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GrimsBaldruk

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Games

YearLDThemeGameDivisionRankOvFuInThGrMo
202148Deeper and deeperđŸ‘„Abyssjam3713.853.653.954.233.674.42

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by GrimsBaldruk

GrimsBaldruk leaves an average of 10.0 feedback comments each event.

LD48 — Deeper and deeper (10)

Dante's Harvest by Wakobu 2021-04-29T17:59:23Z ♥ 3

Alors pour commencer je m'appelle Virgile. Merci d'avoir fait un jeu en mon honneur. Plus sérieusement l'ambiance est là, le jeu est dur, j'ai à peine le temps d'aller tabasser des morts que je perd déjà que le chariot est déjà prit d'assaut et les tour, bien qu'elle ne coutent pas cher, tiennent trÚs peu longtemps, pas assez, en comparaison du "risque" pris. Donc manque d'équilibrage. Sinon, les asset sont top, surtout fait main et animés donc un travail impressionnant. Petit problÚme sur les déplacements qui ne sont pas normalisés apparement, on avance bien plus vite sur l'axe horizontal que vertical c'est assez perturbant. Le concept en a sous le capot, ça m'a rappelé BoxHead pour le cÎté vagues d'ennemis/tourelles. Beaucoup de belles perspective si vous décidez de poursuivre le développement. Bon courage !

The Before Times by UkuleleFury 2021-04-29T17:38:19Z ♥ 1

Felt like Tim Burton making a film about his confinement. Graphics are really good, don't know if you done all of it yourself but it work pretty good with the atmosphere. Felt a bit too much stuck a loop rather than going deeper. Even if it's clear that you worked on the "introspective" way of translating deeper and deeper, it felt more like I was going higher and higher with lights increasing, music and at the end the call finally happening. Very well done ! (PS : I'm pretty sure each of level we are teleported at the beginning of the scene and lights values increases but you should find a way to make this imperceptible)

The power of the deep by Tris250 2021-04-29T17:15:21Z ♥ 1

Bon je trouve l'idĂ©e d'Ă©changer de la vie contre du buff trĂšs moyenne, Ă  la limite ça ferait plus de sens si le power-up donnait un debuff fixe tant qu'on a pas trouvĂ© un autre power-up ou encore le power up pourrait avoir un timer. L'idĂ©e des tableaux qui changent est bonne, donne du rythme et du lore au jeu c'est trĂšs cool. À approfondir ! Bon courage pour la suite

dark mind by batiali 2021-04-29T17:02:19Z ♥ 2

Love the art, nicely done, coherent and pretty, work perfectly with the sound design. I'm really not a fan of idle so I've been really confused at the beginning asking myself "What do I do ?" and finally I understood. You should probably look for a mechanic to force the player to do something before it becomes automatic, I reached 25m depth without doing nothing special. So, to sum up, awesome art, gameplay is smooth and it's obvious code is clean but gameplay can really be more attractive. Keep on good work !

Going Down by omer1615 2021-04-29T16:41:40Z ♥ 3

The main idea is gold ! Controls are hard to figured out at first but finally it works. The global mood is here, coherent and really original among the many games of the jam. Maybe a lil bit too repetitive. Awesome overall work, with a cinematic, really, well done !

Deep into the Volcano by JoelChrono12 2021-04-27T20:44:32Z ♥ 2

The overall work you put into this is awesome, artistic direction is coherent, player controls are challenging like the jetpack, it's not that easy to use and sometimes you can take a better path using jump to save fuel, it feels like I'm bipolar, be fast or be dead but think wise or be dead, that kind of stuff, love it !

Callisto by Rawb 2021-04-27T02:43:03Z ♥ 1

Capture d’écran 2021-04-27 à 04.39.16.png Had a really cool feeling, the mod is awesome, was ready to spend hours diving into this clear blue water but unfortunately got bullied by the shark, it might be a lil too much agressive. Fantastic overall experience, really impressive work, sound design fits perfectly with situations and mood ! Good job :D

Super Mole Racing by Mastoast 2021-04-27T02:18:34Z ♥ 1

Really fun to play ! Graphics are coherent and beautiful, really good retro game mood ! Awesome work, physic works so well, it's challenging and fun !

Get Down Mr. Lucifer! by Trungler 2021-04-27T01:53:00Z ♥ 2

Scythe teleport mechanic is good but a little tricky to use. Drain health is good idea too, might be a little broken in my opinion. Good overall mood tho

Burilka Pump by abvadabra 2021-04-27T01:45:28Z ♥ 2

Fluid game mechanics, easy to use, graphics are good and challenge is here ! Pretty awesome