predominant 2018-08-13 09:48
Interesting game, I didnt see any win condition. Not sure how it fits the theme
Foon → Ludum Dare Explorer → LD42 → Floor killer
By bentekiller
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 696 | 2.53 | 31 | |
| Fun | 706 | 2.13 | 31 | |
| Innovation | 692 | 2.24 | 31 | |
| Theme | 606 | 2.96 | 31 | |
| Graphics | 379 | 3.20 | 31 | |
| Audio | 435 | 2.70 | 29 | |
| Humor | 309 | 2.50 | 26 | |
| Mood | 500 | 2.61 | 28 |
Interesting game, I didnt see any win condition. Not sure how it fits the theme
Not sure what you are supposed to do, but it played and looked nice. Mumbling music kinda freaked me out
Game stops working sometimes: I stopped at the red block but nothing happens. Screenshot at 2018-08-13 12-53-17X.png
Or I did not understand the rules :)
I didnt understand exactly what i am supposed to do and the controls are a bit too sensitive, but they work well the graphics are neat.
controls are a bit too sensitive but its quite fun
Quite fun! But the Music made by human mouth is a little bit annoying XD
By the way, how can I win this game?
Quite a moody game, really dark, calm and kinda quiet ! Uneasy setting, but it's original. But, well... The best way to play is to go on a high point, and wait.. You want to avoid "wait and win" gameplays ^^ By the way, I LOVE the "rumble rumble" sound, so unexpected and fun ;)
Wasn't entirely sure what to do, the mumbling music added to the mood but the jumping sound took away from that
not too sure what I was suposed to do, also the red tiles didn't seem to do anything? nice mood and good looking graphics though :)
you can get too far while standing just still on the highest tile you can fild till it moves eventually. But since there is no timer on how long to survive it seems to not be a full game. But the graphics are nice and I like the idea.
Like others, I'm not sure what we're supposed to do, or wait for... I kinda expected an angel to come down at one point, but didn't happen. I fell a couple of time but that didn't change anything...?
Other than that, the game looks good and sounds good.
I think the idea is good but it needs a little more refinement. Like others I'm a little at a loss at what I should be doing. I saw that going on some red tiles brings me to another level, but standing on others does nothing. I thought I had to touch all the red ones on the level, but that didn't seem to always work. If you could give some clarification about this, even in the description, it would be great!
Is it supposed to keep the tile states, but increase the red ones after each restart?
Couldn't figure out what to do either. Hopefully @bentekiller pops in and updates the description at some point!
As above, not sure how to win or progress aside from riding the red ones down, but I like the visuals and the ball feels satisfying to move. :)
Not too entertaining I would say. But at least I've ascended eventually :smile:
Not entirely sure what aim was, and game spazzed out a bit at times (not sure if I was jumping off or something). Level design was pretty cool though - loved the look.