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Aviv Levy

Feedback comments for LD56

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TimestampSince previousGameAviv Levy's comment
Oct 11 18:20:34 Tiny Terrarium ♥ 1 Cool game! This was a nice cozy break :) Would've loved to add a small river to my tiny forest! Would've loved to have better control of the camera and maybe exporting an image. image1.png
Oct 11 20:13:02 1h 52m Blood Crux ♥ 1 Wow! The presentation is absolutely fantastic, love the smooth animations and retro graphics. The player character is really cool! It's fun to destroy chunks of enemies and it was an interesting decision to balance the bars between forms. - I think the camera is too close, could be a bit further away from the player, and maybe have some smoothness to it, since it felt a little stiff. - Would've loved some upgrades and more abilities, maybe this could be explored in a post jam update! This definitely feels like it could be expanded into a world-exploring-hacking-and-slashing-vampire-adventure game! Congrats 👌
Oct 12 10:48:11 14h 35m Springtail ♥ 0 Pretty cool! But definitely needs checkpoints 😅 Would also appreciate to be able to control the camera. And maybe more detailed environment (but it's understandable for a jam!)
Oct 12 20:19:22 9h 31m Tiny Apple ♥ 1 This is really cute! I love the art, the little voices and the sound effects. I think maybe the progress could be a bit faster or that I had more things to do while waiting. Cool entry!
Oct 14 08:41:19 36h 21m Sammich ♥ 4 Very high production quality and fun concept! Well done! :D
Oct 14 10:04:07 1h 22m Jelly Gang ♥ 1 A really interesting concept and very well executed, I'm impressed with how well the physics work! Imo some puzzles could be split into different levels, and I felt that sometimes it could be a bit too finicky and I would get a little frustrated. I think this can be remedied by making the controls faster. Really good entry! Congrats.
Oct 14 10:27:00 22m 53s Critter Switcher ♥ 0 Probably my favorite game in this jam so far! The loop is so satisfying, I like how enemies have different patterns, I like having to reach the checkpoints and I love the vibe! - Music slows down until it becomes... Noise. Needs to be fixed :) - Holding buttons to respawn/retry needs to have a visual, I kept releasing before the fadeout ended! - The game could really benefit from a tutorial or helping tooltips!
Oct 14 11:31:53 1h 04m Small Problems To Grapple With ♥ 2 Simple and fun gameloop, very cool art direction! Got to 79! I think controls could be a bit more dynamic and fluid. I'm not sure how, but it felt a bit stiff.
Oct 15 08:31:05 20h 59m Carrot Patch ♥ 1 Really cool entry, and very well executed! The concept is simple and fun. Loved the addition of the funky carrot that makes it harder to avoid trucks, especially since you'd have to look twice and make sure you don't misstep when it's over! I wish there was a bit more variety of vegetables and trucks maybe, but considering this was made in 48 hours it already feels complete! Congrats :) Screenshot Capture - 2024-10-15 - 11-29-03.png
Oct 15 08:48:49 17m 44s Chanterune ♥ 5 This is a really cool concept and pretty well executed! The art and music are both very charming and the gameplay is unique. It reminds me a lot of the game Loom, in which you learn different songs to solve puzzles, and you learn them by interacting with the environment. I wonder if this somehow inspired you? I do have some feedback: - I really (really) struggled with the controls. It was hard to connect keyboard-key-to-musical-note, especially when I had more songs. I think this can be improved by making the symbols actual letters. - I think the movement feels a bit stiff. - Spoiler (I did not like the dark part. It's cool that I can light the fireflies, so it could be just me. I just don't like having to navigate pitch-black-zones, I find them frustrating). - It would be cool if each song had a symbol so I can remember what it does :) - I also think the songs could affect things for longer. - I liked how songs can connect!
