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Feedback comments for LD25
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| Timestamp | Since previous | Game | sclark39's comment |
|---|---|---|---|
| Dec 17 16:54:00 | Cow Stealer | Well done on your first game, quite the undertaking. I hope to see more from you in the future. :) | |
| Dec 17 16:57:00 | 3m 00s | ECHO CHAMBER | Interesting. Sound and graphics are engaging. Not exactly sure what the goal was (did the lines being drawn between guys matter?) |
| Dec 17 17:01:00 | 4m 00s | A small village | Couldn't find the gatekeeper :( |
| Dec 17 17:06:00 | 5m 00s | Dungeon Overlord: Master of the Queue | Good work. Similar idea to my entry. Yours is more of a tower-defense approach, mine more of an RTS. I played until I had 3 skeletons in reserve behind each door. :) |
| Dec 17 17:13:00 | 7m 00s | Under the Bed | Beautiful animations, and great concept! I'm not sure how to avoid getting spotted, the lady just keeps staying at the bed. Reminds me of some parts of Super Mario RPG. |
| Dec 17 17:16:00 | 3m 00s | Minion's Defense | Interesting. The knight seemed incredibly strong, and I didn't have a lot to do. |
| Dec 17 17:20:00 | 4m 00s | Noble Weapon | Super crate box, but with princesses instead of guns! Neat idea. I liked that the different colored damsels gave different powers, but I wish they could have been combined or increased in power as you collected more. Also would have been cool to have a "bank" to drop them off at (tradeoff between not having a weapon v. cashing out) |
| Dec 17 17:22:00 | 2m 00s | You are the (NOIR) Villain | Looks like someone was having fun with shaders. :) <br/>I kept getting stuck on the edges of objects and couldn't find the bomb. I ran directly in to the sphere guy and didn't get seen / hurt / lose the game, so not sure what the point of him was. Very pretty. |
| Dec 17 17:24:00 | 2m 00s | Hostile Nebula | A bit clunky, but a cool idea. I wish I could have set up more of the typical enemy arrangements (like a row of enemies to all come out at the same time) instead of just basically random placement. |
| Dec 17 17:28:00 | 4m 00s | Villaintris | I love the stealth aspect to being the villain. Interesting selection scheme. |
| Dec 17 17:32:00 | 4m 00s | Villain OS 8 | It is REALLY hard to hit those buttons. I sat at the "press big button to start" screen for way too long trying to press it. I wish it would just do whatever I'm closest to when I click rather than needing to be directly over it. Cool idea, great audio, effective graphics. |
| Dec 17 17:35:00 | 3m 00s | Robot Revolution Dance | Aw, I wish I could try this. No OS X for me. |
| Dec 17 17:35:00 | 0s | You are the boss | Error when trying to run :( |
| Dec 17 17:38:00 | 3m 00s | TDMA | I like the idea. I especially like how it's much more interactive than a lot of the tower defense clones I've seen. <br/> <br/>Check out my more RTS-esque approach! |
| Dec 17 17:40:00 | 2m 00s | You Are The Ghost Beta | Too bad the pacman doesn't have a better AI, and you don't have any friends. The dynamic of alternatively chasing and running away is interesting. Would be even more so as a 4P game. |
| Dec 17 17:43:00 | 3m 00s | Invasion2600 | Wow that player AI is really good. His only downfall is trying to defend cities that were already burned down. "Lowscores" is a pretty amusing idea as well. |
| Dec 17 17:46:00 | 3m 00s | Cookie Caper | Not seeing much of the theme here. Sounds more like you're the heroic kid stealing the cookies from the oppressive parental unit that wants you to starve. |
| Dec 17 17:50:00 | 4m 00s | Fearless | I don't see the connection to the theme. I also think I hit a bug where my eyes always stayed closed. I love the idea of a "see no evil" power to bypass traps and the memory component of it. Wanted to see more exploration of it. |
| Dec 17 17:53:00 | 3m 00s | The Villains' Empire | I like the story aspects, but the controls make it very very hard to do anything. I don't see any advantage to shooting with one enemy vs. another, and didn't see a way to dodge at all. |
| Dec 17 17:55:00 | 2m 00s | I will always love you... do I? | I remember playing this game on my calculator back in the day! I was never very good at it. Good work, plays well. Offers a nice challenge. |
