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ColeSlaughter

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TimestampSince previousGameColeSlaughter's comment
Apr 16 22:42:46 No Heroes Belong Here ♥ 1 Very neat idea! I played for longer than I expected. πŸ™‚ It took a while for me to understand what each of the monsters did, as well as the impact of status effects and whatnot, but after a few rounds, I felt like I was able to get the gist of it! Is there an ending to this game? Or does the hero's health just keep expanding to an upper limit? I got to about 11 hearts and then decided to tap out since it didn't really feel like I was getting any stronger or the game was getting any harder (and I couldn't tell if the maps were repeating or not). Regardless, super impressive you were able to put together such a polished experience as a solo dev! Awesome job. πŸ‘
Apr 16 22:52:06 9m 20s Infernal Refreshments ♥ 1 Ack, so much to keep track of!! This one really hurt my brain trying not only to get the numbers to add up properly, but also to get them to add up in the proper order! πŸ˜… I like how you take advantage of the fact that you have a maximum (or minimum) amount of energy that can't be exceeded, so you can factor that into whatever you decide to purchase next in order to solve the puzzle. I do kind of wish the info was a bit more consolidated though. Maybe having the juice stats displayed at all times on their vending machine slot would help? That way I could get a better sense of the values I have to work with on a macro level, which would make it easier for me to chart my course through the cursed vending machine. All that being said though, this is a really unique idea, and pretty impressive especially for a compo game! Well done!
Apr 16 23:14:48 22m 42s Siela ♥ 12 A neat little game with some impressive art direction! I did feel as though the game was paradoxically too simple and too complex at the same time. If I could explain... Before getting into the game, I was shown the "How to Play" screen, which told me I press E to collect a soul, F to summon a bridge, WASD to move, Space to jump, and Shift to sprint. I hadn't seen any gameplay up to this point, so I expected the game was a sort of action-based platformer about summoning platforms and collecting resources, but it turned out to be an atmospheric exploration game, which was a bit jarring! With regards to the specifics of the gameplay, you have a lot of mechanics that I'm sure took a lot of time to make and put together, but I'm a bit confused as to the purpose of many of them. Why should I press E to collect a soul when simply running into it would serve the same purpose? Why is summoning a bridge mapped to a different button, and why is it mentioned in the tutorial like it will be a core mechanic when it is only used once? Why is there a jump mechanic if I never have to do any platforming? Why do I have to press Shift to sprint when there's no reason for me to *not* move at maximum speed at all times (especially considering the time limit)? The reason I ask all of these questions is because I can see that y'all definitely put some effort into the world-building and environmental storytelling of this game (I liked that all of the blue souls were next to some sort of point of interest that fleshed out the world a little bit). However, the mechanics of the game don't give me any sort of interesting way or incentive to *engage* with the world in some significant way. If I can jump, there should be an area in the world that requires me to jump, to reach new heights and see the world around me from a different perspective. If not, then the game doesn't need it. If I can choose to sprint or walk, there should be a reason for me to choose one over the other depending on the situation. If not, then the game doesn't need it. I can only imagine how much time went into making the sprint/jump/soul-pickup-button mechanics work properly without any bugs. I can also imagine another world where the time spent making those mechanics was instead poured into the world building and storytelling, or maybe additional levels! And I think with the talent that y'all clearly seem to have, that experience would have been a lot stronger! πŸ™‚ All this being said, I really did enjoy my experience with this one (I tend to have a lot more to say about the games I like). Keep up the great work, and I look forward to seeing what y'all make in the future!
Apr 20 05:14:00 77h 59m Elemental Surge ♥ 1 I'm too good at this gameUntitled.png
Apr 20 17:58:37 12h 44m Angels Vs Demons ♥ 1 Untitled.png Did I tho?
Apr 20 21:05:33 3h 06m Call The Abyss ♥ 2 Untitled.png GOTTEM
Apr 22 23:22:46 50h 17m Dungeon Summoner ♥ 2 [Thanks for submitting your game to stream!](https://www.twitch.tv/videos/2124420925?t=01h22m58s) Glad we were able to properly demonstrate the chaos that can ensue under the right conditions. πŸ˜…
Apr 22 23:23:47 1m 01s Spirit Edge ♥ 1 [Thanks for submitting your game to stream!](https://www.twitch.tv/videos/2124420925?t=02h19m50s) As always, I appreciate the juice you put into your impacts, and your overall aesthetic and visual clarity is always just *chef's kiss**
Apr 22 23:27:02 3m 15s Salmoning ♥ 5 [Thanks for submitting your game to stream!](https://www.twitch.tv/videos/2124420925?t=01h48m02s) Despite the bugginess of the teams, we still had a great time playin' it! Somethin' about multiplayer shenanigans always brings out the best/worst in us. πŸ˜„
Apr 22 23:28:06 1m 04s Seance ♥ 4 [Thanks for submitting your game to stream!](https://www.twitch.tv/videos/2124420925?t=00h22m42s) As a huge fan of the Ace Attorney games, this game immediately clicked with me. The production level is off the charts with this one, awesome job!
