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Tomssuli

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TimestampSince previousGameTomssuli's comment
Oct 8 17:48:13 Tiny Beast Hunter ♥ 1 Decent little complete game. I liked the graphics alot, nice retro style! Platforming was tight and a bit unforgiving at places when you die at one hit. Still I played it all the way through. About the audio: music made me want to turn off volume after a couple of levels, but the soaking sound on the other hand was really cool.
Oct 8 18:15:09 26m 56s Souls of the Lost and Insignificant ♥ 1 Cool idea and neat art! I played this for too long for my own good :D Red and green I figured out, but I didn't understand what the blue transmutation circle did. Game felt polished and I liked how you made great mood without any music and minimal sounds. EDIT: I got even more titles, but the game bugged so that the diamonds would be invisible even after you die and start over, so I had to refresh the browser 😥 souls.png
Oct 10 12:23:25 42h 08m Let it Bee ♥ 3 Great and cute game, I liked all things about it! Encountered only couple of bugs and had to make two playthroughs because on first run my bees would suddenly not light up anymore after giving the turn to enemies. Other thing was that you couldn't use same flower multiple times even if there was honey... at least I think you were supposed to be able to. I liked the board game mechanics, it was fun to play as bees and multiply 💛. Buzz-sounds were life-accurate and even with the bit actiony music, the mood was nice and relaxing. Great entry!
Oct 10 12:40:06 16m 41s Tiny Rampage ♥ 3 Hilarious stuff! I loved the old rampage back in the day, this was fun parody and the voice over made my day 😁
Oct 12 19:44:55 55h 04m Traction Bugs ♥ 0 Fun idea! It was nice to try levels couple of times to learn the best driving lines. I think the camera angle made it a little hard to see the road ahead, but I thought this was very innovative game. Everything worked as expected, I didn't notice bugs other than ants. Game felt polished. Music set the mood for racing :)
Oct 12 20:17:13 32m 18s Metamorph ♥ 1 Fun Idea, I loved the cute story in the beginning, told with images. The mechanics were interesting and were used nicely. I could also see this game expanded for more complicated levels. I died only once because I didn't know the cocoon cannot take a zap from bugzapper (why would it really? That was just me being dumb and thinking a cocoon is so hard birds don't damage it so it could stand a chance against zapper). Graphics were a mixed bag. Part looked very good and detailed, part looked drawn in paint and part even stretched and resized images. The music made a nice and relaxed mood. Enjoyable game overall. Played it all the way through. Good work!
Oct 16 21:09:40 96h 52m Corgis Heaven ♥ 1 Nice game! The downloadable version did not work properly and got stuck when trying to adopt puppies, but the html5 version seemed to work fine. After a while I didnt get any clients anymore. Nice idea, cute graphics and sounds, relaxing if a little repetitive music. I liked crossing the dogs and strengthening different abilities in the bloodline.
Oct 16 21:23:54 14m 14s Betsy's Dreamhive ♥ 2 Great mood! I liked the story and music. Too bad the gameplay wasn't in the same level. It took time to realize that you could actually kill the creatures, when they gave no feedback on single shot. Also a window was mentioned, but I just got a big enemy at the attic and nothing else. I take that you ran out of time there. Anyways, one of the best mood in the games in this jam. I hope you keep that for the next time and add some gameplay :)
Oct 17 12:41:52 15h 17m runner ♥ 1 Cool game! I would have wanted to have a little more feedback when the creatures get hit so I could calculate if it helps any to sacrifice gatherers or to run around the enemies or if you just should run past them in a row with as many warriors as possible. After dying once after epmtying the resources and on second try gathering over 140 coins I thought it might be impossible to kill all the enemies. I liked the concept alot though and if expanded, I could imagine myself playing this kind of game on mobile during bus trips etc. Good job! Clipboard_10-17-2024_01.png
Oct 17 16:31:53 3h 50m Tiny Creatures Creator ♥ 1 Well that was... different 😄
Oct 17 17:03:42 31m 49s Prince Charmony ♥ 1 Awesome game! I laughed at breaking the fourth wall "were doing that again" 😆 I liked the music and loved the dynamic voice over. Tiny creatures played a big role in this game and were used cleverly. Level design was great and I'm astounded you had time to make all that in addition to all the graphics and sounds and coding! Great and polished entry overall!
