wie 2018-12-03 18:46 ♥ 0
The aesthetics are nice, i just don't understand how this is a game. From what i understand, you have to choose one "princess" which you tow to the top of the screen.
Foon → Ludum Dare Explorer → LD43 → Dark
By alex-1024
| Percentile | ||||||
|---|---|---|---|---|---|---|
| Category | Rank | Score | Count | LD43 | Ever | |
| Overall | 1.56 | 10 | ||||
| Fun | 1.19 | 10 | ||||
| Innovation | 1.38 | 10 | ||||
| Theme | 1.63 | 10 | ||||
| Graphics | 2.44 | 10 | ||||
| Audio | 2.00 | 10 | ||||
| Humor | 1.25 | 10 | ||||
| Mood | 2.63 | 10 | ||||
The aesthetics are nice, i just don't understand how this is a game. From what i understand, you have to choose one "princess" which you tow to the top of the screen.
I guess I sacrificed the water princess? Good riddance to that soggy hag.
Not sure this qualifies as a game, but hey the aesthetic and mood was nice!
i like graphics and sound. but i don't understand game
Hi, I've just tested your game. I was a bit lost the first 2 or 3 tries. I thought I had to avoid the rotating blocks in the background. And then it doesn't look like there is a win or loose condition, so it's more an experience than a game. But I feel it's lacking in the graphics / audio for a good experience. You could have for example: - turned the environment red or blue based on the prince saved. - no music at first, then a music based on the prince saved (good rythm for the fire prince, chill for the blue prince)
I hope I do not sound too harsh
I wasn't sure what was going on, but I enjoyed the mood of the game. Keep it up 😄