Run Frank Run by thegypsyknight 2015-08-29T13:38:00
Nice game. Could be even more nice if there was a second of invulnerability after being hit. And there are sometimes combinations of obstacles that are impossible to hit.
Foon → Ludum Dare Explorer → Users → PotatoGrader
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2015 | 34 | Two Button Controls / Growing | Pewpewer | jam | 764 | 3.04 | 3.08 | 2.71 | 3.46 | 2.52 | 2.45 | 2.20 | 2.58 | 47 | ||
| 2015 | 33 | You are the Monster | Body Snatcher | compo | 209 | 3.48 | 3.42 | 3.29 | 3.00 | 3.13 | 47 |
PotatoGrader leaves an average of 9.5 feedback comments each event.
Nice game. Could be even more nice if there was a second of invulnerability after being hit. And there are sometimes combinations of obstacles that are impossible to hit.
I like how you close your mouth when you are on the ground
Awwww, this was amazing. I didn't find any purpose or challenge, though. But still, as a sandbox, this game is good. The player animation is great, but the best part of this game is "Aaaa" sound.
Sticking to the walls was really annoying. And I couldn't shoot stuff with this slow bullets.
But otherwise it was really great game.
I finally gave up in trying to shoot and started to run and dodge. Now I want to make a game where player dodges bullets and runs around.
I could fly to the Moon and play among the stars.
As said before, the game lacks some purpose and challenge. And also variety. Maybe you could search the lake for photographers and there could be some "legend-meter" that rises when someone takes a picture of you and falls as the time passes.
So hard. Didn't pass level 3. Retried it 15-20 times.
It is really frustrating when every litte bump costs you a precious hp. And taking a nap every 10 seconds does not help. But overall it is good.
Maybe, I'll beat level 3 tomorrow.
Graphics is really great. Music and sounds are good, too.
I didn't understand anything. There was a ghost. And there were a lot of people. And when I touched them, they disappeared. And then the ghost said something. And the game was over.
I don't have another person here to play with me. But I launched the game and walked around for a while.
The good thing about this game is the simple task that can become fun when you are playing with friends (its simplicity reminded me of GLtron game).
The bad thing is there is not much to play with. If there were some abilities or powerups or obstacles, it could be fun. There is flashlight, though. I didn't use it in action, but I think it can be a first step to making this game more fun.
It was really hard. I barely got to the Grand City, but only at night.
Great night walking effect. And I really loved how you used the theme.
Nice animation, sounds and music. But the gameplay is slow and quickly becomes boring. I loved the ability to spam "Dash" though.
LD34 — Two Button Controls / Growing (8)
Multitask Dancing by buddhaman 2015-12-20T13:40:00
This was amazing. Really great game.
Blood Cleaner by Tanton-XHX 2015-12-20T13:28:00
I's great that you managed to fit so much features in just two buttons. I liked the music and graphics. The gameplay was good, but it can be polished.
Wings of the World Tree by hydancer 2015-12-17T09:00:00
It took me a while to figure out the controls and how to make the tree grow. But still, this is the best entry I played so far. Awesome
Dangomari by Karai17 2015-12-17T07:46:00
Please report this on GitHub at https://github.com/excessive/ludum-dare-34 or
send a DM on Twitter to @LandonManning or @shakesoda.
=========================
== 2015-12-17 10:44:12 ==
=========================
Error: libs/love3d/init.lua:102: We didn't get a depth buffer, bad things will happen.
stack traceback:
[C]: in function 'assert'
libs/love3d/init.lua:102: in function 'import'
conf.lua:169: in function <conf.lua:163>
[C]: in function 'xpcall'
=(
Star Eater by keyboardmonkey 2015-12-17T07:42:00
I was wondering if anyone would make a game like this for LD34. I'm glad someone made it.
The overall feel was nice, the text in the end was funny, the monster was cute, the walking-on-the-ceiling part was unexpected and cool.
GreenGrow by fiddenmar 2015-12-17T07:30:00
The idea is great. I think the passages could be a little (or a lot) wider. The fun parts are to build you own way to the end of a level with your copied. The non-fun part is dying after every jump because the ceiling is low =)
Zen Jen by fluidvolt 2015-12-17T07:14:00
That was the first meditation simualtor I ever played. And as a meditation simulator, this game awesome. It feel like I'm really trying not to think about anythink, but I can't keep away every thought. But with practice I can do better.
Super Space Invader by BlackBulletIV 2015-12-15T11:41:00
This is a really great game. Everything feels so polished.
There were times, though, when it felt too hard or too easy. For example, one time closer to the end I was just standing in the middle of the screen and me regular bullets were taking out everything by themselves.
And there were a few times when I had to retry a wave, but overall difficulty increase is ok.
By the way, it was kinda frustrating to see bullets that are flying right in your face and not being able to dodge them because you are in a corner. I think the gameplay could be improved. Not in a way "there's much to improve. It sucks now", but in a way "Everything always could be improved. There is no perfection"