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Feedback comments for LD58
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| Timestamp | Since previous | Game | LeReveur's comment | |
|---|---|---|---|---|
| Oct 7 22:11:51 | Clockwork Collector | ♥ 1 | I struggled a little at first time with the controls, but shortly understood how it's working, and finally managed to finish all the levels in few time. Arts are sober and make the puzzles understandable at first sight, as I like when it comes for a puzzle game. So: good job! | |
| Oct 9 02:03:19 | 27h 51m | Outward | ♥ 1 | I finished, but decided to continue until they collected all what they could. I like the funny look they have, the funny way they walk, and globally the simple, unique and cute arts. This is not important that there is no purpose for the resources (except as a goal for next level, which is still better than what I've done for this LD), it was somewhat restful to watch the guys frolics here and there, trying their best to get what I asked them to get. Good job, especially for a Compo game! |
| Oct 9 03:04:29 | 1h 01m | Please don't touch my collection | ♥ 1 | I don't know how we're supposed to start without fail and reloading (and even if it's possible), but I finally managed to finish it. And I agree that the hidden one is the best of the collection. Good job, and bravo for the collector, this is a great collection! |
| Oct 9 13:37:11 | 10h 32m | Ratbag | ♥ 1 | I like the innovative mechanics, but didn't manage to win even after multiple tries, as randomness was often against me 😅 Good job! |
| Oct 9 17:55:01 | 4h 17m | Claim thy Land | ♥ 3 | Didn't made to the end (I lost when I became too greedy on gold 😄) but I really enjoyed playing this one! I like this innovative way to play a strategy base turned game, and the arts are very fine for a LD. Good job, well done! |
| Oct 9 19:09:21 | 1h 14m | Gibberwave | ♥ 2 | I didn't pass the square. Children are easy to spot, but flower girl and postman… Well, Almost all times I didn't spot the difference. And I didn't understood how I must "solve" the "probe" dialogs: if I go in their way, I lose, if I contradict I lose… 😅 And besides, when I lose I have nothing else to do than reload the web page, as there's apprently no way to restart ingame (and by the way, if I could I rather wish not having to redo the intro/tutorial and dirctly start in the square). All of that being said, I like the innovative idea, the awesome arts (graphics and music), and the global mood of this game, good job! |
| Oct 17 00:57:13 | 173h 47m | The Pink Operator | ♥ 1 | Finished it all in a row without being stuck! …And then, reading the comments, I understood I've totally missed the little story above each finished level, so I finished it a second time in order to get this. Nice little puzzle, friend, and it was good to play again with a game made with your home-brew engine! Well done! |
| Oct 17 02:07:27 | 1h 10m | Stamp Collecting on Planet Q | ♥ 2 | I like puzzles. Took me a lot more time than I wished, but finished it, or it seems so? As I don't know any alien language, who knows… |
| Oct 17 02:20:19 | 12m 52s | Invasive Spectral Projectiles | ♥ 1 | Why don't you rate other entries? Your little gem really worth to be played and rated, and so to be shown! I sucks at this kind of games but I can recognize a good one when I found it, more if it's a compo this polished! |
| Oct 17 02:57:19 | 37m 00s | Hottentottententententoonstelling | ♥ 1 | Drawing is so restness, I should draw more often but I always found excuses to not. Thanks to this original entry I had to follow my imagination and just have fun drawing random stuff for a little while, and that's really cool of you to gave us this. But it didn't prevent me to ear and laugh with some… special talks from the adults characters - nice voiceover, btw. Good job! |
| Oct 18 14:20:14 | 35h 22m | Lunar Burden | ♥ 1 | P'n'c are my game type of heart, and even if this one is very short indeed, I loved the old-fashion mood and arts. Maybe a last scene would have be good, I really was expecting the grave robber becoming a ghost and having to pay the lunar tax 😆 |
| Oct 18 14:54:01 | 33m 47s | §hadows | ♥ 1 | It was not as easy as I expected, and so I had to lose several times, but I finally managed to finish! Though I didn't understood what gives sorrow points (but only died once from this). Mood and arts are as special as every time I play your entries, and if now I'm used of those, they're still unique. Good job again! |
| Oct 18 17:40:37 | 2h 46m | Hop, Skip, Jump | ♥ 1 | Wow. In only 5 hours I would never end with a finished original puzzle game with several levels… Well done! |
| Oct 18 17:52:30 | 11m 53s | Out Of Energy | ♥ 1 | I sucks at this kind of games, and unfortunately I couldn't even finish the first level after tutorial 😆 But still it's a good entry, well done! |
| Oct 18 18:07:43 | 15m 13s | GunShift | ♥ 1 | Simple and sober, and with a strategical approach, even someone like me can finish! Would have used of arrows move, as with WASD I always have to change my keyboard configuration, but this is just detail and still the game is good, well done! |
| Oct 18 19:02:17 | 54m 34s | Remnant Collector | ♥ 0 | As asked, here's one typo I found: The Deployment Area, "loaction" instead of "location" About my feelings on the game, I think the screenshot will tell much more than any word: LD#58 - Remnant Collector - Flaterectomy.png _(well, there's still one that the screenshot can't tell: the 51st is indeed the guy at the end)_ |
| Oct 18 19:39:55 | 37m 38s | PhishScape | ♥ 0 | I like this original take on the theme. I collected every account I could, even when I had opened all the doors. Oh, and the guys I hacked had more money after I "borrowed" their account, so, after all, they not losed anything at the end. :P Good job! |
| Oct 18 19:50:32 | 10m 37s | Piggybank goes forth | ♥ 1 | Arts, mood and gameplay are good, the character is very original, but I couldn't finish the second level, as the camera is moving too loosely and that made me have sortof seasickness 😅 |
| Oct 18 19:58:33 | 8m 01s | DeepBoulder | ♥ 1 | Infinite Boulder Dash levels with AI, good idea! I noticed that I had no sounds until I restart the level, and I would have liked to have the choice to get another level when finished, instead of just restart the same level, but still a good entry, well done! |
| Oct 19 21:41:24 | 25h 42m | Runestone Alchemist | ♥ 1 | I spent a (very - as in "litteraly hours") long time on it, but gave up with the order needing a blank stone. I understood very less of the alchemy process, just decoded the numbers and the use of some colors in the process (f.ex blue catalyst = sumup origin+right pigeon), got 5th blankest stone, and then… Even with the (light) help of the inspector I couldn't get further. The pixel-select on the place holders at the borders were neither of help. Good job anyways, I saw that you got an intersting idea and made it with deep thinking, but way to much difficult to understand |
| Oct 21 20:56:05 | 47h 14m | Floralchemists | ♥ 1 | I unlocked everything! Well, except if there's hidden ones of course - I'm not sure because of the progress bar on the book, but there still no interrogation mark in the book. Good job! |
| Oct 21 21:52:23 | 56m 18s | The Hollow Library | ♥ 1 | It was not easy, especially the last one, but I beat all the ghosts! |
| Oct 21 22:11:54 | 19m 31s | GNOWER | ♥ 2 | Just one word: mouahahahahh! Good job, well done, it was fun to search all those… things (and wow, this intro…) |
| Oct 21 22:21:17 | 9m 23s | Octrobat | ♥ 2 | Very hard for me, I can't even finish the second level, but I can recognize a good game when I see one, so: very well done! |