Delivery Boy Forever by civmaniac 2020-10-08T22:03:36Z ♥ 2
Wow, this was incredible! Extremely well done. I played this one all the way to the end, and then some! I really enjoyed how everything seemed perfectly clear in the beginning but slowly dissolved into unexplained confusion. Well done! I loved every minute of this game!
LD48 — Deeper and deeper (3)
Caverns by Gossian 2021-05-05T19:02:02Z ♥ 1
Very nice game! The art was very mysterious and fun, and the music paired with it well. Having to mash the spacebar with such a heavy, fast-falling character was a bit annoying to deal with, but very worth it.
I loved the jazzy, dark song, it paired with the music well. If you make a post-jam version, I would suggest something to vary the song like adding a layer every level (drums, shakers, etc.). The levels are probably too short to write a new song every time but anything varying it is nice!
Good job overall!
Dream Burrow by RatFace 2021-05-05T18:53:57Z ♥ 2
Wonderful game! I absolutely loved the aesthetic you went for. The art, music, and general gameplay blended extremely well together.
I don't really feel qualified to critique anything but the music, and it's honestly the only thing i could find any little nitpicking with, so that's what I'll talk about.
The song was very pleasant and fit the game extraordinarily well!... that is, until near the end of the song, when a horribly loud and saturated snare comes in, scaring the devil out of me and ripping me out of the whole experience temporarily. I will say the saturated snare sound definitely works well as a contrast in the music, but it's just way too loud. A more subtle sound or just literally lowering the base volume of the snare would make it the absolute perfect song for this game. As it is, definitely the best song I've heard in ludum dare.
Great job from everyone working on this game, I hope to see something again next time! Nice work.
Cave In by FireFart 2021-05-05T18:44:11Z ♥ 1
Very nice! I really like the art, especially the main character and swinging animation. The atmosphere is very pleasant, and everything fits together well.
As a musician I feel inclined to critique it a little, however, or I will have an unscratched itch permanently. The music loop you used is a wonderful start, and far better than many things I have heard in previous game jam games. Unfortunately, the more I played, the more annoying it got. I believe the reason for this is that it is both short and not looped perfectly. It takes the player out of the experience a little every time they are able to hear the music restart without the level restarting. It no longer matches what they are viewing, so they distance the visuals a little from the music. A simple fix to this would be to first lengthen the loop, adding a little variety (even a tiny amount helps a lot!), then making the loop more seamless.
Overall a very nice game! I hope to see more from you in the future.