Oct 17 18:02:15 58m 33s Inverspeculum ♥ 1 Nice idea! I liked shifting the dimensions. The music was nice and the total atmosphere reminded me of the old Giana Sisters games from the 80's. Pixelart was well drawn and cute. I wanted to play for longer, but always died when I jumped in the air here: why_did_i_die.png I don't know what killed me. I didn't even press the switch button yet. I suspect it's a glitch but it always happens at the same spot and it saddens me as I would have wanted to see if the switching was used more innovatively later on in the game, such as avoiding enemies in tight spaces etc. Anyway - apart from that glitch and the lack of save spots - fun entry!
Oct 17 18:15:27 13m 12s Pill Sub ♥ 2 Great little game. I liked the pacing where you had to move around to ship. This reminded me of Lovers In Dangerous Space Time and FTL. Nice pixelart, good music and fitting minimal sounds. Overall I liked the aquatic mood. Good work! pillsub.png
Oct 17 19:36:14 1h 20m Alice's Tiny Adventure ♥ 2 Simple complete game, played it through. Cute pixelart but a little bit lazy for having many different pixel sizes. I liked that shrink potion that not only gets you to go through tight space, but also helps you go more easily undetected. As someone else has already said, I hoped too that you could see further away. I felt getting ambushed by single enemy when they enter so fast to view. Enemies could also make a slower turn around at the end of their track so player can react to them changing directions. Music was beautiful and I loved the change of music when you get to the small section. Good job for a first ludum game! 😊
Oct 17 19:57:00 20m 46s Burning Bells - Lilleborg 1259 ♥ 1 Great polished entry, the mood was set right from the beginning with music and sounds and wiggling letters! I liked the graphics and enemies getting bigger and bigger, although the difficulty could have been a bit more challenging. I felt though that sometimes I didn't hit the enemies when I should have. The last scene was the best as it felt very intense, but I think the flying enemies could have had a charging animation before shooting. Although I was never nowhere near to dying, I felt they got some sucker shots in when I had no info who was going to shoot next. All in all very good entry, especially great presentation!
Oct 17 21:27:49 1h 30m Impish Descent ♥ 2 Wow, awesome game. Most fun I've had so far in this jam 😊 A fresh take on Vampire Survivors style autoshooters, having the whole team instead of just one guy. The darkness and music sets a murky mood and there is even some story to go with it. The mechanics work great and I'm astonished you have this balanced this well in such a short time. Graphics are simple yet effective. You can easily see what's what even in a complete mayhem of ghost bullets. I had to play it two times through (with only the first modifier) just to try a different build on second try and it was all worth it! It's nice to get such a beautiful combo of attributes :) Thanks for making this! impish.png imp2.png
Oct 17 21:45:00 17m 11s Re-Bot ♥ 1 Beautiful but short point and click adventure. I liked the mood that the little sounds and ambient soundtrack made. It felt very polished, I encountered no bugs at all and no inconsistencies with graphics. The dialogue was great. I liked that the robot spoke more like machine language that other robots would understand and not bother to talk in humanlike form. Also the end twist was nice! Great job 😎
Oct 17 22:04:34 19m 34s Layers of Larva ♥ 3 Wow, this looked and felt like those old games in PS1 back in the day. Music was great and I loved the small details like matches and old finnish penni's. Gameplay was quite hectic and I got that you can ghange forms, but there didn't seem to be any balance between them. The water form felt ultimate in power and others felt getting stomped over when more enemies started swarming. I died several times and quit, so I'm not sure if there was an ending to this. It seemed like endless struggle. Nice presentation!
