FoonLudum Dare ExplorerLD43 → The Pursuit of Profit

The Pursuit of Profit

By jcroisant

View on ldjam.com

CategoryRankScoreCount
Overall7203.1846
Fun8582.7546
Innovation8222.7647
Theme5193.4647
Graphics2294.0448
Audio4123.2149
Humor5042.8746
Mood3283.5549

Comments

ghost-in-the-toast 2018-12-04 05:11

WebGL and Windows version didn't work for me. Don't know if anyone else is having this problem :(

subsage 2018-12-04 05:26

Game just flickers :( I can't play :(

treegemmer 2018-12-04 05:27

Get in there you darn babies!

kambing 2018-12-04 05:34

The gamefeel looks amazing, it makes me want to understand the lore of the world. However I don't get the gameplay. Are we supposed to just throw babies into the robot's mouth? What does that do other than increasing the dollar amount? And there's no continues after 4 platforms?

konomizure 2018-12-04 06:08

the webgl version is also not working for me, the game flickers and i could click in "commence" a secound time even when the button was not there anymore, just the instructions of how to play. It starts a music, but after the music the screen just flickers. Besides that, i can't download the game, but i really liked the art and the mood that it gives.

jcroisant 2018-12-04 06:10

@kambing Yes, you've got it! Sacrifice the babies to earn as much money as you can, until your creation catches up with you and there's no where else to run. There are a few different endings depending on your actions! :wink:

jcroisant 2018-12-04 06:55

Anyone who is seeing flickering, please try using Firefox. It seems to be broken in Chrome. I will try to fix it tomorrow.

jk5000 2018-12-04 10:18

A very well made LD game, with an amazing atmosphere.

purrseus 2018-12-04 17:59

Gameplay is basic, but functional. What makes this game good is the atmosphere! It all feels good, even without character animation. It creates a world I'd like to explore!

Also, I want to compliment on your font selection. To must of us fonts are more of an afterthought. You nailed the atmosphere even before I saw anything from the game, just because you took the time to find some *truly* fitting fonts. Nice job!

arkinrev 2018-12-05 05:02

The atmosphere was outstanding. I installed firefox just for this game. The audio was great, and you really stuck to the ambiance. The only troubles I ran into was some strange throws every once in a while, and I was able to stand on the mouth of the machine for a bit and rack up the money. Great entry!

mortifix 2018-12-05 05:04

I like how this game functions and would have liked to see more levels! Very fun!

ninnec 2018-12-05 06:01

I really like the game, graphics, and music.

fireslash 2018-12-05 07:32

A+ in the mood department. I'm loving what you've done here!

That said, the actual game part felt a bit unsatisfying. Throwing babies into the thing's mouth is tricky as there aren't any real aiming controls that I could see. They also tend to just sit in front of his jaws instead of going in, and when they pile up, the physics engine has a Physics Moment and just shoots babies off at a zillion miles an hour.

The ending also left me wanting.

This is one I'd love to see developed more post-compo. You've got a lot of really promising looking set pieces, but I think the idea needs to bake a bit longer.

thunderkerrigan 2018-12-05 07:37

Nice one :smiley: . Pretty simple but well executed. cool graphics and takes on the theme ! Good Job!

great-bobleny 2018-12-05 07:39

I keep getting an "index out of bounds" error, so I couldn't play. :(

Windows 7 64bit, i5-32100m 2.5Ghz, Geforce 610m / Intel HD Graphics 4000, 6GB RAM, 63.0.3.

exception thrown: RuntimeError: index out of bounds,@https://v6p9d9t4.ssl.hwcdn.net/html/1171310/index.js line 92 > WebAssembly.instantiate:wasm-function[585]:0x3234e

Odd...

serge-nanovsky 2018-12-05 08:22

A bit too short, but otherwise an outstanding job! :)

gao-ming 2018-12-05 08:51

Sorry.html5 wouldn’t run at all. Not sure why.Picture has been shining!

jcroisant 2018-12-05 09:04

@fireslash Thank you for the thoughtful critique! I had many gameplay ideas I hoped to implement, which would have made it more interesting and reinforced the message. Unfortunately, under the pressure of a game jam... sacrifices must be made. :laughing:

captaincorgistan 2018-12-05 10:10

So retrowave wich i think is good! Nice job!

kloscunha 2018-12-05 10:24

The visuals are very nice. I think the concept could use some work, though. I know we're pressing for time in a game jam, but it's too direct for a title like this. A little more subtlety would go a long way.

dunin 2018-12-05 17:59

Nice mood, but a bit slow for be really fun!

(maybe it could be more punchy if babies were thrown on space down and not on release and if the robot was going faster...)

lex 2018-12-06 01:27

No sound or music playing on Firefox for me.

prodigalson 2018-12-06 19:25

Ummm...wow...what did those babies do to you! lol The graphics sell it and I don't think I like throwing babies into the iron giant - lol :P

shito 2018-12-08 00:40

A very dark and extremely capitalistic approach which fits the theme of the game jam very well. :) I enjoyed playing it, although I felt like a pig while throwing the babies. The graphics are very unique and fitting. The music supports the dark mood of the game perfectly.

gamebuilder 2018-12-08 01:00

I was intrigued by your postmortem and decided to give your game a try. I think you've done a very good job with artwork and sound. I agree that the game-play leaves a lot of room for improvement, but even so, I enjoyed tossing babies into the gigantic jaws of the robot (as sad as that sounds). For one person with only three days with an unfamiliar tool, you've accomplished a lot, and I think you should give yourself more credit.

dizzy 2018-12-08 02:54

A like your artstyle! Great entry!

zariel 2018-12-14 01:30

Nice! Beautiful graphics, and it's a good platform game.

preside 2018-12-17 01:07

Awesome style! Great job!

denzil-gomes 2018-12-19 23:02

Very nice art style, found the jump was used more to line up the baby shots lol Well done, was hoping it was longer

coatline 2018-12-20 15:25

Cool art style! It wasn't too easy not too hard. One thing I recommend is make it faster as it goes on. Overall, good job.

honey 2018-12-22 18:02

The artstyle is great, well picked colour palette, well drawn, well thought out characters, very nice overall Metropolis feel! The gameplay on the other hand is bit on the weaker side, the monster ate babies left on the floor behind his head, jumping felt weird. Also was the level randomly generated? I ended on the gap that I think is impossible to jump over. But most importantly - I think you are unnecesarilly pushing that "social commentary" stuff too hard. I think that you should think more about implementing that social commentary to game mechanics so players will notice and percieve it on their own. Having it as subheader of your game steals most of its magic. I think that for example this one https://ldjam.com/events/ludum-dare/43/santas-list have strong social commentary without needing to be that explicit about it. Subtle is better, let your player translate your game on his own :)

ludipe 2018-12-28 14:59

Cool take on the theme. Loved the artstyle. I think the whole thing would improve with a faster pace. Also, the robot physics created some weird graphical glitches, but I was still able to finish it. Congrats! :-)