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SnoringFrog

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TimestampSince previousGameSnoringFrog's comment
Dec 16 04:03:00 Life: The Cynical-Hipster-Tetris Version Very interesting and thought provoking. Although the "you can't play again" message is very easily defeated by refreshing the page. :P
Dec 16 04:17:00 14m 00s ONE.Platformer I think one of my earlier ideas was headed in this direction, but my brain was never able to put it together. Glad to see someone did though. Love the concept.
Dec 16 05:39:00 1h 22m A Precious Arrow Found you page finally! <br/> <br/>Well, I managed to finish the game with the arrow in my possession and using it to kill the cyclops thing, but the ending seemed the same, so apparently I missed something. Either way, it was a nice game. Looks great and the music is good too.
Dec 16 05:56:00 17m 00s Tara Based on the number of tries it too me to get past the first set of yellow enemies, I'm never going to be able to finish this. I did manage to get to the second set of pinks though. <br/> <br/>One thing I would change from what I saw: the first set of green enemies is extremely slow and boring. Most of the time, I didn't even look at the tab I had the game in to get past them.
Dec 16 06:07:00 11m 00s Shot At Glory Easier than it looked at first. I was able to get a couple of the spheres by sheer luck--I just rushed in and hit shift when things got cluttered. Regardless, it was still fun and reasonably challenging. Nice work.
Dec 16 06:59:00 52m 00s Scrap Wheel Robot I managed to get to level 3, but couldn't beat it. I don't have the time or patience to get through all 5 levels (glanced through the source to see how close I was to the end). I think the game might be a tad too difficult, but it seems made well. I don't see how it relates to the theme though.
Dec 16 07:19:00 20m 00s Showdown Nice, simple idea. I didn't seem to get very far (high score of 8, nowhere near what I needed to unlock the extra character), but I still very much enjoyed it. Nice work.
Dec 16 07:22:00 3m 00s a Pantless Man with a Clueless Plan Web link displays nothing for me, but I'm trying to play from ChromeOS so there's a good chance the issue is on my end. Figured I'd mention it just in case it isn't an issue with me. I'll try to play on Windows on another day.
Dec 16 21:51:00 14h 29m Alone/Awake One typo I caught: you misspelled "something" in the crater in the "alone" side of things. <br/> <br/>Overall, I preferred the 'awake' side to the 'alone' side. I thought the writing style for that path was more interesting. I was a little disappointed that the choices didn't have any significant impact on outcome, but it was still a great story regardless. Loved how you worked the animation into a twine. Very cool and gives me some interesting ideas for future twines myself.
Dec 16 22:07:00 16m 00s OneWords Very simple, but fun and surprisingly challenging at some points. My only complaint is that the single-word timer would often kick me to the next word while I was typing in a word that had stumped me for a second, which often meant I typed the wrong letters into that following word. Other than that, I thought it was very well executed and a very clever use of the theme.
Dec 17 05:45:00 7h 38m DISTANT WORLD FOR THE BOTH OF US Absolutely gorgeous, and I love the music. Playing this reminds of the SNES shmup Phalanx, for some reason, which then made me realize how mindblowing a shmup made by you would be. <br/> <br/>But back to this game: it got surprisingly difficult for me quickly, but I still enjoyed it. If I play a bit more I'll get more accustomed to the controls and last a bit longer. Right now my high score is 48.
Dec 17 07:15:00 1h 30m Guardian Cat Hahaha, very nice. Art is...interesting, to say the least :P <br/> <br/>But, now that I have achieved the rank of sleeper, I must stop typing this comment and go perform my sleeping duties.
Dec 17 07:29:00 14m 00s To That Sect Well that was...interesting. Can't see where/how Angelina used the theme at all. Quite simple game, liked the choice of music, and I really want to know who that guy is that got placed everywhere.
Dec 17 07:45:00 16m 00s SUMMONING ONE That wave of 4 stronger looking enemies is surprisingly difficult. Never was able to beat them. I agree with the person who said the time between waves is oddly long.
