Foon → Ludum Dare Explorer → LD55 → Feedback comment stats → Meranolean
Feedback comments for LD55
Meranolean's games and stats for all events →
| Timestamp | Since previous | Game | Meranolean's comment | |
|---|---|---|---|---|
| Apr 16 10:29:15 | Summoner Defense | ♥ 2 | Hey guys! Good job, it seems you made a great job and it works great! I won with a team of archers:) Thanks for the game! | |
| Apr 16 10:57:10 | 27m 55s | Zoo Fantastica | ♥ 2 | Guys, your arts are awesome! Really beautiful ones! I really wanted to summon something, but I didn't read an instructions on LD site :) But when I discovered it, I fastly understand how it works. Thanks for your game! |
| Apr 16 19:48:51 | 8h 51m | Summoner Siege TD | ♥ 1 | image_2024-04-16_21-46-08.png It looks very awesome! But I immediately found a cheat strategy:) Also it looks that I'm getting too much money. Anyway, thanks for the game! |
| Apr 16 21:56:24 | 2h 07m | Akino's Dungeon | ♥ 1 | Hey! That's game is great! I like a challange you made. After a few plays I got used to movement and I played quite long :) Art and sound are also very nice! I hope other players will understand that's the challange is essential part of your game and will not be angry :) You can chack my game. It's also hard, has less moement challange, but it has strategical one. Thank you for your game! |
| Apr 17 15:39:57 | 17h 43m | Bring Forth The Master | ♥ 4 | I agree with other comments, this game really make mood. Also gampley time is perfect, it wasn't too easy and it wasn't too long and boring. But pixel posteffect made everything in the distance illegible. Anyway, exccelent game. Thank you, guys! |
| Apr 17 20:02:16 | 4h 22m | Love and Slaughter | ♥ 0 | You arts are awesome! And settings is very fun. But movement feels strange and there's no clue to help find the summoner. At least I didn't understand it. |
| Apr 17 20:21:08 | 18m 52s | The Deep Madness | ♥ 2 | Hey! It's a really nice game. I played a few times and killed the God. So I give you honest feedback: - Graphics is very cool. It's amazing if you did it in 3 days. - The sea move with the boat (I understand that actually all buildings around move, but we stay). So it a bit make feel that it's a fake - It's not clear from gameplay that these flying enemies are summoners. And just once you get it - the tactics is very simple - kill summoner first and you easy win. - I think you can make something amazing with this 3-days game. Maybe some survival roguelike. Anyway, thank you for experience! |
| Apr 17 20:45:03 | 23m 55s | Vassal | ♥ 1 | Good job, you made a lot in this game! I'll give you my honest feedback, I hope it helps you! - Graphics is very very nice. You take (I believe) Asteroids graphics and made it even better! - Your ideas with saving astronauts is briliant. I really empathize with the goals of the game. But I'm not sure that we can understand "summoning" this way. I'm not native, maybe you're right :) - It is a good idea to add rocket landing. I like this chanllenge. - I understand that it's what I call "challenge" game, where you need to develop your skill and have a lot of tries to overcome some obstacles. But I think you made it a bit harder than I can take:) I mean sometimes challenge becomes a hell and you lose your desire to improve your skill. So, spaceship acceleration is too fast for me. So, thank you for youe game! Well done! |
| Apr 17 20:58:24 | 13m 21s | Arcane Echoes: Scroll of Destiny | ♥ 6 | Hey! Your game is very unusual, it's cool! Unfortunately I met a bug. I wasn't able to get rid of a table no matter how I turn it around. Anyway, it was very fun experience! Thank you! |
| Apr 17 21:06:19 | 7m 55s | Summoning Station | ♥ 1 | Hey! Your game looks awesome! Unfortunately, I didn't understand how to play. I tried to match minions by their icons, but randomly got punished :( Anyway, thank you for your game! |
| Apr 18 11:37:11 | 14h 30m | Siela | ♥ 2 | Hey guys! Good job, it seems you made a lot of work. Atmosphere and the character voice are really good! I would say the drawbacks of the game is movement system (its just unpolished) and gameplay. Anyway, thank you for your game! |
| Apr 18 11:51:45 | 14m 34s | HEXX | ♥ 1 | Hey! That's a game with the best gamplay I've seen on this Ludum Dare! I just have no complain, may be except it doesn't play with the topic a lot. But anyway, it's really interesting to play it again and again! It's like a good new version of GO. Thank you for your game! |
