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Feedback comments for LD59
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| Timestamp | Since previous | Game | cogcomp's comment | |
|---|---|---|---|---|
| Apr 21 20:19:56 | Beacons | ♥ 2 | I agree with most of the others the sounds design worked very well. The enemies were a bit annoying and it felt ok that they don't follow you around corners, as it would've made the game too hard. Well done! | |
| Apr 21 20:26:53 | 6m 57s | Sound Signals | ♥ 2 | Good idea with the focus. I was wandering about aimlessly first trying to just randomly listen when I was getting closer and that was way too hard, but with the focus thing it worked well. I don't mind that the levels were a bit empty. Not every game has to have things chasing after you. This was a nice relaxing discovery game. Well done. |
| Apr 21 20:31:14 | 4m 21s | Pulse Escape | ♥ 2 | While the game idea was nice and the "light" feature was cool I found the placement of the platforms to be quite random so I had a hard time trying to remember were things were once the light faded away. I guess I'll get better at it soon. Well done! |
| Apr 21 20:43:32 | 12m 18s | Dignal | ♥ 1 | I like the wifi-style signal feedback and the game idea in general but I doesn't feel natural that the character can't walk around while checking the signal, but I guess that would probably make the game too easy π |
| Apr 21 20:48:44 | 5m 12s | Data Routing | ♥ 1 | Clever idea but I would like some feedback when pressing the keys in recording mode to make it a bit easier. Like maybe showing how long I've held a key down for or something easier like a progressbar. |
| Apr 21 20:54:29 | 5m 45s | Echo | ♥ 1 | Nice visual feedback. The sounds could have been a bit more distinct for the different objects but I got the hang of it pretty fast. I can definitely see this working as a real game with some polish and a couple more levels. Well done! |
| Apr 21 21:00:49 | 6m 20s | Static | ♥ 1 | Atmospheric and easy to comprehend. My kind of game π Pretty cool idea. I wonder if it would be better if it was even darker or if that would just be frustrating? |
| Apr 21 21:06:33 | 5m 44s | Schick | ♥ 1 | Interesting game. I couldn't really wrap my head around the controls and understand the movement but it had me hooked for a while so you've got something going here π |
| Apr 22 05:45:56 | 8h 39m | Signal Back! | ♥ 1 | Interesting concept. The graphics were really good as well. Well done! |
| Apr 22 19:13:30 | 13h 27m | It's Cold Outside | ♥ 0 | The game looks great and I think I made it to the top, but I didn't really understand what I found, but that's just me being stupid π The text was a bit blurry and hard to read and I sometimes missed them and so them afterwards. But you got med hooked. Just hade to keep on going up π |
| Apr 22 19:21:14 | 7m 44s | LaΓ― Express | ♥ 1 | Nice idea and it's initially a bit complicated to grasp. Some the icons could be a bit more explanatory. I derailed a couple of trains because I didn't read the tutorial text properly π |
| Apr 22 19:24:07 | 2m 53s | Signal Circuits | ♥ 1 | Nice and easy to pick up game but hard to master. A great game idea with other words. Well done! |
| Apr 22 19:32:45 | 8m 38s | HeartW@rd | ♥ 1 | Nice game. I really liked the art. Simply but very effective and the first time something started to move I jumped a bit π The beat gives it really good mood as well. Well done! |
| Apr 22 19:36:46 | 4m 01s | DOT//DASH | ♥ 1 | Nice idea. Reminds of those "learn to type on keyboard" style games but for morse code instead. Nice touch with the space invaders. Looks great too! Well done! |
| Apr 22 19:46:14 | 9m 28s | Satellite Days | ♥ 2 | Really got hooked by this one. The "story" kept me going and thankfully the game wasn't too hard either. Very well balanced for beginners π Enjoyed the music as well. Well done! |
| Apr 22 19:51:19 | 5m 05s | Gridlock | ♥ 1 | I though "this is going to be a quick game, it doesn't look like something for me" and instead I ended up getting really addicted too it. Just something about the emergency of switching the light signals before the cars exploded really got to me π |
| Apr 22 19:55:30 | 4m 11s | Good Boy | ♥ 2 | That was surprisingly fun and relaxing at the same time. When I first saw the controls I thought I was never going to understand this, but it just clicked and worked almost right from the start. Well done make something really innovative for the compo! |
| Apr 22 20:20:13 | 24m 43s | Martian Masher | ♥ 1 | Nice graphics, well balanced gameplay, the only thing missing was some cool background music. Great game! |
| Apr 22 20:25:57 | 5m 44s | Signaler Signal | ♥ 1 | Nice platformer. I liked the trash cans since they gave me a chance to start over when I messed up the level. Nice detail. Well done! |
| Apr 22 20:32:38 | 6m 41s | Propagation | ♥ 2 | Nice game with fun levels. Though I felt it was a bit harsh that falling on the spikes just once, the first time I encountered them ended the game. Old school hard π Other than that a very enjoyable simple to understand game that with polish could become a very interesting real game. Well done! |
| Apr 22 20:38:22 | 5m 44s | Space Rover | ♥ 1 | Cool idea. This is only the second "pre-record the commands" kind of game I've encountered so far and this was definitely the better of the them. The list of commands is easy to understand and I naturally got a better idea of how far you could go in different time periods during the game. Well done on a interesting game! |
