Foon → Ludum Dare Explorer → LD54 → Feedback comment stats → bentglasstube
Feedback comments for LD54
bentglasstube's games and stats for all events →
| Timestamp | Since previous | Game | bentglasstube's comment | |
|---|---|---|---|---|
| Oct 11 19:45:26 | Motorhome Rabbit | ♥ 1 | I really enjoyed the art and sound design. I also liked the secret item combinations (I think I only found one though). Overall a charming game that is fast enough to play a few times but gets pretty trivial to beat. | |
| Oct 12 06:36:58 | 10h 51m | Limited Survival | ♥ 1 | Really liked the balance in this one. The different speeds of the different sized enemies was a nice touch. Well done. |
| Oct 12 06:49:39 | 12m 41s | Light snakes | ♥ 1 | I really enjoyed the aesthetics of this one with the simple graphics and the arcade sound effects. Having nobody to play against took away some of the fun I think. The fast pacing made it difficult to know what had happened sometimes, but not to the point that it was frustrating. Great job. |
| Oct 12 07:00:31 | 10m 52s | Clear the space | ♥ 1 | I really enjoyed the concept of this game. Having the modes just bound to a single key might work better, as it was slightly annoying to have to press r before the mode you wanted. The music loop was a little short. I often accidentally quit because I was pressing escape to close a menu. The "squish" effect when you move was a really nice touch that made the game feel quite polished. |
| Oct 12 07:33:04 | 32m 33s | Terminal Noise | ♥ 1 | Wonderful job with the sound and visuals. It took a while to understand how to play but it was fun once I figured it out. The area with the "coffee beans" got me pretty stuck but I'd definitely play this more if I had time. |
| Oct 12 07:38:27 | 5m 23s | The Bullet Box | ♥ 1 | Pretty interesting concept for a shooter. As others have mentioned, it feels a bit crappy to die to something you couldn't see at all. I understand the audio volme as a signal but I felt like that took away from the music which I really enjoyed. Overall a fun game that just needs a little more polish. |
| Oct 12 07:50:47 | 12m 20s | Happy Lockin' | ♥ 1 | Really nice work on a balanced and interesting game. The mechanics are fun and easy to learn without being too repetitive. The sound effects dd a nice atmosphere but are perhaps a slight bit too loud. The music was the highlight of the game for me. |
| Oct 13 04:06:49 | 20h 16m | Grandma's Garden | ♥ 1 | This was a fun and relaxing entry that I could definitely spend some more time with. The music was a great backdrop for the gameplay. Some of the sound effects were a little jarring but they still worked well overall. The visuals were great and the management of inventory was a nice aspect as well. Some minor nits: * Would prefer to click once to select and then click a second time to place instead of click and drag * Early on I felt like I had way too many sprinklers and I wanted to delete them from the delivery area instead of having to place them to delete them. * Having a bridge or something to allow the pathway and waterway to intersect would make for nicer garden layouts. Overall a really solid entry, thanks for sharing. |
| Oct 13 04:41:21 | 34m 32s | Unlimited space | ♥ 1 | At first I found the UI confusing and frustrating but after a little while it was quite easy to use. I actually felt like the unusual interface made it feel more like I was an alien taxi driver, and in the end it was one of the most charming parts of this game. The little emoji conversations were cute and flying around to deliver entities to their destinations was relaxing. I would say some ambient music and sound effects would have added a lot to the mood, but I'm sure you had your hands full with what you did add. Great job and thanks for sharing. |
| Oct 16 03:38:12 | 70h 56m | The Sound of Light | ♥ 1 | I enjoyed the concept of this one quite a bit. I'm a sucker for maze games in general, but the need to remember and use the echolocation to get your bearings was a nice addition. I do think it would be more interesting if the echolocation used some kind of energy mechanic instead of a static cooldown, but that's a minor thing for a jam. Great work. |
