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SnoringFrog

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TimestampSince previousGameSnoringFrog's comment
Aug 27 00:47:00 AntiVirus Very nice game. A few of the patches took a little bit for me to figure out (10 and 17 particularly, if I'm remembering correctly), but none were too difficult. The sudden turn at the end was interesting.
Aug 27 01:20:00 33m 00s Coin Rush Terribly addicting game that ripped two hours away from my development time for my game for the jam, lol. Well, more than two hours because I came back to it today and played for a while longer. <br/> <br/>So, I think that's enough to say that it's pretty dang awesome. Fun, simple, addicting.
Aug 27 15:11:00 13h 51m X-TREEEME Pin the Tail on the Donkey I see why everyone seems to complain about the difficulty lol. Definitely challenging, and the difficulty goes up fairly well from one level to the next. Loved the falling sound. <br/> <br/>Looks good, runs well when it doesn't crash (and is set up so the crash doesn't ruin the game, since you can pick whatever level you want, which is quite nice), and has a truly captivating backstory that I really wish was in the game (I want to pin the final tail of the game on Bill :P. Nice job. <br/> <br/>Including these because the description says you already fixed the crash: <br/>If you fixed the crash in the Windows version, then you need to fix the crash still (I crashed at the end of levels 2, 3, and either 4 or 5). <br/> <br/>Also, I got this: http://s24.postimg.org/rkmzwdbqt/Extreme_Pin_the_tail_on_the_donkey_bug.png which personally I thought was extremely helpful, but I get the idea that it's not intentional :P
Aug 27 15:24:00 13m 00s YOU MUST GET THE ATOMS Well, chemistry like this is at least a bit more interesting than in class haha. Game was surprisingly difficult on a few levels, mostly because I'd already forgotten all the compounds I could create except for NaH, so I ended up just button mashing numbers to get through things xD <br/> <br/>Aside from timing being pretty close on a few levels, nothing stood out at me as a major issue at all. Looked good enough, sounded good, used the theme, yada yada. Good stuff, I enjoyed it.
Aug 27 15:34:00 10m 00s Legend of Epikouros Wonderful idea. I completely wasted my 10 seconds, unfortunately, but I still love the game and will definitely be coming back to watch more of it. Awesome stuff.
Aug 27 16:18:00 44m 00s Pull the Wire Very addicting game; sound was great. Music was simple, but didn't get annoying. Visually the game looks amazing, and generally goes up in difficulty fairly consistently. <br/> <br/>One thing that would be great would be a high score system. I'd like to have some record of the scores I got (even if it only works until the page refreshes). Other than that, didn't have any problems with the game.
Aug 27 16:34:00 16m 00s Its always red Lol, nice title. Game's short, but that was probably unavoidable since you said you were away from home and short on time. Good attempt (looks nice), and it would have been interesting to see how you would have progressed with more levels.
Aug 27 22:48:00 6h 14m Charybdis Might be more enjoyable multiplayer, but I didn't find the solo game to be that interesting. I love the interpretation of the theme though (and am hoping to find more games that went this route with it).
Aug 27 22:55:00 7m 00s Ten Seconds to Death Decent game, but since I don't have anyone to play it with I can't really enjoy it properly. If I was playing with someone else though, I think I'd probably enjoy it.
Aug 27 23:49:00 54m 00s Dead Man Very nice looking game. I can't help but feel that I'm missing something, even though I dug through the source code after playing to see what I could fine and didn't find anything particularly interesting that I'd missed.
Aug 28 01:25:00 1h 36m Programming Failure Nice attempt, would have been nice to see more levels in it though.
Aug 28 01:43:00 18m 00s 10 Second Army Loved that the sound effects were all "mouthmade", great touch. Game made you think some, but could have been improved with a bit more difficulty (or maybe just more levels, that'd've been good too). Regardless, great stuff.
Aug 28 02:54:00 1h 11m t.i.m.e Impressive game for 3 hours of work. Nice level of difficulty as well. Took a few attempts, but didn't make me want to break things.
