FoonLudum Dare ExplorerLD42 → Aeromancer

Aeromancer

By ethan-allwood

View on ldjam.com

CategoryRankScoreCount
Overall114.1534
Fun274.0434
Innovation404.0133
Theme3993.4833
Graphics174.2934
Audio543.7334
Humor2452.7123
Mood433.7931

Comments

chaitae 2018-08-13 02:56

I'm chump at this game, but the mechanics are pretty interesting.

techsec 2018-08-14 00:50

one person made this holy s**t

edmanbosch 2018-08-14 01:36

great game, the particles are a really nice touch. the music is also pretty great, really adds to the atmosphere. the mechanics are very fun to use, and the level design has just the right balance of difficulty. my only complaint is that it was so good I was left wanting more :slight_smile:. btw I finished all the levels in around 6-9ish minutes, I got the "secret" key at the end too.

frontlinesaint 2018-08-14 03:35

hi there you done a really good job on this game looks like you put alot of effort in. loved the roll!

bloc97 2018-08-14 04:08

I had so much fun playing this game! It mixes platformer with puzzle elements, and nothing's cooler than those abilities. I approximately beat the six levels in 20 minutes. And it took me 5 more minutes to get to the key at the end :P (For my completionist OCD). This game is very well polished and I would recommend others to play it. It reminds me of the puzzle-platformer games you find on newgrounds. Overall very fun and I would want to play more of it.

Aeromancer.png *A well deserved break for the Aeromancer*

ethan-allwood 2018-08-14 04:15

@bloc97 haha i love that a lot of people have tried my unofficial and mever mentioned goal of grabbing that last key for no reason. Honestly its just there because the player object tries to reference a key object at the start to decide what ability the key will replace, and instead of fixing that or putting the key off screen i decided to let people mess around with the aerial mechanics at the end. BTW if you do want to play more, im working on a post-LD version with probably 5-10 more levels, a couple bug fixes and maybe some more particles which I will upload by the time the voting is over.

doctormozart 2018-08-14 04:27

You have an excellent intuition of puzzle design. I loved the fact that I found myself thinking through some of the solutions. I also enjoyed how the mechanics of the game (shrinking skill set) force you to expand your gameplay style. Did I mention that punch sound? Super satisfying.

squirmonkey 2018-08-14 04:44

This is very well put together, I did finish all the levels, though I didn't time it because I though the game would do it for me. The abilities are varied, and lots of fun. My gripe is with the combat, which I feel kind of puts a damper on the whole experience. The fighting is very twitchy, in what felt like it wanted to be more of a puzzle game. I think it would help if you made the length of the punch a bit longer, and the duration of the stun a lot longer.

There's a minor bug where the abilities don't recharge when you die.

Fun, and very impressive for the time limit!

apples-mmmmmmmm 2018-08-14 04:56

Awesome game, quite impressive for such a short time frame. Aside from wishing I could use my controller, since using keyboard for a platformer feels uncomfortable to me, I don't really have any complaints. Blocking out the mechanics to change your approach to a level is a pretty interesting take on the theme. Here are my times for each level.

- level 1: 40 seconds - level 2: 69 seconds - level 3: 59 seconds - level 4: 43 seconds - level 5: 35 seconds - level 6: 68 seconds

aug 2018-08-14 06:13

The graphic and level design really carried this game for me! The music fit the tone perfectly (loved the latter, by the way). Took me about 15 minutes to get through. The depth of the game considering the time limit was great, not only with the amount of mechanics but also how you thought through all of them and implemented them into levels. I especially liked the bubble that you bounced off of. Good work!

hishicorne 2018-08-14 09:22

The game is pretty good, you made a lot of cool effects and particles, the levels are pretty good, sound effects are fun, every power is well made... You made such a lot of things in such a short amount of time !

tetra 2018-08-14 12:41

This was such a polished entry and I really enjoyed playing it. My only gripe was that it required a lot of quick timing, like jumping and then using a parachute, or stunning and attacking an enemy. Other than that, it's just proper lush. The particles really add to it, and while I was terrible first time, I went on to play it a lot after the stream. Really cool, hope you take it further.