Dec 17 07:54:00 9m 00s Purpose Impressive game for only 7hrs of work. Would've been great to have some simple background music to really emphasize the mood. Game looked gorgeous though.
Dec 17 07:56:00 2m 00s Just. One. Second. Regarding your comment on my game (One Life): Do you recall which line repeated itself, and/or what the sentence was that didn't go with your choice? I'll need to fix those for the post-compo version (Alternately, if don't remember those specifically, but do remember the path you took or at least the ending you got, that will help me locate the possible errors)
Dec 17 09:17:00 1h 21m Get these balls Got screwed over by circles that appeared off screen a couple times, but otherwise it was a nice game.
Dec 17 09:20:00 3m 00s Lost In Transmission Not too difficult, but still had to stop and think about a couple of the levels for a minute or two. I liked the extra bit of ending for the no-failure completion too. <br/> <br/>Audio was great, and art was good too. Nice game overall.
Dec 17 09:47:00 27m 00s One Shot. One Kill. I like it; I failed a surprising number of times on the first two levels lol. Looking at this, I feel like I could replicate it from scratch in Unity, which is good for me because I need to make something in Unity without just following a tutorial step by step but never could think of anything. <br/> <br/>Felt a bit short, but this is LD, so I tend to expect that. It's also partly because I got lucky on the last couple levels and got them both on my first try lol. Nice sound effects as well, it's surprising how much something that simple adds to a game.
Dec 17 10:16:00 29m 00s Grenade Blast 'Em Using a grenade for a puzzle game was interesting. Definitely felt well done. I was going to suggest having some sort of indicator about when the grenade was going to detonate, but then I realized it was there all along and I just hadn't been looking at it lol.
Dec 17 10:31:00 15m 00s Kill Only One The game got difficult for me surprisingly quickly (not that that's a bad thing). I managed to get a max score of 900 points on my best run. I liked that there were multiple music tracks, and overall it was a pretty fun game.
Dec 17 10:38:00 7m 00s You Only Have One Color Instead of fighting, I just lured the zombies into suicide. It was easier than dealing with how they bunched up. Giving each color zombie a unique speed (even if only slightly different from the rest) would have been very helpful. Either that or an increased attack range/speed. Otherwise, it seemed impossible to defeat groups of zombies that had different colors. Apart from that, it was a nice game; I thought the audio was great.
Dec 17 10:46:00 8m 00s Facts of Life Hmm...interesting. Very fitting music.
Dec 17 10:52:00 6m 00s Toy Soldiers Quick answer to your comment on my game (haven't had a chance to play yours yet, though I will be back to do so): my game was made in Twine, which is in interactive fiction/choose your own adventure software that gives .html files as its final output. <br/> <br/>The odd jump from cops &amp; robbers to Mexican food is mostly due to me running short on time and not being able to implement as many paths or as fitting of an opener as I would have liked. The sudden shift from getting food to a major life decision was supposed to be jarring, since all of the endings would be something sudden that you would not see coming.
Dec 21 06:18:00 91h 26m Bounty hunting Hm...Jim doesn't look anything like he did in his previous games. Looks a lot more like an Arrakin sandworm. :P <br/> <br/>Really cool little game. Wasn't able to win, but I thoroughly enjoyed playing it.
Dec 21 06:36:00 18m 00s The ruling party Interesting. Until I'd figured out how to progress, I was a little confused/disappointed with the game. After that, I thought it was nice.
Dec 21 07:21:00 45m 00s GoatLove With a slow computer, restarting the game every time I died got obnoxious very quickly. Otherwise, the game wasn't bad. Nothing mindblowing, but decent.
Dec 21 08:07:00 46m 00s You Only Get One: TOWER DEFENSE I was able to make it to level 20 by never upgrading my direction. I found that most of the time, direction upgrades severely decreased the amount of the path I could cover with bullets, even though they did add additional bullets.
Dec 21 08:16:00 9m 00s Da' Face I have no idea what just happened. <br/> <br/>So...I think you succeeded?