Aug 28 04:19:00 1h 25m Mechanical Madness http://s21.postimg.org/5a0a313mv/screen.png <br/> <br/>Well, we got to level 20 and beat it, but we might not have got there in quite the expected way...if you catch my drift. I won't explain what we did here so that it's not ruined. <br/> <br/>I still want to go back and beat 19 though. That sick, sick torture chamber of a level.
Aug 29 04:36:00 24h 17m Multiple Personality Quest My only complaint it that it was too easy. After using the ranger/mage to level up on the first floor or two by killing every enemy I could find, it was pretty simple to just rush through the rest. I ended as a level 6 and killed the wizard in two hits of the paladin's attacking skill. <br/> <br/>Other than low difficulty, I really enjoyed the game and the concept. Would definitely love to see a bigger, more difficult take on this concept.
Aug 29 04:51:00 15m 00s CountDown I had no idea how to rate this xD
Aug 29 05:08:00 17m 00s 10 Seconds to Earth Mac version doesn't seem to run. I open the jar, and the frame of the game flashes up a couple times (pure white) and then nothing.
Aug 29 06:06:00 58m 00s Time Surge Nice. It crashed on me a couple times (thankfully near the beginning) on Mac, and the piece of chicken entirely disappeared (thankfully, it was only that), but otherwise it played fine, was challenging, and quite enjoyable. I liked it.
Aug 29 06:09:00 3m 00s Tax Evasion Jumping felt a little buggy, which made certian jumps nearly impossible.
Aug 29 15:17:00 9h 08m Ten Second Evasion Well, once I thought I figured it out it was pretty cool, but now I have a level that, as far as I can tell, is complete but it's not letting me advance. Because of that, I ended up just quitting before the end. <br/> <br/>Maybe I'm just not understanding something about the win conditions, but here's what I had: http://s17.postimg.org/nrmpzkp67/Screen_Shot_2013_08_29_at_11_12_26_AM.png
Aug 29 16:29:00 1h 12m Totem Wars Interesting game. Took me a while to beat the first level due to misunderstanding part of how things worked, but otherwise it was great. Loved the graphics.
Aug 30 02:13:00 9h 44m Kendog Beautiful game, but felt too short/simple. Also didn't really know what I was doing, just kinda guessed and usually won.
Aug 30 02:23:00 10m 00s Space Janitor: Custodial Marine very nice, thought the graphics were great.
Aug 30 02:45:00 22m 00s Point One Hurts Never was able to beat it, but I did really enjoy playing it. If classwork wasn't piling up, I think I'd sit here half the night until I won. Great work!
Aug 30 02:51:00 6m 00s 10 Second Dungeon Hero Nice game. I didn't get very far, but still thought it was pretty cool. No way I could last 30 levels though xD
Aug 30 02:57:00 6m 00s Water Closet Controls were a bit weird to get used to, but otherwise it was interesting. Definitely not a type of game I'd ever've expected myself to be playing, that's for sure xD
Aug 30 04:52:00 1h 55m 10 Second Sculptor Very cool game. At first I thought I was terrible at it, then I found out I'd inadvertently started on level 6 (game was much simpler when I went backed and worked from level 1 all the way up).
Aug 30 04:59:00 7m 00s Snap Encounters Haha, definitely getting points for humor on this one. One second really is blindingly fast when you're trying to think of what to do, but after some trial and error it was easy enough to work with. Nice job. <br/> <br/>I also like that you have an HTML5 and an XNA version. I work with XNA (well, sorta, switched to Monogame) and have wanted to try my hand with an HTML5 game, so comparing the code of the two could be useful.
Aug 31 18:08:00 37h 09m Slime Quest Level 5 took me a while to figure out, but apart from that I didn't have too many problems figuring things out. Just sometimes still took me a bit to actually do what I knew I needed to xD
Aug 31 18:21:00 13m 00s Every Ten Seconds A Kitten Drowns Very interesting idea. I had a weird bug with my boat always turning the first direction I pressed in the game for a while, but it randomly disappeared and started working as expected after a few seconds, then never happened again. <br/> <br/>Apart from that, game was really fun, and I loved the audio.
