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ByGGy

Games

YearLDThemeGameDivisionRankOvFuInThAuHuMo
201843Sacrifices must be made👥Hyperspace Sacrificejam5383.403.043.113.843.332.233.52

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by ByGGy

LD43 — Sacrifices must be made

The Orion Trail by Archimagus 2018-12-09T09:48:58Z

Biggest complain is that some choices are pretty much obvious and you do not feel like you have to make a trade off. Nice game though.

Puddle Knights by hectigo 2018-12-04T19:02:50Z

Woo ! really cool mechanic and nice execution ! _(I would have liked to be able to move / rotate the camera, sometimes)_

ETA: Estimated Time Of Arrival by mechanicallife 2018-12-05T20:35:59Z

Mix of superhot, hot line miami, and some strategy on top of that with the clone / replay. Work on it more to polish it, and you have a really good game that would be worth some money. I didn't break the BossHouse but tried several times and really enjoyed it ! Good job guys.

Let Me Eat You! by v1ru6 2018-12-05T20:13:07Z

The controls were a pain: - I could not see who was the leader and therefore didn't know if the selection was working or not - I wish I could move the camera with the WSAD or arrow keys while moving the blobs with the left button - I didn't understand why the blobs stopped moving every once in a while (I guess it is because the leader dies, but I cannot see who is the leader, so ...)

Lost really close to the finish line and thought it was intended.

Apart from that, found the sounds to be pretty funny.

SacriMage by Worido 2018-12-03T20:59:43Z

Good idea, and it's working pretty well; except I cannot restart once I die > if i press a key while playing second time on dungeon stage, game push me back to main screen

_(It's nice to have an html5 version for testing too)_

Sacrificial Movements by CJN 2018-12-06T20:13:13Z

omg this audio ! not that bad but stressful hehe Otherwise, things I would have change: - I, O, P keys for sacrifice should have been 1, 2 ,3 above WASD. - I did not understand the purpose of shooting (it didn't kill / destroy anything during my play) - Pressing "I" to sacrifice shooting and preventing em from moving was then too easy.

A bit of a self story, cause it could be yours: I've started coding games at 13 years old; It allowed me to be way ahead of 90% of the other guys in my engineering school. I'm a Software Project Leader (38 years old).

Keep practicing, try to learn new things regularly, and like @blobo said: > You’ve definitely got a head start by making your first game at 14 years old

LD43 Journey by WegPast 2018-12-05T21:02:46Z

Played till 35% chance, then got stuck without energy, Ack! Simple controls, yet effective. Too much text at the beginning; didn't read it. Maybe the crew stats could have been displayed when selecting them in the ship. Anyway, great job; enjoyed playing it !

Dungeon of Friendship by captainweeaboo 2018-12-03T21:11:57Z

Thought there was no difficulty at first and didn't feel like I sacrificed anything. Then I realized once I lost vision on one of the character. That I was screwed cause one of the other character could not move right anymore. Got tricked and liked it! Also liked the art style and how the "tutorial" has been integrated _(edit: also, nice to have provided an html5 version for testing)_

Spaceship by Xavier Sellier 2018-12-03T20:27:32Z

woo that's pretty good!

Only 3 things I could complain about: - there is no music / sound ? - I would have preferred to have the camera rotating around the crew member - I find it a bit strange that the pieces are recovered once you get to them. I would have liked to have to bring them back to the ship. And the piece could have just been dropped where the crew member dies.

Liked it though !

Dark by alex-1024 2018-12-03T20:15:54Z

Hi, I've just tested your game. I was a bit lost the first 2 or 3 tries. I thought I had to avoid the rotating blocks in the background. And then it doesn't look like there is a win or loose condition, so it's more an experience than a game. But I feel it's lacking in the graphics / audio for a good experience. You could have for example: - turned the environment red or blue based on the prince saved. - no music at first, then a music based on the prince saved (good rythm for the fire prince, chill for the blue prince)

I hope I do not sound too harsh

Alpha One Nails by Icehottet 2018-12-05T19:59:46Z

Hmm sadly I could not control the ship properly via the keyboard (way too much sensitive) and the XBox controller was not working (except for the X button). Can't say much more than that (except that I really wanted to see more than the first few seconds)

Fuite / Escape by Thomas Lacroix 2018-12-03T20:37:48Z

At first I thought there was a nasty bug cause the only interaction that I could have was to prevent the good guys from reaching the rocket. Then I re-read the Commands and I felt dumb. Nice one for a first LD !