Pretty well-made, but. The gameplay elements are sometimes downright impossible to distinguish. The restart is VERY slow. You have to sit though an opening every time you die. A game like this should have an instant restart.
Damn that's a real nice game. The opening is strong, like, my man, that's a full-blown animated cutscene in a 72 game. The only thing I didn't like were the 3D graphics. They just feel off, way too much like those horrible mobile games. Should've kept the artstyle from the cutscenes. But, the honey jar mechanics were real clever, so iffy graphics can be forgiven.
On paper, the gameplay is nothing special but when I exploded into a fountain of blood and then the baby got eaten by the crocodiles and ALSO exploded in a fountain of blood I realized the gameplay doesn't matter. You absolutely knew what you were doing you madman.
This game might have screen tearing and jpegs instead of real cats but you can measure them and put them into boxes so I don't care. 10/10 jam winner right there.
eh I don't get it. Each step takes forever because you need to click, like, 5-7 buttons to advance. Looks too ugly for how pretentious it's trying to be - the threads look like plastic pipes. I can see it working for someone - assuming you make actually good visuals - but not for me and not in this state.
Dunno what I expected from a game with the default Unity pill collider on the thumbnail. It functions. That's as much as you can say about it, really. Make a cute character next time at the very least.
This game is the embodiment of jank. The hook projectile is very slow and always seem to be out of range, the player is really hard to control and there is no visual indication of hitting walls and losing data. The walls being black also doesn't help in gaugin distances. Resolution drop is not enough. The meme tutorial was kinda cute tho.
The control scheme is convoluted, there is no reason to not just map both attaching/detaching to the same button, C/V seems arbitrary and it's not clear if the planet you're no has a package. Everything else's pretty basic, not much to say, really.
Very nice art, decent dialogue, not much in terms of gameplay but that's fine for what it is. Got the bad ending where the mushroom kitten ended up with the penguin girl. Well, this actually may have been a good ending because the mushroom kitten ended up being a terrible person and her boyfriend certainly deserved someone better. The dialog boxes should ave more indication of who's speaking currently. Just changing the name at the top os really not enough.
Pretty good. However, the control scheme is very crammed, I am left-handed and WASD-shift-space just doesn't work for me. Arrows + ZXC would be much nicer. Also there is no in-game timer so you don't really feel like there is any challenge at all.
Cute crow sprite but my god is the gameplay annoying. There is no clear indication that you got the crown, swarms of enemies take it back from you, and the peach is too high to put it back reliably.
This is perfect. I got fired but I don't care, those whiny animals had it coming. My god, this is so much fun. Should let converse with them more tho. UPDATE: Played it a bit more and yeah, the game's way too eager to get you back on track or end the conversation outright. Should allow for more freedom imo.
I dunno, I don't get this game. The looks are nice, especially the bouncy mousies,the lil frog throwing feels just awful and doesn't seem to be needed for anything in the game. The description saus he damages enemies but I never managed to kill anyone with him, and retrieving the lil guy while you are getting pummeled by enemies is no fun. Also the trajectory doesn't really follow the mouse, which makes aiming very hard.
LD53 — Delivery (16)
Ambrosia by Demure 2023-05-07T13:29:54Z ♥ 1
Pretty well-made, but. The gameplay elements are sometimes downright impossible to distinguish. The restart is VERY slow. You have to sit though an opening every time you die. A game like this should have an instant restart.
On Time by SerialKamikaze 2023-05-04T22:01:18Z ♥ 0
Did you do this in an hour or something?
Beelivery by Jejkobb 2023-05-04T21:54:49Z ♥ 3
Damn that's a real nice game. The opening is strong, like, my man, that's a full-blown animated cutscene in a 72 game. The only thing I didn't like were the 3D graphics. They just feel off, way too much like those horrible mobile games. Should've kept the artstyle from the cutscenes. But, the honey jar mechanics were real clever, so iffy graphics can be forgiven.