| Dec 17 17:57:00 | 2m 00s | APATHY | Great work. Very cool feel. It was interesting the goat could push platforms as well, and I loved all the messages that kept popping up. Rated you highly on Humor/Mood. |
| Dec 18 02:03:00 | 8h 06m | Spot Colony | Didn't really get the point, but it was fun to make tons of spots spawn by holding Tab and then setting them all on fire with one click. |
| Dec 18 02:11:00 | 8m 00s | Earth Beast | Love the dodging mechanic. |
| Dec 18 02:12:00 | 1m 00s | The Twist | It was very hard to "connect" the mustache. Love the integration of the theme though. |
| Dec 18 05:16:00 | 3h 04m | The other side | Pretty polished. Nice work! |
| Dec 18 05:19:00 | 3m 00s | X-Moon | Nice work, I bet this wasn't your first rodeo. ;) <br/>The sphere shader thing is pretty awesome. I couldn't figure out how to pick up the powerups, but it was still a lot of fun. Good graphics + audio. |
| Dec 18 05:42:00 | 23m 00s | Responsibilities | Ouch my shoulder. Kind of hard to move around with my clicky keyboard (need to tap the arrow keys a lot), but I love the look and feel of this game. I made it to what I think was the fake ending. I'll have to try this again some more later. Good work! |
| Dec 18 05:49:00 | 7m 00s | Dracula Super Goat Hunter | Really fun. It's kind of like a twist on Bubble Bobble. The sounds and animations for scaring are very effective, and although I don't love the bouncing if you hold jump, I do think it was important for the gameplay. Good work, very well polished. <br/> <br/>Regarding my game, Hero leveling up was planned but cut due to time constraints, and other features considered but also out of the scope of the 48hr window. Glad you liked the game, and thanks for playing&rating! |
| Dec 18 06:09:00 | 20m 00s | 3radicat3 | Cool, the AI is tricked similarly to another game with an identical idea (shoot to one side, then one down the other). Without that trick though, the AI is pretty much impossible to beat! Good work, and thanks for rating my game as well. :) |
| Dec 18 06:13:00 | 4m 00s | MISSION 1 | I unfortunately couldn't play your game because SDL.dll was missing. I was able to find the executable, but like others said it would have been easier to find if it was in the root. Please leave a comment on my game if you add the required DLLs, I'd love to try it. <br/> <br/>Glad you liked my game so much! And also that you didn't mind the lack of sound. My entry for LD24 really suffered due to bad sound, so I thought it better to leave it out than to deliver a sub-optimal soundscape. :) |
| Dec 20 13:38:00 | 55h 25m | War'Asaal | Couldn't play due to a "requires OpenGL 3.2" message (on a laptop). |
| Dec 20 13:41:00 | 3m 00s | Ino und Rakete | Looking forward to seeing what you do when given more time (next LD maybe?) :) |
| Dec 21 15:33:00 | 25h 52m | Bad Santa | Movement is really tough, and I got killed picking up one of the presents? |
| Dec 21 15:36:00 | 3m 00s | Random Adventure | I wish there were more spells to make! |
| Dec 21 15:44:00 | 8m 00s | Aliens and the End of the World | Was very easy to win. I'm curious why you chose Unity for this, seems like it could have slowed you down (I haven't used Unity much but it seems like overkill for a game like this). |
| Dec 21 15:50:00 | 6m 00s | B.I.O.S | I must agree with Datw, very little feedback. I couldn't figure out if researching or infecting was actually doing anything, and it took me three different tries and looking at the help image to figure out how to infect in the first place. |
| Dec 21 15:52:00 | 2m 00s | Eye of an Slender | I have no clue what to download in this folder, and I don't see a .zip or anything. |
| Dec 21 15:58:00 | 6m 00s | Virus | It seems like it requires you to die and restart at the checkpoint in order to progress past the first room (otherwise you don't have enough power to make it through the vents). There is also very little feedback on if I am infecting someone or not, which was confusing. |
| Dec 21 16:09:00 | 11m 00s | Micro Mob | Really easy to play. The gameplay didn't have much depth nor difficulty, I think it was actually harder trying to read the description of how to play than to just jump in and figure it out. Congrats on your achievements here. :) |
| Dec 21 16:12:00 | 3m 00s | It Should be a Crime! | Simple, but fun! |
