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| Timestamp | Since previous | Game | Big Cyckos's comment | |
|---|---|---|---|---|
| Oct 11 12:42:55 | Chanterune | ♥ 4 | The game has an amazing atmosphere, it is very challenging. unique is the way the gameplay requires a bit of dexterity. In the stage with skylights it stutters a little perhaps some optimization error. In my opinion, this is a nice game that should be developed further I think it can confidently succeed. greetings ~Socio | |
| Oct 11 12:53:13 | 10m 18s | Not Alone | ♥ 0 | Cool idea for a game, graphics a little underdeveloped, music brings a cool atmosphere. The game likes to crush very often even though I entered from a link from itch io. ~Socio |
| Oct 11 13:06:06 | 12m 53s | Pill Sub | ♥ 2 | W1.PNG this game shows why it is not worth saving money on original parts. The title should be on my workspace when I'm on vacation. Overall fantastic game good job congratulations ✌️ ~Socio |
| Oct 11 13:13:59 | 7m 53s | Tiny Dirty Tricks | ♥ 3 | Cool vibe, good sound, interesting concept a little bit hard to play but in general I like it GG ✌️ ~ Socio |
| Oct 12 10:19:02 | 21h 05m | Duke Flywalker's Crap-tastic Adventure | ♥ 2 | I love the visuals. Although the music is a little off-key, it corresponds well with the overall silly atmosphere of the game. This is cutest fly i have ever fricking seen! The graphics are top notch, even the menu screen is pleasant to look at. The rotation of poop and the fly really sells it to me. The gameplay is simple. I wish there were more enemies or some more advanced layout that featured some obstacles. But it doesn't matter that much, as the rotation on this fly is just lovely! ~ Jacko |
| Oct 13 12:26:07 | 26h 07m | Swim Shady | ♥ 1 | I wonder why aren't there any whirlpools in this game, because this one has sucked me in ;) Controls are simple, and the gameplay mechanic is also easy to grasp. I like the dynamic and the challenge, the choice to enable the player to go to another level either by waiting a certain amount of time or collecting enough points was right, because it prevents "feeding on earlier levels, where the enemies are not difficult. I've encountered some bugs, points spawn in the purple octagons where it's impossible to grab them, and also sometimes area detection did not worked right, but it's expected in a game jam :) Seeing as you've opted out of rating the music I'll just say that it's alright. The graphics could be better, but they are simple and do not affect the gameplay negatively. The split mechanic is nice, although I didn't use it as much in the beginning as I forgot about it :) but I used it on further playthroughs and had some fun with it, although i find it tricky to use properly. The game could certainly be improved by adding more types of enemies or at least changing their pattern of movement. Thanks for a great game :) The most I scored was 105330! |
| Oct 13 12:26:33 | 26s | I'm Next! | ♥ 1 | Positively surprises by squeezing every last drop of juice out of the graphics and sound in order to create a nice smooth drink of jokes and humour, which you can sip while playing this game. Very nice idea for gameplay too, shame it's so short, but I'd rather have it short rather than diluted :) |
| Oct 13 12:44:32 | 17m 59s | Critter Quest | ♥ 0 | A lovely idea, I like the upgrades, they make freshen up the gameplay a bit between the levels. To be honest, I'd rather play one level of each "zone" than have 3 of them, they felt somewhat dilluted. At the latter stages I'd rush to the finish instead of collecting the coins and exploring the level. But the game certainly has a lot of fun moments, the bosses are cool, and the door switches encourage you to explore the stages. Good job :) ~ Jacko |
