcheting up of the action and trying to keep pace with the deluge of snowmen. I also liked that other snowmen go after dropped carrots, I thought that was a neat touch. Good stuff. |
| Dec 9 17:56:00 | 22m 00s | Cat-ana | Fantastic graphical style in this one! Love the transitional effects, especially the walls folding up from behind. I think the grid-based orthagonal movement doesn't do the combat any favours, it feels a tad clunky, and I wish the attacks had more punch to them. Some hit sounds would have been nice. Otherwise though, really well done. |
| Dec 9 18:00:00 | 4m 00s | Cardinal Attack | Excellent game! Difficult, but in that good, maddening way that makes you want to keep trying. I love the mood of the game, with the music and the robotic voice. Cool stuff. |
| Dec 9 18:17:00 | 17m 00s | Chance Encounter | I love the idea of an RPG slot-machine, thats a pretty cool concept. Good use of theme and a good sense of humour as well. Love it! |
| Dec 9 18:26:00 | 9m 00s | Mechanism | Very atmospheric game, a good feeling of tension and claustrophobia. Graphics and sound are simple, but add to the mood a lot. Quite a challenge! Fun stuff. |
| Dec 9 18:48:00 | 22m 00s | PAROLEBALL | Nice to see some pinball games in Ludum Dare this time around. Reminds me of the Amiga days playing Pinball Fantasies and whatnot. Pretty good stuff. Graphics and sounds are decent, ball physics are a bit slow and floaty. Cool game though! |
| Dec 9 18:52:00 | 4m 00s | Kevin's uncommon story | Awesome game. I've seen a few games use the 'transforming levels' idea and this is one of the best I've seen. Nice graphics and music too. Bonus points for the level editor! |
| Dec 9 18:59:00 | 7m 00s | Rainbow-Maze | Decent game, though the controls of the player character are a bit too slippery for my tastes. I like the gradual revealing of the game mechanics, though. |
| Dec 9 19:03:00 | 4m 00s | Rude Bear Ride | As usual from you, quality stuff indeed. A deceptively simple idea, but surprisingly challenging. Nicely polished presentation. |
| Dec 9 19:06:00 | 3m 00s | Guns & Bricks | Good game, nice spritework on the robot guy. Time limit is quite harsh, though. Fun though! |
| Dec 9 19:10:00 | 4m 00s | Ludum Dare Pinball | I like pinball games, I've seen a couple this time around, I guess it fits the theme quite well. I like the cute presentation, and its a good execution of a pinball concept. The ball physics are a bit floaty and slow, but other than that, good stuff. |
| Dec 9 19:14:00 | 4m 00s | Crang! | I have no idea what I've just seen, but I think my mind has been expanded in ways I can't explain. The whole world just makes more sense now. |
| Dec 10 16:12:00 | 20h 58m | Dancing Shadows | Cool idea, mixing DDR rhythm gameplay with a sort of fighting game narrative. I like the graphic style as well. I wish there was more feedback when hitting the buttons, I never know if I'm getting it right. At least a little visual flourish around the actual arrows to indicate a correct key press would have been good. Cool though! |
| Dec 10 16:20:00 | 8m 00s | Teeny Tiny Little Ball | A simple game but with some cool gameplay ideas. It's cool that you do a lot with such a basic concept. I thought the clicking on the ball at the end was an interesting twist. I found the text narration a little long-winded. Good stuff though! |
| Dec 10 16:59:00 | 39m 00s | Space FireFighter | Pretty cool idea, reminds me various Spectrum/C64 games that I can't quite think of right now. Graphics are pretty simple but they work well for this game I think. Gameplay is generally fun but it gets a bit repetitive, it'd be cool to see an extended version with some gameplay twists. |
| Dec 10 17:02:00 | 3m 00s | Mind Words | Neat little puzzle idea, I wish the words went by a bit faster though. Pretty cool though. |
| Dec 10 21:56:00 | 4h 54m | SumoBall! | I like the combination of game styles on show here. Despite the game being relatively simple for a pinball game, the powerups and moving enemies add an extra layer onto it. The physics were pretty solid as well. Good stuff! I like the chipmusic on the 49 hour one as well btw. |
| Dec 10 22:09:00 | 13m 00s | Frostbite | Cool game, I like the switching back and forth between two totally seperate games, that was an interesting premise. Some nicer textures would have been nice, but overall the graphics were ok considering it was your first foray into 3D. The first person snowman laughing was kinda funny as well. |
