Stellae Flere by bwalter 2021-04-29T15:29:20Z
Looks and sounds absolutely amazing, but sadly the browser version has no movement, i tried pressing every key on my keyboard but nothing happend
Foon → Ludum Dare Explorer → Users → Toreole
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2021 | 48 | Deeper and deeper | 👥 | Descend | jam | 1119 | 3.40 | 2.85 | 3.07 | 4.09 | 4.19 | 3.83 | 2.75 | 3.76 |
Looks and sounds absolutely amazing, but sadly the browser version has no movement, i tried pressing every key on my keyboard but nothing happend
This is hilarious. Especially love these "deep" quotes at the meditation points. Screenshots reminded me of jetpack joyride at first, but its so vastly different in mood, interaction, and its just beautiful in every regard. Great job!
What an absolute blast to play, took me 26 minutes to get to the end. I guess the innuendos were inevitable with this theme and the concept of a large sword lol. The movement is really nicely made, awesome
This is really nice. I like the text with the sounds, that even stop when you skip the text writing effect, nice little touch.
Sometimes its a bit hard to tell where the aliens are looking / where you can be seen, but once you figure it out it plays out really nicely. Good game!
Woah, this is super impressive. It just looks really cool, you even see the little acolytes moving around the place which is a nice touch, and the theme is super interesting aswell. My only minor complaint is that exploring is really fast and the ending is a little anti-climactic the way it is right now, but despite that i really like this! Amazing work in those two days.
This is really really cool. I like the soundeffect of sliding down the walls, the dash starting level 2 is really sleek, and overall its a very smooth experience.
Those are some really nicely designed puzzles, was a bit tricky when you had to press right to make the cell move left, really took all of my last 2 braincells! Really nicely done, more levels would be cool!
Its cool despite its flaws. The spells look cool, and the background music is nice too. It's just too easy to cheese, just stand in a corner and spam your two abilities at the same time, offscreen enemies wont even attack. Also im missing some sort of punishment for dying, would be fine with a permadeath mode. In the context of a gamejam this is top notch stuff right here. (oh also i had some fps stutters for about the first 20 seconds, which is a little odd)
This is really cool, setting aside the issues with lighting throughout the levels, it looks nice and builds a fairly intense atmosphere, especially with the waterlevel rising over time and actually slowing you down while moving. The game definitely deserves its lighting issues getting taken care of. Good game!
Well that's deep. Neat little game, im just not sure if i even needed roads. Being able to place multiple of some tile (especially roads) instead of having to select them again after each placement would definitely add some quality of life to it.
Definitely not the type of game that i usually play, but this was kind of nice, i enjoyed watching the beehive grow. Might not fit too well with the theme, as hives just get bigger and not really deeper imo, but the visuals were nice, the music is really relaxing, and you even provide the option to mute the buzzing lol
i guess you could say that hes a fungi
Grover is a cute little guy. You should have definitely also implemented purchasable upgrades to swimming and digging speed! The inspirations for this game are pretty obvious, but its still a nice entry :D
The colour mechanic is really nice, and works very smoothly. The only problem im having is that its hard to see whats next sometimes, you just have to jump off a ledge into the unknown and get damaged before you can really react. (Also the round blocks on some levels were missing collision :P). Nice concept and nice implementation of it in the time of the jam. Keep it up!