https://www.twitch.tv/videos/296991095## gameplay at : 40:00

awix 2018-08-15 07:08

A good game idea, the music should be improved. The graphics are good. Try our game too, maybe you'll like it)

chaosthelegend 2018-08-15 09:48

Amazing entry. Everything about this game is great, let's check:

Graphic: Great pixel art with smooth animations

Music: loop is short, but the game doesn't really need long one, and it's really fits in the game

Gamplay: A lot of levels with very interesting and challenging puzzles

Core mechanics: well done, haven't found any bugs, all abilities work great

Overall: I think we found a winner (or at least one of them).

And don't just leave your game at this point, make more levels, add something new, and make it into the full game!

derek-volker 2018-08-15 17:45

Really incredible entry.

The pixelart are awesome. All the little details and work are impressive. The sound complements the atmosphere as well. The mechanics of the game work like a charm. No bugs, lag or anything that compromise the experience except my inability to play!

Really amazing job!

snakemuho 2018-08-15 18:42

Those are some cool and innovative mechanics. Wish the controls were a bit more comfortable, like 1234 instead of shift zxc. But the game is still great.

nightsong 2018-08-15 18:44

Really neat work here! I'm having trouble coming up with constructive critizism on where to take it from here apart from what I told you over at Twitch. Highly enjoyed this game! Gonna be really fun to see what you come up with next or where you take this game. Would actually pay for it if it turns out a full fleshed game!

hare-software 2018-08-15 20:02

"This is just like Dark Souls" Really fun game that requires a lot of puzzling and skilful platforming! This already feels like a full release, congratulations!

paulhocker 2018-08-16 01:24

this was really a lot of fun - once i got the mechanics it became a lot more interesting and i really wanted more levels - thanks for making this - was there sound? it was missing sound

ethan-allwood 2018-08-16 01:30

@paulhocker yes there was sound, lots of sound effects actually. Maybe your audio was really down?

dave-grey 2018-08-16 14:18

Jam packed with mechanics, all brought together so well in such a short time.

wertle 2018-08-18 02:05

Really nice attention to detail in this game! Design-wise, I really thought the bubble bounce-back move was super interesting with a lot of cool potential. Normally in puzzle platformers like this players expect an air dash, but this a really interesting twist on that ability that unlocked a bunch of fun little interaction possibilities (I do think it would be cool that if you popped your bubble it made the cooldown shorter). The lock/box taking up ability slots ended up building in really cool progression in every single puzzle that I haven't really seen in a game like this before. It had a really cool outcome. Also I loved all the little details in the animation and the fact that you could punch a dead dude. The sound effects were very precise and did a great job of communicating impact. Very nice job!

maroovan 2018-08-21 10:50

Can't rate the humor of this game but everything else is 5 out of 5. Graphics, music and sounds are smooth and consistent, gameplay is a ton of fun. Great take on the theme. I think this is one of the most creative entries in Ludum Dare 42. Keep it up, man! Very proud of you! I definitely going to look forward to your future projects.

vekstr 2018-08-23 09:48

I would really give it 5/5 for the fun if it weren't for the awkward controls. However, it *is* a nice game! It's the kind of game that ***demands*** the player's mastery over the mechanics, and right now I can almost hear it screaming: "MOAR LEVELS!!" :laughing:

hacksawunit 2018-09-04 01:24

(Finally getting around to rating this one!) Great entry! Heaps of polish on top of a solid set-up, and made alive with good spritework, music, and gameplay. The bubble feels amazing and is super fun to plan around. It would have been interesting to see the different abilities play off of each other more to open up more puzzle opportunities (Maybe the lifting wind affects bubbles, or punching while using the parachute creates some sort of horizontal dive attack, that sort of thing.) but this is already jam-packed for a compo game! (No pun intended.) Overall, great stuff.

2023-04-03 03:32

I appreciate the author's unbiased treatment [2048](https://2048-game.co/) of such a divisive subject. Reading a piece of writing that does not take a position is refreshing.