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Inkweeper

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TimestampSince previousGameInkweeper's comment
Apr 15 06:57:01 Wrath of Wrathmus ♥ 1 The movement seems to be arrow keys but not WASD. Anyway I like the dub in :D
Apr 15 07:17:59 20m 58s Summoners Summoning Summons ♥ 1 I want my gray guy to stop enemies' step but he pushed my red guy to the frontline and to take damage lol
Apr 15 07:23:41 5m 42s Chief Ghost Crazy Cooking Bonanza ♥ 0 haha nice doodle style drawing really reminds me of my lack of vocabulary. the faster music when timeout is near is really a good idea
Apr 15 07:44:50 21m 09s Summoning by a lovely wizzard ♥ 1 Really short but nice experience. Player is summoned for some reason is a good idea. The dialogue text is cute as well
Apr 15 07:54:48 9m 58s The Last Summoner ♥ 1 "What r u doing my servants why r u just shooting enemies far away but don't care about me when I'm suffering enemies' close melee assault!" (haha Good idea but the process of summoning looks more like picking bodies. If the summoning process performs as completing some different targets(like walking an circle) I think that will bring more flavor and atmosphere.
Apr 15 12:08:04 4h 13m Against the Titan ♥ 1 Very nice work. The audio and the graphics, especially the hand gesture of the character, together bring up a mysterious atmosphere. The outer ring with some four pointed star confused me at first for I thought it was something needs me press space.
Apr 15 12:39:45 31m 41s On The Line ♥ 2 Good idea. Piecing up magic circles, the mechanic can be expanded a lot. Very inspiring work.
Apr 15 13:37:51 58m 06s The Bread Soceress Panini! ♥ 3 @andyp @aly-name I found solution. It seems the game viewport can work properly if only the browser is zoomed up to 125% large. Anyway the art is amazing. Nice and very cute one!
Apr 15 14:19:30 41m 39s Campo ♥ 1 To plant and cultivate my soldiers is a good idea. This one can be expanded a lot.
Apr 15 14:48:17 28m 47s Summoner's Song ♥ 1 {3DDD3C1A-5537-4b23-A7BE-F5274F57AF43}.png The editor has font lacking bug(or something idk
Apr 15 14:56:00 7m 43s Dungeon Skater ♥ 2 Haha very interesting gameplay though it seems difficult for me XD The animation when bump into a skeleton box is vivid
Apr 15 15:03:05 7m 05s Grave Mistake ♥ 7 Cute graphic. The main title scene is attractive. I hadn't seen the how to suffer hint and rushed into game thus didn't know I can attack by myself. But only to try to move around and grasp chances to summon ghosts to guard me also performed a gameplay :D
Apr 16 08:30:39 17h 27m -Phonebook of Dragon-ヤクザ電話帳 ♥ 2 The art incredibly create expressive atmosphere and experience. Phonecall to summon a gang is surely a genius design. The strategy seems to be making best of phonecall time to collect enough weak guys for sharing damage and several strong guys for dealing damage?
Apr 16 09:07:49 37m 10s Furriend: A Paw-some Summoning Odyssey ♥ 3 Wonderfulgraphics, audio and level design!
Apr 16 09:28:19 20m 30s TNT Summoning Master!!!!! ♥ 1 Using the explosion wave to move is a good idea! Nice work.
Apr 16 13:11:49 3h 43m Summoning Bridges ♥ 1 I'm sure to be a great noodle artist. {EECC7319-D6D1-4cde-9C43-0EC3DF21DE7F}.png
Apr 16 13:22:00 10m 11s Eulerian Demons ♥ 1 The wings are particularly difficult to draw, seems that demons with wings are of truely high level lol
Apr 16 13:41:47 19m 47s archmage ♥ 1 用简单的几何图形塑造出了宏大的战场感 只是数值给的太足了,后面哪个亮了按哪个,完全不用考虑阵型了
Apr 16 13:49:42 7m 55s Idea Catcher——Summoning Tools ♥ 3 搜索引擎"不那么可靠"和踩过去就会裂开的设定,属实让人会心一笑:D 所以你的意思是抖音是脑细胞杀手,我们抖音玩家怎么你了(?
