Start with no dice by Listonos 2019-10-10T17:14:16Z
Interesting concept which fits the theme and is pretty fun! I could see myself playing this again.
Foon → Ludum Dare Explorer → Users → 2 Odd Diodes
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2019 | 45 | Start with nothing | Wanderings of a High School Boy | jam | 390 | 3.60 | 3.00 | 3.15 | 3.31 | 4.47 | 3.97 |
Interesting concept which fits the theme and is pretty fun! I could see myself playing this again.
A pretty interesting idea, and also very striking aesthetically. The puzzle with the answer in the shadows in particular was a little funky, but I assume that was to teach how the light works. Overall I was intrigued all the way through, I would love to see a more complete version of this someday. Great job! :)
This reminds me of Katamari Damaci a lot, it started out weird, but eventually I got sucked in, and it was a ton of fun ramming into things and seeing my cube grow into a grotesque monstrosity.
I loved the artstyle and general presentation. Writing was pretty good. Good job~!
I suck at puzzles but I had fun for how much I played! :)
Amazing sound design, and atmosphere. The graphics fit very well with the theme. Seeing the gears turn as you interact with the levers adds a bit of dynamism to the environments which feels very good. And the fact that you made all this in one day is incredible! Amazing job.
I managed to score 100 and was pretty fun. Good job! :)
@xlomid Hi! Thank you so much for playing. Unfortunately, there isn't an alternate ending.We wanted to put one in, but we ran out of time, so there's only a subtle difference in the endings. And maybe not music, but we definitely want to add ambient sounds in the game. Again thank you for playing! :)
@snesgaard Him disappearing was by design. (You are supposed to go to the end of the 3rd floor afterwards). I agree, the walking speed kinda is slow. I'll see what I can do :(
@raphiell I agree, we should have had a higher walk speed :( And thank you for playing! c:
@endssgamesstudio @lucien-catonnet Thanks for the compliments and yeah we realized the walk speed is very slow :( we probably could've taken out an entire floor too. We should've held the fade to black longer. On replaying I can see how it implies there's more to it. Unfortunately there's no alternate endings, only slight dialogue difference at the end. I would've liked to put atleast something, but time ran out, in fact we cut it really close even with this :(
@spacialseasoning Hi! Can you remember on which floor you encountered the bug? And yes, the gameplay is quite slow :(
I like the music a lot, I took me a while to understand the rules, but its very stylish especially with so little things used. NICE!
I love the art style. Trading off visibility for damage is a neat concept, and not being able to see the enemies gives it a nice horror like atmosphere aided by the music. This is great!
Not very good at this game but had fun for the duration I played. :D