| Dec 21 16:17:00 | 5m 00s | Necrusio and his Machine | I misunderstood the game a little and thought I'd regain health when I brought someone back to the shredding machine. Otherwise, good work! |
| Dec 21 16:18:00 | 1m 00s | You Are Satan | Game crashes on startup :( |
| Dec 21 16:20:00 | 2m 00s | Second Skin | I had to try each spell to figure out what they all were (the icons didn't help), and ended up running out of mana. Good start though, I rated you highly in graphics because I loved the way you did the lightning spell. Very programmer art-y. :) |
| Dec 21 16:26:00 | 6m 00s | The Kidnapper | Really hard, it would probably play better in a more turn based style, or if there was more of a controlled setup time. |
| Dec 21 16:27:00 | 1m 00s | Legacy Of Llama | I'd love to see a port |
| Dec 21 16:29:00 | 2m 00s | Raoul V. in You Are Ze Villain! | "Could not find main class: EpicEngine." :( |
| Dec 21 16:31:00 | 2m 00s | The Villain - Christmas will not be | "Could not find main class: EpicEngine." :( |
| Dec 21 16:34:00 | 3m 00s | Reverse_Shmup | Waited in the queue of your download site forever. I'd suggest using Dropbox or something next time. <br/> <br/>Cool game. I think giving the "hero" 3 lives was unnecessary since his behavior doesn't seem to change (so the same strategy keeps working). Seemed the easiest strategy was to just make a ton of battleships, and then spawn fighters on the opposite side from him. <br/> <br/>Would be cool to see this expanded. |
| Dec 21 16:35:00 | 1m 00s | VampVille | I'd love to try this, but no Windows exe? :( |
| Dec 21 16:40:00 | 5m 00s | Elevator Evil | Long download. Next time maybe you could use a different file format for the sfx. <br/> <br/>I wasn't able to tell which floor the guys wanted to go to. I liked the idea, but I wish I could have also given them a thrill by hitting a key to do a fast drop, or letting them out on the same floor, or opening the doors and closing again before they got in. Maybe I was meant to be an evil elevator. |
| Dec 21 20:20:00 | 3h 40m | The Red Hood | Great work! I can tell that quite a bit of work went into this over the weekend. I wish I could slice the grass. I wasn't exactly sure why I was collecting the flowers, I kind of wanted to see the flowers and the killing being linked (like psychedelic flowers). <br/> <br/>Thanks for rating my game as well, and I'm glad you liked it! :) |
| Dec 21 20:36:00 | 16m 00s | Jelly Hunt | Good music, fun & simple concept. I would have liked to see more feedback when punching them and picking up the jelly beans, I wasn't sure if it was working or not. <br/> <br/>p.s. Thanks for checking out my game! |
| Dec 21 20:54:00 | 18m 00s | Lumberjack | I got really far, but eventually needed to take a break. This is a freaking awesome game. You should really finish it and get it on Steam. Probably with some controls changes you could get it working really well on the iPad as well. I would buy this game. 5/5/5/5/5/5/5/5 <br/> <br/>Also, thanks for the awesome review on my 48hr entry. I left you a comment on there before coming here, check it out. Not sure if there's a way to send private messages through this site but if you're on Twitter, send me a message @sclark39. I don't want to miss out on any other games that you two create. :) |
| Dec 22 03:44:00 | 6h 50m | Considered Harmful | I'm not a fan of text adventure games, it always feels like trial and error to me. Of the text-adventures in this LD48, I think yours is the best. Good writing, good voice, the readme is very helpful. I love how little you used to accomplish this. It really shows that anyone can make a game for Ludum Dare, even if all they've learned is std::cin and std::cout. :) <br/>I'm also giving 5 for mood since when I opened it I wanted to keep exploring. Good work! |
| Dec 22 03:50:00 | 6m 00s | Mothership: The Sequel | I've seen this idea a bunch during this LD, but this is probably the most unique implentation. I love that you can draw the path of hte bullets. It would be cool to have more options on how to draw (symmetry/reflection mode for example to fire more than one at a time). This idea definitely has potential, and did a good job of prototyping the concept. :) |
| Dec 22 03:53:00 | 3m 00s | StarRunner | Crashed when I tried to launch it :( |