| Dec 10 22:18:00 | 9m 00s | The escape is a lie? | Cool stuff. Graphics were quite nicely done, and the controls generally felt tight. Maybe could have done with checkpoints so you don't have to go right back if you mess up, but the game isn't too hard anyway so its not that big of a deal. Nice job! |
| Dec 10 22:27:00 | 9m 00s | Pixel Run | This is pretty cool, I like the weird music and the colourful visuals, makes for quite a trippy mood. The gameplay reminds me a lot of a game called Sensitive on the C64, which had a similar 'move over falling tiles' concept, so it also had like a bonus nostalgia feeling for me. Pretty cool! |
| Dec 10 22:32:00 | 5m 00s | SoundWaves | Fun little twinstick shooter, very solid controls. I like the idea of tying it into the music, although it doesn't feel incredibly obvious that thats whats happening when you play it. Good job though anyway! |
| Dec 10 22:40:00 | 8m 00s | Cubical Cube | The visual style is really simple but really nice. Quite an interesting idea too, especially the 3D nature of it, and having to keep in mind all the different sides of the shape at once. I would have to repeat the concern about the lack of being able to move the camera angles, but I know you had limited time and you can't necessarily do every feature. Cool stuff anyway. |
| Dec 10 22:46:00 | 6m 00s | Derelict | This was actually really cool. I'm surprised how tense you managed to make being chased down by a red square. Having to deal with multiple characters at once was a neat challenge as well. The visuals and musics were cool too. |
| Dec 10 23:04:00 | 18m 00s | Octogonal Switcher | The idea was pretty neat, having to wrap my head around platforming sideways is an interesting experience. The game isn't exactly a looker though, to put it politely, and honestly it kind of detracts from the experience a bit, its all a bit messy visually. It's a good effort though! |
| Dec 10 23:12:00 | 8m 00s | Light | I'm not sure if I completed the game after lighting the big torch or if I went totally wrong, but cool game anyway. Quite an atmospheric experience, the lighting effects are good. Controls felt a bit sticky, I feel like I should have been able to go diagonally but couldn't. Overall cool stuff though. |
| Dec 10 23:17:00 | 5m 00s | AVOID | Kind of a neat mood to the game, sort of vectory and minimalistic. I couldn't really figure out what I was meant to be doing though, since everything moves randomly and instantly its pretty hard to actually avoid stuff. Could be good with a bit more work though. |
| Dec 10 23:22:00 | 5m 00s | TONKS | Couldn't really play the game properly due to being a Loner McNofriends but it seemed pretty cool. I liked the simplicity of it, but I imagine it can get quite intense with a lot of players. Beautifully polished presentation, as well. |
| Dec 10 23:26:00 | 4m 00s | Lumit | Very simple concept but surprisingly fun nonetheless. Very polished presentation. Cool stuff! |
| Dec 10 23:30:00 | 4m 00s | LED | Considering how simple the graphics and sounds are there's actually quite a good sense of atmosphere in this game. Gameplay was pretty solid as well. Nice job! |
| Dec 10 23:57:00 | 27m 00s | Light Switch | Pretty atmospheric game, I like the ambient sound effects and such. Graphics are well made. Reminds me of a 2D version of Gone Home. I feel like it lacked direction, though. I spent more time being completely lost and not knowing what to do than making progress. Pretty cool stuff though. |
| Dec 11 00:01:00 | 4m 00s | Squishi | Very cool game. Excellent graphics, especially the transitions between levels. Solid gameplay too. At least some sound effects would have been nice. Good job anyways! |
| Dec 11 00:04:00 | 3m 00s | Rolling Surviver | Nice little idea, surprisingly tricky. Could do with a lot more polish, the graphics are kinda basic and the ball glitched a few times and got stuck in walls. Lots of potential here though. |
| Dec 11 00:07:00 | 3m 00s | Ice Blocks | Pretty simple idea, but well executed. Very polished. Feels a lot like a mobile game. |
| Dec 11 00:11:00 | 4m 00s | Pzaton | Not too bad, presentation is decent, gameplay is simple but fun enough. The turning felt kinda bad though, the way it starts slow and speeds up just makes it feel a bit heavy and clunky. Turning at a constant speed but making the environment harder to negotiate might have made for better gameplay. Pretty cool stuff anyway though. |