Apr 16 14:20:47 31m 05s Arcane Ante ♥ 1 I tried to collect a super big hand in one row however a stronger enemy spawned in another. 😆 Anyway poker fight is surely a good idea, and the 3-row predictable drawing make the game more strategical. Nice work!
Apr 16 14:31:32 10m 45s Grishnek Legacy ♥ 2 I love the drawing mechanic. feels like really casting spells! but the time limit is hard haha
Apr 16 14:44:10 12m 38s Summon The Waiter ♥ 3 Haha the spinning cat is super funny and I thought I could spin the cat fast enough to summon a blackhole or some what
Apr 16 14:52:24 8m 14s The Mage And The Assassins ♥ 1 Wow nicely polished one. A little challenging but really interesting. The godot intro is also super funny haha.
Apr 17 13:57:24 23h 05m Crystalline ♥ 1 Nice music. Nice art. Nice summoning design. Nice combination mechanics of throwing, bouncing and summoning! Excellent work. I love this one.
Apr 17 14:06:48 9m 24s Necrocraft ♥ 1 好想法! 属性的形状提供了策略深度, 敌人召唤物的进攻在思考和操作时间上给出了挑战. 非常优秀的设计. 美术也很可爱~
Apr 17 14:21:37 14m 49s Veiled Ocean: Echoes of Nautical Grief ♥ 0 在弹幕横飞的战斗中绘制法阵来切换属性是个好主意, 富有挑战. 但是如果换成绘制法阵召唤对应属性的僚机我认为可能更贴合主题. 做得不错, 加油!
Apr 17 14:37:21 15m 44s Demon Doodles ♥ 3 Wow amazing art! Though I tried many times but failed to summon the higher class demon haha~ Doodling with mouse is not that easy for me. Someday I'll try again with tablet.
Apr 18 06:41:56 16h 04m Devotion - A fairytale ♥ 1 The game process is fluent for me, except the dots on the note mean "click" order (I thought it was something like drawing a line begins with a dot and ends in another and stuck there). Above all this is a well polished work with legendary art and best atmosphere I've ever seen!
Apr 18 07:06:23 24m 27s Feed the Eggheads ♥ 0 Haha summoning elevator is an exotic but practical idea I've never thought of. This mechanic is good and feels like memory management. The only problem is once I sent the eggheads to a incorrect floor, they would stand too close and make it difficult to tell how many they are.
Apr 21 13:27:46 78h 21m Library Fighter II Turbo ♥ 1 Brilliant gameplay! The turn-based global movement, the march of the summoned, and to pick up cards under the pressure of enemies approaching, all together successfully created an expressive experience! The difference of the cards is also admirable.
Apr 26 14:22:07 120h 54m SokoBane - Descend ♥ 1 The level 5 combination of 2 kinds of enemies really made me sweat, but it was truely interesting. When I saw the cover I thought it would be something funny for I watched too many skeleton memes lol.
Apr 28 13:33:47 47h 11m Colormancer ♥ 1 ASCII style is really cool! And the level design is very smooth, easy to learn and interesting. A problem is that the summoning position indicator(the block) seems occupying 2 characters and sometimes it twists the map. I don't know if it is a universal problem. colormancer.png
Apr 28 13:46:49 13m 02s Trinity ♥ 0 The idea is good, while the operation feels a bit stiff. I think pressing QWER like invoker is true a cool spell casting experience. But the operation of dragging my minions into the battlefield takes a toll on the rhythmic feeling of casting spells(since dragging is kind of slow and distractive compared to qwer typing). Anyway it's a great compo entry overall. Good luck!