Oct 18 18:41:23 20h 36m Medic Mayhem++ ♥ 1 Awesome game! I liked the controls, the cars feel so speedy and you can burn some rubber when you hit the brakes. Voice-overs for soldiers and even the cars are great and I loved the automatto on the floor. This is what indie gamemaking is all about! 😎 Great that you have made this multiplayer capable too, have to try this with friends 😁. I encountered a bug where you get stuck on a toy and couldn't get unstuck pressing backwards or forwards. Also Vessa-level wouldn't load. Otherwise it was a great fun and pretty polished experience. Hemmetin siisti peli! 🚙💨
Oct 18 20:00:00 1h 18m Florian the Tiny Hunter ♥ 2 Great entry! I loved the music and beautiful painting-like backgrounds. Gameplay was hard at the beginning, but after some upgrades I realized that you could combo your clicks and not just hold and release and that made the combat immediately better. The general idea of upgrades was great and I liked the impact that damage upgrade had to basic enemies, needing smaller and smaller charge to one shot them. The other upgrades grew a bit slowly compared to the total game time. Boss-enemy was clever and I liked dodge-rolling away and towards enemies. Wonderfully cute and polished game overall ❤️ florianClipboard_10-18-2024_01.png
Oct 18 20:22:53 22m 53s nothing ♥ 1 Good start, I hope you get to make a full game next time :)
Oct 18 20:40:00 17m 07s Ants! ♥ 3 Fun game, I liked the music and the small details. The zooming out camera was a great idea :) I got stuck when continuing after the end credits. For some reason couple of ants got stuck in place and would't move so the camera wouldn't get very far from them. antsyClipboard_10-18-2024_01.png
Oct 21 11:32:07 62h 52m Micro Wars ♥ 1 Hi, I'm having the same problem that @tanis has. I tried it with different controls and even a controller and it would sometimes just stop moving and move only a little when a direction is pushed. Apart from that bug, I think the idea is clever. I liked to circle around enemies in certain directions. The game has neat looks and after reading instructions it was clear what I had to do. Only gripe in the mechanics is the same that @tuism already mentioned, that there could be some way to tell if an enemy is about to appear to some edge so there wouldn't be cheap deaths. microwarsClipboard_10-21-2024_01.png
Oct 21 12:28:47 56m 40s Squeezlings ♥ 2 Great and polished entry! Encountered one bug where the night feast wouldn't end and the game would be stuck. Not sure what triggered the bug, perhaps me killing a squeezeling during the feast. Graphics and musics were great and made relaxing mood so I could play this for a long time all the way till the end. I liked the evolutionary mechanics and the fact you could cultivate inferior creatures away to make way for the next pinnacle creature. squeezClipboard_10-21-2024_01.png
Oct 21 19:07:10 6h 38m Kanker Killer ♥ 1 Great graphics and mood straight from the 90's Amiga games. Also, interesting mechanics! I got somewhat the hang of it and through the third level, but killed myself accidentally before starting fourth level while fiddling with body power generation. I think there should have been more instructions for doing the whole body manipulation, it took lots of time to find out how it works. Also I think you shouldn't be able to die between levels, maybe it just would warn you "you will die immediately on the start of level if you don't rearrange the organs" or something. I liked the idea of the organic puzzle (hehe) very much and this could easily be a base for a bigger game. I really appreciated all the details: spilled blood cells, muffling music when damaged, creatures acting lively, different enemy types, being able to change organs on the run etc. The shooting action itself reminded me of Tapan Kaikki -games from back years... In good and bad. The gunplay had kinda good flow, but what could be improved would be ways to better dodge the enemies and most importantly telegraphing to a moment player before attacking. Maybe the enemy should stand still and aim. Something for player to react to. In the end this game is massive for compo and I'm dazzled you could do this much content in that little time 😮 ...It could have been perfect if the time had been distributed a bit more to the quality of life/tutorial and bit less to complicatedness. Still, a good job!
Oct 21 21:21:11 2h 14m Moldable Monster of Mine ♥ 1 **Taste my friendship!** magic2_Clipboard_10-22-2024_02.png