| Oct 13 13:52:58 | 1h 08m | SMOL BIZNASS | ♥ 1 | I don't understand what is the result of 4-4, if not zero. "Nought" also didn't work :) It worked for me on linux after doing `winetricks vcrun2022` and also installing the unreal libraries from the popup when starting the game. But the performance was poor and there were some graphic bugs, so i encourage you to export to linux, unreal surely can do that. Certainly one of the most innovative games this jam, I like it so much. I think that the quick way to make the player interact more with the room would be to place multiple computers, and only one would display a riddle at the time. At first it's hard to figure out what to do, especially when you get tricky questions on on the computer at first, it'd be great if the first questions were somewhat preprogrammed and featured some kind of tutorial tips. I like the small guys running around the room and the fact that you can interrupt their process of taking out your belongings. Just wish there was more incentive to do that, because when playing for a longer time, you tend to just sit by the monitor and answer questions as quickly as possible. Certainly one of the most innovative games on this jam (and one of the most original I have ever played on any jam), great work! Will surely check out your future releases :) ~ Jacko |
| Oct 14 19:28:42 | 29h 35m | Don't get lost | ♥ 1 | It's nice. The atmosphere is the biggest strength of this game, I like the graphics and the track in the background is well fitted. If anything, the characters/interactables seem a bit out of place, I'd personally make them darker. But perhaps that's only from my perspective, the game still looks cool though :) It's obvious that you haven't had enough time to make the story notes and the toad riddle more consistent, if your next game's gonna be story and puzzle based, then make sure that it gets more priority. I like the concept, but I don't really get how to solve the riddle on the toads back. I know I can press circle->triangle->square and that does it, but I don't know how to deduce that from the sheets I read. I have only read two sheets, perhaps there are more, but couldn't find them. Thanks! :) ~ Jacko |
| Oct 14 20:55:39 | 1h 26m | Mousetrap | ♥ 1 | I really like this entry because of how many scenarios you have managed to create using only this limited set of rules. Very nice, I like the level where the riddle is located in the top right corner, wish there were some more mechanics that would be similar, perhaps some obstacles or teleports for the cheese itself :) Not that the labirynths themselves weren't enough of an obstacle! Oh boy, did I swear many times when that block of cheddar got stuck between the walls, which caused one of the mouses to move the crate 1 pixel further, so I couldn't move it from the top because it was stuck, and then I had to restart and watch the mouses move the crates again with unsatisfyingly slow speed... yeah, the game at its latter stages is pretty annoying. I really love it, it's one of my favourites in this jam because the mechanics and riddles are really thought through, and the visuals fit together tight (even though the soundtrack has only one looped track, it is long enough and does good job for the overall mood). And it's understandable and alright that you couldn't make the movement and physics work perfectly and smooth because of the time limit. Just please, next time... be more merciful :) Thanks! ~ Jacko |
| Oct 16 18:19:20 | 45h 23m | Cat-tastrophe | ♥ 0 | A very relaxing, meditative game with cute character designs! I'd complain about the collision issues, but god knows wrestling with the physics engine is definitely not a task for a game jam lmaoo A game end screen would've been nice, though; I almost didn't realize I'd won the game :p |
| Oct 16 18:33:42 | 14m 22s | GubGubs | ♥ 0 | Adorable game with some really interesting mechanics! Really well polished, too, had I not known it was made from scratch, I would not have guessed. Sadly, the linux build seems to crash after the 4th level for me. P; |
| Oct 16 18:54:49 | 21m 07s | VHS Wave First Game | ♥ 1 | While the gameplay is nothing new, I gotta admit the shooting feels punchy and satisfying, and the aesthetic is really snazzy!! For your first game, you did pretty darn great :) Though, I gotta echo Andriana's sentiment about the clashing style of the sprites, the stylistic contrast between them does feel a little jarring, even through the VHS effect. |
| Oct 16 19:00:33 | 5m 44s | Last Lump Of Coal | ♥ 1 | Pretty innovative idea for gameplay! The farthest I managed to get was 8000 meters, it gets pretty difficult at this range. I like the management mechanics, although sometimes the game seems too dependent on luck. But it's understandable, as you said you didn't have much time for testing. The graphics are simple and add much to the atmosphere, to be honest, lack of audio in this scenario also adds to the mood, although obviously some SFX would be welcome. THANKS MEN! ~ Jacko |
