mysticgames 2025-10-11 08:15
Nice game love the idea, the only real problem is the lack of a restart button but other then that its a good game
Foon → Ludum Dare Explorer → LD58 → DeepBoulder
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 591 | 3.22 | 22 | |
| Fun | 445 | 3.26 | 21 | |
| Innovation | 120 | 3.75 | 22 | |
| Theme | 680 | 3.02 | 22 | |
| Graphics | 600 | 3.10 | 22 | |
| Audio | 457 | 2.81 | 21 | |
| Humor | 666 | 2.02 | 20 | |
| Mood | 726 | 2.76 | 21 |
Nice game love the idea, the only real problem is the lack of a restart button but other then that its a good game
Very cool piece of tech! The gameplay isn't that unique and it's not the strongest use of theme. It also desperately needs a restart button for when you get stuck. Just so you know it happened twice that it failed to generate after 100 attempts.
Remind me one game on old phones, cant remember which
bur this kinda interesting mech
Infinite Boulder Dash levels with AI, good idea! I noticed that I had no sounds until I restart the level, and I would have liked to have the choice to get another level when finished, instead of just restart the same level, but still a good entry, well done!
Interesting entry! too bad the 12x12 doesn't work for me, though 10x10 worked for me. Nice boulder dash game, it's definitely a collector game.
Huh, kind of cool! I wish it would generate a new level when I completed one. Graphics are cute. I hadn't heard of this Cellspace before (did you make it yourself?) but it kind of reminds me of Stagecast Creator a bit, which is neat. I do wish that the character moved a bit slower or that the controls were tweaked a bit (or that there was an undo), as I found myself occasionally moving two spaces instead of one.
I wasn't able to play the 10x10 but the 8x8 one was pretty solid!
Thanks for all the feedback! There is an issue where sound has to be triggered by a user action (for security reasons) but is not triggered by keypresses. Clicking in the game screen will then start sound.
@cassowary Cellspace is my own creation, yes. You can find more info here:
http://tmtg.nl/cellspace.js/
I did not know about Stagecast Creator, thanks for the link!
This is pretty neat! I had fun seeing the different kinds of levels it would generate, though I had the most fun when a level this was made.
