FoonLudum Dare ExplorerLD46 → The Liberator

The Liberator

By notpresident35 and Rhythmic Revival

View on ldjam.com

CategoryRankScoreCount
Overall9223.6120
Fun7543.5520
Innovation7743.5020
Theme16263.4720
Graphics4.003
Audio2883.8620
Humor804.1419

Comments

brokenvectors 2020-04-23 20:40

The intro's pretty funny, and even though I didn't know what to do, amazingly I still found it fun. It would still be better if you added some more interaction. After the cow being abducted by a UFO I was just confused, and every time I was a certain distance away from the guy with the sword near the temple, the player would just die. The art is great, music is good!

brokenvectors 2020-04-23 20:41

However, I don't really see any correlation to the theme... What am I supposed to keep alive?

notpresident35 2020-04-23 20:53

@brokenvectors The point of the game was to keep everything alive because if anything nearby dies you die, but I didn't have time to add the dialogue system, so it didn't come across very clearly. It was also originally going to be a comedy game (hence the funny intro), but the lack of dialogue caused the same problem :/

thornduck 2020-04-23 20:56

A little confused about the goal, but I loved the introduction! Good job! :D

invixel 2020-04-23 21:45

Opening cinematic was amazing. Goal was a bit unclear but i managed to beat it. Nice!

banzi 2020-04-24 08:25

Great intro! A bit confused at first and I think the play area wasn't confined in any way, so I just got lost by running in one direction for some time. Sometimes the bad stuff happened outside of the screen so it looked like I died for no apparent reason. Otherwise it was fun to play and the music helped to elevate the game a lot.

cephalo 2020-04-26 21:59

Just FYI, you have a macOS link but no Mac version available. Game seems cool tho

peterbuo 2020-04-26 22:01

Very fun

730 2020-04-26 22:32

The intro was pretty funny. Game was confusing at first but I managed to save the cow, unplugged the speaker (don't know if the tentacles cause anything bad, also the unplugging persists across playthroughs), saved the child (or rather just put it in the cage) and saved the bamboo guy. Don't know if there was anything else. Since the gameplay just consists of walking around and clunkily moving things around it's not that fun; keeping the humorous vibe from the intro would've been good.

notpresident35 2020-04-27 17:10

@cephalo Thanks for letting me know! I had the little box that says "hide this build" on so nobody could download the Mac version. You should be able to now.

red-ash 2020-04-30 15:42

I liked the intro, i would have wished that the art was more asian inspired, like the audio and intro. Some character like the one with the knives tend to get stuck in walls and everything. I managed to fight the boss and win (i think, since i returned to the main menu). It was a good idea that the character had to prevent everything from dying.

jk5000 2020-05-03 12:36

I like the intro and games humour. I do not understand much of the gameplay, but I had some fun moving things around to see what would happened.

guladam 2020-05-05 10:09

Best intro ever. 10/10 humour. Would liberate again.

Well done! :)

zebraatomica 2020-05-08 16:04

Best intro ever XD

Thing i would change, make the player able to grab everything at the same time, it would be pretty funny with everything following him hahhaha The gameplay feels a bit lost but grabing stuff and dealing with things separetly