| Apr 18 19:45:33 | 7h 53m | Soul Weaver | ♥ 2 | Very nice idea! It seems that you maybe also like "Righe click to necromance". Very nice graphics! But as I expect, drawing recognition doesn't work well :( All the time I just trying to draw a shape and only 1 in 5 times it works. Also it's hard to play, because I don't understand how to control my units. Sometimes if I go close to enemies they attack them - sometimes they don't. And every time I come close to enemy I lose my HP and they are not regenerated. I hope my feedback helps you! Thank you for your game! |
| Apr 18 19:53:42 | 8m 09s | Summon Cats | ♥ 4 | Oh! That's so adorable! Although gameplay is very easy, it's still make very nice mood. Idea + music + art = big fun! Thank you for the game! |
| Apr 18 20:04:27 | 10m 45s | Aurora's Ascendance: Orbs of Destiny | ♥ 0 | Hey! That's really good game! I like you idea of simultenuasly choosing the right combination of colors (or spirits) and position predicting! That's cool! I expected there will be a lot of banch of enemies and I have to find the best combination to get rid of them as quick as possible. I mean cast colors as AOE rather than kill all of them one-by-one. I hope my feedback will be helpful for you! Thank you for your game! |
| Apr 18 20:24:26 | 19m 59s | Riot in Hell | ♥ 2 | Hey! That's a very addictive game, good job! I find a cheat - you can press LMB on "earn faith" but release it somewhere else and it will auto-earn for you. Unfortunately, I didn't understand why I lose the game. Intuitively I thought I lose only if all my army are dead. But I suddenly lose everytime although there are still a few units alive :( Anyway, thank you for your game! |
| Apr 19 10:24:52 | 14h 00m | Oversummoned | ♥ 2 | Hey! That's a really cool, atmospheric, cute game! It looks very polished! I really like art, music and idea as a genre as well! Also it takes really little time to understand how to play, well done! I give you some my ideas upon the game that would make it funnier for me. I hope it will help you! - Softness of camera movement was too much for me, it would be more convenient if the deceleration was faster - I took a long time for me to realise that there are 2 types of tails :) - There is no time limit, so there is no need to move demons very fast, but although dragging them looiks very nice and smoothly it was too slow for me - Maybe you know an old game "Farm Frenzy". Maybe it was your reference, because the building animation reminds animations of that game :) So, for the future, if you decided to continue developing your game, you can add mechanics like there. It adds more challenge to the game. I imagine how I would think how to prepare demons to complete all tasks. That would be cool and you've already done most of work for that. I hope my comment is helpful for you! I really enjoy your game. Thank you for that! |
| Apr 19 10:45:42 | 20m 50s | Summoning for Dummies | ♥ 3 | HeY! That's a great game! You did a cute mood! The are and sounds are awesome! Also all visual effects are very beautiful and polished! When I played enemies didn't attack me and there was no challenge for me then. And also I didn't understand why I need right click, because it did no effect. I tried it when summoning and when gathering minions but I just didn't understand what its purpose. Also sometimes minons just didn't want to go to summoning positions whatever I do. And to the end of the play tha game's fps droped and it was hard to continue. Anyway, you did a lot for these 3 days, your game is very cool! Thank you for this! |
| Apr 19 10:52:28 | 6m 46s | To our hell | ♥ 1 | Hey! Great job! you did a lot for these 3 days. I like an art and simplicity! Unfortunately, I didn't understand why sometimes I can't build towers, although they don't intersect with each other. And also I don't understand why the don't shout up, although the enemies in their range. Thank you for the game, I realy like TD! |
| Apr 19 11:03:17 | 10m 49s | Toad-O-Mental | ♥ 2 | Hey! Good job! You did a lot, I like the map, visual stuff, and of cause toad's ass hahaha :) That's very fun. Pathfining ans summoning work wrong sometimes, but that's ok. I fastly found the solution to win, but that's was fun. Thank you fro the game (and funny frogs)! |