Dec 21 09:12:00 56m 00s one.job:survive I'm currently in the middle of wave 22 or 23. I pretty much feel invincible at this point. I emit a pretty much unbroken stream of projectiles that will reach from one corner to the center of the screen. At the moment, they do 9 damage each (I think current enemy health is 5 or 6) and I move quickly enough that I'm starting to have trouble picking up gold. xD
Dec 21 23:55:00 14h 43m Who's the Worst Person in the World? SPOILERS: <br/> <br/>Interesting idea. After playing through a few times, I was slightly disappointed that most of the decisions seemed to bring me to the same final point, but otherwise it was a very good, through-provoking story. I particularly liked Kyle's portion.
Dec 22 02:29:00 2h 34m Christmas Cookie Craze I feel like I would have enjoyed this game, but as soon as their were two elves on screen the game lagged too much to really be playable. Apart from that it was nice, although I didn't realize I could pick up crumbs for a while (couldn't see them, I just happened to run into a few).
Dec 22 02:58:00 29m 00s Fountain Interesting. I was able to find about 11 unique items, I think, though I only managed to get 4 simultaneously. I tended to just do long suicide runs to explore the map rather than make multiple trips back to the fountain.
Dec 22 03:45:00 47m 00s Princess Kingdom Got a little boring after a while, and I found castle level 4 significantly harder than level 5 (due solely to the platforming elements). Game looked great though, I liked how you used the theme.
Dec 22 04:46:00 1h 01m Red and Gold I like the idea, but it did get a little monotonous. I am about to begin my 3rd playthrough where I will attempt to make my human smart enough to find me out.
Dec 22 05:55:00 1h 09m Rations, Please! I had just finished day 22, had 2 people alive and 2 rations. Then my computer restarted itself. I don't have the patience to try to get that far again (it was my 2nd attempt, my first got me to 16 days), but I did very much enjoy the game. Wish I knew how far I could have made it though.
Dec 22 06:46:00 51m 00s The Lone Tower This game was challenging, but extremely fun. Great work.
Dec 22 07:02:00 16m 00s Happiness Nicely done. The audio was interesting, and gameplay felt extremely fluid.
Dec 22 07:28:00 26m 00s Burial Can't say I really "got" it, but it was very interesting (and it got me to go and read the story you based it on as well, which was quite interesting). Amazing Twine work though. Makes me really want to dive into how to make more interesting Twine things like this, since so far I've only made very basic ones.
Dec 28 04:26:00 140h 58m TITAN SOULS Amazing game. Feels like a shrunken/retro version of Shadow of the Colossus--which is a very good thing. Music was great, and the game was sufficiently challenging but not impossible (although the box with the bullseye had me VERY frustrated initially). I feel like there should have been a bit more to the ending, but it wouldn't take much to overdo it so how it is is probably good.
Dec 28 05:11:00 45m 00s Uno Terra Very cool game. Only managed to last a little over 4 days though. Nice audio. Took me a while to realize you could remove structures though.
Dec 28 05:26:00 15m 00s No Way Out Even though I was pretty sure I knew both endings at the beginning, the "good" ending was still...rough. Took me a few tries to be able to get it though. The heartbeats and thoughts appearing on screen were a very interesting/unique feature; they definitely added to the panic of the situation.
Dec 28 05:39:00 13m 00s You Only Get One Wish Very nicely done, I loved some of the endings--definitely got quite a few laughs from me. I think the coolness one might be my favorite. Or ponies, I'm not sure. Either way, great game/IF.
Dec 28 06:17:00 38m 00s The Day the Laughter Stopped What I immediately noticed about this game that set it apart form almost all of the other IF I've played: sound. Very nice touch, even just the click when you select an option is extremely nice to have. That's something I want to look into adding to my IF if I continue making them. <br/> <br/>Based on the fact that a trigger warning existed and the first few passages, I realized pretty early on how things were going to end (although, at that time I thought--hm...how to say this without spoiling anything--I thought the character would be given more power) and was dreading it for the remainder of the story. But nothing could compare to "The Moment The Choices Stopped" (to borrow the subsection title from one of your follow up posts). I thought--no, I desperately hoped I had encountered a glitch at that point. Extremely effective mechanic.