http://tmtg.nl/ludumdare/ld58/cellspace-ld58.html?gamesrc=AtElE_rn4nwV-7FxO8E3jsgs4VNeVMtpn4k4gpEmwFOdUlgGhh4zg4H24O2EjgpF2gyOGwGG-arP95ugt4moNaF9xzyjic_CdjiqhyUwUHFomgqmwhX1pH-F-gUe_gPmwu4M16voUkaHnqGd9pF0qP95H2ypO0QGpAMgAsqE4FH2o4qO8QlojH1pGV2pP5EMlaO25df37P1F_gO1EfU0EtiGc0EkFnE-G_iH84hhweE-Pgo7MquIAOmGH_4N8Y1UoEdlyV3rMvgUXtx47W-riuwOH0HkG16iFvxXsojH_EsI-yMk7O_pl47VNkwod25H35GsoO0wVN84W0pU1xPXX8ikoF3xHEtgWvh1w5XszP0ijV1oW2hEpjmoA-H8xXPGP2xFvoGpF3HMloH8Ge3iFctoW26U0E9wEsgpqN14yw5W94Ee1wzUOFmhWV8iWtgUc95F9pMM8wzoG-4E26VsiPEvgEkpEc9gOurNemxnI2qnoFd9oE9joVngjHeVkwPlY8pjHtJ8hFkjWkyM26GmiU8oXugPUMuqNspVgUsqyW24Pv5rq-gMkiNsS3oP3ojH1xu4FWmjcX1hM9qGG1iGuMt4wrX94FFgFlrxHtxXFEeEtwrMkiEl4Nc0p5Mvi7zF-hVupwUupc0i4gPnwFMm6XuyVu5XtoP8qjV84UGHv6N2oF3pgoPkCGtxOtiWuyG34OwOm6E-hUvwW6PvpVswhr5F9qUyF_4ozHjpzNl5hV_pG1yOvoP15N2pVVngUuwqV3wFtqFOM26oHt6NrEuqG25jqe8wyrE0qiFfl5U9Rk7NXzGMmqXkogE2gEmw4EHF1yzG2qwyxOmw774OkyE2hH3pXjNmoUsiE_hW-wGu4U4Os4PtwEhXGkQGl6Ud86pMgF-pU-hElgEuqGqW9qG8p5NuhO1iKuxHc2qU3hV1xHf1hHl7GuxElRElhUl4Et5O0qV9xV9qMnoPs5V1pPjE0yWEkqVvyUt5EEHvgPsiO8hHnI2xSnxVvqoH9qHtyN8yqWM1oMU8gHtyHoO95O0pWcPkbtqGl6xU86M8hPlRsyPXPviO-qHE2iF1wwV2iGNMM0qNO-5W-pGUu5EV1iNd1qzO-pW16Nv6M-poFnpUM9iFtp5xzV_xUkhX1xyMLjXPHflqjVe0oNuwUUGniFX94pjyhiEHWt5oOtwyE05V-hN2yV8xO25N0xVn6U1qM1hHnhUnxN0gNVUOxN_h7FkKsyW9wUtgFnJ3yPkqiP8yGO2gMf3gV05PswqH1gM3qEe3pOX34V3qEthyPsxHkyPkg5GFmozEsqzV9pFF94Vv6yWmyjEmiPqPV94B9hH9pM8xEhhHup7wFeMxPngX86ozHt5zVkiqMl6Vu4FvoU0wV2RtwF6Vnq4UpzW2qOmxOlgzUmyUkoWuI8h7GliXE16wF9wOs5EmxFnoV0iGWXsqElpU84J0wO0oH3qPshE15V26rMl6rPthU1pqH1oqO_xG-oMW-xGu5El5404Pe1qM3gXn6N9wVdP2EspE9xqVvhHnoO97HuiMd3oEUGk79o5ocGfmIE_yVsoctoUM8HKW06Hev4g3YmQ_I85dswG-onep7kejmAOk7i0AF9q2BGuxgyH06c8CsAegW2wM8jFu9rpVQ4BmgPth5G3giX9AlyE9_TUt-DN19z4P4OEvlEc_G4F7nfclC3iX8H4J807gdlMhJm27oVnPxI03DwukoiuJFxnfgcDv1r4uI6lQk1b1wmCS8_bnpiGFqyt4lgl4FQ1_EoGyU4NwA1AFwEI-orruo2oHNfVpoud4VdshdP_O8OG-ockG_iWmN5qoraOq_d4B_Ql4wclqJ0gR__DsIllFhEGhgwRGef6ntAiZEqdRP2gwudxBNqpNlgL7usYi-n44YWzPS-tFI10Fwe9B1-DwmtwzNqBnuFm4hyAulFqWo_A3hiP8zPglsI2D2kF3Fok04xFos0gh7cmBsmG2GN_yFzGJ3sHG6SvA8sHB1kFQ4msAnDwu9Aw3soBmlFw0Yo1tgAttFAskGM24NtB2sHWlEyGwt9QsElE_jEwmvgC10HkgEsIAwOX8PHpveIgkJumME5POtoj5qPFNwgFrEO6QvnMZEEEiIJEYWEy9kJh_kBMgklJ-KzI0nMogAmtMreF7OPfs44ftoPPX8h5PuoH25lbnxOnjUuZ
It seemed impossible at first, and very easy to get stuck in with a wrong move. It is possible to beat though, which makes it rewarding to keep trying. The movement can be tighter as it is easy to move too fast, and the boulder movement is sometimes unpredictable. The biggest level that would get made was a 9x9. Overall though this is a neat game!
Nice, that's very fancy! I've found that the bigger levels can be incredibly difficult. Really great job on the technical level! And using your engine from a year ago... That is putting a smile on my face. The project feels very, very complete, which is not a small thing to mention in a jam.