| Dec 11 00:17:00 | 6m 00s | Hyperdodge | I liked the presentation of this, the graphics are minimalistic but neat, the chromatic abberation effect on the screen looks cool, and I enjoyed the slow motion effects when getting near a ball. Gameplay was ok, though pretty much as soon as the red ball appears it just got stuck on me and killed me. Maybe the player could move faster, but spawn more balls more quickly to balance it out? Good job though. |
| Dec 11 00:20:00 | 3m 00s | Platform Peril | Neat little game, I liked the idea of spawning more platforms as you land, so that game unfolds differently each time. Player movement was a bit too slow. Good job though! |
| Dec 11 00:23:00 | 3m 00s | Snamwons Revenge | Great concept! Nice retroey style graphics as well, has a certain ZX Spectrumy vibe to it. Overall very polished and fun. |
| Dec 11 00:26:00 | 3m 00s | Snakkke | Really cool idea, although its really difficult to get my head around it. Very polished presentation as well. Nice job! |
| Dec 11 00:28:00 | 2m 00s | Hive | Nice atmosphere in this. Graphics and sound are spot on. The gameplay is pretty good too, if a little simple. Fun stuff. |
| Dec 11 00:31:00 | 3m 00s | Galvatross | Interesting mood to the game, you nailed the arcadey feel but it also felt unique with its interesting visual style. Gameplay was very Joust-ish, and I liked the teleport feature. Pretty good stuff! |
| Dec 11 00:34:00 | 3m 00s | Sweep Stacks | This is really cool. Love the presentation. The guitar plucking sounds when you drag over the tiles are awesome, they make swiping them more fun than it has any right to be. Would make for quite a good mobile game I think. |
| Dec 11 00:39:00 | 5m 00s | Heer Dunter | How could I not try a game called Heer Dunter! Awesomely silly, I like your overly literal take on the theme and the oddly unfitting techno music. Quite difficult and slightly frustrating to actually play, but still, funny stuff. |
| Dec 11 00:44:00 | 5m 00s | Isiphudi | Pretty good shooter. Reminds me a lot of Crimsonland. I like the variety of enemies and combining powerups with a shop mechanic was interesting. Something about the feel of the gameplay wasn't quite right though, maybe the controls? I can't quite put my finger on it. Good job anyway though. |
| Dec 11 00:49:00 | 5m 00s | Labyrinthian | Oh man, this game is pretty cool. Really tense atmosphere, love the lighting effects and the field of view blocking. Reminds me of Teleglitch if you ever played that. The way you use darkness to hide the level transitions is a stroke of genius, it really makes it feel like you're lost and the walls are moving around you. Which, I guess they literally are. The monsters maybe kill you a little TOO quickly though. Good job anyway. |
| Dec 11 00:53:00 | 4m 00s | Mailman | Pretty funny game. Controlling the screen area was a neat gimmick. The chiptune music was really cool as well. |
| Dec 11 00:56:00 | 3m 00s | SMS | Actually surprisingly fun - I wouldn't have thought a game about texting people would be. Nicely written dialogue, and works really well for what it is. Good stuff! |
| Dec 11 00:58:00 | 2m 00s | HexaPong | Cool game. Great twist on a breakout concept. Kind of hurt my brain a bit trying to get the hang of it. Nice job! |
| Dec 11 17:55:00 | 16h 57m | boop beep | Cool game. Solid gameplay, although it feels a little 'heavy'. I like the cute pixel art as well. |
| Dec 11 18:03:00 | 8m 00s | The Corsair Bay | Neat game, feels pretty good to play, though the collision with platforms felt a bit off (I got stuck a couple of times too). Nice pixel art. I like how you portrayed a message with gameplay, as well, that's pretty clever. |
| Dec 11 18:09:00 | 6m 00s | Hard Winter | Cool idea. The seperate camera when you go out into the maze was neat. The 3D graphics give the game a distinctive visual style as well. Good stuff! |
| Dec 11 18:37:00 | 28m 00s | Sad Little War-Bot | Cute game. Pretty good twinstick shooter gameplay, the explosions in particularly made it feel quite satisfying. Dialogue was quite amusing as well. Good stuff! |
| Dec 11 18:41:00 | 4m 00s | Toy workshop | Pretty good idea for a strategy game. It's a bit slow for my tastes though, although maybe my attention span isn't the best in the world. It'd be cool to see it expanded into something bigger, though! |
| Dec 11 21:24:00 | 2h 43m | Bedungeoned | Really cool idea for a game, combining a tile-based puzzler with a deathmatch shooty game is genius. Graphics are simple but effective, and the music is neat as well. Nice job! |
