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Last Stand
Last Stand
By keyurrana
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | 351 | 3.63 | 48 | |
| Fun | 305 | 3.55 | 46 | |
| Innovation | 199 | 3.57 | 47 | |
| Theme | 491 | 3.43 | 46 | |
| Graphics | 932 | 2.77 | 47 | |
Comments
I enjoyed your turn based strategy take on the theme. The rules were relatively easy to figure out, and the goals clear. The visual cues showing potential moves were a nice touch as well. I think I met diminishing returns trying to collect the energy pickups, so increasing their worth might give the player more incentive to move around the board. However, I managed to upload all the data! Pretty fun concept, nice job!
zuick
2019-05-01 17:44
Interesting!
klianc09
2019-05-01 18:21
Really love this game and concept. The UI and visualization is really exceptional, binding the two actions to the mouse buttons makes it feel natural to move around and execute commands. I managed to upload all data on my second try.
Almost forgot to go to work because I was addicted to playing this. Great game with intresting turn-based combat!
Pretty solid game! It kinda reminds me of Into The Breach (made by FTL devs). You can really make this into a bigger game, I think you've got something good here! My only feedback is about the ending of the game, I got 100% Upload but still got a "Game Over" screen. I get what you're going for here. But perhaps the player should still be "Victorious" and rewarded, while the Unit/pilot dies on the battlefield at the end?
@drumgadget-433 Thank you very much for the feedback. I'll look into balancing out the pickups for the post-jam version.
@zuick @klianc09 @pabricka Thanks for playing! I'm glad you enjoyed the game.
@skylark721 Yes, Into The Breach was an inspiration :smile:. I see your point about the ending, I'll try to come up with something better for the post-jam version
2019-05-03 08:01
Enjoyed playing this. The idea as well as execution is really good. It just needs some scoring system so continuing playing after data upload is done makes sense
This is a good game! Not too simple, not too hard. I enjoyed playing this one. Good job!
davidus
2019-05-03 08:39
Nice game! Good concept!
Nice mechanics
Solid game! I like how you integrated the theme.
Awesome game, really liked the strategic gameplay, good work :thumbsup:
ashtrail
2019-05-04 15:47
The game is clear (kudos for the detailed tutorial) and the mechanics are solid !
The sound effects are pretty good and since this is a jam game you could have added some royalty free music, music is always a great addition to a game.
The graphics are simple and functional, however maybe something a little less clean but more personal could have given a bit more character to the game.
While playing I felt like something was missing but I still can't figure exactly what. Maybe a bit more personality or craziness (more bombastic effects perhaps ?). Well that's just my personal appreciation though, I like when I can sense the creator(s) behind a game.
Anyway the game works well, it's pretty polished and you had time to fit in quite a lot (such as the helpful tutorial and UI), good job !
2019-05-05 12:57
Really fun concept! I barely won but it was satisfying. [Capture.PNG](///raw/957/32/z/24a2a.png)
I'd like to see something on victory- either you can up your percentage even higher for a highscore, or you get some sort of "You win!" screen.
Just saw: you have to run out of power for it to give you a "win" or lose note. A bit of an extra note, on the web version the "Quit" button remains, but doesn't do anything.
@bachikajaia @sangemdoko @davidus @enver-arco @greendinogames @ogelgames Thanks a lot for playing!
@ashtrail Thanks a lot for the feedback! I really wanted to add some music, but was running out of time. Will add some music in the post-jam version for sure.
@josh-powlison Thanks a lot for playing and reporting the Quit button bug. I'll do something better for victory in the post-jam version.
bitdecay
2019-05-05 15:19
Nicely done! Overall, with a little skinning and some UI polish this game has a lot of potential. I did get slightly confused at how to repair the terminals (I definitely shot the first one I tried to fix XD ).
The way it's set up now, you can never really get ahead of the enemies - It would be cool to see some additional actions you can take (i.e. some special moves) to help change the balance. But overall, it was intuitive and a pleasant experience.
Cool game, solid gameplay :) Perhaps changing the visuals the nodes to be "fixed" or "to be fixed" would really help know how you're getting along.
maychant
2019-05-05 16:23
Solid mechanics and I liked it. I have a couple of suggestions: 1. It's not immediately clear that uploading data successfully does not mean winning. Besides, keeping on playing the game after the objective is fulfilled is kind of pointless. So perhaps the game can end when the data upload is successful. 2. I found a way to fool the enemy AI. I can block the path of the enemy that is the closest to the only node left by leaving an energy crate between said enemy and the node. In that case the other enemies would not move and the blocked enemy won't seek for another path. enemy.PNG
Very clever puzzle game, i really enjoyed playing it! At some point pretty challenging but it's very fair.
notekri
2019-05-05 18:40
This is a fun and enjoyable game. It's a cool concept, and I really liked it. Well done.
Thank you for submitting your game to be played on my stream!
Once the stream is finished you can find the video here: https://www.twitch.tv/ursagames/videos If you want to know when it was played you can find your game in the queue here: https://tinyurl.com/y5rdokvp
attala
2019-05-07 18:56
This was a fun game and concept. I could play this for hours with some more variety in graphics and sfx, (and story?) Good job!
I like the concept and how it fitted to theme, well done. It has been challenging and fun. I like the graphic pretty simple but they had their little character.
Very nice game, give me some minutes to think and the gameplay is nicely done :thumbsup:
sebeee
2019-05-08 18:19
I think it was a fun game!! well done for two days
redz0ner
2019-05-08 18:19
It's cool to play a turn based game. That doesn't happen often :)
ourten
2019-05-11 16:43
This was simple but really cool. Good fit for the theme and a fun gameplay with a little bit of tactics.
xlambein
2019-05-12 08:15
I usually don't like turned-based strategy too much, but this game was really fun to play! Also, pretty hard :D
oddeyed
2019-05-12 09:41
I liked this a lot. I thought I was doing well because I was avoiding the enemies, but realised eventually that I was playing too aggressively with my power, which led to my demise. This has a lot of different stuff going on for a jam game, and I thought it was very impressive.
My only critique is that I eventually found I could put myself in extremely vulnerable positions and the enemies wouldn't bother to shoot at me...
Super fun, "juicy", and very interesting idea! My one suggestion would be to have an indicator of where enemies will spawn the turn before they do. Great job!
nerzal
2019-05-12 13:44
I sadly had a black screen. I could only see the buttons but not the actual scene. :/
@nerzal Can you tell me which browser are you using?
tamail
2019-05-13 09:48
This is such a simple concept, simple graphics, simple sounds but it was really immersive, such a good game, great job!