| Apr 19 11:35:48 | 32m 31s | A Following Wind | ♥ 1 | Oh my God, I definitely have to write a big feedback for this piece of art! I really like everything in the game. The most amazing things is your idea of implicit control. And you know what, a meachanics that spread a wind much futher than you do is a very good idea that makes gameplay much deeper. I mean, you want to change a direction of one ship, but the wind spreads futher and effect anothers. That's really good idea. The arts and music are very suitable for the mood of the game! Also, I have a few ideas what I would add to make it a bit more fun: - I'd change the balance, because it's easy to win. For example, to make punishment for pirate ships much bigger and punishment for destroyed allience ship also bigger. After some score the game becomes harder, because an amount of ships rised. It would make a nice challenge together. - I got 125 score and I think this game is infinite. I'd just add the win condition, like 50 score. So, I think it is the best innovation I've seen on these jam. You inspired me for some new game ideas as well. So thank you a lot for your game! It makes really nice and peaceful mood! |
| Apr 19 15:45:02 | 4h 09m | Ultimate Summoning Guide | ♥ 1 | photo_2024-04-19_17-43-41.jpg Summoned all of them! That's good puzzle game and I like that you add a goal (like fill the moon). Nice arts, the animals are very fun! |
| Apr 19 16:11:57 | 26m 55s | Necrocraft | ♥ 1 | Hey! That's really cool game! The idea of creating your one unit every time is supercool! It tooks a bit to understand all aspects, but it wasn't hard! Good job! There is a small thinh I'd fix: Life points look like poison points. And also I'd like that combination in unit stats menu give some additional effect. Like 5 armor in a row give one more armor, or it gives a special spell for the unit. Thank you for your game! It's relly fun to play it, I won all levels! |
| Apr 19 16:40:25 | 28m 28s | BLOOD DRIVE!! | ♥ 3 | Oh! That's really nice game! I like a mechanic that HP and victory points is the same point - blood! I also treated it as damage points, because I can spend it to destroy police cars! May be I'd like to have more mechanics or enemies. But visual and music make it really fun and I feel this situation really well! Thank you for the game! |
| Apr 19 22:11:43 | 5h 31m | Pilgrim's Path | ♥ 2 | Hey! That's a really cute game! I'd like to play multiplayer, haha! I committed mass suicide in the end. Am I bad? Did I win? :) Anyway, thank you for the game! |
| Apr 20 08:26:47 | 10h 15m | Illusions of Grandeur | ♥ 1 | Hey! That's a really invoation in puzzles I've seen. It's really fun, because the player has to think in isomterics 2d rather than in 3d! Also there are really good arts and animation. Tha only that got in the way during the play is cube placing system. I stil don't understand how it works. It semms it depends on where the robot stand? Anyway, thank you a lot for this experience! |
| Apr 20 08:48:16 | 21m 29s | Harod: The Eternal Summoning | ♥ 2 | Hey guys! Your game is really the game! You know, there are a lot of interactive films with high budget and years of development. But playing them I didn't feel I really have a choice. But in your game made in 3 days I do! First, I didn't read the rules and I played like I'm really this monster that just entirely sommoned by 2 mages and can't finish this. But than I understood that I have to find how to escape this. And I quickly find 3 ends. But that was really fun! Thank you guys for this game! |
| Apr 20 08:59:30 | 11m 14s | Saturna's Hand | ♥ 5 | Hey! That's one of the best card summoning game I've seen on the jam! You made really intersting system with finding the best solution for getting more score. In the future I'd really want to see how I summon some units and if I did it inefficiantly the penalty would be death and game over:) Thank you for your great game! |
| Apr 20 09:10:26 | 10m 56s | Summon-a-Spot | ♥ 1 | I like you cute cars and graphics really good! I like challenges, but I'm not sure that the theme is used in concept. Anyway, thank you for the game! |
| Apr 20 09:23:27 | 13m 01s | Summoners Chess | ♥ 1 | Oh, God, that's real fun! I've never feel such magic hell in every other game. But you did it in CHESS GAME! It's brilliant! Unfortunately, I didn't how some skills work although I won a lot of time. But anyway, this game does a lot of fun! Thank you for the game! |