| Dec 11 21:29:00 | 5m 00s | Super Cave In | Excellent polished presentation all round with nice graphics and music. I like the animations of the driller guy. Solid gameplay idea too. Nice work all round really. |
| Dec 11 21:36:00 | 7m 00s | Orion | One of the best I've seen this LD. Surprisingly compelling game even though I'm following instructions and looking for buttons. The graphics, sounds and overall atmosphere really sell it. Nice work! |
| Dec 11 21:42:00 | 6m 00s | Orion The Cat In A Winter Puzzle-Land | Cute little puzzler. Very Sokoban-esque, although the double player thing was a neat twist. Nice presentation too, the simple 3D graphics have a nice charm. Nice work! |
| Dec 11 21:48:00 | 6m 00s | BounceEmUp | Since I'm a billy no-mates I couldn't really test this game to its fullest, but it seems really fun. The graphics are excellent, the feel of the game is pretty satisfying. The whole mood of the game is just intense and action-packed. Good stuff. |
| Dec 11 21:56:00 | 8m 00s | AZOR | Nicely polished stuff here. Nice pixel art and lighting effects. The music is a bit random sometimes but the discordant bits sort of add to the intense atmosphere. Solid controls too. Nice work! |
| Dec 11 21:59:00 | 3m 00s | Mini Minotaur | Really cool idea, very mind-bending. The scuffly stampy sounds of the minotaur getting louder as he gets closer added a certain intensity to the proceedings. I wish the player sprite was a bit clearer as its quite easy to lose where you are on the stage. Nice work though! |
| Dec 11 22:04:00 | 5m 00s | Chefs Legend | Interesting idea. Its almost like Surgeon Simulator meets Cooking Mama. Nicely done graphics and physics. Good job! |
| Dec 11 22:15:00 | 11m 00s | Go Out Screen | Cool idea for a puzzle game, bit tricky to figure out what to do though. The withdrawal where he only sees computers was darkly amusing. Really nice pixel art as well! Good job. |
| Dec 11 22:21:00 | 6m 00s | Spacebank Heist | This is awesome! I've been playing Payday2 lately and this almost seems like a mini 2D pixel art version of that. The gameplay is cool, I like how the intensity ratchets up with the extra cops coming in, and how the bombs destroy walls. Nice music too. Good stuff all round. |
| Dec 11 22:30:00 | 9m 00s | Cobot | Quite a fun little platformer, though quite challenging. The teleportation stuff was neat. I like the player thing's running animation. Decent graphics in general really. Cool stuff! |
| Dec 11 22:46:00 | 16m 00s | Daybloom | I'm not really sure what I was supposed to be doing in this game, but its a cool audio/visual experience at least. Nice presentation and a good sense of atmosphere. Maybe a bit more explanation on things would be nice? Good stuff though. |
| Dec 11 22:50:00 | 4m 00s | Turn a cave! | Interesting idea. Combining Pipemania with a mining setting is neat! Decent graphics too. Some more direct control over the character would be cool. Nice job anyway. |
| Dec 11 22:57:00 | 7m 00s | Super Snow Girl | Lovely art in this game. There's definitely a solid base for a good game here. As it stands its obviously unfinished, but what you have here has a lot of potential. Nice music as well! |
| Dec 11 23:02:00 | 5m 00s | Starring Annika | Love the intro sequence with the voiceover. Quite impressive work for 3 days, the art is fantastic and the gameplay is solid. I wish the fighting had a bit more feedback to it, but other than that, great stuff. |
| Dec 16 19:16:00 | 116h 14m | Don't Eat The Damsel | My concentration span generally isn't long enough for text adventure games but this was pretty cute. Loving the storybook aesthetic on show here , and the writing is good too. Nice job! |
| Dec 16 19:20:00 | 4m 00s | Four Seasons | This is by far the most epic soundtrack I've heard so far this Ludum Dare. Nice job! The seasons mechanic is pretty clever as well. Fun stuff. |
| Dec 16 19:31:00 | 11m 00s | Antimatter | Cool twist on a breakout concept. I like the idea of the bat being on a curve, and being able to place walls was pretty clever too. Could do with a bit more audiovisual polish maybe, but certainly some good ideas here. |
| Dec 16 19:39:00 | 8m 00s | Go farm! | Nice job! Very relaxing. I actually like how the area is sectioned off into 5x5 blocks, it sort of gives a sense of exploration, as well as fitting it into the theme better. Also bonus points for letting the player define their own controls before the game starts, that was pretty slick. |