Jan 2 01:34:00 115h 17m Party of One All my scores were in the 34-39 range, never could break 40 though. Nice game.
Jan 2 01:45:00 11m 00s GRAIL Very nice! It was challenging, but not to the point of making me want to give up on it.
Jan 2 02:09:00 24m 00s COR Interesting game. I played it 3-4 times, got both endings and managed to find "must we always hide things?" and "Merry Christmas Emelia". <br/> <br/>The story/message of the game didn't really click much with me, but it was nicely constructed regardless. Graphics were well done, and the background music was good and unobtrusive.
Jan 2 02:38:00 29m 00s The One - A Tale of Bliss or Sorrow Pixelbear's review stated my feelings exactly (I think I found my soulmate! at least in terms of playing this game): "Screw soul mates when you can do FLIPS in a BALLOON. FLIPS. That soul mate should be finding ME. " <br/> <br/>I spent most of my time seeing how far I could stretch the ropes on my balloon. I managed to get my basket to go off the top of the screen for a bit. Finding my soul mate otherwise was kinda boring. Also, my soul mate totally interrupted the shoving match I was having with a couple green balloons, so I wasn't entirely thrilled about finding them haha. <br/> <br/>Overall, not really my kind of game. I'm find with the calming, do almost nothing kinds of games, but this one just didn't click with me. However, it was well made. Fitting soundtrack, relaxing atmosphere, just not for me.
Jan 2 03:40:00 1h 02m Rude Bear Resurrection I managed to reach the wizard, but can't beat the section with the rising purple goo. Regardless, I still very much enjoyed it. Awesome concept.
Jan 2 04:03:00 23m 00s Direction The random respawn locations and speed of the enemies made this game feel nearly impossible. I did almost as well by just holding up and never letting go as I did by actually trying. Although, after a while I did somehow manage to get a score of 11. I liked the idea of it, it just needs something to help it not feel so aggravating, especially if you respawn on the far right of the screen. <br/> <br/>Maybe if there were bars that moved left/right up/down on the edges of the screen to indicate your respawn position? That way, you could have an idea of where you would end up. That's what immediately comes ot my mind at least, not sure how well it would actually work.
Jan 2 04:43:00 40m 00s Match Girl Very nice! I really enjoyed this entry. The music was amazing (I could definitely feel the Megaman influence in it, even before I read where it was mentioned in the jukebox), and the gameplay was challenging but not difficult enough to make me hate it. <br/> <br/>Except the final level. I'm pretty sure most of my 150+ deaths were on the final level in hard mode. Gr...
Jan 2 06:23:00 1h 40m th3 r00m My only complaint is how similar the mines looked to the red healing pads. Making one of them orange or yellow or just some other non-red color would have been helpful. Otherwise, it was a good game. Fitting music made for nice atmosphere to it.
Jan 2 06:45:00 22m 00s One Take Very interesting idea! There were a few moments where I was sure I got the correct shot, but it still said I failed them. However, my zoom work was weird (no mouse, so I had to use a trackpad that has poor scrolling; a keyboard alternative for zooming would have been nice) so that might've led to some failures when I thought I had decent shots. Either way, I really liked the game.
Jan 2 08:01:00 1h 16m PUSH Loved the music, and loved that all the menus/credit screen and everything played just like the game. <br/> <br/>Some of those levels were surprisingly tricky! I did manage to beat all 20 though. Looked great and was fun to play.
Jan 2 08:33:00 32m 00s 1 Day, 1K Would have been great with some background music but was still a very fun game regardless. I managed to get a high score of 9015 before I quit playing. Very addicting game. ^_^
Jan 2 09:17:00 44m 00s You only get one bullet Having zombies appear out of nowhere in front of me (and, in one case, directly on top of me) was annoying. I think increased zombie speed would be acceptable to have them not get beamed in all over town (or, say in the "story" that they are being beamed in, then I can't complain :P). Otherwise, the game seemed rather easy, even when I got grabbed by 10-15 zombies I was able to sprint away once I got the hang of things. Regardless, I still enjoyed it. City generation was really cool though.
