Fun to play with the controls, difficult to precisely steer into the fishies (it's more suited to speed than manoeuvrability really). And I was vaguely disappointed by the lack of a "you win!" screen.
It was fun for a bit to give one tower every upgrade I could afford. But then it just pwnz0red the enemy instantaneously, and the game wasn't fun any more. I also don't think you put in a lose condition. You can get -1 lives.
Okay, I gave you points for Innovation, because you didn't make another exploration game (and I did ;-) ). Well done. It was difficult to land the plane unless you already knew the map by heart, as if you missed the landing strip then your turning circle was too wide to find it again without crashing. If you wanted points, you were safest not taking off at all and just shooting at random into the sky (which is not much fun). The graphics are not worth shouting about and there was no sound. I did, however, find the island shaped like LD17 and the other spelling your name. Nice one.
(I give Audio n/a if there is no sound. What does everyone else do?)
This game was very fun to play! I liked the way you implemented the theme, in that a continent with a few lakes in it becomes a mess of islands with people on them. I like the use of beacons for controlling people; there were a few times when it became inconvenient (perhaps the beacons' range is too small?), but hey-ho. The music is very haunting, overall it's great fun. I saved 298 people using 4 arks and a boat (EDIT: I got the hang of it a bit more, and saved 423 people with only 5 arks. Any advance on 423?). It might be handy if, once you select the "load people" icon on the ark or teleporters, it continues to load them until it's full or you deselect it. But that's a minor issue. (Extra credit for the Windows release. If you zoom in enough, your HUD can be covered up by water.)
Great on everything that counts. A non-boring use of islands, had me playing for ages (my highscore is currently 280... do the islands shrink faster as the game progresses?). The physics made it all worthwhile, the graphics were fairly charming, the music was... okay, and the kobold-speak made me laugh. Overall, an excellent submission!
Made a good first impression. It was, surprisingly, fairly easy to know what the powerups did (mostly through trial and error, but still). However, there wasn't much reason for me to keep playing. The main problem is that it's an exploration game, but the new areas you discover look exactly like the old ones did. Collecting the eggs is fun, but once I had more than half of the small eggs, it became harder and harder to find more. There really wasn't much variety in this game (other than the powerups), and that's a shame. Having said that, it was very fun to begin with. It just goes downhill from there. (Also, it never told me how to save my game, and I didn't think about it. So I eventually found the place where you can get stuck, and had to restart the game.)
LD17 — Islands (11)
Baby Leviathan: Eat All Fishies by ExciteMike
Fun to play with the controls, difficult to precisely steer into the fishies (it's more suited to speed than manoeuvrability really). And I was vaguely disappointed by the lack of a "you win!" screen.
Ganjisland by havchr
It was fun for a bit to give one tower every upgrade I could afford. But then it just pwnz0red the enemy instantaneously, and the game wasn't fun any more.
I also don't think you put in a lose condition. You can get -1 lives.
Radio Silence by Terry
Nicely done. Was there a win condition, or did I just not find all the radios?
tailspin by greencow
Okay, I gave you points for Innovation, because you didn't make another exploration game (and I did ;-) ). Well done.
It was difficult to land the plane unless you already knew the map by heart, as if you missed the landing strip then your turning circle was too wide to find it again without crashing. If you wanted points, you were safest not taking off at all and just shooting at random into the sky (which is not much fun).
The graphics are not worth shouting about and there was no sound. I did, however, find the island shaped like LD17 and the other spelling your name. Nice one.
(I give Audio n/a if there is no sound. What does everyone else do?)
Paradise Fort by Hempuli
Delicious. Great fun building forts and whatnot.
Turtle Ferry by dock
Really cute... Everything works very well together, and it's fun to play, too.
Arks of Mercy by Tenoch
This game was very fun to play! I liked the way you implemented the theme, in that a continent with a few lakes in it becomes a mess of islands with people on them.
I like the use of beacons for controlling people; there were a few times when it became inconvenient (perhaps the beacons' range is too small?), but hey-ho. The music is very haunting, overall it's great fun.
I saved 298 people using 4 arks and a boat (EDIT: I got the hang of it a bit more, and saved 423 people with only 5 arks. Any advance on 423?). It might be handy if, once you select the "load people" icon on the ark or teleporters, it continues to load them until it's full or you deselect it. But that's a minor issue.
(Extra credit for the Windows release. If you zoom in enough, your HUD can be covered up by water.)
The Floor Is Lava by NMcCoy
Great on everything that counts. A non-boring use of islands, had me playing for ages (my highscore is currently 280... do the islands shrink faster as the game progresses?). The physics made it all worthwhile, the graphics were fairly charming, the music was... okay, and the kobold-speak made me laugh. Overall, an excellent submission!
L'il Guys and the Floating Islands by AClockWorkLemon
It's a bit slow... Once you have placed all your blocks, the lil guys take ages to reach the finish.
Golden by Maple
Made a good first impression. It was, surprisingly, fairly easy to know what the powerups did (mostly through trial and error, but still).
However, there wasn't much reason for me to keep playing. The main problem is that it's an exploration game, but the new areas you discover look exactly like the old ones did. Collecting the eggs is fun, but once I had more than half of the small eggs, it became harder and harder to find more. There really wasn't much variety in this game (other than the powerups), and that's a shame. Having said that, it was very fun to begin with. It just goes downhill from there.
(Also, it never told me how to save my game, and I didn't think about it. So I eventually found the place where you can get stuck, and had to restart the game.)
Giant Floating Island Adventure by QOGQOG
Lags a bit on my computer. Pretty fun and nice graphics, but a bit short. And what happened to the hoverberries? I liked those guys.