| Apr 22 20:44:13 | 5m 51s | Hadopelagia | ♥ 1 | Very nice atmosphere. The graphics when showing the sonar image could not a bit of polish but are fully functional. Really great job on the audio effects. They really captured the atmosphere. Well done! |
| Apr 22 20:54:08 | 9m 55s | Fresneltic | ♥ 0 | Really pretty graphics. Even without the morse code the game was a bit of challenge after a while π |
| Apr 23 05:21:48 | 8h 27m | FINDER-1 | ♥ 1 | Nice enticing story got me hooked and I really liked the graphics stile when scanning the surface. I'm glad you included a hint button because it would've taken me ages to reach the end otherwise π |
| Apr 23 05:28:13 | 6m 25s | Logic Emitter | ♥ 1 | Cool mechanics and the audio really fit the game, Very polished. Well done! |
| Apr 23 17:54:29 | 12h 26m | Dracula 2: The Bloodening of Neo London | ♥ 1 | Nice stylish graphics, the car drifts a bit much as others have mentioned, maybe add some kind of indication of how much grip the car has at its current speed? Also the collision box for Dracula seems a bit off. I could've sworn a hit him 3 times with the beamthingy several times only to get no reaction. The music and sound effects are really cool. Well done! |
| Apr 23 17:58:10 | 3m 41s | Terminal Espionage | ♥ 1 | Nice atmosphere you built. The terminals looked really cool as well. The game was a bit too textheavy, especially during the tutorial, for my liking but its still a good game. |
| Apr 23 18:03:15 | 5m 05s | Sleep ArthonBru, Sleep! | ♥ 1 | Cool display but the game was a bit hard to grasp. A nice tutorial on how to setup loops etc would've been nice, but I really like idea and story. |
| Apr 23 18:09:05 | 5m 50s | LoS: Linked | ♥ 1 | I'm going to have to agree with most others. The controlscheme needs revisiting to make the game easier to play. The actual random level design and graphics are great and the music sets a nice mood. |
| Apr 23 18:21:24 | 12m 19s | Distress | ♥ 1 | Nice idea. I like that the game is rather forgiving and allows you to win even with as much as 92% chaos π I'm not sure if there's a bug, but if I clicked on a planet without having any ship to send, it seemed like I got stuck there until some other ship return with resources which triggered it to switch screens. |
| Apr 23 18:27:39 | 6m 15s | Signal, Frog | ♥ 1 | I think some kind of feedback mentioning why the score is going down would improve the learning curve for this game since many of us are sloppy readers π Otherwise quite a fun game. Well done! |
| Apr 23 18:32:35 | 4m 56s | Hydroacoustic | ♥ 1 | Pretty difficult game. Nice mood and I liked the the sonar effect. Pretty cool! π |
| Apr 23 18:42:24 | 9m 49s | Signal from the Stars | ♥ 1 | Neat game. I thought the tutorial was good. I also found adjusting the filters to be a lot more intuitive than I thought it was going to be. Well done on a pretty cool game! You got the highest ratings so far of all the games I've tried. π |
| Apr 23 18:47:12 | 4m 48s | The Signal | ♥ 1 | I think this has real potential. The lights could speed up or change randomly or you could view them through some kind of colour filter. Nice idea. Well done! |
| Apr 23 19:30:53 | 43m 41s | %(#/@$ SIGNAL!!! | ♥ 1 | Okay, that was hilariously funny. Loved it. Perfect graphics and perfect for the theme. The game was a bit too hectic at times though. The signal would only stay focused for a second and then it was time to randomly flail the mouse around the play area π |
| Apr 23 19:49:11 | 18m 18s | Moon Moth | ♥ 1 | What a beautiful but at the same time unsettling game. In a good way. π Very enjoyable. Well done! |
| Apr 23 19:54:44 | 5m 33s | Glorble World | ♥ 1 | Interesting concept. Loved the glorbles but I don't think I understand how to wind the game? |
| Apr 23 19:59:19 | 4m 35s | Broken Jukebox | ♥ 1 | Cool game. The knobs were a bit sensitive and I agree with others that the volume changes could be a bit jarring at times. But I love the idea a the graphics really fit perfectly. Well done! |
| Apr 23 20:07:07 | 7m 48s | Signal Overload | ♥ 1 | Finally a cool and easy to understand game that still fits the theme. Well done! I agree with some of the others that some of the icons could need some explanation. Some catchy audio and this game would have had med hooked for ages. Well done! |
| Apr 23 20:18:03 | 10m 56s | Criminal Does Not Dream of Wizard Boy Policeman | ♥ 1 | Cool a fellow colour combiner game. I liked the way that colours are selected with the handy onscreen display so I didn't have to remember any combo. A bit of polishing and some cool particle effects while drawing would probably turn this into a fully fledged game. Very nice! |
| Apr 23 20:22:16 | 4m 13s | Signal Strength | ♥ 1 | The game looks great but I couldn't make any sense of the controls. |
| Apr 24 05:29:21 | 9h 07m | Return Signal | ♥ 1 | Very polished game that looks and feels really good. Obviously more levels would be fun but this is a 48h compo so its understandable that its short. Well done! |
| Apr 24 05:36:50 | 7m 29s | Mixed Messages | ♥ 0 | Really cool deciphering effect. Reminds me of the move Sneakers π The game was quite pleasant to play as well. So nice presentation and an interesting game. Nice work! |
| Apr 24 05:43:17 | 6m 27s | Consensus | ♥ 0 | Cool game. This might be the third or fourth "control robots by sending pre-recorded commands" game I've played during this jam but this one is more interesting with the multiple robots. Really enjoyed it. Well done, especially knowing this was your first game and game jam π |