| Dec 16 19:58:00 | 19m 00s | Zeta Strike | Fun little twin-stick shooter, gameplay was fine, although I personally really didn't like the having to reload - I'm not sure it suits this sort of game very well. Graphics were decent. I liked the fact you had multiple music tracks, even if they were a bit of a tour of Toxic Biohazard's presets. (no worries, I'm guilty of it too!) |
| Dec 16 20:05:00 | 7m 00s | Battle for Ethonia | Neat idea, I like your incorporation of the other theme while keeping with the single screen idea. While interesting the game devolves into a mindless clickfest rather quickly - I fear this may be a fundamental problem with the concept rather than a bad implementation. Maybe there's a way to make it more compelling? It's cool anyway. |
| Dec 16 20:22:00 | 17m 00s | Fantastic Ludum Dare theme generator | Pretty cute, sorta-vaguely amusing. I wish there were a bigger variety of funny themes and responses, since its really the only thing this pseudo-game has going on really, lol. |
| Dec 16 20:29:00 | 7m 00s | Houston, We've Got a Problem | The game has a really cool mood to it, the visuals and audio are excellent. Gameplay-wise its a cool concept, I just kind of wish there was more agency involved in how everything plays out, but you can only do so much in the time limit I guess. Nice work, anyway. |
| Dec 16 20:33:00 | 4m 00s | Platform 31 | Neat game, I am a Grumpy McNoFriends so I couldn't experience it properly, but what I tried seemed pretty awesome. Excellent presentation, very polished. The train was really cool. |
| Dec 16 20:39:00 | 6m 00s | Ricochet Heroes | Bloody genius. I've seen slightly RPG-ey takes on pinball before but nothing quite like this. Love it. Fun to play, and nice presentation too. Only problem is it doesn't really follow the theme, but otherwise excellent! |
| Dec 18 19:06:00 | 46h 27m | Screen Mover | Really cool concept and a clever use of the theme. Be nice too see the presentation fleshed out a bit more. Good stuff. |
| Dec 18 19:22:00 | 16m 00s | Ram Dungeon | It looks lovely, but I wish there was more to actually do. I know you can select your item and stuff, and upgrade the dungeon, but it still ultimately results in hitting space a whole lot. Still though, its a decent base to build upon. |
| Dec 18 19:30:00 | 8m 00s | No More Boxes | Since I'm basically a hermit I couldn't really try this game to its fullest extent. But it seems to be quite well-executed and satisfying to play. I love the graphical presentation, you can't go wrong with chunky diagonal text. |
| Dec 18 19:37:00 | 7m 00s | Save the Giant | Oh man, you basically combined Knytt with Shadow of the Colossus. You hit on a fine combination of things there in my book. Excellent pixel art here, and great sense of atmosphere in general. It all just makes me wish it were a bit more fun to play. I'd be interested to try a version with more polished controls. |
| Dec 18 19:42:00 | 5m 00s | Beautiful Yoga Explosion | Couldn't really play it properly due to not having a second player but the idea is really cool. The dynamic terrain is well done, if a bit heavy on the framerate at times. Seems to be quite fun to play, the jetpack and guns being quite satisfying to use. |
| Dec 18 19:46:00 | 4m 00s | Adrift | Excellent presentation with this game, love the graphical style, very cute. Decent gameplay too, reminded me of Thomas Was Alone a bit. Good stuff! |
| Dec 18 20:08:00 | 22m 00s | Scan Lines | Very cool idea, nice take on the theme. Love the presentation - the lighting effects and stuff are really cool. Fun gameplay too, even if sometimes its a bit tricky to parse whats going on with all the platform changes, and the insta-deaths when you take too long are a bit confusing. Nice job though! |
| Dec 18 20:16:00 | 8m 00s | The Paper Dance | Very artsy! Fantastic graphics and sound, obviously. It would have been nice if you could have added some more gamey elements to it, but that's just my personal preference. It is what it is, and what it is is a rather nice interactive experience. Nice job! |
| Dec 18 20:30:00 | 14m 00s | CUBE Clicker | I only wanted to try this out for a couple of minutes and here I am 15 minutes later. Why is watching numbers going up so addictive? I know this isn't the most original game out there but I really like the graphical presentation of it. |
| Dec 18 20:52:00 | 22m 00s | Leaving | Amazing pixel art here, and great music. Gameplay is interesting. Took a bit of figuring out what to do, but its interesting enough to keep you playing. Maybe some more different stuff to do other than digging and talking would be nice? Otherwise great stuff, though. |