Oct 15 09:29:17 40m 28s Stuart's Perfect Day ♥ 1 The art direction is gorgeous and it really does feel like a perfect day, with the vibrant yellow wash and the calming music. I do however feel like there's something missing--while it's fun to click and see the little creatures and their names, it gets stale after a shot while, at least for me. Here are some thoughts: - Narration / Story - Bestiary that also highlights the different creatures you've caught - Day/night cycles because they looked gorgeous in your post! - More in-depth fishing mechanic, maybe with lures/baits
Oct 15 10:20:46 51m 29s Fireflies ♥ 1 Cool game, Loved the concept. Very charming. The SFX was a bit harsh, but the music I liked more! The puzzles were a bit easy, except for the last one which took some trial and error until I figured it out. It was engaging, so I finished it 😄Screenshot Capture - 2024-10-15 - 13-17-48.png Oh, and the music doesn't loop btw
Oct 15 10:47:23 26m 37s Play With Me ♥ 3 Cool game! I loved the minigames and the horror twist. I loved how streamlined the controls were, and the music was nice. During the blob's simon says mini-game the sound of the notes would sometimes get cutt-off. I wonder if there's more than one ending, but I assume not haha
Oct 15 11:05:00 17m 37s Cyber Critter ♥ 3 This is a really clever and fun game! I love turn based combat, and being able to change my units' abilities based on body parts created a fun experimentation-experience! I like how the music changes based on the turn, and I liked how defeating different enemies unlocked new body parts! Some feedback: - While it wasn't hard to learn the different abilities, I think they could be streamlined in the movement phase, so I can prevent making mistakes. - I think duck-duck-roboconveyerlegs is kinda op. That was my build and I obliterated everything. I think you got something here that can be expanded! Screenshot Capture - 2024-10-15 - 14-01-01.png
Oct 15 11:28:51 23m 51s Slug Sprooch ♥ 6 Cute game! Sometimes picking animals didn't work correctly. Those cars are cruel 😵
Oct 15 11:47:05 18m 14s Please Find Them ♥ 4 Really polished and well executed game with a high production quality. Figuring out the locations of the creatures was easy at first, but it got complicated with larger maps and more vague descriptions. The difficulty ramp worked well. The conversations was a nice addition, too. I really don't have any feedback honestly. Well done!
Oct 15 11:54:00 6m 55s Bug Out ♥ 1 Definitely needs more time in the oven since it's just a tutorial. I actually think it could be nice to be able to also control the spider. Some sound effects would be nice. I also don't think the music really fits. I do think you have a concept here that can be expanded!
Oct 15 12:02:07 8m 07s Blobbies ♥ 1 This is great! Fresh and fun 😁 I liked how the game added stuff instead of just going faster to increase the difficulty.
Oct 15 15:25:09 3h 23m Snail away ♥ 1 OK this was really cute and super polished, with smooth movement and lots of juice. Really awesome that you managed all this in 48 hours, you should be proud! It feels like I'm playing fancy pants, but wit a snail! 🤩
Oct 15 16:08:34 43m 25s Waddle ♥ 3 Love the art and vibe, and the game design is clever! Some feedback: - Failing the level should reload and keep my current setup, instead of going back to the level selection. - Arrows felt unintuitive. Would've been better if the arrows were below the ducks, or if you could simply drag and drop to rearrange!
Oct 15 16:14:51 6m 17s Silk & Snare ♥ 1 Cool web physics! A bit short. And hey, who threw that?! So rude.
Oct 15 16:27:04 12m 13s RPigG ♥ 1 This is really clever! From the name, to the art direction and to the gameplay, this is a complete package with intertwined systems and a cool loop. Congratulations on a polished, fun, engaging and well made entry! Also great job on explaining how the game works. I'm not sure why I'm asked if I want to keep an item, but I'm probably missing something, because why won't I take extra swords, etc? Also, I wish I could play the game with the keyboard or mouse only, i.e clicking the pig to progress. The roulette arrows are a bit too small and could have a much large box so they'll be easier to click.
Oct 15 18:39:30 2h 12m Tiny Space Quest ♥ 1 It's a cool game, very challenging. I don't wanna know what hard mode has in store XD
Oct 22 18:38:31 167h 59m Shrimple ♥ 1 Cute and short game! I think the movement could be a bit smoother and faster. I really enjoyed the added voice acting and the hand trying to squash. Shrimps unite!
Oct 22 18:43:23 4m 52s A very small seed ♥ 1 That was really nice! The art, music, presentation, colors, everything is great! My only feedback is that it was bit short, and maybe a bit too easy (although that's ok, it's an experience, too!)
Oct 22 18:49:49 6m 26s G-news ♥ 2 The music is 👌👌👌 Is this game supposed to be about gnomes? I didn't see any...
Oct 23 12:01:47 17h 11m Purrfect Drift ♥ 1 It's a really neat concept, but it feels like the other cats always have an advantage, so it definitely needs some balancing and maybe a bit less slippery controls. The camera also made it a bit more difficult to play. Imo this game will be awesome with some adjustments, music and a more vibrant theme (these corridors feel dark and cursed) Really cool entry though!