| Oct 16 19:23:47 | 23m 14s | Isle of Uebanchiks | ♥ 3 | Looks sweet and plays alright without any bugs, but I wish it featured more innovative gameplay, and was longer. Still had fun when playing it, thanks! |
| Oct 16 20:21:41 | 57m 54s | Souls of the Lost and Insignificant | ♥ 2 | Challenging, Annoying and frustrating, but really sucks you in. Graphics are top notch, everything is smooth, and the gameplay mechanic is original and engaging. Really good game, the only thing I'd nitpick on is lack of description for the seals, I'm not sure whether the blue seal removes enemies, because at the latter stages it doesn't really do much. The game is ultra hard, and also it's hard to get the titles, the best I could do was 530 points. I think it's worth noting that you can enable fullscreen in the game files, it plays a lot better that way as the mouse won't accidentally unfocus the game window when playing anymore. Thanks for this game! ~ Jacko |
| Oct 17 08:23:38 | 12h 01m | RAT FRONTIER | ♥ 0 | The game has a lot of potential, good assumptions while I think that 3 days to create a nice working demo is not enough. However, the project is worthy of interest ~Socio |
| Oct 17 08:30:08 | 6m 30s | The Sloth Machine | ♥ 1 | Played on itch io Sometimes the lever doesn't work, when I redeemed things from the store and reset the store a couple of times it crashed the game xDD nice soundtrack and sense of humor. ~Socio |
| Oct 17 08:37:30 | 7m 22s | Cheese It! | ♥ 1 | Cool idea for a quick arcade game, I like the random opponent knockout and cheese throwing system. ~Socio |
| Oct 17 08:51:57 | 14m 27s | Cheddar Chaser | ♥ 1 | In short, the music fits completely out of tune with the atmosphere, the sound of eating cheese is annoying, the lack of fluidity in the audio manifests itself here. The graphics are downright gorgeous and especially those random shadow casting or light falling. Cats do not take damage despite standing still. For a game made in less than 72h I am full of admiration and appreciation because you can clearly see what time was spent on. All in all it's enjoyable to play and I guess that's the point. This is so far the only game in which I spent more than 15 minutes. Well done and good luck. ~ Socio |
| Oct 17 09:02:33 | 10m 36s | RBS | ♥ 1 | A very simple quick game, but sometimes it's worth spending a little more time for variety. More bugs plus animations for them to include crushing noises would definitely improve the quality. It's never too late good luck ~Socio |
| Oct 19 05:08:20 | 44h 05m | Fearless for Fears | ♥ 1 | THE BEST MOMENT OF THIS GAME IS WHEN YOU THROW A STUN AND THE BOSS DOES A BREAKDANCE AT THE BORDER ANYWAY GG WP <3 ~Socio |
| Oct 19 18:12:04 | 13h 03m | Living | ♥ 2 | Checkpoints aren't seen very often in the jam games, thank you for this feature, makes the game much less frustrating :) obviously wish it was longer and had more advanced mechanics, but still had some fun when playing it. |
| Oct 24 18:20:35 | 120h 08m | Watch your step | ♥ 1 | ideal for people with a fetish, music also elegant ;D ~ Socio |
| Oct 24 18:29:10 | 8m 35s | AUXILIARY | ♥ 2 | Cool game a little difficult, mood is also cool, while once I died and can not play again :( ~Socio |
| Oct 24 18:36:01 | 6m 51s | Pseudopseudopodia, or amoeba walking simulator | ♥ 1 | IT'S CALLED A RIGHTEOUS ACTION GAME, IT KEEPS YOU IN SUSPENSE FROM THE VERY BEGINNING, EMOTIONS UNTIL THE VERY END gg wp ~Socio |
| Oct 24 18:43:20 | 7m 19s | Bactoria | ♥ 1 | A nicely polished game, you can see the amount of time and work put into this game. good work GG WP ~Socio |
| Oct 24 18:54:11 | 10m 51s | Snow Globe Grand Duel | ♥ 2 | cool awesome addictive game hitboxes funny works GJ ~Socio |
| Oct 24 19:19:07 | 24m 56s | Microbial Menace | ♥ 1 | I like the concept! It's simple and really original at the same time. The main problem is the game is not as precise as it could be in some areas. I'm not sure how long should I spray the workers, why should I spray the workers more if just one-tapping the spray button clears them. I don't quite understand the purpose of spray-meter, should I spray as much as possible, or should I aim to retain most of the fluid. The visuals are superb! Thanks! ~ Jacko |
| Oct 24 19:51:53 | 32m 46s | The Best Laid Plans | ♥ 1 | really cool game :3 absolutely love the direction you went with it, easily one of the most fitting and fun games I'd played thus far, haha |