| Oct 16 03:51:36 | 13m 24s | The Dude with a Wolf, a Goat and a Cabbage ~ A modern interpretation | ♥ 1 | Really great work with the voiceovers and the story was entertaining. I think the goat was my favorite character. He reminded me of The Moon from The Mighty Boosh. Loved that there were different endings as well. |
| Oct 16 04:04:31 | 12m 55s | wild maid | ♥ 1 | I didn't expect too much when it was described as just Old Maid, but the unusual cards made it very entertaining. The adorable narrator/host/whatever also won some big points <3. I think the second level was my favorite with just all the wild cards that I didn't know what to expect from, although I lost that round for holding DEATH too long. |
| Oct 16 04:19:00 | 14m 29s | Negative Space | ♥ 1 | At first I thought, "ugh an inventory management game." But I played anyway and I really enjoyed the concept of negative boxes that removed space. This plus the discontinuous boxes in later levels added a nice sci-fi vibe. As others have mentioned, some basic sounds or animations would add a lot of polish, but the puzzle aspect was well done. |
| Oct 16 04:56:48 | 37m 48s | Chrysopelea | ♥ 1 | Very fun puzzle game with an excellently polished finish. The only suggestion I have is letting backspace be the undo key :) The little ditty when you beat a level was perfect. |
| Oct 16 05:12:20 | 15m 32s | Down Below | ♥ 1 | Got stuck on the section after the trap door. I couldn't seem to unlock the door no matter what I did. As others have said, some better feedback about the door/statue status would be helpful. I really enjoyed the retro crawler vibe and the atmosphere you created. Nice work. |
| Oct 16 05:19:38 | 7m 18s | Multiplosphere | ♥ 1 | This was a really fun and chaotic game. I had some trouble with the UI arrangement due to playing on an ultrawide (32:9) screen. Namely, I could never pick the middle upgrade because the list of taken upgrades was blocking the button to choose it. Still, the game was very playable without that choice. The music was particularly fitting, as well as the scene outside your little cube. |
| Oct 16 05:31:55 | 12m 17s | Illusion | ♥ 1 | This was a really strange and fun game. The hamster was adorable and the music was excellent. The platforming mechanics were a little floaty and I frequently found myself unable to jump because I had walked off a small edge and I was falling. As others mentioned, some better separation between what is and is not a platform would have been nice in the first level. Overall a fun and charming entry. |
| Oct 16 05:40:39 | 8m 44s | Boo! Bark! | ♥ 1 | What a wonderful entry this was. The concept is similar to my own game but still a completely different experience. I love the concept of the elastic leash for the attack. The art and music were both fantastic. The wave mechanic is something I wanted to add but ran out of time for, and it really helped to introduce the different enemy types in a way that was not overwhelming. Great job. |
| Oct 16 06:06:43 | 26m 04s | Tetradom | ♥ 0 | This looks interesting but unfortunately I am unable to play because of my ultrawide monitor (32:9). Most of the UI elements seem to be cut off. Screenshot 2023-10-15 230229.png |
| Oct 16 06:18:23 | 11m 40s | Do You Wanna Sleep ? | ♥ 1 | This is an interesting use of RenPy to make a game that's not quite a visual novel. Overall the concept was interesting, but game lacks some depth. I like the stats management part and especially the limited turn doubler so you can try to optimize. |
| Oct 16 06:25:53 | 7m 30s | Space: 10000km | ♥ 1 | The cutscenes and the characters were super cool. I didn't figure out what to do to save the ship though :( |
| Oct 16 06:40:05 | 14m 12s | On the Ice | ♥ 1 | This is a really well done racing type game. THe controls are fast but they don't feel unfair. Sometimes the hitboxes of the snow were a little hard to comprehend but mostly the experience was smooth. The online leaderboard was a cool bonus feature. |
| Oct 16 06:49:41 | 9m 36s | Kill Circles | ♥ 1 | This was a fun game. I especially liked how the circles "clung" to each other as they moved. |
| Oct 16 17:07:41 | 10h 18m | Prof Delespace and the Golden Record | ♥ 1 | Really great art and the puzzles were excellent. It's funny that Ghetti was just random because I spent way too much time thinking about it and whooped his ass. I assumed he was also going to have some strategy for choosing :D |