FoonLudum Dare ExplorerLD26 → squarespace

squarespace

By berkano

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CategoryRankScoreCount
Coolness364
Overall1273.71
Fun2243.39
Innovation2313.56
Mood3003.20
Audio3573.03
Graphics5213.07
Humor5432.24
Theme9943.05

Comments

thirteenwb 2013-04-29 18:23

Wow this is a lot of content for just 48 hours.
It would help if the tutorial was a little bit more detailed and had the ability to pause so you could take time to read the console, but on the whole a nice fun game, good job :)

shigor 2013-04-29 18:39

Fantastic piece, I'm glad to finally see an attempt to make a game with a bit more of depth.

And kudos for the first ever (that I've seen) LD game with PDF manual :D

floatingghost 2013-04-29 19:12

Deep space nein- yes. The hit detection appears to be a little buggy, but maybe I'm doing it wrong.

berkano 2013-04-29 19:13

@FloatingGhost, it's not you :-)

dualtagh 2013-04-29 19:37

Cool!

xaychru04 2013-04-29 20:30

I really enjoyed this game because it has a lot of content. Collecting minerals and making your own ship is very funny, and I played it for a while :D

skeptic 2013-04-30 11:51

It's awesome. I can play in it forever ^-^

ovenchips 2013-04-30 12:08

What an achievement. This game's right up my street. My only complaint was that I found it hard to tell if something was a pickup or an enemy. Lots of trial and error, but really rewarding. Lots of depth. Please continue working on this. :)

martin_monosys 2013-05-01 21:04

Strange, beep, drrr, pling, enter a number, beep beep, ufo lasers, gems, asteroids, green square, beep... Wait, what ?
-> I didn't get it... Sorry ! :)

martin_monosys 2013-05-01 21:05

And I'm not reading a manual tonight, sorry again ! XD

amour-maternel 2013-05-02 17:16

Great game

voidstar69 2013-05-03 20:04

Looks like quite a deep game. I played it for a few minutes, but got confused about which sprites I needed to shoot, and which I needed to collect.
A manual for your game - nice! :-)

badlydrawnrod 2013-05-03 20:53

Crikey! Nice touch that you provided a manual.

thedaian 2013-05-06 08:40

Seems like a cool game with a lot of content potential, but it all seems to move too fast, and having to type in codes to move to the next level and do stuff, as well as no apparent way to see a full log of the console makes it hard to learn how to play the game.

jorjon 2013-05-07 11:06

The best space exploration game in the competition. Make something more polished and don't use Java.

berkano 2013-05-12 18:26

Hi everyone, I really appreciate your feedback. I got around to creating a "post-compo" version which you can find from the link above, and takes some of your suggestions into account - others I will remember for next compo! :-) Enjoy!

lasergans 2013-05-12 19:27

Cool game :) Impressed by your documentation.

ethankennerly 2013-05-12 21:46

Collecting resources and dodging aliens interested me. If you continue to develop this, I was imagining you're intending to expand this into managing resources somewhat like parts of the ship in Galaxy Trucker and colonizing a planet.

spelchan 2013-05-15 17:48

Very impressive for 48 hours. I think there are some ways you could have simplified the game a bit more. I also hope that you continue working on this game.

alexfili 2013-05-17 11:32

Fantastic, there is a lot to see here and it's clearly a game that rewards the player for investing with time. Brilliant job with this, can't wait to see more!

phocker 2013-05-18 00:23

it was good -- but not my type of game -- great job

deathray 2013-05-19 18:22

The intro is very confusing, but the gameplay is very satisfying.