Aug 31 18:39:00 18m 00s Amulet in Ten Level 7 was definitely more difficult than the rest of the levels; I'd kinda hoped the subsequent levels would be a bit more like it in terms of difficulty. After finally beating 7, the rest felt like a joke. Regardless, nicely done. Great audio (wish I'd had time to try Bosca Ceoil to get something in my game) as well.
Aug 31 18:46:00 7m 00s Dilemma Very interesting "game." I played through twice (selecting opposite answers) and was told that my answers were the popular ones both times though. Apart from that, no issues.
Aug 31 19:01:00 15m 00s Play Time's Over Nicely done. Jumping felt a bit clunky at first, but I adjusted to it. It would have been nice to have some sort of "you've fnished" screen once reaching the end though, but I guess as long as you make it before you get the 'don't go left' rule you could just run around afterwards.
Aug 31 19:08:00 7m 00s SUPER NUKE ROMAN EMPIRE Only played through long enough to get two endings (tried to polarize things: kill everyone or save everyone), enjoyable game though. Graphics were great, and I loved that you tl;dr'd almost everything lol.
Aug 31 19:29:00 21m 00s Cedarville Interesting game, some of the effects choices had felt a bit random, but it was still near to try and see how many different things I could make happen. There was a bug on the final frame that usually made Carol's ending extremely difficult to read, so I'm not always sure what happened to her, unfortunately.
Sep 3 02:45:00 55h 16m Nut Commander : Squirrels In Fear Almost never found the squirrel, which made the game a bit difficult to figure out. After I got that it wasn't too bad though.
Sep 3 02:52:00 7m 00s 10 Second Mayhem Can't seem to get either version to start up on a mac for some reason. I'll have to revisit this one on Windows.
Sep 3 03:00:00 8m 00s 10 Seconds Treasure Hunt Never managed to get very far in this one. Really could have used keyboard controls instead of just the mouse. Playing with a trackpad was a nightmare.
Sep 3 03:07:00 7m 00s The Thief Stealer Robberies Wow, that was more difficult than expected. Not bad, but some more hints (even if they were just slight visual or audio hints) would have been nice. Wouldn't want to have to sit through a pile of tutorials to learn all the traps, but they seemed oddly picky so I think something would have been useful.
Sep 3 03:11:00 4m 00s HeliHeart This didn't make a ton of sense, but it looked nice. Congrats on finishing your first game though. Hope to see you in with improved abilities in future LDs! ^_^
Sep 3 03:19:00 8m 00s BLAM BLAM PLANET Ran out of ammo for a bit and barely managed to survive. Just as I was making a comeback, the tab crashed and I had to restart my browser. <br/> <br/>Figures. <br/> <br/>But regardless, I loved the game. A lot of fun, and I"m looking forward to giving it another go (not sure if the issue was purely my comp, or the game bugging out with Mac, or a Kongregate issue or what)
Sep 3 04:42:00 1h 23m xhon One minor glitch: I touched an endpoint as I was dying. The dying animation played, then the endpoint opened/closed like I had reached it, then the game started to respawn me as if I'd died, then took me to the next level. Not a big issue, since it didn't force me to reply anything, just looked odd. <br/> <br/>Aside from that, the game was great. Loved the music/sfx, and though the checkpoint/grav-flipping mechanic was great. Also feels like this idea must have been a "death is useful" + "10 seconds" idea.
Sep 6 01:40:00 68h 58m Muovt!!! Felt a little slow, and one of the required jumps was extremely irking because of how close of a call it was, but otherwise a very nice game.
Sep 6 01:55:00 15m 00s Test Subject No. 14756 Very nice. But I have a question, does breaking into their little room count as bothering the workers? http://s23.postimg.org/kpld02k3v/test_Subject14756_Screen.png XD (walljumping) <br/> <br/>I also didn't initially realize wall jumping/climbing wasn't the proper way to beat the last level. Regardless, great little game. I liked the Portal vibe to it.