Apr 22 23:28:59 53s Infinite Circuit Court ♥ 2 [Thanks for submitting your game to stream!](https://www.twitch.tv/videos/2124420925?t=02h34m39s) A moment of silence for pickle families throughout the world... πŸ™
Apr 22 23:30:27 1m 28s Dungeon of the Bone Summoner ♥ 1 [Thanks for submitting your game to stream!](https://www.twitch.tv/videos/2124420925?t=03h15m30s) Sorry I totally sucked at it πŸ™ƒ
Apr 22 23:31:22 55s Chain Reaction ♥ 2 [Thanks for submitting your game to stream!](https://www.twitch.tv/videos/2124420925?t=03h31m02s) The soundtrack was too much of a bop for me to focus on anything else. πŸ˜†
Apr 22 23:33:01 1m 39s Call of the Woof ♥ 1 [Thanks for submitting your game to stream!](https://www.twitch.tv/videos/2124420925?t=04h16m44s) Sorry if we ruined your innocence with the Limp Bizkit slang. πŸ˜…
Apr 22 23:34:32 1m 31s Doppel Effect ♥ 1 [Thanks for submitting your game to stream!](https://www.twitch.tv/videos/2124420925?t=04h29m42s) I'm actually surprised I didn't have more trouble with this, given my ineptitude at sokoban-type games. πŸ˜… Nice work!
Apr 22 23:35:09 37s Star Stone ♥ 1 [Thanks for submitting your game to stream!](https://www.twitch.tv/videos/2124979046?t=02h37m52s) The crows were way too OP. Please DO NOT fix this. πŸ˜†
Apr 22 23:36:48 1m 39s In My Image ♥ 2 [Thanks for submitting your game to stream!](https://www.twitch.tv/videos/2124979046?t=01h46m42s) This was actually a surprisingly fun mechanic! Nice job. πŸ™‚
Apr 22 23:40:36 3m 48s Arcane Outlaw ♥ 1 [Thanks for submitting your game to stream!](https://www.twitch.tv/videos/2124979046?t=04h52m52s) Might wanna fix that "sentience" bug we discovered. πŸ˜‰
Apr 22 23:41:30 54s Ezra’s Bloodcall ♥ 1 [Thanks for submitting your game to stream!](https://www.twitch.tv/videos/2124420925?t=04h55m54s) All hail the chaos cactus!
Apr 22 23:42:23 53s Summon Squad ♥ 1 [Thanks for submitting your game to stream!](https://www.twitch.tv/videos/2124979046?t=00h43m18s) Thanks for making a puzzle game that DIDN'T make me feel stupid. πŸ˜†
Apr 22 23:43:06 43s theGRIMOIRE_ ♥ 1 [Thanks for submitting your game to stream!](https://www.twitch.tv/videos/2124979046?t=01h01m20s) Sorry I was too much of a dumdum and couldn't finish it live. πŸ˜…
Apr 22 23:44:03 57s Make New Friends ♥ 1 [Thanks for submitting your game to stream!](https://www.twitch.tv/videos/2124979046?t=01h34m02s) Despite your insistence that this isn't a rhythm game, I found it much easier to keep up my combo by thinking of it that way. πŸ˜…
Apr 22 23:44:46 43s Burn with me ♥ 1 [Thanks for submitting your game to stream!](https://www.twitch.tv/videos/2124979046?t=02h07m02s) This game is shockingly well-balanced for being made in such a short amount of time. Excellent work!
Apr 22 23:45:33 47s Words of Power ♥ 1 [Thanks for submitting your game to stream!](https://www.twitch.tv/videos/2124979046?t=02h46m09s) And thanks for making us feel illiterate while we played. πŸ˜… Maybe I should do more crosswords...
Apr 22 23:46:32 59s Danger Zone! ♥ 1 [Thanks for submitting your game to stream!](https://www.twitch.tv/videos/2124979046?t=03h22m54s) Army of children OP 😎
Apr 22 23:47:46 1m 14s A Clash of Horns ♥ 2 [Thanks for submitting your game to stream!](https://www.twitch.tv/videos/2124979046?t=04h06m47s) I easily could've played for longer if we weren't on a time crunch πŸ˜… Very nicely done!
Apr 22 23:48:18 32s Ancestor Rain ♥ 3 [Thanks for submitting your game to stream!](https://www.twitch.tv/videos/2124979046?t=04h48m04s) I'll have to try it out again at some point to see that good ending!
Apr 22 23:48:54 36s Middleman Summons ♥ 1 [Thanks for submitting your game to stream!](https://www.twitch.tv/videos/2124979046?t=05h06m21s) Despite how intimidating the last level looked, it was satisfying to find the solution for it!
Apr 22 23:49:50 56s Infernup's Ablazummon ♥ 1 [Thanks for submitting your game to stream!](https://www.twitch.tv/videos/2124979046?t=05h14m22s) I definitely would've played for longer if we weren't already nearing the end of stream. I always appreciate a good risk/reward traversal mechanic. πŸ‘
Apr 22 23:50:40 50s Untitled Witch Game ♥ 2 [Thanks for submitting your game to stream!](https://www.twitch.tv/videos/2124979046?t=05h23m40s) I loved how each object made a different *crunchy* sound on impact. Super duper satisfying stuff!