FoonLudum Dare ExplorerLD55 → Summoners Summoning Summons

Summoners Summoning Summons

By oxrock

View on ldjam.com

CategoryRankScoreCount
Overall2.376
Fun2.506
Innovation2.376
Theme3.756
Graphics2.506
Audio1.003
Humor1.335
Mood2.335

Comments

myse 2024-04-15 02:07

The idea is lovely, I would have liked more information on the stats and a bit more difficulty :)

inkweeper 2024-04-15 07:17

I want my gray guy to stop enemies' step but he pushed my red guy to the frontline and to take damage lol

oxrock 2024-04-15 16:43

@myse Good idea about the stats. I just added them to the entry page at least. As for the difficulty. It's kind of random. Sometimes it's much harder than others.

@inkweeper Getting the movement working in a way I was happy with was a bit of a struggle. They just love bunching up and blocking each other's way too much. I eventually had to add the functionality of pushing obstructing mobs out of the way to help remedy it.

Thank you both for playing and commenting. I'll be sure to check out your entries as well.

locksmitharmy 2024-04-15 21:09

takes a bit to figure out, but I like the idea. flesh that out more and youve got the makings of something great :)

zoranac 2024-04-15 21:12

Was a fun little game, Would love to see a way to direct my guys rts style if you worked on this idea any more.

alexis-brochec 2024-04-15 21:13

Great game for a first time on GODOT, the itchio version is a bit buggy (wait to big for the screen) Btu the concept is cool and the result is pleasing especially for a single person on a new engine.

pimeko 2024-04-15 21:26

Nice concept, I liked the original top down view. Struggled a bit to understand how to play, but then it was indeed super simple! Good job :)

josemwarrior 2024-04-17 21:56

Not a bad game, I see potential here, but the fact that I can't differentiate my units from the enemy's makes everything very confusing. I haven't been able to beat the waves, and I don't know if there's any way to do it. When I clicked "surrender" the game froze.