Bundle Dumper: Florida Edition by cheesepencil 2023-05-04T21:41:14Z ♥ 2
On paper, the gameplay is nothing special but when I exploded into a fountain of blood and then the baby got eaten by the crocodiles and ALSO exploded in a fountain of blood I realized the gameplay doesn't matter. You absolutely knew what you were doing you madman.
If I Fits, I Sits by Vykri 2023-05-04T02:23:57Z ♥ 1
This game might have screen tearing and jpegs instead of real cats but you can measure them and put them into boxes so I don't care. 10/10 jam winner right there.
DreamLoom by lillatorp 2023-05-04T02:01:43Z ♥ 0
eh I don't get it. Each step takes forever because you need to click, like, 5-7 buttons to advance. Looks too ugly for how pretentious it's trying to be - the threads look like plastic pipes. I can see it working for someone - assuming you make actually good visuals - but not for me and not in this state.
Chain Mail by Gev 2023-05-04T01:51:36Z ♥ 0
Dunno what I expected from a game with the default Unity pill collider on the thumbnail. It functions. That's as much as you can say about it, really. Make a cute character next time at the very least.
Hooked on Data by Notorious Frogs 2023-05-04T01:44:00Z ♥ 0
This game is the embodiment of jank. The hook projectile is very slow and always seem to be out of range, the player is really hard to control and there is no visual indication of hitting walls and losing data. The walls being black also doesn't help in gaugin distances. Resolution drop is not enough. The meme tutorial was kinda cute tho.
Starhook Express by zSharpFire 2023-05-04T01:33:44Z ♥ 1
The control scheme is convoluted, there is no reason to not just map both attaching/detaching to the same button, C/V seems arbitrary and it's not clear if the planet you're no has a package. Everything else's pretty basic, not much to say, really.
Constellation Courier by Diego Teran 2023-05-03T17:33:46Z ♥ 3
Very nice art, decent dialogue, not much in terms of gameplay but that's fine for what it is. Got the bad ending where the mushroom kitten ended up with the penguin girl. Well, this actually may have been a good ending because the mushroom kitten ended up being a terrible person and her boyfriend certainly deserved someone better. The dialog boxes should ave more indication of who's speaking currently. Just changing the name at the top os really not enough.
Snail Mail by blast73 2023-05-02T12:24:05Z ♥ 1
Pretty good. However, the control scheme is very crammed, I am left-handed and WASD-shift-space just doesn't work for me. Arrows + ZXC would be much nicer. Also there is no in-game timer so you don't really feel like there is any challenge at all.
STARFLAIL by Mors 2023-05-02T12:13:34Z ♥ 0
Damn, that's an actual game with menus, competent gameplay and no jank. Pretty good for 72 hours.
Impeachment by Kler 2023-05-02T12:09:25Z ♥ 2
Cute crow sprite but my god is the gameplay annoying. There is no clear indication that you got the crown, swarms of enemies take it back from you, and the peach is too high to put it back reliably.
Finicky Delivery AI - ChatGPT Powers This Game! by DGSpitzer 2023-05-02T11:57:21Z ♥ 0
This is perfect. I got fired but I don't care, those whiny animals had it coming. My god, this is so much fun. Should let converse with them more tho. UPDATE: Played it a bit more and yeah, the game's way too eager to get you back on track or end the conversation outright. Should allow for more freedom imo.
Shlivery by Jinge 2023-05-02T11:50:32Z ♥ 1
How do I give this 5 stars in every single category?
Fuscus and The Garlic Kin by Buumiii 2023-05-02T11:43:45Z ♥ 2
I dunno, I don't get this game. The looks are nice, especially the bouncy mousies,the lil frog throwing feels just awful and doesn't seem to be needed for anything in the game. The description saus he damages enemies but I never managed to kill anyone with him, and retrieving the lil guy while you are getting pummeled by enemies is no fun. Also the trajectory doesn't really follow the mouse, which makes aiming very hard.