Sep 6 02:05:00 10m 00s Thanksgiving Hero Absolutely loved this interpretation of the theme. It hit me about the time I figured out my 3rd dish. Definitely great work for a first game; a little boring, but I imagine your primary goal was to get something done and on the table (pun completely intended). Nice spriting as well. Hope to see you in future LD's!
Sep 6 02:10:00 5m 00s deci-mer Not badly made, but I didn't care for this one too much, sorry.
Sep 6 02:58:00 48m 00s Explosion Time Absolutely loved this game! I played until I spent most of my time flying with my guns (their shots covered the entire screen if I centered myself at the top), 7-8 rockets at a time...it was awesome. Really glad you didn't cap the upgrades really low.
Sep 10 03:07:00 96h 09m Justify Wow. Kinda figured out what was coming and I completely biffed it. Nicely done.
Sep 10 03:13:00 6m 00s 10-Second Switch Background graphics make it extremely difficult to see projectiles, which was irritating. It was also irking to have to remember to click the play area every time the button was pressed. I enjoyed the concept though.
Sep 10 03:29:00 16m 00s The Curse of Chronos Not very difficult on my 2nd run through (I found the dragon the first time, but couldn't kill him, then I died trying to find the southeast corner), but still quite enjoyable. Nice work.
Sep 10 03:42:00 13m 00s Chrono Blood Ninja For a while I thought "well this game feels pretty impossible to lose" and then suddenly everything fell apart and I died. xD Awesome game; it'd make a great mobile app for killing time.
Sep 10 03:48:00 6m 00s 10s before the blackout Nice job. Seemed a bit too easy since you could still see fairly well in the dark and didn't seem to be able to lose, but still good. Looking forward to seeing what you come up with for the next LD!
Sep 10 03:59:00 11m 00s Black Hole Arena Made it to wave 59 on my first try! Nice game :)
Sep 10 04:25:00 26m 00s 10 Seconds to Insanity Is there an overall end to the game? Or do you just keep playing random levels each time? <br/> <br/>Either way, great little game. I died too often and had to start a new maze on my first go, but after completing the 2nd maze fairly quickly, I then had very few issues with the next 3-4. Are the diamond rooms always in the same general area? or did I just get super lucky that way?
Sep 14 14:43:00 106h 18m 00000010 Amazing game! I loved the interpretation of the theme, and it was a surprisingly long game for Ludum Dare. Awesome stuff.
Sep 14 14:49:00 6m 00s Ghost Robot Time Nice idee. Everything worked well and it was pretty fun.
Sep 14 15:34:00 45m 00s In Vivo This was much more difficult than I think it should have been, and as others have said the transitions got quite irking after a while. Despite that, it was still a pretty enjoyable game. Loved the comments about sharing the needles.
Sep 14 15:40:00 6m 00s Blackout Interesting game, as you noted yourself, the system for finding/using things is a little odd. Otherwise, it was a decent game.
Sep 14 15:44:00 4m 00s ILLUSIOUS Beautiful work, and interesting, just not very fun (though this type of 'game' is more about effect than fun, I'd say). Definitely much better than anything I could pump out in two hours though lol.
Sep 14 16:08:00 24m 00s BECOME A GREAT ARTIST IN JUST 10 SECONDS Woah.
Sep 14 16:29:00 21m 00s SimDare I can't seem to win, but I liked the idea. I at least managed to survive once haha.
Sep 14 19:23:00 2h 54m Adventure Company The third level took me much longer to beat than I expected, but it was still a great game. I got really lucky on my winning run and had most enemies only spawn from one side long enough for me to wipe out the spawn points on the other side. From there it was just keeping everyone tight together till I got to the exit.
Sep 14 19:26:00 3m 00s Shuutshimi Looks cool but both Windows versions fail to run on my machine (Win7, 64-bit). :(
Sep 14 19:42:00 16m 00s Deadline I don't have much to say about this one. It was a nice game; not bad at all, but not mind-blowing either.