Foon → Ludum Dare Explorer → Users → nenas
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2018 | 42 | Running out of space | 👥 | Master The Space | jam | 883 | 3.11 | 3.02 | 3.14 | 3.59 | 2.80 | 2.94 | 1.83 | 2.70 |
Nice idea to turn around the theme and be the one who wants the space to disappear. Also the "you win" screen is very funny.
Nice idea to turn around the theme and be the one who wants the space to disappear. Also the "you win" screen is very funny.
Realy nice game mechanic. The game reminds me of the good old jetpack game on DOS. Also the graphic look very polished, as the gameplay feels.
Poor cat is not looking that healty :D It's a fun game and it takes a while until you understand how to beat it, I like that. I also like the sound effects.
I like how you have to handle the resources to continue. I have to disagree with @darbis regarding the graphics, I like the style of those application icons. Maybe a soundtrack would add to the mood and it also would be nice if the player could adjust the volume of the sound effects.
Nice minimal design. I also realy like the mechanic of "map building". The soundtrack also fits the game very well. Can you hit enemies while they are outside the game screen?
Nice game and realy detailed graphics. If you stop the space press triggering the scroll down, it would be perfect.(web version)
Lord Voldemort eating Harry :smile: Nice graphics and audio, they fit very well together.
Hello, don't eat me :smiley: I like the online scoreboard. What engine did you use? It would be nice, if one can decrease the music volume.
Very cool intro. I also like how the leg animation while the zip file is flying down. Is the virus suicidal? He always jumped after me after he kicked me down from the plattform? :D
Funny idea! The vacuuming is a little fiddly. When I hit space after the game is over, nothing happens (Web version).
Fun game. I like the sound effects, but I think there should be a option to decrease the volume. I also like the controls, they are a bit confusing/different at first, but I think they add a lot to the challenging character of the game.
@outstar There is some scaling: The number of different tiles increases from 4 to 8 and also the time until the screen gets small decreases from 7 to 2 seconds. We could do the scaling a little faster though, since it takes a while until you reach the 2 seconds.
@happy Yeah, I think it would be better to reset the timer only if a shape got "placed correctly", e.g. when there already is a shape with the same tile type on the board, you have to place it next to that in order to reset the timer. But sadly I had that idea only after the deadline.
@all Thanks for all the feedback, I realy appreciate it. :)
Hi @boltkey, thank you for taking so much time and giving such a huge amount of valuable feedback and suggestions.
@shakedimus Thank you for your review.:) I think I got lucky, didnt have any trouble with html at all. I used gradle on the command line: https://github.com/libgdx/libgdx/wiki/Gradle-on-the-Commandline The only thing I had to do in the project was setting the resolution in the html subproject. I cant help you with the arrow, I also dont know how to remove it.
@smbe19 Thanks for the suggestions.:) You can raise the volume, see the help screen.
Very educative, finally I know how the pooping mechanism works :smiley: I like the animation and the facial expressions of the little green guy. It would be nice if the player could adjust the music volume.