| Dec 28 21:05:00 | 240h 13m | Kram Keep | Cool stuff! You did almost exactly the same thing as us, although yours a bit smoother to play than ours. Nice simple pixel art graphics and solid gameplay. Good job. |
| Dec 28 21:20:00 | 15m 00s | Release the Yeti | Simple idea that works surprisngly well. The physics make it satisfying to play. The cinema screen thing is a neat visual style. I wish I could restart the game quicker when I die (does it really need to show the MPAA-style warning every time?) Otherwise good stuff. |
| Dec 28 21:33:00 | 13m 00s | Key Point | Some neat ideas with this one, I liked having to remember keys from previous stages, pretty clever. I like the classical-ish chiptune music. Some iffy platform controls with the collisions and whatnot, but otherwise great. |
| Dec 28 21:42:00 | 9m 00s | Remote Control | Very cool idea. Could use a lot more presentational polish and gameplay tweaks though, I think the player control is a bit slow, and transitioning between the channels takes a little bit too long. Really cool take on the theme though. |
| Dec 28 21:48:00 | 6m 00s | Play Area | Fascinating idea. It's a bit tricky to get your head around the idea at first, but once it clicks its quite clever. The camera zooming in gets a bit cumbersome at times. Definitely a good baseline concept for something amazing. |
| Dec 28 21:53:00 | 5m 00s | -CHAMBER- | Nice idea, definitely something that could be built on. Controls are a bit hit and miss, and its a bit difficult to get very far, but lots of potential here. |
| Dec 28 21:57:00 | 4m 00s | Attack of the Screen Scrollers | This idea is so cool. It feels like one of those ideas that should have been a popular arcade game in the 80s but somehow no-one thought of it. Nice use of the theme as well. Not a fan of the graphics unfortunately, but the concept more than makes up for it. |
| Dec 28 22:04:00 | 7m 00s | Limberjacks | Props for adding multiplayer, unfortunately there didn't seem to be anyone else on when I tried it, but it seems like the game would be improved a lot by it. It's a bit bare-bones, but its a good start. Excellent pixel art, and I like the epic vocal sound effects. |
| Dec 28 22:07:00 | 3m 00s | CERT(Fixed) | Nice graphical effects. A bit too hard for my liking though. Jumping was a little unresponsive and stiff. Good stuff though! |
| Dec 28 22:12:00 | 5m 00s | Music | Cool idea. I like how it plays like a sandbox but still feels like a puzzle game. Nice minimalist presentation. Had fun playing with it. |
| Dec 28 22:28:00 | 16m 00s | GraviFlip | Lovely art here, the gameboy aesthetic works pretty well. It's a bit hard, and a bit annoying that you can't restart quickly. Cool stuff though, very polished. |
| Dec 28 22:35:00 | 7m 00s | Velcro | Fantastic presentation, very stylish. Excellent music too. I like the colour changes for the different waves, and the additional pulsing elements when the beat kicks in. The gameplay is simple but does the job. Great stuff! |
| Dec 28 22:42:00 | 7m 00s | Sprotzel | Cool stuff, the effects are really nice. At first I was wondering what was killing me but then I realised the black obstacles showed up against the 'paint', which was really cool. Nice job. |
| Dec 28 22:46:00 | 4m 00s | OMNI | Fantastic idea, love the presentation and the music is awesome. A few control issues with jumping, felt a bit unresponsive at times, but other than that, great stuff. |
| Dec 28 22:53:00 | 7m 00s | Fill the bar | Somehow you managed to make filling a progress bar somewhat entertaining, and then the twist. Awesome! |
| Dec 28 22:57:00 | 4m 00s | Wide Opened Eyes | Great sense of mood, the alien popping out at me made me jump a bit. Nice pixel art, and great audio work too. |
| Dec 28 23:02:00 | 5m 00s | Clickity Click | Oddly compelling stuff. I like the tower defense element to it, so that there's a point to it other than a number going up. Cool game. |
| Dec 28 23:04:00 | 2m 00s | Square Dance | Neat game. Chopping up the enemies feels satisfying. You somehow made the player square seem like a ninja without actually using any graphics. |
| Dec 28 23:07:00 | 3m 00s | The Murderdome | Very polished game, great pixel art and audio. Fun Smash TV style gameplay. Good stuff. |
| Dec 28 23:11:00 | 4m 00s | Behind The Screen - Thanks Ralph Baer | This is an interesting baseline for something, but right now it doesn't quite feel like a game yet. I like the glowy greenscreen effect though. |