| Apr 20 09:41:12 | 17m 45s | Treant Wars | ♥ 0 | That was really fun to find the best tactis to get more mana gain! At some point my finger was really tired to click and click again, haha! Thank you for the game! photo_2024-04-20_11-39-39.jpg |
| Apr 20 11:35:28 | 1h 54m | Waves of Chess | ♥ 2 | That's really interesting puzzle idea! I've got "queen" power on my pawns in the begginning of the game and so I was too powerful :) Thank you for your game! |
| Apr 22 19:05:01 | 55h 29m | Mean Minion Mage | ♥ 0 | Hey! Good job, but I didn't understand the control system :( |
| Apr 22 19:10:13 | 5m 12s | Forward Crystals | ♥ 1 | Good job! I think you made an interesting gameplay with deep dynamics from really simple mechanics! That's really hard to do this usually! The art is also wonderfull. So, I think you got really good experience on this jam. And thank you for your game! |
| Apr 22 19:16:36 | 6m 23s | Inner Workings | ♥ 2 | Hey! I like your art and amazing chickens! And it was very unexpected to see a giant robot at the end! Actually I complete all levels just rushing them, and I'd like to see the cooldown progress bar, but it's minor things. Good job! Thank you for your game! |
| Apr 22 19:20:39 | 4m 03s | Defend the kingdom | ♥ 1 | Hey! That's really funny game. All scenes or animation made with a big humor. Usually gameplay is very important for, but it's was a big pleasant to complete you story! You have a really good talent to maky funy stories! Keep use it! Thank you for your game! |
| Apr 23 17:56:11 | 22h 35m | The Summoners | ♥ 1 | Hey! That's interesting to play your game! I complete it and would like to give you honest feedback, hoping it will help you! - You have a lot of great ideas how to make the game interesting and fun - You made interesting choice with cards, although there were just 5-6 of them - There are mechanics that seems you had no time to finish them, like show attacking, balancing, UI of health. So, maybe you would better abandon them, beacuse 3 day is too small for such big tactics game. - That was fun the boss reward is the smallest reward of all levels! So, thank you a lot for your game! |
| Apr 23 18:08:13 | 12m 02s | Naturevenge | ♥ 3 | Hey! That's a great idea in your game! I played it and would like to give you feedback, and I hope it will be helpful for you. - the arts are pretty nice. The only problem that sometimes summon plants dissapear, like fully transperent - Developing is prety good. I mean, how many enemies you got every level, and how you mana and summoner choice rises - I think it would be a bit more interesting if you change somehow summoning rule. Because now the player can infinitely summon and unsummon plant. In some way he can summon infinite plants, but just not in the same time. So, you may forbide unsommoning, or make a cooldown for summoning, or a panishment for summon's death. Thank you for your game! It's fun! |
| Apr 23 18:14:30 | 6m 17s | The Acolyte's Handbook | ♥ 1 | Hey! That's very innovative idea with writing right spell and setting candles in a right order! I felt like I'm real cultist :) Keyboard delay made it a bit inconvenient, but that's a small problem. Thank you for your game! |
| Apr 25 15:08:50 | 44h 54m | Exorcist Pianist | ♥ 1 | Hey! That's really cute and cool game! I'm a pianist and I really like it. The piano key sounds are pretty good. The graphics is also excellent! Also, I would highlight the difficulty curve. It's really good too! Maybe a bit easier than I'd like to, but anyway its' good! So, it seems like complete polished small game! If you'll want to continue your idea, you can look at speedtyping games. for example you can use all letters for piano too, or make an organ of it. And do the same, but a bit harder and usful for peaople how learn speedtyping. Thank you for your game! I really enjoyed it! image_2024-04-25_16-59-10.png |
| Apr 29 11:46:01 | 92h 37m | Splinter Self | ♥ 2 | Hey! That's an execllent game! I actully have no complains. You idea, mechanics and level design are awesome. It's really interesting to complete your levels! Grphics are also nice (I understand that you had not enough time for everything). No limit on spawning maybe a cheat on some levels, but in the same time it might make a lot of fun! So, thank you for your game, you did it very well! |