Jan 2 10:17:00 1h 00m superfrozenkittengetsonlyonesecretbottleforyou Is there even a secret bottle? I'm inclined to believe that that's a ruse.
Jan 3 03:35:00 17h 18m Out of Mind Haven't played your game yet (I'll be back to do that later), but to answer your question on mine (One Life), it's a Twine setting. In the StorySettings passage, you simply set "Undo: off" and it disables bookmarking and the use of the back button within the story.
Jan 3 10:58:00 7h 23m CSO-1 Definitely would have been nice to have more levels, but what you have here is definitely a great start for a game.
Jan 4 05:47:00 18h 49m Uno, one Very cool, and pretty challenging (the part right after the checkpoint was a nightmare the first 30 times I did it). When I finally beat the game, I managed to do it from start to finish without a death. ^_^ Background music was nice as well. <br/> <br/>Also, for entering something in the compo, you're also supposed to make the source code available, so you need to add a link to that.
Jan 4 06:31:00 44m 00s Super Rashomon RPG Even though they were shorter, I liked having the alternate perspectives, particularly the boss character. Very interesting story bit with just that little bit of text. Other than the music not loading after I died, I didn't experience any problems with the game.
Jan 4 07:46:00 1h 15m Handle with care It would have been nice if it was more clear that the fireworks level was some sort of bonus level. Until digging through the source code, I assumed I just couldn't find the door there. <br/> <br/>Additionally, two levels prior to that (the level with the door on the left where the wall is labled "nope") was impossibly hard. I managed to pass it twice, but I don't feel like I did it correctly. I just jumped around randomly till the key happened to get blown onto the platform, then kept jumping till I too ended up there. <br/> <br/>Other than those two levels, the game was good and I liked the idea behind it.
Jan 4 08:14:00 28m 00s "a sword game" Very interesting. I can't decide if I prefer sword 2 or 3 more, but all of them were interesting to work with. I never did find the numbered rooms that someone mentioned. At the end, I fell down a long tunnel into a room with several enemies that was connected to a very small room on its right. I couldn't progress any further than that, was I missing something?
Jan 4 09:04:00 50m 00s Ember Reminds me of the game Sanctum, which was an FPS/Tower Defense game. This was very difficult, and I didn't like that if you played a map for a while then failed, it would remember what difficulty you failed at and start you on that on every single map. Otherwise, I had no issues with it.
Jan 4 09:26:00 22m 00s You Only Get Juan Never could get past level two, but it was an interesting game. It was weird trying to figure out how it worked, but even after I understood it I still didn't do very well haha. Loved the design of Juan.
Jan 5 03:35:00 18h 09m Fighter-01 Interesting idea, it was more fun than I thought it would be.
Jan 5 04:01:00 26m 00s Escape from Aleonia! Nice game, though it would have been great if you'd had time to make more levels.
Jan 5 04:21:00 20m 00s The Great Quest of Internship Interesting idea. I didn't care for it myself; however, I noticed in the comments that you said it is meant to be an interactive CV, and I think it seems to work well for that.
Jan 5 04:45:00 24m 00s Mortal Wombat No idea what was going on, and it seemed overly difficult. Also felt like I had an infinite number of lives to work with, so it really didn't matter how well I played.
Jan 5 05:53:00 1h 08m Mystery Tower This was more difficult than I expected. I only was able to make it to the 6th floor, but it was still a cool game. Very nice.
Jan 5 06:25:00 32m 00s Color Blind Endless bouncing, jumping tends to make me fall through the floor, and when I reached the red cone and pressed "1", nothing happened. The idea sounded cool, but it just doesn't seem to be executed well enough.
Jan 5 06:43:00 18m 00s Super Mega Unicycle Xtreme Having that platform up there with the person that I can't reach was very irking lol. Also, I'm very glad to see that there are "no bugs in the game" although I did keep doing the floorslip trick on accident (that's what I named the one where you spin through the floor). :P <br/> <br/>Nice idea, but it needs some work.
Jan 6 23:24:00 40h 41m One Jump Only ran into anything buggy once or twice. Nice job.