| Dec 22 04:12:00 | 19m 00s | Dark Lord Manager 2012 | Great work. Not a lot of gameplay, but all the different text makes it very interesting. Similar concept to my entry, actually! Give it a try. :) |
| Dec 22 04:20:00 | 8m 00s | Roadkill | I love the skid marks, but I wish I could drift a little more. This makes me want to make my own clone just to play with writing the car physics! Great work. |
| Dec 22 04:24:00 | 4m 00s | You are the Asteroid! | Dude get a webhost. It's just silly to have to download a web-based version of a game! If you don't have any other option, you could at least host the files in a folder in your Dropbox public folder. It should work. <br/> <br/>Pretty fun. I was able to just stay in one place for a long time. I liked the asteroids, I kept trying to keep the bigger ones alive. Kept me playing for longer. |
| Dec 22 04:28:00 | 4m 00s | Fight the Power | This is really hard, and the music reactions were very effective but I think would have worked better with me if I was less sleepy. :) |
| Dec 22 04:29:00 | 1m 00s | Who stole christmas | Double clicked, but it won't run :( |
| Dec 22 04:30:00 | 1m 00s | Neutral Balance | Can't run :( |
| Dec 22 04:33:00 | 3m 00s | Splatter | I liked the idea, the feel of dropping cars was nice, but killing the frogs seemed way too easy. I also wish I could have achieved more of the Frogger feel of having lots of cars going at all times, so placing spawners maybe instead of just cars. Good work though, congrats on completing this! |
| Dec 22 04:56:00 | 23m 00s | Execution Chamber (Now a Jam entry) | I love the intro to this. |
| Dec 22 04:58:00 | 2m 00s | ANONHACK.EXE | Super floaty controls. I wish there was more ground friction. |
| Dec 22 04:59:00 | 1m 00s | Hide 'n' Seek | Can't run it :( |
| Dec 22 05:02:00 | 3m 00s | The Evil Space-Hippie | The parallax effect and the controls feel pretty good. |
| Dec 23 17:27:00 | 36h 25m | Rude Bear | Player feedback in this is awful. I had no idea when I was getting hit vs. when I was successfully attacking. Graphics are amusing but I feel are part of the problem (since if there was an animation associated with attacking / getting hit, it would provide some better communication to the player). The audio was great, and I think the problems I have with it wouldn't be too hard to fix (by just adding some particle fx, sfx, and maybe some movable arms on the bear). |
| Dec 23 17:37:00 | 10m 00s | Psycho Santa | Very slow, and it seemed like I was just following the instructions from the pastebin, not actually playing a game. |
| Dec 23 17:38:00 | 1m 00s | Final Plan | I get the same error as Rex |
| Dec 23 17:40:00 | 2m 00s | AI Rampage | Didn't want to run an installer |
| Dec 23 17:42:00 | 2m 00s | Mortal Fear | Good graphics & audio, but I didn't have a clue what to do and the game screen was about 4x larger than my browser window. |
| Dec 23 17:49:00 | 7m 00s | Space Liberators | Difficult controls, but I liked being able to control the whole fleet instead of just one guy. |
| Dec 23 17:50:00 | 1m 00s | Agents | Can't run it on my old phone. |
| Dec 23 17:52:00 | 2m 00s | JASPrincess | Good sound fx, and interesting control scheme & attack. :) |
| Dec 23 17:53:00 | 1m 00s | Ninox the Nightbringer | I don't have Python, so can't run. |
| Dec 23 17:54:00 | 1m 00s | Grinched | Can't play, don't have python. |
| Dec 23 17:57:00 | 3m 00s | Metal Minions | I couldn't tell if my minions were shooting or not, and wasn't sure what advantage switching between them really gave me. Interesting game though, I'd love to see you add more. |
| Dec 23 18:00:00 | 3m 00s | Nefertiti | Not a fan of installers. |
| Dec 23 18:26:00 | 26m 00s | Educational Tractor Kingdom | Pretty fun, but I couldn't figure out how to attack in the second level and didn't want to grind my way through the first again after I died. Also, "tractor beam". Love it. |
| Dec 23 18:30:00 | 4m 00s | Super Generic Princess Saver | Really great graphics and effects. Intro screen was awesome. I liked the flashes to you being the villain, but it really threw me off while trying to defend the castle. |
| Dec 23 18:34:00 | 4m 00s | Valkyrie | Really difficult to aim, but great intro and pretty fun! :) |
| Dec 23 18:35:00 | 1m 00s | Skeleton's Revenge | Failed to download. :( |